Difference between revisions of "User:RotatcepS/table/Flame Thrower stats"

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m (label additional damage rows)
(move damage info from accuracy to tooltip)
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{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Flamethrower}}}}{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}} + penetration}}
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Flamethrower}}}}{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=dps}} + penetration}}
 
{{#ifeq:{{{accuracy|yes}}}|yes|
 
{{#ifeq:{{{accuracy|yes}}}|yes|
{{!}}rowspan=2{{!}} penetrating rising flames reach {{tooltip|{{#expr:({{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}}/512*100)round0}}% range|~{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}} Hu}}<br/>{{tooltip|2-3 flame particles|same-source particle damage is not additive, but they increase enemy exposure time and a particle could cause damage more than once}}<br/>100%-200% damage depending on enemy exposure <!--
+
{{!}}rowspan=2{{!}} penetrating rising flames reach {{tooltip|{{#expr:({{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}}/512*100)round0}}% range|~{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=maxRange}} Hu}}<br/>{{tooltip|2-3 flame particles|same-source particle damage is not additive, but they increase enemy exposure time and a particle could cause damage more than once}} }}
 +
|-
 +
{{#ifeq:{{{nointerval|}}}|yes||
 +
{{!!}} 0.9 second {{tooltip|full exposure|always full exposure vs. buildings}}}}
 +
|| full exposure: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-crit}}}}
 +
|| {{tooltip|full exposure|100%-200% damage depending on enemy exposure <!--
 
33.3 particles/second (particle generated every .03s);  
 
33.3 particles/second (particle generated every .03s);  
 
12.5 ammo/second (ammo used every .08s);  
 
12.5 ammo/second (ammo used every .08s);  
 
13.33 max damage hits/second (damage taken every .075s);  
 
13.33 max damage hits/second (damage taken every .075s);  
 
33.3/12.5=2.664 particles/ammo;  
 
33.3/12.5=2.664 particles/ammo;  
13.33/12.5=1.0664 max damage hits/ammo (basically 1 hit per ammo used which makes sense)--> }}
+
13.33/12.5=1.0664 max damage hits/ammo (basically 1 hit per ammo used which makes sense)-->}}: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=medium}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=crit}}}}
|-
 
{{#ifeq:{{{nointerval|}}}|yes||
 
{{!!}} 0.9 second {{tooltip|full exposure|always full exposure vs. buildings}}}}
 
|| full exposure: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=close-crit}}}}
 
|| full exposure: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=medium}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=crit}}}}
 
 
{{#ifeq:{{{dps|yes}}}|yes|
 
{{#ifeq:{{{dps|yes}}}|yes|
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Flamethrower full exposure}}}}{{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=dps}} + penetration}}
 
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Flamethrower full exposure}}}}{{User:RotatcepS/tests/Damage weapon|Flamethrower full exposure|type=dps}} + penetration}}
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{{#ifeq:{{{nointerval|}}}|yes||  
 
{{#ifeq:{{{nointerval|}}}|yes||  
 
{{!!}} 0.5 seconds<br/>4-10 seconds duration}}
 
{{!!}} 0.5 seconds<br/>4-10 seconds duration}}
|colspan=3| afterburn: 24-80 (4/tick){{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: 40-100 (5/tick)}}
+
|colspan=3| {{tooltip|afterburn|2 ticks/second damage}}: 24-80 (4/tick){{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: 40-100 (5/tick)}}
 
{{#ifeq:{{{dps|yes}}}|yes|
 
{{#ifeq:{{{dps|yes}}}|yes|
 
{{!!}} 8 per burning victim}}
 
{{!!}} 8 per burning victim}}
 
{{#ifeq:{{{accuracy|yes}}}|yes|
 
{{#ifeq:{{{accuracy|yes}}}|yes|
{{!!}} can be extinguished<br/>2 ticks/second damage}}
+
{{!!}} can be extinguished}}
 
</onlyinclude>
 
</onlyinclude>
 
|}
 
|}

Revision as of 16:48, 11 December 2021

Weapon Kill Icon Ammo Attack interval Damage Accurate Range
Loaded Carried Point blank Medium range (Base) Long range DPS
Flame_Thrower
Stock
Flame Thrower
Killicon flame thrower.png 200
N/A 0.075 seconds (new particle)
6
mini-crit: 9
critical: 19
(old particle)
3
mini-crit: 4
critical: 10
 
43.33 + penetration
penetrating rising flames reach 64% range
2-3 flame particles
0.9 second full exposure full exposure: 13
mini-crit: 17
critical: 38
full exposure: 7
mini-crit: 9
critical: 20
 
86.67 + penetration
(Airblast) 0.75 seconds airblast: 0 (lost footing and push force equivalent of ~300 damage) forward cone, ground-reflected
(Afterburn) 0.5 seconds
4-10 seconds duration
afterburn: 24-80 (4/tick)
mini-crit: 40-100 (5/tick)
8 per burning victim can be extinguished