Difference between revisions of "Template:Blueprint Data"
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(saving progress) |
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+ | <!-- Copy and paste this to save some time: | ||
+ | | = {{Blueprint | ||
+ | | ingredient-1 = | ||
+ | | ingredient-2 = | ||
+ | | result = | ||
+ | | ingredient-1-local = {{item name|}} | ||
+ | | ingredient-2-local = {{item name|}} | ||
+ | | result-local = {{item name|}} | ||
+ | }} | ||
+ | --> | ||
<includeonly> | <includeonly> | ||
{{#switch: {{lc:{{{1|}}}}} | {{#switch: {{lc:{{{1|}}}}} | ||
<!-- Scout --> | <!-- Scout --> | ||
+ | <!-- Primary --> | ||
| shortstop = {{Blueprint | | shortstop = {{Blueprint | ||
− | | ingredient-1 = | + | | ingredient-1 = Reclaimed Metal |
− | | ingredient-2 = | + | | ingredient-2 = Force-A-Nature |
| result = Shortstop | | result = Shortstop | ||
− | | ingredient-1-local = {{item name| | + | | ingredient-1-local = {{item name|reclaimed metal}} |
− | | ingredient-2-local = {{item name| | + | | ingredient-2-local = {{item name|force-a-nature}} |
| result-local = {{item name|shortstop}} | | result-local = {{item name|shortstop}} | ||
− | }} | + | }} |
+ | <!-- Secondary --> | ||
| crit-a-cola = {{Blueprint | | crit-a-cola = {{Blueprint | ||
| ingredient-1 = Kritzkrieg | | ingredient-1 = Kritzkrieg | ||
Line 19: | Line 31: | ||
}} | }} | ||
| mad milk = {{Blueprint | | mad milk = {{Blueprint | ||
− | | ingredient-1 = | + | | ingredient-1 = Reclaimed Metal |
− | | ingredient-2 = | + | | ingredient-2 = Jarate |
| result = Mad Milk | | result = Mad Milk | ||
− | | ingredient-1-local = {{item name| | + | | ingredient-1-local = {{item name|reclaimed metal}} |
− | | ingredient-2-local = {{item name| | + | | ingredient-2-local = {{item name|jarate}} |
| result-local = {{item name|mad milk}} | | result-local = {{item name|mad milk}} | ||
}} | }} | ||
+ | <!-- Melee --> | ||
| boston basher = {{Blueprint | | boston basher = {{Blueprint | ||
| ingredient-1 = Sandman | | ingredient-1 = Sandman | ||
Line 50: | Line 63: | ||
| result-local = {{item name|holy mackerel}} | | result-local = {{item name|holy mackerel}} | ||
}} | }} | ||
+ | <!-- Hats --> | ||
+ | | bonk helm = {{Blueprint | ||
+ | | ingredient-1 = Batter's Helmet | ||
+ | | ingredient-2 = Bonk! Atomic Punch | ||
+ | | ingredient-3 = Bonk! Atomic Punch | ||
+ | | result = Bonk Helm | ||
+ | | ingredient-1-local = {{item name|batter's helmet}} | ||
+ | | ingredient-2-local = {{item name|bonk! atomic punch}} | ||
+ | | ingredient-3-local = {{item name|bonk! atomic punch}} | ||
+ | | result-local = {{item name|batter's helmet}} | ||
+ | }} | ||
<!-- Soldier --> | <!-- Soldier --> | ||
+ | <!-- Primary --> | ||
| black box = {{Blueprint | | black box = {{Blueprint | ||
− | | ingredient-1 = | + | | ingredient-1 = Reclaimed Metal |
− | | ingredient-2 = | + | | ingredient-2 = Direct Hit |
| result = Black Box | | result = Black Box | ||
− | | ingredient-1-local = {{item name| | + | | ingredient-1-local = {{item name|reclaimed metal}} |
− | | ingredient-2-local = {{item name| | + | | ingredient-2-local = {{item name|direct hit}} |
| result-local = {{item name|black box}} | | result-local = {{item name|black box}} | ||
}} | }} | ||
+ | <!-- Hats --> | ||
+ | <!-- Secondary --> | ||
+ | | battalion's backup = {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Buff Banner | ||
+ | | result = Battalion's Backup | ||
+ | | ingredient-1-local = {{item name|reclaimed metal}} | ||
+ | | ingredient-2-local = {{item name|buff banner}} | ||
+ | | result-local = {{item name|battalion's backup}} | ||
+ | }} | ||
+ | | gunboats = {{Blueprint | ||
+ | | ingredient-1 = Chargin' Targe | ||
+ | | ingredient-2 = Razorback | ||
+ | | result = Gunboats | ||
+ | | ingredient-1-local = {{item name|chargin' targe}} | ||
+ | | ingredient-2-local = {{item name|razorback}} | ||
+ | | result-local = {{item name|gunboats}} | ||
+ | }} | ||
+ | <!-- Melee --> | ||
+ | | paint train = {{Blueprint | ||
+ | | ingredient-1 = Scrap Metal | ||
+ | | ingredient-2 = Sandman | ||
+ | | result = Pain Train | ||
+ | | ingredient-1-local = {{item name|scrap metal}} | ||
+ | | ingredient-2-local = {{item name|sandman}} | ||
+ | | result-local = {{item name|pain train}} | ||
+ | }} | ||
+ | <!-- Hats --> | ||
<!-- Pyro --> | <!-- Pyro --> | ||
+ | <!-- Primary --> | ||
+ | | degreaser = {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Backburner | ||
+ | | result = Degreaser | ||
+ | | ingredient-1-local = {{item name|reclaimed metal}} | ||
+ | | ingredient-2-local = {{item name|backburner}} | ||
+ | | result-local = {{item name|degreaser}} | ||
+ | }} | ||
+ | <!-- Secondary --> | ||
+ | <!-- Melee --> | ||
+ | | homewrecker = {{Blueprint | ||
+ | | ingredient-1 = Equalizer | ||
+ | | ingredient-2 = Eyelander | ||
+ | | result = Homewrecker | ||
+ | | ingredient-1-local = {{item name|equalizer}} | ||
+ | | ingredient-2-local = {{item name|eyelander}} | ||
+ | | result-local = {{item name|homewrecker}} | ||
+ | }} | ||
+ | | powerjack = {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Axetinguisher | ||
+ | | result = Powerjack | ||
+ | | ingredient-1-local = {{item name|reclaimed metal}} | ||
+ | | ingredient-2-local = {{item name|axetinguisher}} | ||
+ | | result-local = {{item name|powerjack}} | ||
+ | }} | ||
+ | <!-- Hats --> | ||
<!-- Demo --> | <!-- Demo --> | ||
+ | <!-- Primary --> | ||
+ | <!-- Secondary --> | ||
+ | <!-- Melee --> | ||
+ | <!-- The Pain Train is under the Soldier's Melee section --> | ||
+ | | = {{Blueprint | ||
+ | | ingredient-1 = Jarate | ||
+ | | ingredient-2 = Axetinguisher | ||
+ | | result = Scotsman's Skullcutter | ||
+ | | ingredient-1-local = {{item name|jarate}} | ||
+ | | ingredient-2-local = {{item name|axetinguisher}} | ||
+ | | result-local = {{item name|scotsman's skullcutter}} | ||
+ | }} | ||
+ | <!-- Hats --> | ||
<!-- Heavy --> | <!-- Heavy --> | ||
+ | <!-- Primary --> | ||
+ | <!-- Secondary --> | ||
+ | | dalokohs bar = {{Blueprint | ||
+ | | ingredient-1 = Sandvich | ||
+ | | ingredient-2 =Bonk! Atomic Punch | ||
+ | | result = Dalokohs Bar | ||
+ | | ingredient-1-local = {{item name|sandvich}} | ||
+ | | ingredient-2-local = {{item name|bonk! atomic punch}} | ||
+ | | result-local = {{item name|dalokohs bar}} | ||
+ | }} | ||
+ | <!-- Melee --> | ||
+ | <!-- Hats --> | ||
<!-- Engineer --> | <!-- Engineer --> | ||
+ | <!-- Primary --> | ||
+ | <!-- Secondary --> | ||
+ | <!-- Melee --> | ||
+ | | = {{Blueprint | ||
+ | | ingredient-1 = Scrap Metal | ||
+ | | ingredient-2 = Ambassador | ||
+ | | result = Southern Hospitality | ||
+ | | ingredient-1-local = {{item name|scrap metal}} | ||
+ | | ingredient-2-local = {{item name|ambassador}} | ||
+ | | result-local = {{item name|southern hospitality}} | ||
+ | }} | ||
+ | <!-- Hats --> | ||
<!-- Medic --> | <!-- Medic --> | ||
+ | <!-- Primary --> | ||
+ | <!-- Secondary --> | ||
+ | <!-- Melee --> | ||
+ | <!-- Hats --> | ||
<!-- Sniper --> | <!-- Sniper --> | ||
+ | <!-- Primary --> | ||
+ | <!-- Secondary --> | ||
+ | <!-- Melee --> | ||
+ | | buchwacka = {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Eyelander | ||
+ | | result = Bushwacka | ||
+ | | ingredient-1-local = {{item name|reclaimed metal}} | ||
+ | | ingredient-2-local = {{item name|eyelander}} | ||
+ | | result-local = {{item name|bushwacka}} | ||
+ | }} | ||
+ | | tribalman's shiv = {{Blueprint | ||
+ | | ingredient-1 = Dead Ringer | ||
+ | | ingredient-2 = Hunstman | ||
+ | | result = Tribalman's Shiv | ||
+ | | ingredient-1-local = {{item name|dead ringer}} | ||
+ | | ingredient-2-local = {{item name|huntsman}} | ||
+ | | result-local = {{item name|tribalman's shiv}} | ||
+ | }} | ||
+ | <!-- Hats --> | ||
<!-- Spy --> | <!-- Spy --> | ||
+ | <!-- Primary --> | ||
+ | <!-- Secondary --> | ||
+ | <!-- Melee --> | ||
+ | <!-- Hats --> | ||
<!-- All Classes --> | <!-- All Classes --> | ||
+ | <!-- Primary --> | ||
+ | <!-- Secondary --> | ||
+ | <!-- Melee --> | ||
+ | <!-- Hats --> | ||
}} | }} | ||
Revision as of 07:34, 22 December 2010
- Outputs the recipe to craft a given item. Uses Template:Blueprint for final output formatting.
- Syntax:
{{Blueprint Data|shortstop}}