Difference between revisions of "July 18, 2011 Patch"
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{{Patch layout | {{Patch layout | ||
− | + | | before = {{Patch name|7|8|2011}} | |
− | | before = | + | | day = 18 |
− | | | + | | month = july |
− | + | | year = 2011 | |
− | | | + | | after = {{Patch name|7|20|2011}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://tf2.com/post.php?id=5865 | |
− | | notes = | + | | notes = === Team Fortress 2 === |
− | === Team Fortress 2 === | ||
* Added a [[A_Little_Heart_to_Heart_(Soundtrack)|music clip]] from [[Meet the Medic]] to the menu startup music list. | * Added a [[A_Little_Heart_to_Heart_(Soundtrack)|music clip]] from [[Meet the Medic]] to the menu startup music list. | ||
* Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall. | * Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall. | ||
* Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel. | * Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel. | ||
− | * Updated The [[Private Eye]] so it can be equipped by the [[Medic]] and [[Demoman]].<ref>The [[Private Eye]] was made equippable on the Medic and Demoman on July 9, 2011, and July 12, 2011 respectively, through updates to the item schema. Commits [http://git.optf2.com/schema-tracking/commit/?id=86140922d6140efded834814729169676526e346&context=5 {{code|86140922…}}] (01:35:08 UTC) and [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403&context=5 {{code|7d5de030…}}] (18:10:05 UTC) on | + | * Updated The [[Private Eye]] so it can be equipped by the [[Medic]] and [[Demoman]].<ref>The [[Private Eye]] was made equippable on the Medic and Demoman on July 9, 2011, and July 12, 2011 respectively, through updates to the item schema. Commits [http://git.optf2.com/schema-tracking/commit/?id=86140922d6140efded834814729169676526e346&context=5 {{code|86140922…}}] (01:35:08 UTC) and [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403&context=5 {{code|7d5de030…}}] (18:10:05 UTC) on OPTF2 [http://git.optf2.com/ Wiki Schema Tracker]. Accessed July 19, 2011.</ref> |
* Updated [[Crafting]]: | * Updated [[Crafting]]: | ||
** Added a new "Custom Blueprint" option to the Special blueprints | ** Added a new "Custom Blueprint" option to the Special blueprints | ||
− | ** Made these items craftable: [[Copper's Hard Top]], [[Security Shades]], [[Tam O' Shanter]], [[Stately Steel Toe]], [[Nessie's Nine Iron]], [[Rogue's Col Roule]], [[Prairie Heel Biters]], and The [[Big Steel Jaw of Summer Fun]].<ref>All items from the [[Mann Co. Supply Crate#22|Refreshing Summer Cooler Crate]]s were made craftable on July 12, 2011, through updates to the item schema. Commit [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403 {{code|7d5de030…}}] (18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.</ref> | + | ** Made these items craftable: [[Copper's Hard Top]], [[Security Shades]], [[Tam O' Shanter]], [[Stately Steel Toe]], [[Nessie's Nine Iron]], [[Rogue's Col Roule]], [[Prairie Heel Biters]], and The [[Big Steel Jaw of Summer Fun]].<ref>All items from the [[Mann Co. Supply Crate/Retired series#22|Refreshing Summer Cooler Crate]]s were made craftable on July 12, 2011, through updates to the item schema. Commit [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403 {{code|7d5de030…}}] (18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.</ref> |
** Removed the redundant Smelt Primary/Secondary/Melee/Misc item blueprints. | ** Removed the redundant Smelt Primary/Secondary/Melee/Misc item blueprints. | ||
* Updated [[Main_menu#Start_Playing_.2F_Resume_Game|Matchmaking]]: | * Updated [[Main_menu#Start_Playing_.2F_Resume_Game|Matchmaking]]: | ||
Line 29: | Line 28: | ||
*** Added <code>"tf_clientsideeye_lookats"</code> convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players. | *** Added <code>"tf_clientsideeye_lookats"</code> convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players. | ||
− | == Undocumented changes == | + | === Undocumented changes === |
− | * Added | + | * Added [[Grordbort's rockets]] to [[2Fort|ctf_2fort]], [[Badwater Basin|pl_badwater]] and [[Barnblitz|pl_barnblitz]]. |
* Fixed the Matchmaking menu not completely darkening the background when clicked. | * Fixed the Matchmaking menu not completely darkening the background when clicked. | ||
* Fixed the Matchmaking menu from letter boxing while searching for a server. | * Fixed the Matchmaking menu from letter boxing while searching for a server. | ||
* Fixed a typo for the [[Quick-Fix]] recipe displaying refined instead of reclaimed as the required metal for crafting. | * Fixed a typo for the [[Quick-Fix]] recipe displaying refined instead of reclaimed as the required metal for crafting. | ||
+ | * The [[Postal Pummeler]] is now craftable. | ||
== Notes == | == Notes == | ||
<references /> | <references /> | ||
}} | }} |
Latest revision as of 01:31, 27 April 2020
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added a music clip from Meet the Medic to the menu startup music list.
- Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
- Updated duels to apply a short duel ban to the loser if they team switched or disconnected during the duel.
- Updated The Private Eye so it can be equipped by the Medic and Demoman.[1]
- Updated Crafting:
- Added a new "Custom Blueprint" option to the Special blueprints
- Made these items craftable: Copper's Hard Top, Security Shades, Tam O' Shanter, Stately Steel Toe, Nessie's Nine Iron, Rogue's Col Roule, Prairie Heel Biters, and The Big Steel Jaw of Summer Fun.[2]
- Removed the redundant Smelt Primary/Secondary/Melee/Misc item blueprints.
- Updated Matchmaking:
- Added a progress bar and server count during the matchmaking search
- Added more filtering on the master server to avoid pinging non-matching servers
- Community Requests:
- Mod makers:
- Added inputs to the player:
"SetCustomModelRotation"
: Parameter is a string that specifies the angle rotation (Pitch, Yaw, Roll)"ClearCustomModelRotation"
. No parameter. Will return the model rotation to following the player view yaw.
- Restarted the player's animation cycle whenever the custom model changes.
- Added inputs to the player:
- Movie makers:
- Added
"tf_clientsideeye_lookats"
convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players.
- Added
- Mod makers:
Undocumented changes
- Added Grordbort's rockets to ctf_2fort, pl_badwater and pl_barnblitz.
- Fixed the Matchmaking menu not completely darkening the background when clicked.
- Fixed the Matchmaking menu from letter boxing while searching for a server.
- Fixed a typo for the Quick-Fix recipe displaying refined instead of reclaimed as the required metal for crafting.
- The Postal Pummeler is now craftable.
Notes
- ↑ The Private Eye was made equippable on the Medic and Demoman on July 9, 2011, and July 12, 2011 respectively, through updates to the item schema. Commits
86140922…
(01:35:08 UTC) and7d5de030…
(18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011. - ↑ All items from the Refreshing Summer Cooler Crates were made craftable on July 12, 2011, through updates to the item schema. Commit
7d5de030…
(18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/ui/gamestartup11.mp3
Added: team fortress 2 materials.gcf/tf/materials/models/props_skybox/grocket_001.vtf
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.mdl
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.vvd