Difference between revisions of "February 7, 2014 Patch/pt-br"

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m (Auto: EnforceCapitalization(Dispensers), WordFilter(Achievement → Conquista), WordFilter(Patch → Atualização), WordFilter(Mini-Crits/Mini-Críticos/Minicríticos → minicrits), WordFilter(items → itens), (Content filters applied to links), pat...)
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{{Patch layout
 
{{Patch layout
| day  = 7
 
| month = february
 
| year  = 2014
 
}}
 
 
| before      = {{Patch name|1|23|2014}}
 
| before      = {{Patch name|1|23|2014}}
 
| day          = 7
 
| day          = 7
Line 17: Line 13:
 
==== Melhoramento nas armas ====
 
==== Melhoramento nas armas ====
 
* A {{item link|Shortstop}}
 
* A {{item link|Shortstop}}
** Reduzido extra penalidade de [[Knockback/pt-br|Coice]] de 80% para 40%
+
** Reduzido penalidade extra de [[Knockback/pt-br|Coice]] de 80% para 40%
 
* O {{item link|Short Circuit}}
 
* O {{item link|Short Circuit}}
** Adicionado penalidade - não é possível ganhar metal de [[Dispenser/pt-br|Dispensers]] quando ativo
+
** Adicionado penalidade - não é possível ganhar metal de [[Dispenser/pt-br|fornecedores]] quando ativo
 
* A {{item link|Cleaner's Carbine}}
 
* A {{item link|Cleaner's Carbine}}
** Mudado o efeito de ganhar [[Critical hits|críticos]] por 3 segundos para ganhar minicrits por 8 segundos.
+
** Mudado o efeito de ganhar [[Critical hits/pt-br|críticos]] por 3 segundos para ganhar minicrits por 8 segundos.
 
* {{item link|Natascha}}
 
* {{item link|Natascha}}
 
** Adicionado atributo positivo +50% de munição extra
 
** Adicionado atributo positivo +50% de munição extra
Line 28: Line 24:
 
** Tempo para dar minicrits em inimigos sobre o ar mudado de 3 segundos para 5 segundos
 
** Tempo para dar minicrits em inimigos sobre o ar mudado de 3 segundos para 5 segundos
 
* O {{item link|Beggar's Bazooka}}
 
* O {{item link|Beggar's Bazooka}}
** Penalidade mudada Não poder pegar munição primária de Dispensers para - Não poder pegar munição de Dispensers quando ativo
+
** Alterada penalidade Não poder pegar munição primária de fornecedores para - Não poder pegar munição de fornecedores quando ativo
* O {{item link|Quick-Fix}}
+
* A {{item link|Quick-Fix}}
** Corrigido o [[Medic/pt-br|Médico]] não ganhando a velocidade correta quando o [[Demoman/pt-br|Demoman]] usava o {{item link|Chargin' Targe}} ou {{item link|Splendid Screen}}
+
** Corrigido o [[Medic/pt-br|Medic]] não ganhando a velocidade correta quando o [[Demoman/pt-br|Demoman]] usava a {{item link|Chargin' Targe}} ou o {{item link|Splendid Screen}}
  
 
==== Correções em armas ====
 
==== Correções em armas ====
* Corrigido [[Compression blast/pt-br|projéteis defletidos]] não afetando a contagem de [[Strange/pt-br|armas estranhas]] e Killstreaks
+
* Corrigido [[Compression blast/pt-br|projéteis refletidos]] não afetando a contagem de [[Strange/pt-br|armas estranhas]] e Kits de [Combo]
* Corrigido a esfera de alcance da [[Sentry Gun#Combat Mini-Sentry Gun|Mini-Sentry]] não sendo totalmente precisa e mostrando a esfera de alcance da [[Sentry/pt-br|sentinela]] quando é colocada
+
* Corrigido a esfera de alcance da [[Sentry Gun/pt-br#Combat_Mini-Sentry_Gun|Mini-Sentinela]] não sendo totalmente precisa e mostrando a esfera de alcance da [[Sentry/pt-br|sentinela]] quando é colocada
 
* Corrigido o revólver do [[Spy/pt-br|Spy]] usando o som incorreto de carregamento
 
* Corrigido o revólver do [[Spy/pt-br|Spy]] usando o som incorreto de carregamento
 
* Corrigido os efeitos da {{item link|Medi Gun}} aparecendo da forma incorreta
 
* Corrigido os efeitos da {{item link|Medi Gun}} aparecendo da forma incorreta
 
* Corrigido o [[Heavy/pt-br|Heavy]] não dizendo seus comandos de voz após comer um {{item link|Sandvich}}, {{item link|Buffalo Steak Sandvich}}, etc.
 
* Corrigido o [[Heavy/pt-br|Heavy]] não dizendo seus comandos de voz após comer um {{item link|Sandvich}}, {{item link|Buffalo Steak Sandvich}}, etc.
* Corrigido a {{item link|Half-Zatoichi}} usando animações erradas na tela de equipação e no [[Heads-up display/pt-br|HUD]] no modelo do personagem 3D
+
* Corrigido a {{item link|Half-Zatoichi}} usando animações erradas na tela de equipamento e no [[Heads-up display/pt-br|HUD]] no modelo do personagem 3D
  
 
==== Correções da Comunidade ====
 
==== Correções da Comunidade ====
* Adicionada a [[Mann Co. Supply Crate Key/pt-br#Chave da Caixa-forte da Mann Co.|Chave da Caixa-forte da Mann Co.]] na [[Mann Co. Store/pt-br|Loja da Mann Co.]]
+
* Adicionada a {{item link|Mann Co. Strongbox Key}} à [[Mann Co. Store/pt-br|Loja da Mann Co.]]
* Adicionado 43 itens contribuídos pela comunidade na [[Crate/pt-br#81|Caixa-Forte]]<ref>[[Antarctic Researcher]], [[Archers Groundings]], [[Backstabber's Boomslang]], [[Bullet Buzz]], [[Bushi-Dou]], [[Colonel's Coat]], [[Combat Slacks]], [[Cute Suit]], [[Dark Falkirk Helm]], [[Deep Cover Operator]], [[Dough Puncher]], [[Ein]], [[Eliminators Safeguard]], [[Fashionable Megalomaniac]], [[Gaiter Guards]], [[Gone Commando]], [[Ground Control]], [[Heat of Winter]], [[Heavy Lifter]], [[Heer's Helmet]], [[Huntsman's Essentials]], [[Juggernaut Jacket]], [[Killer's Kit]], [[Law]], [[Leftover Trap]], [[Mustachioed Mann]], [[Napolean Complex]], [[Rat Stompers]], [[Sammy Cap]], [[Sangu Sleeves]], [[Scotch Saver]], [[Smock Surgeon]], [[Sole Mate]], [[Sole Saviors]], [[Stylish DeGroot]], [[Teutonic Toque]], [[Ticket Boy]], [[Toowoomba Tunic]], [[Trash Man]], [[Trencher's Topper]], [[Trencher's Tunic]], [[War Goggles]], [[Warmth Preserver]]</ref>
+
* Adicionado 43 items contribuídos pela comunidade à [[Crate/pt-br#81|Caixa-Forte]]<ref>{{item link|Antarctic Researcher}}, {{item link|Archers Groundings}}, {{item link|Backstabber's Boomslang}}, {{item link|Bullet Buzz}}, {{item link|Bushi-Dou}}, {{item link|Colonel's Coat}}, {{item link|Combat Slacks}}, {{item link|Cute Suit}}, {{item link|Dark Falkirk Helm}}, {{item link|Deep Cover Operator}}, {{item link|Dough Puncher}}, {{item link|Ein}}, {{item link|Eliminators Safeguard}}, {{item link|Fashionable Megalomaniac}}, {{item link|Gaiter Guards}}, {{item link|Gone Commando}}, {{item link|Ground Control}}, {{item link|Heat of Winter}}, {{item link|Heavy Lifter}}, {{item link|Heer's Helmet}}, {{item link|Huntsman's Essentials}}, {{item link|Juggernaut Jacket}}, {{item link|Killer's Kit}}, {{item link|Law}}, {{item link|Leftover Trap}}, {{item link|Mustachioed Mann}}, {{item link|Napolean Complex}}, {{item link|Rat Stompers}}, {{item link|Sammy Cap}}, {{item link|Sangu Sleeves}}, {{item link|Scotch Saver}}, {{item link|Smock Surgeon}}, {{item link|Sole Mate}}, {{item link|Sole Saviors}}, {{item link|Stylish DeGroot}}, {{item link|Teutonic Toque}}, {{item link|Ticket Boy}}, {{item link|Toowoomba Tunic}}, {{item link|Trash Man}}, {{item link|Trencher's Topper}}, {{item link|Trencher's Tunic}}, {{item link|War Goggles}}, {{item link|Warmth Preserver}}</ref>
* Adicionado [[Tumblr Vs Reddit Participant/pt-br|Tumblr Vs Reddit Medalha de participação]]
+
* Adicionada a [[Tumblr Vs Reddit Participant/pt-br|Medalha de Participante Tumblr Vs Reddit]]
  
==== Mann vs. Machine ====
+
==== Mann vs. Máquina ====
* Adicionado [[Killstreak Kit|fabricadores de Killstreak] no modo [[Operation Two Cities Badge|Two Cities Tour]]:
+
* Adicionados [[Killstreak Kit/pt-br|Fabricadores de Kit de [Combo]]] para as seguintes armas à lista de recompensas da [[Operation Two Cities Badge/pt-br|Campanha Duas Cidades]]:
** A {{item link|Lugermorph}}, o {{item link|Big Kill}}, a {{item link|Iron Curtain}}, a {{item link|Frying Pan}}, a {{item link|Black Rose}}, a {{item link|AWPer Hand}}, {{item link|Chargin' Targe}}, {{item link|Splendid Screen}}, e o {{item link|Mantreads}}
+
** A {{item link|Lugermorph}}, o {{item link|Big Kill}}, a {{item link|Iron Curtain}}, a {{item link|Frying Pan}}, a {{item link|Black Rose}}, a {{item link|AWPer Hand}}, a {{item link|Chargin' Targe}}, o {{item link|Splendid Screen}} e os {{item link|Mantreads}}
* Corrigido um exploração do modo MvM que permitia jogadores comprarem/venderem o [[Upgrade Station/pt-br|Upgrade]] Canteen Specialistalist para conseguir mais dinheiro do que eles originalmente gastaram
+
* Corrigido um exploit que permitia que jogadores comprassem/vendessem a [[Upgrade Station/pt-br|melhoria]] Especialista em cantis para conseguirem mais dinheiro do que eles originalmente gastaram
* Corrigido uma exploração do modo MvM em que jogadores podiam ficar na cabeça de um robô para bloquear seus movimentos conseguindo uma morte fácil
+
* Corrigido um exploit em que jogadores podiam ficar na cabeça de um robô para bloquear seus movimentos conseguindo uma morte fácil
* Corrigido jogadores não podendo ganhar o Conquista [[Mann vs. Machievements/pt-br|E-mergente]] se ainda tivesse dinheiro no mundo assim que a missão fosse completada
+
* Corrigido jogadores não não conseguindo alcançar a conquista [[Mann vs. Machievements/pt-br|E-mergente]] se ainda tivesse dinheiro no mundo assim que a missão fosse completada
* Corrigido um bug que fazia jogadores não receberem um crédito de reembolso de upgrade quando eles deveriam ter
+
* Corrigido um bug que fazia jogadores não receberem um crédito de reembolso de melhoria quando eles deveriam ter
* Corrigido o UI não sendo atualizado corretamente se o crédito de reembolso de upgrade for conquistado depois que uma onda acabar
+
* Corrigido o UI não sendo atualizado corretamente se o crédito de reembolso de melhoria for conquistado depois que uma onda acabar
  
==== Quickplay ====
+
==== Partida rápida ====
* Adicionado página de opções avançadas, que permite que você procure por algumas opções non-vanilla? 32-player, servers, nocrits, e tempo de respawn instantâneo/modificado
+
* Adicionada página de opções avançadas, que permite que você procure por algumas opções não padrão comumente requisitadas: servidores de 32 jogadores, críticos desabilitados e tempo de renascimento instantâneo/modificado
* Adicionado o botão "Mostrar Servidores" para [[Dedicated server configuration#Quickplay|quickplay]]. Isto irá rodar a procura do quickplay normalmente, mas ao invés de entrar no "melhor" servidor, irá te mostrar uma lista de 20 servidores e te deixará escolher.
+
* Adicionado o botão "Mostrar Servidores" para [[Dedicated server configuration/pt-br#Quickplay|partida rápida]]. Isto rodará a procura da partida rápida normalmente, mas ao invés de entrar no "melhor" servidor, te mostrará uma lista de 20 servidores e te deixará escolher.
  
 
==== Outras mudanças ====
 
==== Outras mudanças ====
 
* Melhorado o carregamento de informações de itens para prevenir demora quando estiver passando as páginas do seu [[Backpack/pt-br|inventário]]
 
* Melhorado o carregamento de informações de itens para prevenir demora quando estiver passando as páginas do seu [[Backpack/pt-br|inventário]]
** Use o Convar {{cvar|tf_time_loading_item_panels}} para controlar quanto tempo é gasto no carregamento de frames no painel de itens
+
** Use o Convar {{cvar|tf_time_loading_item_panels}} para controlar quanto tempo é gasto no carregamento de frames no painel de items
 
* Corrigido [[Australium weapons/pt-br|armas austrálio]] não usando as imagens corretas no [[Steam Community Market/pt-br|Mercado Comunitário]]
 
* Corrigido [[Australium weapons/pt-br|armas austrálio]] não usando as imagens corretas no [[Steam Community Market/pt-br|Mercado Comunitário]]
* Adicionado áudio que estava faltando em missões de [[Payload/pt-br|Carga Explosiva]] para o Médico, [[Soldier/pt-br|Soldier]], Demoman, e Spy
+
* Adicionado áudio que estava faltando em missões de [[Payload/pt-br|Carga Explosiva]] para o Medic, [[Soldier/pt-br|Soldier]], Demoman e Spy
* Adicionado o comando de sercidor "<code>sv_setsteamaccount</code>" para logar com uma conta de servidor persistentefor usando um token de log de login. Tokens de login podem ser adquiridos pelo código <code>IGameServersService</code>/<code>CreateAccount</code> API. Usando um token de login não é requirido para rodar um server, mas possibilita que usuários da Steam continuem a acessar seu servidor pela sua lista de favoritos se seu servidor mudar de IP no futuro.
+
* Adicionado o comando de servidor "<code>sv_setsteamaccount</code>" para logar com uma conta de servidor persistente for usando um token de log de login. Tokens de login podem ser adquiridos pelo código <code>IGameServersService</code>/<code>CreateAccount</code> API. Usando um token de login não é requerido para rodar um servidor, mas possibilita que usuários da Steam continuem a acessar seu servidor pela sua lista de favoritos se seu servidor mudar de IP no futuro.
 
* Adicionado o SteamID do servidor, no final do comando status
 
* Adicionado o SteamID do servidor, no final do comando status
* Corrigido a contagem do Killstreak não sendo precisa quando mostrada no [[Scoreboard/pt-br|scoreboard]]
+
* Corrigido a contagem de Kits de [Combo] não sendo precisa quando mostrada no [[Scoreboard/pt-br|placar]]
* Corrigido o jogador vendo as incorretas configurações do [[Model optimization#LOD|LOD]] para modelos quando eles são mostrados durante a submissão para a [[Steam Workshop/pt-br|Steam Workshop]]
+
* Corrigido o jogador vendo as incorretas configurações do [[Model optimization/pt-br#LOD|LOD]] para modelos quando eles são mostrados durante o envio à [[Steam Workshop/pt-br|Oficina Steam]]
* Corrigido um problema no [[W:UV mapping|UV]]/skinning na Sentinela Level 1
+
* Corrigido um problema no [[W:UV mapping|UV]]/skinning na Sentinela Nível 1
 
* Corrigido um problema onde a opção "ativar realidade virtual" não funciona se você tiver 2 monitores mais um Headset
 
* Corrigido um problema onde a opção "ativar realidade virtual" não funciona se você tiver 2 monitores mais um Headset
 
* Corrigido um problema do client causado por tentar carregar uma URL inválida
 
* Corrigido um problema do client causado por tentar carregar uma URL inválida
 
* Corrigido [[Achievements/pt-br|conquistas]] ficando presas quando o jogador consegue completar, e assim não sendo dadas ao jogador
 
* Corrigido [[Achievements/pt-br|conquistas]] ficando presas quando o jogador consegue completar, e assim não sendo dadas ao jogador
* Corrigido não podendo ouvir sons de dano depois de uma mudança de level quando usado o {{cvar|tf_dingalingaling_repeat_delay}}
+
* Corrigido não podendo ouvir sons de dano depois de uma mudança de nível quando usado o {{cvar|tf_dingalingaling_repeat_delay}}
* Corrigido a tabela "equipado" sendo mostrada em painéis incorretos do inventário quando equipando itens
+
* Corrigido a tabela "equipado" sendo mostrada em painéis incorretos do inventário quando equipando items
* Corrigido a parte esquerda acima do painel do inventário sempre sendo iluminada quando equipando itens
+
* Corrigido a parte esquerda acima do painel do inventário sempre sendo iluminada quando equipando items
 
* Corrigido nomes de jogadores sendo misturadas com imagens de itens na [[Deathcam/pt-br|Camêra da morte]] e inspetando painéis
 
* Corrigido nomes de jogadores sendo misturadas com imagens de itens na [[Deathcam/pt-br|Camêra da morte]] e inspetando painéis
 
* Melhorado o <code>equip_region</code> para o {{item link|Extra Layer}}
 
* Melhorado o <code>equip_region</code> para o {{item link|Extra Layer}}
 
* Melhorado o material da [[BLU/pt-br|Equipe azul]] para o {{item link|Ambassador}} para ser menos vermelho
 
* Melhorado o material da [[BLU/pt-br|Equipe azul]] para o {{item link|Ambassador}} para ser menos vermelho
* Melhorado o <code>[[2Fort|ctf_2fort]]</code>
+
* Melhorado o <code>[[2Fort/pt-br|ctf_2fort]]</code>
** Fixed a rendering bug on a silo prop in the skybox area for the Blue base
+
** Corrigido um bug de renderização em um objeto na área do Skybox da base azul
  
 
==== Mudanças não documentadas ====
 
==== Mudanças não documentadas ====
* Adicionado novos [[Promotional items/pt-br|itens promocionais]]. <ref>[[Big Daddy]], [[First American]], [[Mister Bubbles]]</ref>
+
* Adicionado novos [[Promotional items/pt-br|itens promocionais]]<ref>{{item link|Big Daddy}}, {{item link|First American}}, {{item link|Mister Bubbles}}</ref>.
 
* {{item link|Soda Popper}}
 
* {{item link|Soda Popper}}
** Removido o atributo: Sem danos críticos, como negativo
+
** Removido o atributo "Sem críticos aleatórios" como negativo
  
 
=== Atualização 2 ===
 
=== Atualização 2 ===
*Corrigido um problema no client relacionado ao menu do Quickplay
+
* Corrigido um problema no client relacionado ao menu de Partida rápida
*Corrigido o menu de [[Crafting/pt-br|fabricação]] não mostrando os requerimentos/resultados corretamente
+
* Corrigido o menu de [[Crafting/pt-br|fabricação]] não mostrando os requerimentos/resultados corretamente
*Corrigido o inventário não mostrando manchas de tinta, para itens que foram pintados
+
* Corrigido o inventário não mostrando manchas de tinta, para itens que foram pintados
*Corrigido o cinto e o bolso do [[Engineer/pt-br|Engenheiro]] <code>equip_regions</code> coincidindo com alguns outros itens
+
* Corrigido o cinto e o bolso do [[Engineer/pt-br|Engenheiro]] <code>equip_regions</code> coincidindo com alguns outros itens
*Mudanças na {{item link|Half-Zatoichi}} revertidas até os efeitos no Soldier serem investigados
+
* Mudanças na {{item link|Half-Zatoichi}} revertidas até os efeitos no Soldier serem investigados
  
 
Nota sobre a última atualização:
 
Nota sobre a última atualização:
*Corrigido o MvM menu de aprimoramentos fechando quando um item [[Strange/pt-br|estranho]] tem sua contagem incrementada
+
*Corrigido o menu de melhorias de MvM fechando quando um item [[Strange/pt-br|Estranho]] tem sua contagem incrementada
  
== Notes ==
+
== Notas ==
 
<references/>
 
<references/>
 
}}
 
}}

Latest revision as of 20:34, 23 March 2020

Detalhes da atualização

Atualização 1

Melhoramento nas armas

Correções em armas

Correções da Comunidade

Mann vs. Máquina

Partida rápida

  • Adicionada página de opções avançadas, que permite que você procure por algumas opções não padrão comumente requisitadas: servidores de 32 jogadores, críticos desabilitados e tempo de renascimento instantâneo/modificado
  • Adicionado o botão "Mostrar Servidores" para partida rápida. Isto rodará a procura da partida rápida normalmente, mas ao invés de entrar no "melhor" servidor, te mostrará uma lista de 20 servidores e te deixará escolher.

Outras mudanças

  • Melhorado o carregamento de informações de itens para prevenir demora quando estiver passando as páginas do seu inventário
    • Use o Convar tf_time_loading_item_panels para controlar quanto tempo é gasto no carregamento de frames no painel de items
  • Corrigido armas austrálio não usando as imagens corretas no Mercado Comunitário
  • Adicionado áudio que estava faltando em missões de Carga Explosiva para o Medic, Soldier, Demoman e Spy
  • Adicionado o comando de servidor "sv_setsteamaccount" para logar com uma conta de servidor persistente for usando um token de log de login. Tokens de login podem ser adquiridos pelo código IGameServersService/CreateAccount API. Usando um token de login não é requerido para rodar um servidor, mas possibilita que usuários da Steam continuem a acessar seu servidor pela sua lista de favoritos se seu servidor mudar de IP no futuro.
  • Adicionado o SteamID do servidor, no final do comando status
  • Corrigido a contagem de Kits de [Combo] não sendo precisa quando mostrada no placar
  • Corrigido o jogador vendo as incorretas configurações do LOD para modelos quando eles são mostrados durante o envio à Oficina Steam
  • Corrigido um problema no UV/skinning na Sentinela Nível 1
  • Corrigido um problema onde a opção "ativar realidade virtual" não funciona se você tiver 2 monitores mais um Headset
  • Corrigido um problema do client causado por tentar carregar uma URL inválida
  • Corrigido conquistas ficando presas quando o jogador consegue completar, e assim não sendo dadas ao jogador
  • Corrigido não podendo ouvir sons de dano depois de uma mudança de nível quando usado o tf_dingalingaling_repeat_delay
  • Corrigido a tabela "equipado" sendo mostrada em painéis incorretos do inventário quando equipando items
  • Corrigido a parte esquerda acima do painel do inventário sempre sendo iluminada quando equipando items
  • Corrigido nomes de jogadores sendo misturadas com imagens de itens na Camêra da morte e inspetando painéis
  • Melhorado o equip_region para o Camada Extra
  • Melhorado o material da Equipe azul para o Embaixador para ser menos vermelho
  • Melhorado o ctf_2fort
    • Corrigido um bug de renderização em um objeto na área do Skybox da base azul

Mudanças não documentadas

Atualização 2

  • Corrigido um problema no client relacionado ao menu de Partida rápida
  • Corrigido o menu de fabricação não mostrando os requerimentos/resultados corretamente
  • Corrigido o inventário não mostrando manchas de tinta, para itens que foram pintados
  • Corrigido o cinto e o bolso do Engenheiro equip_regions coincidindo com alguns outros itens
  • Mudanças na Quase-Zatoichi revertidas até os efeitos no Soldier serem investigados

Nota sobre a última atualização:

  • Corrigido o menu de melhorias de MvM fechando quando um item Estranho tem sua contagem incrementada

Notas

Arquivos modificados

Observação: o registro de alterações abaixo é gerado pela diferença entre duas versões do jogo. Estes dados podem ser incompletos ou inconsistentes.
Alterações da revisão

1ª atualização

Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/ctf_2fort.bsp
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.vvd
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_blueprint.vvd
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_ambassador/c_ambassador_xmas.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tvr_medal/tvr_medal_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tvr_medal/tvr_medal_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tvr_medal/tvr_medal_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tvr_medal/tvr_medal_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/tvr_medal/tvr_medal_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/bi_big_daddy_doll/bi_big_daddy_doll.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/bi_big_daddy_doll/bi_big_daddy_doll.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/bi_big_daddy_doll/bi_big_daddy_doll.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/bi_big_daddy_doll/bi_big_daddy_doll.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/bi_big_daddy_doll/bi_big_daddy_doll.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow.vvd
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Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles.vtf
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Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit.vtf
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Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sbox2014_sole_mate/sbox2014_sole_mate.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sbox2014_sole_mate/sbox2014_sole_mate_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sbox2014_archers_groundings/sbox2014_archers_groundings.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sbox2014_archers_groundings/sbox2014_archers_groundings_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sbox2014_sniper_quiver/sbox2014_sniper_quiver.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sbox2014_sniper_quiver/sbox2014_sniper_quiver_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/bi_franklin_mask/bi_franklin_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/bi_franklin_mask/bi_franklin_mask_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/bi_washington_mask/bi_washington_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/bi_washington_mask/bi_washington_mask_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sbox2014_napolean_complex/sbox2014_napolean_complex.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sbox2014_napolean_complex/sbox2014_napolean_complex_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_ambassador_opt_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_ambassador_opt_blue_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_ambassador_opt_blue_xmas.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sbox2014_camo_headband/sbox2014_camo_headband_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/tvr_medal/tvr_medal_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/tvr_medal/tvr_medal_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/tvr_medal/tvr_medal_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/tvr_medal/tvr_medal_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/tvr_medal/tvr_medal_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/tvr_medal/tvr_medal_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_armor_shoes/sbox2014_demo_armor_shoes_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_knight_helmet/sbox2014_demo_knight_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_armour/sbox2014_demo_samurai_armour_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_demo_samurai_sleeves/sbox2014_demo_samurai_sleeves_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_juggernaut_jacket/sbox2014_juggernaut_jacket_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sbox2014_stylish_degroot/sbox2014_stylish_degroot_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/bi_big_daddy_doll/bi_big_daddy_doll.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_antarctic_researcher/sbox2014_antarctic_researcher_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_einstein/sbox2014_einstein_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_scotch_saver/sbox2014_scotch_saver_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_topper/sbox2014_trenchers_topper_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sbox2014_trenchers_tunic/sbox2014_trenchers_tunic_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_buzzcut/sbox2014_heavy_buzzcut_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_camopants/sbox2014_heavy_camopants_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_heavy_gunshow/sbox2014_heavy_gunshow_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_leftover_trap/sbox2014_leftover_trap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_leftover_trap/sbox2014_leftover_trap_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_rat_stompers/sbox2014_rat_stompers_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_rat_stompers/sbox2014_rat_stompers_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_rat_stompers/sbox2014_rat_stompers_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_sammy_cap/sbox2014_sammy_cap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_trash_man/sbox2014_trash_man_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_goggles/sbox2014_war_goggles_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_helmet/sbox2014_war_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_helmet/sbox2014_war_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_war_pants/sbox2014_war_pants_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_warmth_preserver/sbox2014_warmth_preserver_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_warmth_preserver/sbox2014_warmth_preserver_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sbox2014_warmth_preserver/sbox2014_warmth_preserver_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_chefs_coat/sbox2014_chefs_coat_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_chefs_coat/sbox2014_chefs_coat_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_chefs_coat/sbox2014_chefs_coat_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_fashionable_megalomaniac/sbox2014_fashionable_megalomaniac_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_fashionable_megalomaniac/sbox2014_fashionable_megalomaniac_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_apron/sbox2014_medic_apron_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_apron/sbox2014_medic_apron_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_apron/sbox2014_medic_apron_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_colonel_coat/sbox2014_medic_colonel_coat_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_gaiter/sbox2014_medic_wintergarb_gaiter_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_medic_wintergarb_helmet/sbox2014_medic_wintergarb_helmet_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_mustachioed_mann/sbox2014_mustachioed_mann_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_teutonic_toque/sbox2014_teutonic_toque_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_teutonic_toque/sbox2014_teutonic_toque_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbox2014_teutonic_toque/sbox2014_teutonic_toque_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sbxo2014_medic_wintergarb_coat/sbxo2014_medic_wintergarb_coat_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_pyro_zipper_suit/sbox2014_pyro_zipper_suit_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sbox2014_sole_mate/sbox2014_sole_mate_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sbox2014_ticket_boy/sbox2014_ticket_boy_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_archers_groundings/sbox2014_archers_groundings_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_archers_groundings/sbox2014_archers_groundings_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_sniper_quiver/sbox2014_sniper_quiver_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_sniper_quiver/sbox2014_sniper_quiver_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sbox2014_toowoomba_tunic/sbox2014_toowoomba_tunic_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/bi_franklin_mask/bi_franklin_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/bi_washington_mask/bi_washington_mask.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_killers_kit/sbox2014_killers_kit_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sbox2014_soldier_major/sbox2014_soldier_major_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_napolean_complex/sbox2014_napolean_complex_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_napolean_complex/sbox2014_napolean_complex_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sbox2014_spy_snake/sbox2014_spy_snake_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/animated/tf2_logo_hourglass.vtf

2ª atualização

Modified: tf/steam.inf
Modified: bin/sourcevr.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll