Difference between revisions of "September 16, 2021 Patch/pt-br"
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{{Patch layout | {{Patch layout | ||
| before = {{Patch name|6|22|2021}} | | before = {{Patch name|6|22|2021}} | ||
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| month = september | | month = september | ||
| year = 2021 | | year = 2021 | ||
− | | after = | + | | after = {{Patch name|9|17|2021}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = https://store.steampowered.com/news/88778/ | | source = https://store.steampowered.com/news/88778/ | ||
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* Correção da arma do [[Medic/pt-br|Medic]] não sendo escondida durante a provocação [[High Five!/pt-br|Toca Aqui]] | * Correção da arma do [[Medic/pt-br|Medic]] não sendo escondida durante a provocação [[High Five!/pt-br|Toca Aqui]] | ||
* Correção da {{code|[[Equip region/pt-br|equip_region]]}} do {{item link|Crocodile Dandy}} | * Correção da {{code|[[Equip region/pt-br|equip_region]]}} do {{item link|Crocodile Dandy}} | ||
− | * | + | * Correção de {{code|taunt_medic_heroic.wav}} não sendo reproduzido ao desencaixotar e enviar [[Trade-Up/pt-br|cartas de troca]] |
* Correção do [[Heavy/pt-br|Heavy]] sendo capaz de se agachar e pular enquanto atordoado | * Correção do [[Heavy/pt-br|Heavy]] sendo capaz de se agachar e pular enquanto atordoado | ||
− | * | + | * Correção de ícones acima dos jogadores não sendo exibidos enquanto conectado a servidores de partidas |
* Correção dos projéteis da {{item link|Dragon's Fury}} não atravessando entidades {{code|tf_generic_bomb}} | * Correção dos projéteis da {{item link|Dragon's Fury}} não atravessando entidades {{code|tf_generic_bomb}} | ||
* Atualização da entidade {{code|tf_generic_bomb}} para permitir passar o ativador na saída OnDetonate | * Atualização da entidade {{code|tf_generic_bomb}} para permitir passar o ativador na saída OnDetonate | ||
− | ** | + | ** Ative/Desative este elemento usando a opção Pass Activator. Padrão é "Não". |
* Atualização de vários itens cosméticos das Férias de 2021<ref>{{item link|Ballooniphones}}, {{item link|Crocodile Dandy}}, {{item link|Fast Food}}, {{item link|Hook, Line, and Cinder}}, {{item link|Manndatory Attire}}, {{item link|Meal Dealer}}, {{item link|Panisher}}, {{item link|Sightliner}}, {{item link|Snack Stack}}, {{item link|Two Punch Mann}}, {{item link|Water Waders}}</ref> para adicionar descrições {{code|item_type_name}} | * Atualização de vários itens cosméticos das Férias de 2021<ref>{{item link|Ballooniphones}}, {{item link|Crocodile Dandy}}, {{item link|Fast Food}}, {{item link|Hook, Line, and Cinder}}, {{item link|Manndatory Attire}}, {{item link|Meal Dealer}}, {{item link|Panisher}}, {{item link|Sightliner}}, {{item link|Snack Stack}}, {{item link|Two Punch Mann}}, {{item link|Water Waders}}</ref> para adicionar descrições {{code|item_type_name}} | ||
− | * Atualização da [[War Paint/pt-br|tinta de guerra]] {{ | + | * Atualização da [[War Paint/pt-br|tinta de guerra]] {{decorated name|Coffin Nail}} para a escopeta para adicionar o atributo "has team color paintkit" em falta |
− | * Atualização do material | + | * Atualização do material do {{item link|Hazard Headgear}} para corrigir problemas com pintura e uso de minmap |
* Atualização do [[Item schema/pt-br|esquema de itens]] com correções da comunidade de Andrés S. ([https://steamcommunity.com/profiles/76561198045619076 rabscootle]) | * Atualização do [[Item schema/pt-br|esquema de itens]] com correções da comunidade de Andrés S. ([https://steamcommunity.com/profiles/76561198045619076 rabscootle]) | ||
* Atualização dos [[vdc:Materials|materiais]] {{lang icon|en}} de invisibilidade do [[Spy/pt-br|Spy]] com correções da comunidade de Liam Stone ([https://steamcommunity.com/profiles/76561198865269690 boba]) | * Atualização dos [[vdc:Materials|materiais]] {{lang icon|en}} de invisibilidade do [[Spy/pt-br|Spy]] com correções da comunidade de Liam Stone ([https://steamcommunity.com/profiles/76561198865269690 boba]) | ||
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* Atualização da descrição do {{item link|Backpack Expander}} | * Atualização da descrição do {{item link|Backpack Expander}} | ||
* Atualização dos [[Particle effects/pt-br|efeitos]] [[Unusual/pt-br|incomuns]] {{item name|Resonation}}, {{item name|Aggradation}} e {{item name|Lucidation}} para corrigir um problema ao provocar | * Atualização dos [[Particle effects/pt-br|efeitos]] [[Unusual/pt-br|incomuns]] {{item name|Resonation}}, {{item name|Aggradation}} e {{item name|Lucidation}} para corrigir um problema ao provocar | ||
− | * Atualização das mortes com a {{item link|Golden Wrench}}, | + | * Atualização das mortes com a {{item link|Golden Wrench}}, o {{item link|Saxxy}} e a {{item link|Golden Frying Pan}} para usarem o fundo de Austrálio para notificações de morte |
− | * Atualização do link para o botão | + | * Atualização do link para o botão Fórum de novos usuários no menu principal |
* Atualização/Adição de algumas [[Tournament Medal/pt-br|medalhas de torneio]] | * Atualização/Adição de algumas [[Tournament Medal/pt-br|medalhas de torneio]] | ||
* Atualização dos [[Localization files/pt-br|arquivos de localização]] | * Atualização dos [[Localization files/pt-br|arquivos de localização]] | ||
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** Pequeno aumento no tempo de renascimento ao atacar o final | ** Pequeno aumento no tempo de renascimento ao atacar o final | ||
** Correção de alguns pulos se tornando impossíveis na última atualização | ** Correção de alguns pulos se tornando impossíveis na última atualização | ||
− | ** Made some areas like respawn doors smoother to walk past | + | ** Suavização na passagem de algumas áreas como portas de bases<!--Made some areas like respawn doors smoother to walk past--> |
− | ** | + | ** Medidas de preservação de Natureza e Vida Selvagem |
==== Alterações não documentadas ==== | ==== Alterações não documentadas ==== |
Latest revision as of 23:23, 17 September 2021
|
Fonte: Team Fortress 2 Update Released (em inglês)
Índice
Detalhes da atualização
Team Fortress 2
- Correção de um exploit relacionado a jogadores fingindo ser outras contas do Steam
- Atualização de sprays personalizados de jogadores para serem desabilitados para jogadores por padrão
- Jogadores podem optar por verem sprays personalizados de jogadores em servidores da comunidade no menu Opções Avançadas
- Sprays personalizados de jogadores e outros arquivos temporários serão deletados ao desconectar de um servidor
- Correção de um exploit relacionado a criar itens de qualidade Normal sem nome
- Remoção da razão da desconexão quando um jogador deixa o servidor
- Correção do Diário Secreto à Prova de Fogo não camuflando
- Correção da arma do Medic não sendo escondida durante a provocação Toca Aqui
- Correção da
equip_region
do Crocodilo Dândi - Correção de
taunt_medic_heroic.wav
não sendo reproduzido ao desencaixotar e enviar cartas de troca - Correção do Heavy sendo capaz de se agachar e pular enquanto atordoado
- Correção de ícones acima dos jogadores não sendo exibidos enquanto conectado a servidores de partidas
- Correção dos projéteis da Fúria do Dragão não atravessando entidades
tf_generic_bomb
- Atualização da entidade
tf_generic_bomb
para permitir passar o ativador na saída OnDetonate- Ative/Desative este elemento usando a opção Pass Activator. Padrão é "Não".
- Atualização de vários itens cosméticos das Férias de 2021[1] para adicionar descrições
item_type_name
- Atualização da tinta de guerra Prego de Caixão para a escopeta para adicionar o atributo "has team color paintkit" em falta
- Atualização do material do Equipamento de Proteção Parcial para corrigir problemas com pintura e uso de minmap
- Atualização do esquema de itens com correções da comunidade de Andrés S. (rabscootle)
- Atualização dos materiais (em inglês) de invisibilidade do Spy com correções da comunidade de Liam Stone (boba)
- Atualização da descrição do item "Peça Estranha: Jogadores Atingidos" para combinar com seu nome
- Atualização dos materiais para a provocação Pausa Fora de Hora
- Atualização do material para o ícone de duelo RED para combinar com o ícone de duelo BLU
- Atualização das imagens da mochila para o Suéter do Sorrateiro e o Patrão Patão para corrigir problemas de tamanho e centralização
- Atualização da descrição do Expansor de Mochila
- Atualização dos efeitos incomuns Ressonância, Agradação e Elucidação para corrigir um problema ao provocar
- Atualização das mortes com a Chave Inglesa Dourada, o Saxxy e a Frigideira Dourada para usarem o fundo de Austrálio para notificações de morte
- Atualização do link para o botão Fórum de novos usuários no menu principal
- Atualização/Adição de algumas medalhas de torneio
- Atualização dos arquivos de localização
- Atualização de
cp_snakewater_final1
- Pequenas correções visuais
- Pequenas correções de atravessamento
- Pequeno aumento no tempo de renascimento ao atacar o final
- Correção de alguns pulos se tornando impossíveis na última atualização
- Suavização na passagem de algumas áreas como portas de bases
- Medidas de preservação de Natureza e Vida Selvagem
Alterações não documentadas
- Adição das medalhas da comunidade da ação de caridade Operation Hexadecimal Horrors.
- Adição das medalhas da comunidade Blap Bash 2021.
- Atualização dos nomes e descrições das medalhas Florida LAN 2014 e 2015.
Referências
Arquivos modificados
- Observação: o registro de alterações abaixo é gerado pela diferença entre duas versões do jogo. Estes dados podem ser incompletos ou inconsistentes. Boa parte deste registro foi gerada automaticamente com base nos dados do projeto GameTracking (em inglês) do site SteamDB (em inglês).
Alterações da revisão
Modified: tf/maps/cp_snakewater_final1.lmp
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_pirate.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bsppack.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/datacache.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/libtogl.dll
Modified: bin/materialsystem.dll
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/soundemittersystem.dll
Modified: bin/sourcevr.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/steamnetworkingsockets.dll
Modified: bin/studiorender.dll
Modified: bin/tier0.dll
Modified: bin/vaudio_celt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/cp_snakewater_final1.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handl.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handr_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_zombie_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_handl_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_cloak.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_invuln.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/props_farm/diary_book.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_red.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.mdl
Modified: tf/tf2_misc_dir.vpk/particles/summer2021_unusuals.pcf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/duel_red.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_time_out_therapy/taunt_time_out_therapy_blue_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_red.vtf