Difference between revisions of "July 18, 2011 Patch"

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(no more seb's stoopid pastie)
 
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{{Patch layout
 
{{Patch layout
 
+
| before       = {{Patch name|7|8|2011}}
| before = [[July 8, 2011 Patch]]
+
| day          = 18
| after  = N/A
+
| month        = july
 
+
| year        = 2011
| source = http://tf2.com/post.php?id=5865
+
| after        = {{Patch name|7|20|2011}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
+
| source      = http://tf2.com/post.php?id=5865
| notes =
+
| notes       = === Team Fortress 2 ===
=== Team Fortress 2 ===
 
 
* Added a [[A_Little_Heart_to_Heart_(Soundtrack)|music clip]] from [[Meet the Medic]] to the menu startup music list.
 
* Added a [[A_Little_Heart_to_Heart_(Soundtrack)|music clip]] from [[Meet the Medic]] to the menu startup music list.
 
* Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall.
 
* Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall.
 
* Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel.
 
* Updated [[Duel|duels]] to apply a short duel ban to the loser if they team switched or disconnected during the duel.
* Updated The [[Private Eye]] so it can be equipped by the [[Medic]] and [[Demoman]].<ref>The [[Private Eye]] was made equippable on the Medic and Demoman on July 9, 2011, and July 12, 2011 respectively, through updates to the item schema. Commits [http://git.optf2.com/schema-tracking/commit/?id=86140922d6140efded834814729169676526e346&context=5 {{code|86140922…}}] (01:35:08 UTC) and [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403&context=5 {{code|7d5de030…}}] (18:10:05 UTC) on [[OPTF2]] [http://git.optf2.com/ Wiki Schema Tracker]. Accessed July 19, 2011.</ref>
+
* Updated The [[Private Eye]] so it can be equipped by the [[Medic]] and [[Demoman]].<ref>The [[Private Eye]] was made equippable on the Medic and Demoman on July 9, 2011, and July 12, 2011 respectively, through updates to the item schema. Commits [http://git.optf2.com/schema-tracking/commit/?id=86140922d6140efded834814729169676526e346&context=5 {{code|86140922…}}] (01:35:08 UTC) and [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403&context=5 {{code|7d5de030…}}] (18:10:05 UTC) on OPTF2 [http://git.optf2.com/ Wiki Schema Tracker]. Accessed July 19, 2011.</ref>
 
* Updated [[Crafting]]:  
 
* Updated [[Crafting]]:  
 
** Added a new "Custom Blueprint" option to the Special blueprints
 
** Added a new "Custom Blueprint" option to the Special blueprints
** Made these items craftable: [[Copper's Hard Top]], [[Security Shades]], [[Tam O' Shanter]], [[Stately Steel Toe]], [[Nessie's Nine Iron]], [[Rogue's Col Roule]], [[Prairie Heel Biters]], and The [[Big Steel Jaw of Summer Fun]].<ref>All items from the [[Mann Co. Supply Crate#22|Refreshing Summer Cooler Crate]]s were made craftable on July 12, 2011, through updates to the item schema. Commit [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403 {{code|7d5de030…}}] (18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.</ref>
+
** Made these items craftable: [[Copper's Hard Top]], [[Security Shades]], [[Tam O' Shanter]], [[Stately Steel Toe]], [[Nessie's Nine Iron]], [[Rogue's Col Roule]], [[Prairie Heel Biters]], and The [[Big Steel Jaw of Summer Fun]].<ref>All items from the [[Mann Co. Supply Crate/Retired series#22|Refreshing Summer Cooler Crate]]s were made craftable on July 12, 2011, through updates to the item schema. Commit [http://git.optf2.com/schema-tracking/commit/?id=7d5de0309420b88b08f657322e8a267581380403 {{code|7d5de030…}}] (18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.</ref>
 
** Removed the redundant Smelt Primary/Secondary/Melee/Misc item blueprints.
 
** Removed the redundant Smelt Primary/Secondary/Melee/Misc item blueprints.
 
* Updated [[Main_menu#Start_Playing_.2F_Resume_Game|Matchmaking]]:
 
* Updated [[Main_menu#Start_Playing_.2F_Resume_Game|Matchmaking]]:
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*** Added <code>"tf_clientsideeye_lookats"</code> convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players.
 
*** Added <code>"tf_clientsideeye_lookats"</code> convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players.
  
== Undocumented changes ==
+
=== Undocumented changes ===
* Added "[[Grockets]]" to [[2Fort|ctf_2fort]], [[Badwater Basin|pl_badwater]] and [[Barnblitz|pl_barnblitz]].
+
* Added [[Grordbort's rockets]] to [[2Fort|ctf_2fort]], [[Badwater Basin|pl_badwater]] and [[Barnblitz|pl_barnblitz]].
 
* Fixed the Matchmaking menu not completely darkening the background when clicked.
 
* Fixed the Matchmaking menu not completely darkening the background when clicked.
 
* Fixed the Matchmaking menu from letter boxing while searching for a server.
 
* Fixed the Matchmaking menu from letter boxing while searching for a server.
 
* Fixed a typo for the [[Quick-Fix]] recipe displaying refined instead of reclaimed as the required metal for crafting.
 
* Fixed a typo for the [[Quick-Fix]] recipe displaying refined instead of reclaimed as the required metal for crafting.
 +
* The [[Postal Pummeler]] is now craftable.
  
 
== Notes ==
 
== Notes ==
 
<references />
 
<references />
 
}}
 
}}

Latest revision as of 01:31, 27 April 2020

Patch notes

Team Fortress 2

  • Added a music clip from Meet the Medic to the menu startup music list.
  • Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
  • Updated duels to apply a short duel ban to the loser if they team switched or disconnected during the duel.
  • Updated The Private Eye so it can be equipped by the Medic and Demoman.[1]
  • Updated Crafting:
  • Updated Matchmaking:
    • Added a progress bar and server count during the matchmaking search
    • Added more filtering on the master server to avoid pinging non-matching servers
  • Community Requests:
    • Mod makers:
      • Added inputs to the player:
        • "SetCustomModelRotation": Parameter is a string that specifies the angle rotation (Pitch, Yaw, Roll)
        • "ClearCustomModelRotation". No parameter. Will return the model rotation to following the player view yaw.
      • Restarted the player's animation cycle whenever the custom model changes.
    • Movie makers:
      • Added "tf_clientsideeye_lookats" convar. Set it to zero to disable TF players automatic clientside pupil focusing on nearby players.

Undocumented changes

  • Added Grordbort's rockets to ctf_2fort, pl_badwater and pl_barnblitz.
  • Fixed the Matchmaking menu not completely darkening the background when clicked.
  • Fixed the Matchmaking menu from letter boxing while searching for a server.
  • Fixed a typo for the Quick-Fix recipe displaying refined instead of reclaimed as the required metal for crafting.
  • The Postal Pummeler is now craftable.

Notes

  1. The Private Eye was made equippable on the Medic and Demoman on July 9, 2011, and July 12, 2011 respectively, through updates to the item schema. Commits 86140922… (01:35:08 UTC) and 7d5de030… (18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.
  2. All items from the Refreshing Summer Cooler Crates were made craftable on July 12, 2011, through updates to the item schema. Commit 7d5de030… (18:10:05 UTC) on OPTF2 Wiki Schema Tracker. Accessed July 19, 2011.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/ui/gamestartup11.mp3
Added: team fortress 2 materials.gcf/tf/materials/models/props_skybox/grocket_001.vtf
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.mdl
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/props_skybox/grocket_001.vvd