Difference between revisions of "User:Washys/Template:Mvm upgrade Remedic"

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(6 intermediate revisions by the same user not shown)
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| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 400
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
| style="border:1px solid #333;" | Replace syringes with stationary rockets that stuns enemies<br>{{nerf|Mutually exclusive with "Piercing Bolts" upgrade}}
+
| style="border:1px solid #333;" | Replace syringes with stationary rockets that stuns enemies. Rockets last for 10 seconds, does not damage the user and has -50% explosive radius.<br>{{nerf|Mutually exclusive with "Piercing Bolts" upgrade}}
 
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| style="border:1px solid #333;" | '''Freezing Arrow'''
 
| style="border:1px solid #333;" | '''Freezing Arrow'''
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| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 200
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
| style="border:1px solid #333;" | +10% damage bonus and +100% faster reload speed<br>{{nerf|Mutually exclusive with "Piercing Bolts" upgrade}}
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| style="border:1px solid #333;" | On Hit: Freeze and slow target movement by 40% for 10 seconds, +20% damage bonus and +65% faster reload speed.<br>{{nerf|Mutually exclusive with "Piercing Bolts" upgrade}}
 
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| style="border:1px solid #333;" | '''Piercing Bolts'''
 
| style="border:1px solid #333;" | '''Piercing Bolts'''
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| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
| style="border:1px solid #333;" | Projectile penetrates enemies and provides a +50% damage bonus<br>{{nerf|Mutually exclusive with "Snare Landmine" and "Freezing Arrow" upgrade}}
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| style="border:1px solid #333;" | Projectile penetrates enemies and provides a +50% damage bonus.<br>{{nerf|Mutually exclusive with "Snare Landmine" and "Freezing Arrow" upgrade}}
 
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| style="border:1px solid #333;" | '''Marking Arrow'''
 
| style="border:1px solid #333;" | '''Marking Arrow'''
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
| style="border:1px solid #333;" | On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
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| style="border:1px solid #333;" | On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits. The duration is reduced to 7 seconds if the target is a giant robot.
 
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| style="border:1px solid #333;" | '''Stronger Projectiles'''
 
| style="border:1px solid #333;" | '''Stronger Projectiles'''
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| style="border:1px solid #333;" | 300
 
| style="border:1px solid #333;" | 300
 
| style="border:1px solid #333;" | 1
 
| style="border:1px solid #333;" | 1
| style="border:1px solid #333;" | Replace syringes with bullets that explode on impact. Upgrade also gives +25% damage bonus, +40% faster reload speed, -40% max primary ammo, 50% slower firing speed and -25% clip size.<br>{{nerf|Mutually exclusive with "Uber Raygun" upgrade}}
+
| style="border:1px solid #333;" | Replace syringes with explosive bullets, splash radius of 97 HU. Upgrade also gives +25% damage bonus, +40% faster reload speed, -40% max primary ammo, 50% slower firing speed and -25% clip size.<br>{{nerf|Mutually exclusive with "Uber Raygun" upgrade}}
 
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| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 150
 
| style="border:1px solid #333;" | 5
 
| style="border:1px solid #333;" | 5
| style="border:1px solid #333;" | On Hit: 90% to convert a zombie to fight on your side for 5 seconds.<br>{{nerf|Mutually exclusive with "Melee Master" upgrade}}
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| style="border:1px solid #333;" | On Hit: 90% chance to convert a zombie to fight on your side for 5 seconds.<br>{{nerf|Mutually exclusive with "Melee Master" upgrade}}
 
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| style="border:1px solid #333;" | '''Melee Master'''
 
| style="border:1px solid #333;" | '''Melee Master'''

Latest revision as of 11:29, 4 November 2021