Difference between revisions of "Scout taunts"
BrazilianNut (talk | contribs) m (→All-Class: "Over Jump spell" -> "Blast Jump spell".) |
BrazilianNut (talk | contribs) m (Added {{update}} with notice about missing lines and associated sounds; expanded Second Rate Sorcery's description; other, minor changes.) |
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+ | {{update|Some taunts are still missing voice lines and associated sound effects, such as Burstchester (creature roaring, still missing lines) and the Yeti ones.}} | ||
+ | |||
[[File:Leaderboard class scout.png|right|The Scout]] | [[File:Leaderboard class scout.png|right|The Scout]] | ||
− | '''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Scout]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Scout responses|voice responses]] or [[Scout voice commands|voice commands]]. | + | '''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Scout]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Scout responses|voice responses]] or [[Scout voice commands|voice commands]]. |
− | ==Primary== | + | == Primary == |
{{Taunt | {{Taunt | ||
| image = Scouttaunt1.PNG | | image = Scouttaunt1.PNG | ||
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}} | }} | ||
− | ==Secondary== | + | == Secondary == |
{{Taunt | {{Taunt | ||
| image = Scouttaunt2.PNG | | image = Scouttaunt2.PNG | ||
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}} | }} | ||
− | ==Melee== | + | == Melee == |
{{Taunt | {{Taunt | ||
| image = Scouttaunt3.PNG | | image = Scouttaunt3.PNG | ||
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| weapon-2 = Atomizer | | weapon-2 = Atomizer | ||
| special = home run | | special = home run | ||
− | | description = {{ | + | | description = {{main|Home Run}} |
The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his bat. | The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his bat. | ||
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}} | }} | ||
− | ==Special== | + | == Special == |
− | ===Scout-exclusive=== | + | === Scout-exclusive === |
{{Taunt | {{Taunt | ||
| image = Taunt battin thousand.png | | image = Taunt battin thousand.png | ||
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:[[Media:Scout taunt bos exert 01.wav|''Hey, hey! Yeah!]] | :[[Media:Scout taunt bos exert 01.wav|''Hey, hey! Yeah!]] | ||
}} | }} | ||
+ | |||
{{Taunt | {{Taunt | ||
| image = Boston Breakdance.png | | image = Boston Breakdance.png | ||
|weapon-1 = Boston Breakdance | |weapon-1 = Boston Breakdance | ||
− | | description = While the Scout dances, one of those tunes starts to play: | + | | description = While the Scout dances, one of those tunes starts to play: |
− | |||
:[[Media:scout_boston_breakdance_02.mp3|First tune]] | :[[Media:scout_boston_breakdance_02.mp3|First tune]] | ||
:[[Media:scout_boston_breakdance_03.mp3|Second tune]] | :[[Media:scout_boston_breakdance_03.mp3|Second tune]] | ||
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:[[Media:scout_boston_breakdance_05.mp3|Fourth tune]] | :[[Media:scout_boston_breakdance_05.mp3|Fourth tune]] | ||
− | The Scout starts dancing on the ground while saying or singing: | + | The Scout starts dancing on the ground while saying or singing: |
− | |||
:[[Media:scout_taunt_conga_fun_11.wav|"I'm dancin'!"]] | :[[Media:scout_taunt_conga_fun_11.wav|"I'm dancin'!"]] | ||
:[[Media:scout_taunt_conga_fun_09.wav|"Dun dum der der, yeah!"]] | :[[Media:scout_taunt_conga_fun_09.wav|"Dun dum der der, yeah!"]] | ||
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Then after that, he makes a shrug gesture while saying: | Then after that, he makes a shrug gesture while saying: | ||
− | |||
:[[Media:scout_triplejump04.wav|"Yeaahehehhh!"]] | :[[Media:scout_triplejump04.wav|"Yeaahehehhh!"]] | ||
:[[Media:scout_positivevocalization05.wav|"Dat's what I'm talking about!"]] | :[[Media:scout_positivevocalization05.wav|"Dat's what I'm talking about!"]] | ||
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| weapon-1 = Deep Fried Desire | | weapon-1 = Deep Fried Desire | ||
| description = The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away. | | description = The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away. | ||
+ | |||
:[[Media:Scout taunts19.wav|"Got a bucket of chicken. [chews] Let's do dis."]] | :[[Media:Scout taunts19.wav|"Got a bucket of chicken. [chews] Let's do dis."]] | ||
:[[Media:Scout taunts20.wav|"Hey, yeah, yeah! [chews] How's it going there?"]] | :[[Media:Scout taunts20.wav|"Hey, yeah, yeah! [chews] How's it going there?"]] | ||
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| image = Taunt The Trackman's Touchdown.png | | image = Taunt The Trackman's Touchdown.png | ||
| weapon-1 = Trackman's Touchdown | | weapon-1 = Trackman's Touchdown | ||
− | | description = The Scout | + | | description = The Scout grabs a football before flipping and throwing it against the ground, then does a victory dance. |
}} | }} | ||
− | ===All-Class=== | + | === All-Class === |
{{Taunt | {{Taunt | ||
| image = Burstchester Scout.png | | image = Burstchester Scout.png | ||
| weapon-1 = Burstchester | | weapon-1 = Burstchester | ||
− | | description = A [[Bread monster]] partially comes out of the Scout's chest, causing him to have a mini freak-out. The | + | | description = A creature resembling a [[Bread monster]] partially comes out of the Scout's chest, causing him to have a mini freak-out. The creature goes back inside the Scout, who then shivers. |
− | '' | + | |
+ | ''Freaking out'' | ||
*[[Media:scout_sf13_magic_reac03.wav|"''Are you freakin''' '''''kidding me?'''''"]] | *[[Media:scout_sf13_magic_reac03.wav|"''Are you freakin''' '''''kidding me?'''''"]] | ||
*[[Media:scout_sf12_badmagic26.wav|"Don't look at me, I'm hideous!"]] | *[[Media:scout_sf12_badmagic26.wav|"Don't look at me, I'm hideous!"]] | ||
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| weapon-1 = Conga | | weapon-1 = Conga | ||
| description = The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying: | | description = The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying: | ||
− | |||
''Initiating a Conga line'' | ''Initiating a Conga line'' | ||
:[[Media:Scout taunt conga int 02.wav|"Oh yeah! Conga times!"]] | :[[Media:Scout taunt conga int 02.wav|"Oh yeah! Conga times!"]] | ||
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| weapon-1 = Flippin' Awesome | | weapon-1 = Flippin' Awesome | ||
| description = The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air. | | description = The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air. | ||
+ | |||
''Preparing to flip'' | ''Preparing to flip'' | ||
:[[Media:Scout taunt flip int 03.wav|"Flip it!"]] | :[[Media:Scout taunt flip int 03.wav|"Flip it!"]] | ||
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| weapon-1 = Mannrobics | | weapon-1 = Mannrobics | ||
| description = The Scout will go through an aerobics routine with the option of slapping his butt. | | description = The Scout will go through an aerobics routine with the option of slapping his butt. | ||
+ | |||
:[[Media:Scout aerobic pos 30.mp3|"You don't get to look like ''dis''...without a bit of ''dis''...and a bit of ''dis''..and a whole lotta ''dis''!"]] | :[[Media:Scout aerobic pos 30.mp3|"You don't get to look like ''dis''...without a bit of ''dis''...and a bit of ''dis''..and a whole lotta ''dis''!"]] | ||
:[[Media:Scout aerobic pos 31.mp3|"Ah, note to self: you...are...da best...at exercise!"]] | :[[Media:Scout aerobic pos 31.mp3|"Ah, note to self: you...are...da best...at exercise!"]] | ||
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:[[Media:Scout aerobic pos 68.mp3|"Don't you do it! Don't stop believin' in dem dreams!"]] | :[[Media:Scout aerobic pos 68.mp3|"Don't you do it! Don't stop believin' in dem dreams!"]] | ||
:[[Media:Scout aerobic pos 71.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah! Yeah, I'm feelin' you burn!"]] | :[[Media:Scout aerobic pos 71.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah! Yeah, I'm feelin' you burn!"]] | ||
+ | |||
''Butt stuff'' | ''Butt stuff'' | ||
:[[Media:Scout butt stuff 01.mp3|"Boom! Butt stuff!"]] | :[[Media:Scout butt stuff 01.mp3|"Boom! Butt stuff!"]] | ||
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| weapon-1 = Rock, Paper, Scissors | | weapon-1 = Rock, Paper, Scissors | ||
| description = The Scout engages in an intense battle of Rock, Paper, Scissors. | | description = The Scout engages in an intense battle of Rock, Paper, Scissors. | ||
+ | |||
''Initiating a throw'' | ''Initiating a throw'' | ||
:[[Media:Scout taunt rps int 02.wav|"Rock, paper, scissors!"]] | :[[Media:Scout taunt rps int 02.wav|"Rock, paper, scissors!"]] | ||
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Scout taunt laugh.png |
| weapon-1 = Schadenfreude | | weapon-1 = Schadenfreude | ||
| description = The Scout points with both hands, [[media:Scout laughlong02.wav|laughs]], and leaps while spinning in a circle. | | description = The Scout points with both hands, [[media:Scout laughlong02.wav|laughs]], and leaps while spinning in a circle. | ||
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{{Taunt | {{Taunt | ||
− | | image = | + | | image = Second Rate Sorcery Scout.png |
− | | weapon-1 = | + | | weapon-1 = Second Rate Sorcery |
− | | description = The Scout takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast | + | | description = The Scout takes out a staff with a skull on its top and a tag reading "99¢" while quickly stomping the ground. He spins and attempts to cast a [[media:scout sf13 spell super jump01.wav|Blast Jump spell]] with the staff, fails to create anything but green sparkles, and then [[Media:Scout negativevocalization01.wav|groans in disappointment]] before putting the staff away. |
}} | }} | ||
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| weapon-1 = Skullcracker | | weapon-1 = Skullcracker | ||
| description = The Scout will gesture towards his head and then perform a head butt with another player. | | description = The Scout will gesture towards his head and then perform a head butt with another player. | ||
+ | |||
''Initiating a head butt'' | ''Initiating a head butt'' | ||
:[[Media:Scout taunt head int 02.wav|"Right here!"]] | :[[Media:Scout taunt head int 02.wav|"Right here!"]] | ||
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== See also == | == See also == | ||
− | *[[Poses#Scout|Scout marketing poses]] | + | * [[Poses#Scout|Scout marketing poses]] |
{{Taunt nav}} | {{Taunt nav}} | ||
− | |||
{{Scout Nav|coluncolstate=collapsed}} | {{Scout Nav|coluncolstate=collapsed}} | ||
[[Category:Taunts| ]] | [[Category:Taunts| ]] |
Revision as of 09:16, 18 November 2020
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Some taunts are still missing voice lines and associated sound effects, such as Burstchester (creature roaring, still missing lines) and the Yeti ones. |
Taunts are character-specific animations that can be manually triggered in-game. The Scout has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.
Contents
Primary
Associated items | Description | |
---|---|---|
The Scout slaps his thigh as if riding a horse and shouts: |
Associated item | Description | |
---|---|---|
The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying: |
Secondary
Associated items | Description | |
---|---|---|
The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying: |
Associated items | Description | |
---|---|---|
Activates upon primary fire only. The Scout takes a refreshing gulp of radioactive energy, activating the drink's associated effect, and says one of his special responses, depending on the drink. |
Melee
Associated items | Description | |
---|---|---|
The Scout spreads his arms before jerking his left hand downwards with a motion while saying: |
Associated items | Description | Kill Icon | |
---|---|---|---|
Main article: Home Run
The Scout points to the sky, winds up and swings his bat. If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause. |
Special
Scout-exclusive
Associated item | Description | |
---|---|---|
The Scout will take his melee weapon and proceed to spin it around with both hands while saying: |
Associated item | Description | |
---|---|---|
While the Scout dances, one of those tunes starts to play:
The Scout starts dancing on the ground while saying or singing:
Then after that, he makes a shrug gesture while saying: |
Associated item | Description | |
---|---|---|
The Scout will take out a pogo stick and start bouncing with it. Pressing MOUSE1 will cause the Scout to do a back flip, while pressing MOUSE2 will cause the Scout to jump in the air and spin the pogo stick. The player can freely move around, albeit slower than usual, during this taunt. |
Associated item | Description | |
---|---|---|
The Scout will swing his arms from left to right while moving his lower torso upward and to the same side as the arms. |
Associated item | Description | |
---|---|---|
The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away. |
Associated item | Description | |
---|---|---|
The Scout will take out a pair of bongo drums, sit on the ground, and play them. |
Associated item | Description | |
---|---|---|
The Scout grabs a football before flipping and throwing it against the ground, then does a victory dance. |
All-Class
Associated item | Description | |
---|---|---|
A creature resembling a Bread monster partially comes out of the Scout's chest, causing him to have a mini freak-out. The creature goes back inside the Scout, who then shivers.
Freaking out
Shiver |
Associated item | Description | |
---|---|---|
The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying:
Initiating a Conga line Dancing to the Conga
|
Associated item | Description | |
---|---|---|
The Scout leans back a little and puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen. |
Associated item | Description | |
---|---|---|
The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air.
Preparing to flip
Flipping another player
Being flipped After flipping |
Associated item | Description | |
---|---|---|
The Scout raises his hand and says: He then shakes his hand before slapping the other player's, and finishes with a small punch to the air in front of him. |
Associated item | Description | |
---|---|---|
The Scout puts one arm above the other in front of him while bending his kness and kicking forward. Occasionally he lifts arms up, then puts his hand closed into fists on his hips, and puts one arm over the other again. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
The Scout engages in an intense battle of Rock, Paper, Scissors.
Initiating a throw
Starting the throw Win (Condition-specific)
Loss |
Associated item | Description | |
---|---|---|
The Scout points with both hands, laughs, and leaps while spinning in a circle. |
Associated item | Description | |
---|---|---|
The Scout takes out a staff with a skull on its top and a tag reading "99¢" while quickly stomping the ground. He spins and attempts to cast a Blast Jump spell with the staff, fails to create anything but green sparkles, and then groans in disappointment before putting the staff away. |
Associated item | Description | |
---|---|---|
The Scout summons a guitar and plays an intense solo as flames and lightning spout from behind. |
Associated item | Description | |
---|---|---|
The Scout will gesture towards his head and then perform a head butt with another player.
Initiating a head butt After a head butt |
Associated item | Description | |
---|---|---|
The Scout will swing his partner 'round and 'round while saying:
Starting a dance
During the dance
Dance's end |
Associated item | Description | |
---|---|---|
The Scout jumps into a team-colored bumper car. Pressing MOUSE1 will make him honk the car's horn. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
A wooden cutout of a Yeti appears roaring in front of the Scout. He tries punching it, but hurts his hand and falls to his knees while holding his wrist. He looks angrily to the cutout, which explodes on its own; the explosion scares the Scout, causing him to jump back up.
Before hitting a Yeti: |
Associated item | Description | |
---|---|---|
The Scout turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and jumps back into his previous position. |
Associated item | Description | |
---|---|---|
The Scout pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt. |
Update history
- [Undocumented] Added a taunt used by the Sandman.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added an unused "high-five" taunt.
May 5, 2011 Patch (Replay Update)
- Added Director's Vision taunt.
June 23, 2011 Patch (Über Update)
- Added Schadenfreude taunt.
- [Undocumented] Added laughing animations.
- [Undocumented] The Atomizer was assigned the Home Run taunt.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added High Five! taunt.
- Added Shred Alert taunt.
June 18, 2014 Patch (Love & War Update)
- Added Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors, Battin' A Thousand, and Deep Fried Desire taunts.
July 2, 2015 Patch (Gun Mettle Update)
- The Kazotsky Kick was added to the game.
October 6, 2015 Patch (Invasion Community Update)
- The Burstchester was added to the game.
October 28, 2015 Patch (Scream Fortress 2015)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen
- Added Boston Breakdance taunt.
December 17, 2015 Patch (Tough Break Update)
- Added Mannrobics taunt.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Carlton taunt.
October 21, 2016 Patch (Scream Fortress 2016)
- Added Second Rate Sorcery taunt.
- Added Victory Lap taunt.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added 2 official taunts: Yeti Punch and Yeti Smash.
December 21, 2017 Patch (Smissmas 2017)
- The Bunnyhopper, the Runner's Rhythm, and the Trackman's Touchdown were added to the game.
October 19, 2018 Patch (Scream Fortress X)
- The Scooty Scoot was added to the game.
Trivia
- The taunt that the Sandman and Atomizer use is a reference to Babe Ruth's famous called shot.
See also
|