Difference between revisions of "User:Calcium fiend/Joke Weapon Changes/Scout"
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Line 11: | Line 11: | ||
| item-kind = Scattergun | | item-kind = Scattergun | ||
| item-level = 1 | | item-level = 1 | ||
− | | item-description = | + | | item-description = More extreme Force-A-Nature. |
| att-1-positive = +40 pellets per shot | | att-1-positive = +40 pellets per shot | ||
| att-2-positive = Knockback on wearer and the enemy | | att-2-positive = Knockback on wearer and the enemy | ||
| att-3-negative = -84% clip size | | att-3-negative = -84% clip size | ||
− | | att-4-negative = - | + | | att-4-negative = -10% damage penalty |
}} | }} | ||
== Shortstop == | == Shortstop == | ||
Line 26: | Line 26: | ||
| item-level = 1 | | item-level = 1 | ||
| item-description = | | item-description = | ||
− | | att-1-positive = | + | | att-1-positive = +40% more accurate |
− | | att-2-positive = On Hit: Builds Attitude | + | | att-2-positive = +40% firing speed |
− | | att- | + | | att-3-positive = On Hit: Builds Attitude |
− | | att- | + | | att-4-negative = -34% clip size |
− | | att- | + | | att-5-negative = -60% fewer pellets |
+ | | att-6-negative = -20% damage penalty | ||
+ | | att-7-neutral = When Attitude is full, Alt-Fire to activate Attitude mode for mini-crits. | ||
+ | | att-8-neutral = This weapon reloads its entire clip at once. | ||
}} | }} | ||
=== Stupid Version === | === Stupid Version === | ||
Line 41: | Line 44: | ||
| item-description = | | item-description = | ||
| att-1-positive = On Hit: Mark enemy for death | | att-1-positive = On Hit: Mark enemy for death | ||
− | | att-2-positive = Alt Fire: Snap enemy’s neck, killing them instantly | + | | att-2-positive = Alt-Fire: Snap enemy’s neck, killing them instantly |
| att-3-negative = -100% damage penalty | | att-3-negative = -100% damage penalty | ||
+ | }} | ||
+ | |||
+ | == Back Scatter == | ||
+ | === Stupid Version === | ||
+ | {{Backpack item | ||
+ | | width = 240px | ||
+ | | item-name = Back Scatter | ||
+ | | quality = unique | ||
+ | | item-kind = Scattergun | ||
+ | | item-level = 24 | ||
+ | | item-description = American healthcare | ||
+ | | att-1-positive = Breaks enemies spine, preventing them from walking ever again | ||
+ | | att-2-negative = You have to pay medical bills for their lost spinal fluid | ||
}} | }} | ||
Line 48: | Line 64: | ||
== C.A.P.P.E.R == | == C.A.P.P.E.R == | ||
+ | === Sensible Version === | ||
+ | {{Backpack item | ||
+ | | width = 240px | ||
+ | | item-name = C.A.P.P.E.R | ||
+ | | quality = unique | ||
+ | | item-kind = Pistol | ||
+ | | item-level = 1 | ||
+ | | att-1-positive = Does not require ammo | ||
+ | | att-2-positive = Alt-Fire: Fires a charged shot that pierces players, mini-crits them, and uses the whole clip | ||
+ | | att-3-negative = No random critical hits | ||
+ | | att-4-negative = Deals only 20% damage to buildings | ||
+ | | att-5-negative = Mini-crits when it would normally crit | ||
+ | }} | ||
=== Stupid Version === | === Stupid Version === | ||
{{Backpack item | {{Backpack item | ||
Line 56: | Line 85: | ||
| item-level = 1 | | item-level = 1 | ||
| att-1-positive = On Hit: Desintegraties enemies, killing them instantly | | att-1-positive = On Hit: Desintegraties enemies, killing them instantly | ||
− | | att-2-negative = 85% slower firing speed | + | | att-2-negative = -85% slower firing speed |
| att-3-negative = On Kill: Gives the user PTSD | | att-3-negative = On Kill: Gives the user PTSD | ||
}} | }} | ||
Line 68: | Line 97: | ||
| item-kind = Pistol | | item-kind = Pistol | ||
| item-level = 1 | | item-level = 1 | ||
− | | att-1-positive = 15% faster firing speed | + | | att-1-positive = +15% faster firing speed |
| att-2-positive = On Hit: Builds Boost | | att-2-positive = On Hit: Builds Boost | ||
| att-3-positive = Run speed increases with Boost | | att-3-positive = Run speed increases with Boost | ||
| att-4-negative = -25% clip size | | att-4-negative = -25% clip size | ||
+ | }} | ||
+ | |||
+ | == Mad Milk == | ||
+ | === Sensible Version === | ||
+ | {{Backpack item | ||
+ | | width = 240px | ||
+ | | item-name = Mad Milk | ||
+ | | quality = unique | ||
+ | | item-kind = Non-Milk Substance | ||
+ | | item-level = 1 | ||
+ | | item-description = We don’t know what this liquid is, but we know it’s not milk | ||
+ | | att-1-positive = Players heal 60% of the damage done to an enemy covered with milk | ||
+ | | att-2-positive = Enemies covered in milk are slowed | ||
+ | | att-3-positive = Extinguishing teammates reduces cooldown by -20% | ||
+ | | att-4-positive = Milk meter builds with damage done and/or time | ||
+ | | att-5-negative = Spawning and resupply do not affect the Milk meter | ||
}} | }} | ||
= Melee = | = Melee = | ||
+ | == Sandman == | ||
+ | === Sensible Version === | ||
+ | {{Backpack item | ||
+ | | width = 240px | ||
+ | | item-name = Sandman | ||
+ | | quality = unique | ||
+ | | item-kind = Bat | ||
+ | | item-level = 15 | ||
+ | | att-1-positive = Alt-Fire: Catch projectiles and toss them back! | ||
+ | | att-2-negative = -15% less health on wearer | ||
+ | }} | ||
== Candy Cane == | == Candy Cane == | ||
=== Stupid Version === | === Stupid Version === | ||
Line 110: | Line 166: | ||
| item-level = 69 | | item-level = 69 | ||
| att-1-positive = On Hit: Enemy is infected with Black Lung | | att-1-positive = On Hit: Enemy is infected with Black Lung | ||
− | | att-2-positive = 100% | + | | att-2-positive = 100% mini-crits against players with Black Lung |
| att-3-negative = -25% damage penalty | | att-3-negative = -25% damage penalty | ||
| att-4-negative = On Miss: Give yourself Black Lung | | att-4-negative = On Miss: Give yourself Black Lung | ||
| att-5-neutral = Black Lung acts as Bleeding with a special coughing animation, and persists until death. Weapon taunting next to player with Black Lung will perform the Schadenfreude taunt. | | att-5-neutral = Black Lung acts as Bleeding with a special coughing animation, and persists until death. Weapon taunting next to player with Black Lung will perform the Schadenfreude taunt. | ||
}} | }} | ||
+ | == Atomizer == | ||
+ | === Sensible Version === | ||
+ | {{Backpack item | ||
+ | | width = 240px | ||
+ | | item-name = Atomizer | ||
+ | | quality = unique | ||
+ | | item-kind = Bat | ||
+ | | item-level = 72 | ||
+ | | att-1-positive = +25% damage bonus | ||
+ | | att-2-positive = Melee attacks mini-crit while airborne | ||
+ | | att-3-negative = This weapon deploys 50% slower | ||
+ | }} | ||
+ | |||
+ | = See Also = | ||
+ | *[[User:Calcium fiend/Joke Weapon Changes/Medic|Medic]] |
Latest revision as of 17:44, 18 October 2021
Joke changes for the Scout
Contents
Primary
Force-A-Nature
Sensible Version
Force-A-Nature
Level 1 Scattergun
+40 pellets per shot
Knockback on wearer and the enemy
-84% clip size
-10% damage penalty
More extreme Force-A-Nature.
Shortstop
Sensible Version
Shortstop
Level 1 Peppergun
+40% more accurate
+40% firing speed
On Hit: Builds Attitude
-34% clip size
-60% fewer pellets
-20% damage penalty
When Attitude is full, Alt-Fire to activate Attitude mode for mini-crits.
This weapon reloads its entire clip at once.
Stupid Version
Shortstop
Level 1 Peppergun
On Hit: Mark enemy for death
Alt-Fire: Snap enemy’s neck, killing them instantly
-100% damage penalty
Back Scatter
Stupid Version
Back Scatter
Level 24 Scattergun
Breaks enemies spine, preventing them from walking ever again
You have to pay medical bills for their lost spinal fluid
American healthcare
Secondary
C.A.P.P.E.R
Sensible Version
C.A.P.P.E.R
Level 1 Pistol
Does not require ammo
Alt-Fire: Fires a charged shot that pierces players, mini-crits them, and uses the whole clip
No random critical hits
Deals only 20% damage to buildings
Mini-crits when it would normally crit
Stupid Version
C.A.P.P.E.R
Level 1 Pistol
On Hit: Desintegraties enemies, killing them instantly
-85% slower firing speed
On Kill: Gives the user PTSD
Pretty Boy’s Pocket Pistol
Sensible Version
Pretty Boy's Pocket Pistol
Level 1 Pistol
+15% faster firing speed
On Hit: Builds Boost
Run speed increases with Boost
-25% clip size
Mad Milk
Sensible Version
Mad Milk
Level 1 Non-Milk Substance
Players heal 60% of the damage done to an enemy covered with milk
Enemies covered in milk are slowed
Extinguishing teammates reduces cooldown by -20%
Milk meter builds with damage done and/or time
Spawning and resupply do not affect the Milk meter
We don’t know what this liquid is, but we know it’s not milk
Melee
Sandman
Sensible Version
Candy Cane
Stupid Version
Candy Cane
Level 420 Bat
+20% move speed on wearer
Never go hungry
Weapon disintegrates in water
Makes your hands sticky!
Boston Basher
Stupid Version
Boston Basher
Level 69 Bat
+15% damage bonus in water
On Hit: Enemy receives tetanus
On Miss: You receive tetanus
Sun-on-a-Stick
Stupid Version
Sun-on-a-Stick
Level 69 RIFT Fire Mace
On Hit: Enemy is infected with Black Lung
100% mini-crits against players with Black Lung
-25% damage penalty
On Miss: Give yourself Black Lung
Black Lung acts as Bleeding with a special coughing animation, and persists until death. Weapon taunting next to player with Black Lung will perform the Schadenfreude taunt.
Atomizer
Sensible Version
Atomizer
Level 72 Bat
+25% damage bonus
Melee attacks mini-crit while airborne
This weapon deploys 50% slower