Difference between revisions of "User:RotatcepS/table/Flame Thrower stats"

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(include DpsGraph if dps & crits)
m (change accuracy range percent from -100% thru +100% to 0% thru 200%)
Line 15: Line 15:
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Flamethrower}}}}{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}} + penetration}}
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Flamethrower}}}}{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}} + penetration}}
 
{{#ifeq:{{{accuracy|yes}}}|yes|
 
{{#ifeq:{{{accuracy|yes}}}|yes|
{{!}}rowspan=2{{!}} penetrating rising flames reach {{tooltip|{{#expr:({{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}}/512*100-100)round0}}% range|~{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}} Hu}}<br/>{{tooltip|2-3 flame particles|same-source particle damage is not additive, but they increase enemy exposure time and a particle could cause damage more than once}}<br/>100%-200% damage depending on enemy exposure <!--
+
{{!}}rowspan=2{{!}} penetrating rising flames reach {{tooltip|{{#expr:({{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}}/512*100)round0}}% range|~{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}} Hu}}<br/>{{tooltip|2-3 flame particles|same-source particle damage is not additive, but they increase enemy exposure time and a particle could cause damage more than once}}<br/>100%-200% damage depending on enemy exposure <!--
 
33.3 particles/second (particle generated every .03s);  
 
33.3 particles/second (particle generated every .03s);  
 
12.5 ammo/second (ammo used every .08s);  
 
12.5 ammo/second (ammo used every .08s);  

Revision as of 01:47, 25 October 2021

Weapon Kill Icon Ammo Attack interval Damage Accurate Range
Loaded Carried Point blank Medium range (Base) Long range DPS
Flame_Thrower
Stock
Flame Thrower
Killicon flame thrower.png 200
N/A 0.075 seconds (new particle)
6
mini-crit: 9
critical: 19
(old particle)
3
mini-crit: 4
critical: 10
 
43.33 + penetration
penetrating rising flames reach 64% range
2-3 flame particles
100%-200% damage depending on enemy exposure
0.9 second full exposure 13
mini-crit: 17
critical: 38
7
mini-crit: 9
critical: 20
 
86.67 + penetration
(Airblast) 0.75 seconds 0 (lost footing and push force equivalent of ~300 damage) forward cone, ground-reflected
(Afterburn) 0.5 seconds
4-10 seconds duration
24-80 (4/tick)
mini-crit: 40-100 (5/tick)
8 per burning victim can be extinguished
2 ticks/second damage