Difference between revisions of "User:RotatcepS/table/Sniper Rifle stats"
< User:RotatcepS | table
m (label consistency) |
(try out type=accuracy) |
||
Line 13: | Line 13: | ||
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Sniper Rifle}}}}{{tooltip|{{User:RotatcepS/tests/Damage weapon|Sniper Rifle|type=dps}}|{{User:RotatcepS/tests/Damage|D={{User:RotatcepS/tests/Damage weapon|Sniper Rifle|type=dps}}|type=crit}} for headshots}} }} | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Sniper Rifle}}}}{{tooltip|{{User:RotatcepS/tests/Damage weapon|Sniper Rifle|type=dps}}|{{User:RotatcepS/tests/Damage|D={{User:RotatcepS/tests/Damage weapon|Sniper Rifle|type=dps}}|type=crit}} for headshots}} }} | ||
{{#ifeq:{{{accuracy|yes}}}|yes| | {{#ifeq:{{{accuracy|yes}}}|yes| | ||
− | {{!}}rowspan=2{{!}} Fully accurate, team-penetrating<br/>{{tooltip|Scoped Headshots|0.2 second headshot delay}} guarantee critical damage<br/>100%-300% damage depending on {{tooltip|scope charge|1.3 second charge delay}} }} | + | {{!}}rowspan=2{{!}} {{User:RotatcepS/tests/Damage weapon|Sniper Rifle|type=accuracy}} |
+ | <br/>Fully accurate, team-penetrating<br/>{{tooltip|Scoped Headshots|0.2 second headshot delay}} guarantee critical damage<br/>100%-300% damage depending on {{tooltip|scope charge|1.3 second charge delay}} }} | ||
|- | |- | ||
{{#ifeq:{{{nokillicon|}}}|yes|| | {{#ifeq:{{{nokillicon|}}}|yes|| |
Revision as of 02:57, 11 December 2021
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Stock Sniper Rifle |
(headshot) |
25 |
N/A | 1.5 seconds | 50 mini-crit: 68 critical: 150 |
33.33 | infinite
| ||
(fully charged) 4.8 seconds |
charged: 150 mini-crit: 203 critical: 450 |
31.25 |