Difference between revisions of "Highwind"
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|game-type=Payload Race | |game-type=Payload Race | ||
|map-image=Highwind main.jpg | |map-image=Highwind main.jpg | ||
− | |developer=bob+M|M+ | + | |developer=bob+M|M+ |
|current-version=Alpha 5 | |current-version=Alpha 5 | ||
|download-link= | |download-link= | ||
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</gallery> | </gallery> | ||
− | ==Changelog== | + | == Changelog == |
− | {{Changelog| | + | {{Changelog|Alpha 5 released |
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-adjusted gametype to work by rounds. | -adjusted gametype to work by rounds. | ||
mp_maxrounds 1 = 3 cart captures. | mp_maxrounds 1 = 3 cart captures. |
Revision as of 16:39, 21 December 2010
Highwind | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Highwind is a Payload Race game type map created special for the TF2Maps.net A/D CTF and Payload Race Contest. This map has got 3,37 pts. and 4-th place.
This map has been executed in very unusual, bright style.
Contents
Goal
You and your Team must to deliver the Payload faster, than an enemy team. And at explosion of one payload a round doesn't come to an end.
Screenshots
Changelog
Changelog:
{{{1}}}
Additional Links
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