Difference between revisions of "June 28, 2011 Patch"

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{{Patch layout
 
{{Patch layout
| source = http://store.steampowered.com/news/5757/
+
| before      = {{Patch name|6|27|2011}}
 +
| day          = 28
 +
| month        = june
 +
| year        = 2011
 +
| after        = {{Patch name|7|1|2011}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
+
| source      = http://store.steampowered.com/news/5757/
| before = [[June 27, 2011 Patch]]
+
| notes       = === Team Fortress 2 ===
| after  = [[July 1, 2011 Patch]]
 
 
 
| notes =  
 
 
 
=== Team Fortress 2 ===
 
 
* Fixed a case where [[Critical hits#Crit boost|CritBoost]] effects were being removed from players being healed.
 
* Fixed a case where [[Critical hits#Crit boost|CritBoost]] effects were being removed from players being healed.
 
* Fixed a problem with [[Arena]] mode first blood CritBoost not removing itself at the correct time.
 
* Fixed a problem with [[Arena]] mode first blood CritBoost not removing itself at the correct time.
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=== Undocumented Changes ===
 
=== Undocumented Changes ===
* Added the [[Mann Co. Supply Crate#Series #22 - Refreshing Summer Cooler|Refreshing Summer Cooler]]
+
* Added the [[Mann Co. Supply Crate/Retired series#22|Refreshing Summer Cooler]]
 
 
 
 
 
}}
 
}}

Latest revision as of 01:29, 27 April 2020

Patch notes

Team Fortress 2

  • Fixed a case where CritBoost effects were being removed from players being healed.
  • Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
  • Fixed a bug where Demoman kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
  • Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
  • Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
  • Tomislav spin-up reduction has been reduced from 75% to 40% (so it now spins-up slower)
  • Made the Jumper's Jeepcap and Pocket Medic craft-able.
  • Updated the bot navigation files for several maps.
  • Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
  • Updated the gamehaptics file:
    • Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
    • Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
    • Tuned Brass Beast recoil to have less of an impact on your aiming reticle.

Undocumented Changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_manor_event.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_badlands.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_nucleus.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_viaduct.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_badwater.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_thundermountain.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_upward.nav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/crafting/crate_summer.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/crafting/crate_summer_large.vtf