Difference between revisions of "User:RotatcepS/table/Flame Thrower stats"
< User:RotatcepS | table
(reduced base damage means higher exposure percents and different bracketed disputed values. Just need to make Damage_weapon have a ignore-crit-distance flag used only by flamethrowers) |
(change some wording, leave out non-fragment damage since it's not additive; tooltip changes; delete ammo rate detail since it's approximately correct just using attack interval) |
||
Line 6: | Line 6: | ||
{{!}}rowspan=3{{!}} {{Icon killicon|weapon=Flamethrower}} }} | {{!}}rowspan=3{{!}} {{Icon killicon|weapon=Flamethrower}} }} | ||
|| 200 || N/A | || 200 || N/A | ||
− | || {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=interval}} seconds<br/> | + | || {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=interval}} seconds<br/>0.9 second max exposure |
− | || {{tooltip|(new particle)| | + | || {{tooltip|(new particle)|oldest particle impacting target determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close-minicrit}}/particle<br/>critical: {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-close-crit}}/particle[19.5/particle]|new particle bonus is kept in crit calculation unlike a distance-based bonus}}}} |
− | || {{tooltip|(old particle)| | + | || {{tooltip|(old particle)|oldest particle impacting target determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment}}/particle{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-minicrit}}/particle<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragment-crit}}/particle}} |
|| N/A | || N/A | ||
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
− | {{!!}} {{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}} + penetration}} | + | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}}|given either high exposure or close quarters}} + penetration}} |
{{#ifeq:{{{accuracy|yes}}}|yes| | {{#ifeq:{{{accuracy|yes}}}|yes| | ||
− | {{!!}} penetrating rising flames | + | {{!!}} penetrating rising flames reach {{tooltip|-36% range|~340 Hu}}<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=fragments}} particles|same-source particle damage is not additive, but they increase enemy exposure time}}<br/>100%-200% damage depending on enemy exposure}} |
|- | |- | ||
|colspan=2|(Airblast) | |colspan=2|(Airblast) |
Revision as of 16:45, 8 August 2021
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Stock Flame Thrower |
200 | N/A | 0.075 seconds 0.9 second max exposure |
(new particle) Division by zero./particle mini-crit: Division by zero./particle critical: Division by zero./particle[19.5/particle] |
(old particle) Division by zero./particle mini-crit: Division by zero./particle critical: Division by zero./particle |
N/A | 43.33 + penetration | penetrating rising flames reach -36% range 0 particles 100%-200% damage depending on enemy exposure | |
(Airblast) | 0.75 seconds uses 20 ammo |
0 (push force equivalent of ~600 damage) | N/A | N/A | forward cone, ground-reflected | ||||
(Afterburn) | 0.5 seconds 4-10 seconds duration |
24-80 (4/tick) mini-crit: 40-100 (5/tick) |
8 per burning victim | can be extinguished 2 ticks/second damage |