Difference between revisions of "Template:Sniper Rifle tick damage"
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| en = <nowiki>#</nowiki> of ticks lit | | en = <nowiki>#</nowiki> of ticks lit | ||
| es = <nowiki>#</nowiki> de ticks<br>encendidos | | es = <nowiki>#</nowiki> de ticks<br>encendidos | ||
− | | pt-br = | + | | pt-br = Nº de tiques |
| zh-hans = 充能点亮的刻度数量 | | zh-hans = 充能点亮的刻度数量 | ||
}} | }} | ||
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| en = Bodyshot damage | | en = Bodyshot damage | ||
| es = Daño en el cuerpo | | es = Daño en el cuerpo | ||
− | | pt-br = Dano de | + | | pt-br = Dano de tiros no corpo |
| zh-hans = 击中身体时伤害 | | zh-hans = 击中身体时伤害 | ||
}} | }} | ||
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| en = Headshot damage | | en = Headshot damage | ||
| es = Daño en la cabeza | | es = Daño en la cabeza | ||
− | | pt-br = Dano de | + | | pt-br = Dano de tiros na cabeça |
| zh-hans = 爆头伤害 | | zh-hans = 爆头伤害 | ||
}} | }} | ||
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| 3 || 50 || {{lang | | 3 || 50 || {{lang | ||
| en = N/A | | en = N/A | ||
− | | es | pt-br = N/D | + | | es = N/D |
+ | | pt-br = N/D | ||
| zh-hans = 不适用 | | zh-hans = 不适用 | ||
}} | }} | ||
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| en = Values are approximate and determined by community testing.<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 Steam Guide] for Sniper</ref> Note that the values with the symbol [~] in front of it are estimates, as the damage varies by a few integers depending on how long the newest tick has been lighten up. | | en = Values are approximate and determined by community testing.<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 Steam Guide] for Sniper</ref> Note that the values with the symbol [~] in front of it are estimates, as the damage varies by a few integers depending on how long the newest tick has been lighten up. | ||
| es = Los valores son aproximados y determinados por la comunidad.<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 Guía de Steam] para el Sniper</ref> Nótese que algunos valores tienen la virgulilla [~] porque es un valor estimado, ya que el daño varía en unos cuantos enteros dependiendo de cuánto tiempo ha estado encendido el tick más nuevo. | | es = Los valores son aproximados y determinados por la comunidad.<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 Guía de Steam] para el Sniper</ref> Nótese que algunos valores tienen la virgulilla [~] porque es un valor estimado, ya que el daño varía en unos cuantos enteros dependiendo de cuánto tiempo ha estado encendido el tick más nuevo. | ||
− | | pt-br = Os valores são aproximados e determinados por testes feitos pela comunidade.<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 Steam | + | | pt-br = Os valores são aproximados e determinados por testes feitos pela comunidade.<ref name="charge damage">[https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 Guia Steam] {{lang icon|en}} para Sniper</ref> Note que os valores com o símbolo [~] no começo são estimativas, já que o dano varia por alguns poucos números dependendo do tempo em que o tique mais recente aconteceu. |
| zh-hans = 数值均由社区测试确定并为预估值。<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 {{item name|Sniper}} Steam Guide]</ref>数值开头的波浪符号(~)代表该数值为大约值,伤害量会根据刻度亮起的时间而些许变化。 | | zh-hans = 数值均由社区测试确定并为预估值。<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 {{item name|Sniper}} Steam Guide]</ref>数值开头的波浪符号(~)代表该数值为大约值,伤害量会根据刻度亮起的时间而些许变化。 | ||
}} | }} |
Revision as of 21:40, 31 March 2021
# of ticks lit | Bodyshot damage | Headshot damage |
---|---|---|
3 | 50 | N/A |
4 | 50 | 150 |
5 | 50 | 150 |
6 | 50 | 150 |
7 | ~60 | ~180 |
8 | ~75 | ~225 |
9 | ~90 | ~270 |
10 | ~105 | ~315 |
11 | ~120 | ~360 |
12 | ~135 | ~405 |
13 | 150 | 450 |
Values are approximate and determined by community testing.[1] Note that the values with the symbol [~] in front of it are estimates, as the damage varies by a few integers depending on how long the newest tick has been lighten up.
- ↑ Steam Guide for Sniper