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− | {| class="wikitable grid" align="Left" style="text-align: center;margin-bottom: 10px" | + | {| class="wikitable grid" style="text-align: center;margin-bottom: 10px" |
− | ! class="header" | Class | + | ! class="header" | {{#ifeq:{{lc:{{{1|all}}}}}|all|{{Common string|class}}|{{Common string|condition}}}} |
− | ! class="header" | Forward
| + | ! class="header" | {{Common string|normal}} |
− | ! class="header" | (abs)
| + | ! class="header" | {{Common string|backward}} |
− | ! class="header" | (real world)
| + | ! class="header" | {{Common string|crouched}} |
− | ! class="header" | Backward
| + | ! class="header" | {{Common string|swimming}} |
− | ! class="header" | (abs)
| + | {{#switch: {{lc:{{{1|all}}}}} |
− | ! class="header" | Crouched
| + | | all = |
− | ! class="header" | (abs)
| + | {{Class speed table/Scout}} |
− | ! class="header" | Underwater
| + | {{Class speed table/Soldier}} |
− | ! class="header" | (abs)
| + | {{Class speed table/Pyro}} |
− | |-
| + | {{Class speed table/Demoman}} |
− | |align="left" style="border-bottom:0"|{{Class link|Scout}}
| + | {{Class speed table/Heavy}} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout}}}}|P=0|POSTFIX=%}}
| + | {{Class speed table/Engineer}} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout}}|P=2|POSTFIX=v}} | + | {{Class speed table/Medic}} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Math/World speed|{{Metrics/Speed|C=Scout}}}}|P=1|POSTFIX=mph}}
| + | {{Class speed table/Sniper}} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=back}}}}|P=0|POSTFIX=%}}
| + | {{Class speed table/Spy}} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=back}}|P=2|POSTFIX=v}}
| + | }} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=crouch}}}}|P=0|POSTFIX=%}}
| + | {{#switch: {{lc:{{{1|all}}}}} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=crouch}}|P=2|POSTFIX=v}}
| + | | scout = |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=swim}}}}|P=0|POSTFIX=%}}
| + | {{Class speed table/Scout}} |
− | |style="border-bottom:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=swim}}|P=2|POSTFIX=v}}
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |- | + | | soldier = |
− | |align="left" style="font-size:x-small; border-bottom:0; border-top:0" | Under the [[Crit-a-Cola]] effect
| + | {{Class speed table/Soldier}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|S=crit-a-cola}}}}|P=0|POSTFIX=%}}
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|S=crit-a-cola}}|P=2|POSTFIX=v}}
| + | | pyro = |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/World speed|{{Metrics/Speed|C=Scout|S=crit-a-cola}}}}|P=1|POSTFIX=mph}}
| + | {{Class speed table/Pyro}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=back|S=crit-a-cola}}}}|P=0|POSTFIX=%}}
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=back|S=crit-a-cola}}|P=2|POSTFIX=v}}
| + | | demoman = |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=crouch|S=crit-a-cola}}}}|P=0|POSTFIX=%}}
| + | {{Class speed table/Demoman}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=crouch|S=crit-a-cola}}|P=2|POSTFIX=v}}
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=swim|S=crit-a-cola}}}}|P=0|POSTFIX=%}}
| + | | heavy = |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=swim|S=crit-a-cola}}|P=2|POSTFIX=v}}
| + | {{Class speed table/Heavy}} |
− | |-
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |align="left" style="font-size:x-small; border-bottom:0; border-top:0" | [[Baby Face's Blaster]] at 0% boost
| + | | engineer = |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|P=baby face's blaster}}}}|P=0|POSTFIX=%}}
| + | {{Class speed table/Engineer}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|P=baby face's blaster}}|P=2|POSTFIX=v}}
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/World speed|{{Metrics/Speed|C=Scout|P=baby face's blaster}}}}|P=1|POSTFIX=mph}}
| + | | medic = |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=back|P=baby face's blaster}}}}|P=0|POSTFIX=%}} | + | {{Class speed table/Medic}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=back|P=baby face's blaster}}|P=2|POSTFIX=v}}
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster}}}}|P=0|POSTFIX=%}}
| + | | sniper = |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster}}|P=2|POSTFIX=v}} | + | {{Class speed table/Sniper}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster}}}}|P=0|POSTFIX=%}}
| + | }}{{#switch: {{lc:{{{1|all}}}}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster}}|P=2|POSTFIX=v}}
| + | | spy = |
− | |- | + | {{Class speed table/Spy}} |
− | |align="left" style="font-size:x-small; border-bottom:0; border-top:0" | Baby Face's Blaster at 100% boost
| + | }} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|P=baby face's blaster|B=99}}}}|P=0|POSTFIX=%}}
| + | |}<noinclude> |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|P=baby face's blaster|B=99}}|P=2|POSTFIX=v}}
| + | {{Template doc}} |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/World speed|{{Metrics/Speed|C=Scout|P=baby face's blaster|B=99}}}}|P=1|POSTFIX=mph}}
| + | [[Category:Template_lists]] |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=back|P=baby face's blaster|B=99}}}}|P=0|POSTFIX=%}} | + | [[Category:Class stat tables]] |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=back|P=baby face's blaster|B=99}}|P=2|POSTFIX=v}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster|B=99}}}}|P=0|POSTFIX=%}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster|B=99}}|P=2|POSTFIX=v}} | |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster|B=99}}}}|P=0|POSTFIX=%}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster|B=99}}|P=2|POSTFIX=v}}
| |
− | |- | |
− | |align="left" style="font-size:x-small; border-bottom:0; border-top:0" | Baby Face's Blaster at 0% boost and under the Crit-a-Cola effect
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|P=baby face's blaster|S=crit-a-cola}}}}|P=0|POSTFIX=%}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|P=baby face's blaster|S=crit-a-cola}}|P=2|POSTFIX=v}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/World speed|{{Metrics/Speed|C=Scout|P=baby face's blaster|S=crit-a-cola}}}}|P=1|POSTFIX=mph}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=back|P=baby face's blaster|S=crit-a-cola}}}}|P=0|POSTFIX=%}} | |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=back|P=baby face's blaster|S=crit-a-cola}}|P=2|POSTFIX=v}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster|S=crit-a-cola}}}}|P=0|POSTFIX=%}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster|S=crit-a-cola}}|P=2|POSTFIX=v}} | |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster|S=crit-a-cola}}}}|P=0|POSTFIX=%}}
| |
− | |style="font-size:x-small; border-bottom:0; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster|S=crit-a-cola}}|P=2|POSTFIX=v}}
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− | |-
| |
− | |align="left" style="font-size:x-small; border-top:0" | Baby Face's Blaster at 100% boost and under the Crit-a-Cola effect
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− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|P=baby face's blaster|S=crit-a-cola|B=99}}}}|P=0|POSTFIX=%}}
| |
− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|P=baby face's blaster|S=crit-a-cola|B=99}}|P=2|POSTFIX=v}}
| |
− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Math/World speed|{{Metrics/Speed|C=Scout|P=baby face's blaster|S=crit-a-cola|B=99}}}}|P=1|POSTFIX=mph}}
| |
− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=back|P=baby face's blaster|S=crit-a-cola|B=99}}}}|P=0|POSTFIX=%}} | |
− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=back|P=baby face's blaster|S=crit-a-cola|B=99}}|P=2|POSTFIX=v}}
| |
− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster|S=crit-a-cola|B=99}}}}|P=0|POSTFIX=%}} | |
− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=crouch|P=baby face's blaster|S=crit-a-cola|B=99}}|P=2|POSTFIX=v}}
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− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Math/Relative speed|{{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster|S=crit-a-cola|B=99}}}}|P=0|POSTFIX=%}}
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− | |style="font-size:x-small; border-top:0"| {{Decimal Align|NUM={{Metrics/Speed|C=Scout|A=swim|P=baby face's blaster|S=crit-a-cola|B=99}}|P=2|POSTFIX=v}}
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− | |}
| |