Difference between revisions of "User:Washys/Trespasser stats change"
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{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" | {{item name|Weapon}}/Class | ! class="header" | {{item name|Weapon}}/Class | ||
− | ! class="header" | New Stats/Stats Change | + | ! class="header" colspan=5| New Stats/Stats Change |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! {{Table icon|Force-a-Nature|title={{tooltip|Force-a-Nature|This includes Festive variant}}}} | ! {{Table icon|Force-a-Nature|title={{tooltip|Force-a-Nature|This includes Festive variant}}}} | ||
| {{c|-|Added:}} -25% damage penalty<br>{{c|-|Removed:}} Knockback on the target and shooter<br>{{c|-|Removed:}} +20% bullets per shot | | {{c|-|Added:}} -25% damage penalty<br>{{c|-|Removed:}} Knockback on the target and shooter<br>{{c|-|Removed:}} +20% bullets per shot | ||
− | |||
! {{Table icon|Shortstop}} | ! {{Table icon|Shortstop}} | ||
| {{c|+|Removed:}} Hidden reload penalty<br>{{c|-|Added:}} -25% damage penalty | | {{c|+|Removed:}} Hidden reload penalty<br>{{c|-|Added:}} -25% damage penalty | ||
− | |||
! {{Table icon|Pretty Boy's Pocket Pistol}} | ! {{Table icon|Pretty Boy's Pocket Pistol}} | ||
| {{c|-|Added:}} 3 health drained per second on wearer | | {{c|-|Added:}} 3 health drained per second on wearer | ||
|- | |- | ||
! {{Table icon|Bonk! Atomic Punch|title={{tooltip|Bonk! Atomic Punch|This includes Festive variant}}}} | ! {{Table icon|Bonk! Atomic Punch|title={{tooltip|Bonk! Atomic Punch|This includes Festive variant}}}} | ||
− | | {{c|+|Added:}} +25 max health on wearer<br>{{c| | + | | {{c|+|Added:}} +25 max health on wearer<br>{{c|+|Changed:}} {{tooltip|Gives [[Battalion's Backup]] effect instead of invulnerability|Able to use weapons after drinking}} |
− | |||
! {{Table icon|Crit-a-Cola}} | ! {{Table icon|Crit-a-Cola}} | ||
| {{c|+|Added:}} +25 max health on wearer<br>{{c|+|Changed:}} No longer sets Mark-For-Death after drinking | | {{c|+|Added:}} +25 max health on wearer<br>{{c|+|Changed:}} No longer sets Mark-For-Death after drinking | ||
− | |||
! {{Table icon|Flying Guillotine}} | ! {{Table icon|Flying Guillotine}} | ||
| {{c|+|Added:}} +100% critical hit chance | | {{c|+|Added:}} +100% critical hit chance | ||
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! {{Table icon|Mad Milk|title={{tooltip|Mad Milk|This includes Mutated Milk}}}} | ! {{Table icon|Mad Milk|title={{tooltip|Mad Milk|This includes Mutated Milk}}}} | ||
| {{c|-|Added:}} -50% effect duration | | {{c|-|Added:}} -50% effect duration | ||
− | |||
! {{Table icon|Boston Basher|title={{tooltip|Boston Basher|This includes Three-Rune Blade}}}} | ! {{Table icon|Boston Basher|title={{tooltip|Boston Basher|This includes Three-Rune Blade}}}} | ||
− | | {{c|i|Added:}} When weapon is active:<br>{{c|+|Added:}} | + | | {{c|i|Added:}} When weapon is active:<br>{{c|+|Added:}} +8 health regenerated per second on wearer |
− | |||
! {{Table icon|Gunboats}} | ! {{Table icon|Gunboats}} | ||
| {{c|+|Added:}} Immune to slow effect | | {{c|+|Added:}} Immune to slow effect | ||
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! {{Table icon|Battalion's Backup}} | ! {{Table icon|Battalion's Backup}} | ||
| {{c|-|Removed:}} +20 max health on wearer | | {{c|-|Removed:}} +20 max health on wearer | ||
− | |||
! {{Table icon|Concheror}} | ! {{Table icon|Concheror}} | ||
| {{c|-|Removed:}} +4 health regenerated per second on wearer | | {{c|-|Removed:}} +4 health regenerated per second on wearer | ||
− | |||
! {{Table icon|Mantreads}} | ! {{Table icon|Mantreads}} | ||
| {{c|+|Added:}} +50 max health | | {{c|+|Added:}} +50 max health | ||
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! {{Table icon|B.A.S.E. Jumper}} | ! {{Table icon|B.A.S.E. Jumper}} | ||
| {{c|+|Added:}} +300% increased air control | | {{c|+|Added:}} +300% increased air control | ||
− | |||
! {{Table icon|Market Gardener}} | ! {{Table icon|Market Gardener}} | ||
| {{c|+|Added:}} Always critical hit from behind<br>{{c|+|Added:}} +25% greater jump height when active | | {{c|+|Added:}} Always critical hit from behind<br>{{c|+|Added:}} +25% greater jump height when active | ||
− | |||
! {{Table icon|Manmelter}} | ! {{Table icon|Manmelter}} | ||
| {{c|+|Added:}} +100% damage bonus<br>{{c|+|Added:}} +100% afterburn damage | | {{c|+|Added:}} +100% damage bonus<br>{{c|+|Added:}} +100% afterburn damage | ||
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! {{Table icon|Thermal Thruster}} | ! {{Table icon|Thermal Thruster}} | ||
| {{c|+|Added:}} Immune to slow effect | | {{c|+|Added:}} Immune to slow effect | ||
− | |||
! {{Table icon|Gas Passer}} | ! {{Table icon|Gas Passer}} | ||
| {{c|i|Changed:}} Now recharges normally like [[Mad Milk]] and [[Jarate]] | | {{c|i|Changed:}} Now recharges normally like [[Mad Milk]] and [[Jarate]] | ||
− | |||
! {{Table icon|Stickybomb Launcher}} | ! {{Table icon|Stickybomb Launcher}} | ||
| {{c|-|Added:}} -65% damage penalty<br>{{c|-|Added:}} -4 max stickybombs out<br>{{c|-|Added:}} 25% self damage force | | {{c|-|Added:}} -65% damage penalty<br>{{c|-|Added:}} -4 max stickybombs out<br>{{c|-|Added:}} 25% self damage force | ||
|- | |- | ||
+ | ! {{Table icon|Scottish Resistance}} | ||
+ | | {{c|-|Added:}} -65% damage penalty<br>{{c|-|Added:}} -4 max stickybombs out<br>{{c|-|Added:}} 25% self damage force | ||
+ | ! {{Table icon|Quickiebomb Launcher}} | ||
+ | | {{c|-|Added:}} -65% damage penalty<br>{{c|-|Added:}} -4 max stickybombs out<br>{{c|-|Added:}} 25% self damage force | ||
! {{Table icon|Eyelander|title={{tooltip|Eyelander|This includes any reskin variant}}}} | ! {{Table icon|Eyelander|title={{tooltip|Eyelander|This includes any reskin variant}}}} | ||
| {{c|+|Removed:}} -25 max health on wearer<br>{{c|-|Removed:}} Increase max health and movement speed on kill<br>{{c|-|Added:}} 15% damage vulnerability on wearer | | {{c|+|Removed:}} -25 max health on wearer<br>{{c|-|Removed:}} Increase max health and movement speed on kill<br>{{c|-|Added:}} 15% damage vulnerability on wearer | ||
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! {{Table icon|Half-Zatoichi}} | ! {{Table icon|Half-Zatoichi}} | ||
| {{c|-|Removed:}} Gain 50% of base health on kill<br>{{c|-|Added:}} 15% damage vulnerability on wearer | | {{c|-|Removed:}} Gain 50% of base health on kill<br>{{c|-|Added:}} 15% damage vulnerability on wearer | ||
− | |||
! {{Table icon|Ullapool Caber}} | ! {{Table icon|Ullapool Caber}} | ||
| {{c|+|Added:}} Attacks pierce damage resistance effects and bonuses<br>{{c|+|Added:}} -48% damage to self<br>{{c|+|Added:}} Caber regenerates after exploding<br>{{c|-|Added:}} 25% self damage force | | {{c|+|Added:}} Attacks pierce damage resistance effects and bonuses<br>{{c|+|Added:}} -48% damage to self<br>{{c|+|Added:}} Caber regenerates after exploding<br>{{c|-|Added:}} 25% self damage force | ||
− | |||
! {{Table icon|Scotsman's Skullcutter}} | ! {{Table icon|Scotsman's Skullcutter}} | ||
| {{c|-|Added:}} 15% damage vulnerability on wearer | | {{c|-|Added:}} 15% damage vulnerability on wearer | ||
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! {{Table icon|Persian Persuader}} | ! {{Table icon|Persian Persuader}} | ||
| {{c|-|Added:}} 15% damage vulnerability on wearer | | {{c|-|Added:}} 15% damage vulnerability on wearer | ||
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! {{Table icon|Killing Gloves of Boxing}} | ! {{Table icon|Killing Gloves of Boxing}} | ||
| {{c|+|Added:}} Melee attack all enemy in range<br>{{c|-|Removed:}} On Kill: 5 seconds of 100% critical chance | | {{c|+|Added:}} Melee attack all enemy in range<br>{{c|-|Removed:}} On Kill: 5 seconds of 100% critical chance | ||
− | |||
! {{Table icon|Fists of Steel}} | ! {{Table icon|Fists of Steel}} | ||
| {{c|i|Added:}} When the weapon is active:<br>{{c|+|Added:}} Immune to slow effect | | {{c|i|Added:}} When the weapon is active:<br>{{c|+|Added:}} Immune to slow effect | ||
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! {{Table icon|Holiday Punch}} | ! {{Table icon|Holiday Punch}} | ||
| {{c|+|Removed:}} Critical hits do no damage<br>{{c|i|Added:}} On Kill: Victim turns to ice | | {{c|+|Removed:}} Critical hits do no damage<br>{{c|i|Added:}} On Kill: Victim turns to ice | ||
− | |||
! {{Table icon|Widowmaker}} | ! {{Table icon|Widowmaker}} | ||
| {{c|-|Changed:}} Per Shot: -65 ammo | | {{c|-|Changed:}} Per Shot: -65 ammo | ||
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! {{Table icon|Wrangler}} | ! {{Table icon|Wrangler}} | ||
| {{info|Equips the [[Pretty Boy's Pocket Pistol]]}}<br>{{nerf|Weapon is unupgradable}} | | {{info|Equips the [[Pretty Boy's Pocket Pistol]]}}<br>{{nerf|Weapon is unupgradable}} | ||
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! {{Table icon|Festive Wrangler}} | ! {{Table icon|Festive Wrangler}} | ||
| {{info|Equips the [[Family Business]]}}<br>{{nerf|Weapon is unupgradable}} | | {{info|Equips the [[Family Business]]}}<br>{{nerf|Weapon is unupgradable}} | ||
− | |||
! {{Table icon|Giger Counter}} | ! {{Table icon|Giger Counter}} | ||
| {{info|Equips the [[Reserve Shooter]]}}<br>{{nerf|Weapon is unupgradable}} | | {{info|Equips the [[Reserve Shooter]]}}<br>{{nerf|Weapon is unupgradable}} | ||
− | |||
! {{Table icon|Gunslinger}} | ! {{Table icon|Gunslinger}} | ||
| {{c|-|Added:}} 15% slower move speed on wearer | | {{c|-|Added:}} 15% slower move speed on wearer | ||
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! {{Table icon|Blutsauger}} | ! {{Table icon|Blutsauger}} | ||
| {{c|-|Changed:}} 6 health drained per second on wearer | | {{c|-|Changed:}} 6 health drained per second on wearer | ||
− | |||
! {{Table icon|Overdose}} | ! {{Table icon|Overdose}} | ||
− | | {{info|New stats}}<br>{{buff| Hold Fire to load up to six syringes}}{{buff|Release Fire to unleash the barrage}}{{buff|+1000% firing speed}}{{nerf|-86% clip size}}{{nerf|-52% max primary ammo}}{{nerf|+3 degree projectile spread}} | + | | {{info|New stats}}<br>{{buff| Hold Fire to load up to six syringes}}{{buff|Release Fire to unleash the barrage}}{{buff|+1000% firing speed}}{{nerf|-86% clip size}}{{nerf|-52% max primary ammo}}{{nerf|+3 degree projectile spread}}{{info|Uses [[Panic Attack]] model}} |
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! {{Table icon|Razorback}} | ! {{Table icon|Razorback}} | ||
| {{info|Replaced with [[Grappling Hook]]}} | | {{info|Replaced with [[Grappling Hook]]}} | ||
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! {{Table icon|Darwin's Danger Shield}} | ! {{Table icon|Darwin's Danger Shield}} | ||
| {{info|Replaced with [[Grappling Hook]]}} | | {{info|Replaced with [[Grappling Hook]]}} | ||
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! {{Table icon|Cozy Camper}} | ! {{Table icon|Cozy Camper}} | ||
| {{info|Replaced with [[Grappling Hook]]}} | | {{info|Replaced with [[Grappling Hook]]}} | ||
− | |||
! {{Table icon|Grappling Hook}} | ! {{Table icon|Grappling Hook}} | ||
− | | {{c|+|Added:}} +25 max health on wearer<br>{{c|+|Added:}} On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits | + | | {{c|+|Added:}} +25 max health on wearer<br>{{c|+|Added:}} On Hit: One target at a time is Marked-For-Death,<br>causing all damage taken to be mini-crits |
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|- | |- | ||
! {{Table icon|Ambassador}} | ! {{Table icon|Ambassador}} | ||
| {{c|+|Added:}} Attacks pierce damage resistance effects and bonuses<br>{{c|+|Removed:}} Critical damage is affected by range | | {{c|+|Added:}} Attacks pierce damage resistance effects and bonuses<br>{{c|+|Removed:}} Critical damage is affected by range | ||
− | |||
! {{Table icon|L'Etranger}} | ! {{Table icon|L'Etranger}} | ||
| {{c|+|Added:}} +85% faster firing speed<br>{{c|-|Added:}} 200% less accurate<br>{{c|-|Added:}} 100% slower reload speed<br>{{info|[[Bionic_Bits_(mission)#Waves|McCringe's]] own!}} | | {{c|+|Added:}} +85% faster firing speed<br>{{c|-|Added:}} 200% less accurate<br>{{c|-|Added:}} 100% slower reload speed<br>{{info|[[Bionic_Bits_(mission)#Waves|McCringe's]] own!}} | ||
+ | ! {{Table icon|Your Eternal Reward|title={{tooltip|Your Eternal Reward|This includes Wanga Prick}}}} | ||
+ | | {{c|-|Removed:}} Upon a successful backstab against a human target,<br>you rapidly disguise as your victim | ||
|- | |- | ||
− | ! {{ | + | |} |
− | | {{ | + | {| class="wikitable grid" width="100%" style="text-align: center;" |
+ | ! [[Image:Engineer_emblem_RED.png|100x100px|link=Engineer{{if lang}}]]<br>[[Engineer{{if lang}}|{{class name|Engineer}}]] | ||
+ | | {{buff|-75% teleporter cooldown}}{{buff|Teleporter grants user speed boost}}{{nerf|-50% sentry ammo}}{{nerf|Cannot upgrade buildings}}{{nerf|-82% max secondary ammo}}{{nerf|400% slower sentry firing speed}}{{nerf|Sentry does not block enemies}} | ||
+ | ! [[Image:TF2 crosshair orange.png|100x100px]]<br>[[All Classes]] | ||
+ | | {{buff|Players can taunt in mid-air}}{{nerf|No random critical hits}} | ||
|- | |- | ||
|} | |} |
Latest revision as of 14:15, 4 November 2021
Weapon/Class | New Stats/Stats Change | ||||
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Force-a-Nature |
Added: -25% damage penalty Removed: Knockback on the target and shooter Removed: +20% bullets per shot |
Shortstop |
Removed: Hidden reload penalty Added: -25% damage penalty |
Pretty Boy's Pocket Pistol |
Added: 3 health drained per second on wearer |
Bonk! Atomic Punch |
Added: +25 max health on wearer Changed: Gives Battalion's Backup effect instead of invulnerability |
Crit-a-Cola |
Added: +25 max health on wearer Changed: No longer sets Mark-For-Death after drinking |
Flying Guillotine |
Added: +100% critical hit chance |
Mad Milk |
Added: -50% effect duration | Boston Basher |
Added: When weapon is active: Added: +8 health regenerated per second on wearer |
Gunboats |
Added: Immune to slow effect |
Battalion's Backup |
Removed: +20 max health on wearer | Concheror |
Removed: +4 health regenerated per second on wearer | Mantreads |
Added: +50 max health |
B.A.S.E. Jumper |
Added: +300% increased air control | Market Gardener |
Added: Always critical hit from behind Added: +25% greater jump height when active |
Manmelter |
Added: +100% damage bonus Added: +100% afterburn damage |
Thermal Thruster |
Added: Immune to slow effect | Gas Passer |
Changed: Now recharges normally like Mad Milk and Jarate | Stickybomb Launcher |
Added: -65% damage penalty Added: -4 max stickybombs out Added: 25% self damage force |
Scottish Resistance |
Added: -65% damage penalty Added: -4 max stickybombs out Added: 25% self damage force |
Quickiebomb Launcher |
Added: -65% damage penalty Added: -4 max stickybombs out Added: 25% self damage force |
Eyelander |
Removed: -25 max health on wearer Removed: Increase max health and movement speed on kill Added: 15% damage vulnerability on wearer |
Half-Zatoichi |
Removed: Gain 50% of base health on kill Added: 15% damage vulnerability on wearer |
Ullapool Caber |
Added: Attacks pierce damage resistance effects and bonuses Added: -48% damage to self Added: Caber regenerates after exploding Added: 25% self damage force |
Scotsman's Skullcutter |
Added: 15% damage vulnerability on wearer |
Persian Persuader |
Added: 15% damage vulnerability on wearer | Killing Gloves of Boxing |
Added: Melee attack all enemy in range Removed: On Kill: 5 seconds of 100% critical chance |
Fists of Steel |
Added: When the weapon is active: Added: Immune to slow effect |
Holiday Punch |
Removed: Critical hits do no damage Added: On Kill: Victim turns to ice |
Widowmaker |
Changed: Per Shot: -65 ammo | Wrangler |
Equips the Pretty Boy's Pocket Pistol Weapon is unupgradable |
Festive Wrangler |
Equips the Family Business Weapon is unupgradable |
Giger Counter |
Equips the Reserve Shooter Weapon is unupgradable |
Gunslinger |
Added: 15% slower move speed on wearer |
Blutsauger |
Changed: 6 health drained per second on wearer | Overdose |
New stats Hold Fire to load up to six syringes Release Fire to unleash the barrage +1000% firing speed -86% clip size -52% max primary ammo +3 degree projectile spread Uses Panic Attack model |
Razorback |
Replaced with Grappling Hook |
Darwin's Danger Shield |
Replaced with Grappling Hook | Cozy Camper |
Replaced with Grappling Hook | Grappling Hook |
Added: +25 max health on wearer Added: On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits |
Ambassador |
Added: Attacks pierce damage resistance effects and bonuses Removed: Critical damage is affected by range |
L'Etranger |
Added: +85% faster firing speed Added: 200% less accurate Added: 100% slower reload speed McCringe's own! |
Your Eternal Reward |
Removed: Upon a successful backstab against a human target, you rapidly disguise as your victim |
Engineer |
-75% teleporter cooldown Teleporter grants user speed boost -50% sentry ammo Cannot upgrade buildings -82% max secondary ammo 400% slower sentry firing speed Sentry does not block enemies |
All Classes |
Players can taunt in mid-air No random critical hits |
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