Difference between revisions of "Second Banana"
Meatlocker (talk | contribs) m (Updated to include a missing feature, where the dropped ammo box restores health) |
SimpleAnim (talk | contribs) m (The banana's recharge is closer 10) |
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| medieval = yes | | medieval = yes | ||
| show-ammo = off | | show-ammo = off | ||
− | | reload = Recharge ( | + | | reload = Recharge (1 seconds) |
| loadout = yes | | loadout = yes | ||
| item-kind = Lunch Box | | item-kind = Lunch Box | ||
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This item functions similarly to the [[Sandvich]]. Pressing primary fire (default key:{{key|MOUSE1}}) or the taunt button (default key:{{key|G}}) with the Second Banana active will cause the Heavy to consume it and heal health. If the Heavy is at full health, the banana can be eaten repeatedly without recharging. | This item functions similarly to the [[Sandvich]]. Pressing primary fire (default key:{{key|MOUSE1}}) or the taunt button (default key:{{key|G}}) with the Second Banana active will cause the Heavy to consume it and heal health. If the Heavy is at full health, the banana can be eaten repeatedly without recharging. | ||
− | Unlike the Sandvich, the Second Banana recharges in | + | Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, dropping the Second Banana with alternate fire (default key:{{key|MOUSE2}}) functions as a small health kit, compared to the Sandvich (which functions as a medium health kit). Should the Heavy be killed while holding the Second Banana, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health. |
The Second Banana can be found through random drops. Alternatively, it can be earned by completing the "Consolation Prize" Pyroland contract, which grants an untradable and unmarketable Second Banana as a contract reward. | The Second Banana can be found through random drops. Alternatively, it can be earned by completing the "Consolation Prize" Pyroland contract, which grants an untradable and unmarketable Second Banana as a contract reward. | ||
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| function times = yes | | function times = yes | ||
| consumption time = 4.3 s | | consumption time = 4.3 s | ||
− | | recharge = {{tooltip| | + | | recharge = {{tooltip|10 s|Only applies when user is eating, or if Banana is dropped.}} / {{tooltip|Instantly|By visiting a Resupply cabinet, picking up user's thrown Banana, or collecting any health pickup while at full health.}} |
| drop expiry = 30 s | | drop expiry = 30 s | ||
}} | }} | ||
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== Bugs == | == Bugs == | ||
− | * The attribute '''+50% increase in charge recharge rate''' is incorrect, as it actually recharges in | + | * The attribute '''+50% increase in charge recharge rate''' is incorrect, as it actually recharges in 10 seconds, which is 66% faster than the Sandvich's recharge time. |
* The jigglebones are inverted. | * The jigglebones are inverted. | ||
Revision as of 06:51, 23 March 2021
“ | Too bad, Heavy players. You lost fair and square, and there's no prize for second place. And to commemorate your loss, here's a free gift!
— Second Banana publicity blurb
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” |
The Second Banana is a community-created secondary weapon for the Heavy. It is a slightly-bruised, half-peeled yellow banana with white insides and a floppy peel.
This item functions similarly to the Sandvich. Pressing primary fire (default key:MOUSE1) or the taunt button (default key:G) with the Second Banana active will cause the Heavy to consume it and heal health. If the Heavy is at full health, the banana can be eaten repeatedly without recharging.
Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, dropping the Second Banana with alternate fire (default key:MOUSE2) functions as a small health kit, compared to the Sandvich (which functions as a medium health kit). Should the Heavy be killed while holding the Second Banana, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.
The Second Banana can be found through random drops. Alternatively, it can be earned by completing the "Consolation Prize" Pyroland contract, which grants an untradable and unmarketable Second Banana as a contract reward.
The Second Banana was contributed to the Steam Workshop.
Contents
Healing and function times
Healing and function times | ||
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Healing | ||
Healing amount | 200 50 / 75 20.5% of max health | |
Function times | ||
Consumption time | 4.3 s | |
Recharge time | 10 s / Instantly | |
Dropped item expiry | 30 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Scout
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Heavy
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Update history
October 20, 2017 Patch #1 (Jungle Inferno Update)
- The Second Banana was added to the game.
- Fixed the bite bodygroup for the Second Banana.
- Fixed the animation for the Second Banana plate.
- Added the Second Banana to the list of weapons that can be found via random drops.
Bugs
- The attribute +50% increase in charge recharge rate is incorrect, as it actually recharges in 10 seconds, which is 66% faster than the Sandvich's recharge time.
- The jigglebones are inverted.
Trivia
- A "second banana" is an idiom which describes a person who serves in a supporting or secondary capacity. This references the fact that the Second Banana is a "booby prize", as the Heavy lost the Meet Your Match Update's "Heavy Versus Pyro" contest, while the Pyro won the main class-focused prize: the Jungle Inferno Update. It can also be seen as a reference to its secondary weapon status, or its usage in a supporting role to heal teammates.
Gallery
See also
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