Difference between revisions of "Template:Blueprint Data"

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(simpler use)
(saving progress)
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<!-- Copy and paste this to save some time:
 +
|  = {{Blueprint
 +
                | ingredient-1 =
 +
                | ingredient-2 =
 +
                | result =
 +
                | ingredient-1-local = {{item name|}}
 +
                | ingredient-2-local = {{item name|}}
 +
                | result-local = {{item name|}}
 +
              }}
 +
-->
 
<includeonly>
 
<includeonly>
 
{{#switch: {{lc:{{{1|}}}}}
 
{{#switch: {{lc:{{{1|}}}}}
 
<!-- Scout -->
 
<!-- Scout -->
 +
<!--    Primary -->
 
| shortstop =  {{Blueprint  
 
| shortstop =  {{Blueprint  
                 | ingredient-1 = Force-A-Nature
+
                 | ingredient-1 = Reclaimed Metal
                 | ingredient-2 = Reclaimed Metal
+
                 | ingredient-2 = Force-A-Nature
 
                 | result = Shortstop  
 
                 | result = Shortstop  
                 | ingredient-1-local = {{item name|force-a-nature}}  
+
                 | ingredient-1-local = {{item name|reclaimed metal}}  
                 | ingredient-2-local = {{item name|reclaimed metal}}
+
                 | ingredient-2-local = {{item name|force-a-nature}}
 
                 | result-local = {{item name|shortstop}}  
 
                 | result-local = {{item name|shortstop}}  
               }}    
+
               }}  
 +
<!--    Secondary --> 
 
| crit-a-cola =  {{Blueprint  
 
| crit-a-cola =  {{Blueprint  
 
                 | ingredient-1 = Kritzkrieg  
 
                 | ingredient-1 = Kritzkrieg  
Line 19: Line 31:
 
               }}   
 
               }}   
 
| mad milk =  {{Blueprint  
 
| mad milk =  {{Blueprint  
                 | ingredient-1 = Jarate
+
                 | ingredient-1 = Reclaimed Metal
                 | ingredient-2 = Reclaimed Metal
+
                 | ingredient-2 = Jarate
 
                 | result = Mad Milk
 
                 | result = Mad Milk
                 | ingredient-1-local = {{item name|jarate}}  
+
                 | ingredient-1-local = {{item name|reclaimed metal}}  
                 | ingredient-2-local = {{item name|reclaimed metal}}
+
                 | ingredient-2-local = {{item name|jarate}}
 
                 | result-local = {{item name|mad milk}}  
 
                 | result-local = {{item name|mad milk}}  
 
               }}       
 
               }}       
 +
<!--    Melee -->
 
| boston basher =  {{Blueprint  
 
| boston basher =  {{Blueprint  
 
                 | ingredient-1 = Sandman
 
                 | ingredient-1 = Sandman
Line 50: Line 63:
 
                 | result-local = {{item name|holy mackerel}}  
 
                 | result-local = {{item name|holy mackerel}}  
 
               }}  
 
               }}  
 +
<!--    Hats -->
 +
| bonk helm = {{Blueprint
 +
                | ingredient-1 = Batter's Helmet
 +
                | ingredient-2 = Bonk! Atomic Punch
 +
                | ingredient-3 = Bonk! Atomic Punch
 +
                | result = Bonk Helm
 +
                | ingredient-1-local = {{item name|batter's helmet}}
 +
                | ingredient-2-local = {{item name|bonk! atomic punch}}
 +
                | ingredient-3-local = {{item name|bonk! atomic punch}}
 +
                | result-local = {{item name|batter's helmet}}
 +
              }}
 
<!-- Soldier -->
 
<!-- Soldier -->
 +
<!--    Primary -->
 
| black box =  {{Blueprint  
 
| black box =  {{Blueprint  
                 | ingredient-1 = Direct Hit
+
                 | ingredient-1 = Reclaimed Metal
                 | ingredient-2 = Reclaimed Metal
+
                 | ingredient-2 = Direct Hit
 
                 | result = Black Box
 
                 | result = Black Box
                 | ingredient-1-local = {{item name|direct hit}}  
+
                 | ingredient-1-local = {{item name|reclaimed metal}}  
                 | ingredient-2-local = {{item name|reclaimed metal}}
+
                 | ingredient-2-local = {{item name|direct hit}}
 
                 | result-local = {{item name|black box}}  
 
                 | result-local = {{item name|black box}}  
 
               }}
 
               }}
 +
<!--    Hats -->
 +
<!--    Secondary -->
 +
| battalion's backup = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Buff Banner
 +
                | result = Battalion's Backup
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|buff banner}}
 +
                | result-local = {{item name|battalion's backup}}
 +
              }}
 +
| gunboats = {{Blueprint
 +
                | ingredient-1 = Chargin' Targe
 +
                | ingredient-2 = Razorback
 +
                | result = Gunboats
 +
                | ingredient-1-local = {{item name|chargin' targe}}
 +
                | ingredient-2-local = {{item name|razorback}}
 +
                | result-local = {{item name|gunboats}}
 +
              }}
 +
<!--    Melee -->
 +
| paint train = {{Blueprint
 +
                | ingredient-1 = Scrap Metal
 +
                | ingredient-2 = Sandman
 +
                | result = Pain Train
 +
                | ingredient-1-local = {{item name|scrap metal}}
 +
                | ingredient-2-local = {{item name|sandman}}
 +
                | result-local = {{item name|pain train}}
 +
              }}
 +
<!--    Hats -->
 
<!-- Pyro -->
 
<!-- Pyro -->
 +
<!--    Primary -->
 +
| degreaser = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Backburner
 +
                | result = Degreaser
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|backburner}}
 +
                | result-local = {{item name|degreaser}}
 +
              }}
 +
<!--    Secondary -->
 +
<!--    Melee -->
 +
| homewrecker = {{Blueprint
 +
                | ingredient-1 = Equalizer
 +
                | ingredient-2 = Eyelander
 +
                | result = Homewrecker
 +
                | ingredient-1-local = {{item name|equalizer}}
 +
                | ingredient-2-local = {{item name|eyelander}}
 +
                | result-local = {{item name|homewrecker}}
 +
              }}
 +
| powerjack = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Axetinguisher
 +
                | result = Powerjack
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|axetinguisher}}
 +
                | result-local = {{item name|powerjack}}
 +
              }}
 +
<!--    Hats -->
 
<!-- Demo -->
 
<!-- Demo -->
 +
<!--    Primary -->
 +
<!--    Secondary -->
 +
<!--    Melee -->
 +
<!-- The Pain Train is under the Soldier's Melee section -->
 +
|  = {{Blueprint
 +
                | ingredient-1 = Jarate
 +
                | ingredient-2 = Axetinguisher
 +
                | result = Scotsman's Skullcutter
 +
                | ingredient-1-local = {{item name|jarate}}
 +
                | ingredient-2-local = {{item name|axetinguisher}}
 +
                | result-local = {{item name|scotsman's skullcutter}}
 +
              }}
 +
<!--    Hats -->
 
<!-- Heavy -->
 
<!-- Heavy -->
 +
<!--    Primary -->
 +
<!--    Secondary -->
 +
| dalokohs bar = {{Blueprint
 +
                | ingredient-1 = Sandvich
 +
                | ingredient-2 =Bonk! Atomic Punch
 +
                | result = Dalokohs Bar
 +
                | ingredient-1-local = {{item name|sandvich}}
 +
                | ingredient-2-local = {{item name|bonk! atomic punch}}
 +
                | result-local = {{item name|dalokohs bar}}
 +
              }}
 +
<!--    Melee -->
 +
<!--    Hats -->
 
<!-- Engineer -->
 
<!-- Engineer -->
 +
<!--    Primary -->
 +
<!--    Secondary -->
 +
<!--    Melee -->
 +
|  = {{Blueprint
 +
                | ingredient-1 = Scrap Metal
 +
                | ingredient-2 = Ambassador
 +
                | result = Southern Hospitality
 +
                | ingredient-1-local = {{item name|scrap metal}}
 +
                | ingredient-2-local = {{item name|ambassador}}
 +
                | result-local = {{item name|southern hospitality}}
 +
              }}
 +
<!--    Hats -->
 
<!-- Medic -->
 
<!-- Medic -->
 +
<!--    Primary -->
 +
<!--    Secondary -->
 +
<!--    Melee -->
 +
<!--    Hats -->
 
<!-- Sniper -->
 
<!-- Sniper -->
 +
<!--    Primary -->
 +
<!--    Secondary -->
 +
<!--    Melee -->
 +
| buchwacka = {{Blueprint
 +
                | ingredient-1 = Reclaimed Metal
 +
                | ingredient-2 = Eyelander
 +
                | result = Bushwacka
 +
                | ingredient-1-local = {{item name|reclaimed metal}}
 +
                | ingredient-2-local = {{item name|eyelander}}
 +
                | result-local = {{item name|bushwacka}}
 +
              }}
 +
| tribalman's shiv = {{Blueprint
 +
                | ingredient-1 = Dead Ringer
 +
                | ingredient-2 = Hunstman
 +
                | result = Tribalman's Shiv
 +
                | ingredient-1-local = {{item name|dead ringer}}
 +
                | ingredient-2-local = {{item name|huntsman}}
 +
                | result-local = {{item name|tribalman's shiv}}
 +
              }}
 +
<!--    Hats -->
 
<!-- Spy -->
 
<!-- Spy -->
 +
<!--    Primary -->
 +
<!--    Secondary -->
 +
<!--    Melee -->
 +
<!--    Hats -->
 
<!-- All Classes -->
 
<!-- All Classes -->
 +
<!--    Primary -->
 +
<!--    Secondary -->
 +
<!--    Melee -->
 +
<!--    Hats -->
 
}}
 
}}
  

Revision as of 07:34, 22 December 2010