Difference between revisions of "User:RotatcepS/table/Sandman stats"
< User:RotatcepS | table
m (support noammo) |
m (future note) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 10: | Line 10: | ||
{{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Sandman|type=interval}} seconds|0.2 seconds activation}} }} | {{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|Sandman|type=interval}} seconds|0.2 seconds activation}} }} | ||
|| {{User:RotatcepS/tests/Damage weapon|Sandman}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Sandman|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Sandman|type=crit}} }} | || {{User:RotatcepS/tests/Damage weapon|Sandman}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Sandman|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Sandman|type=crit}} }} | ||
− | !colspan=2 | + | {{#ifeq:{{{baseonly|}}}|yes|| |
+ | !colspan=2{{!}} <!--N/A-->}} | ||
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Sandman}}}}{{User:RotatcepS/tests/Damage weapon|Sandman|type=dps}}}} | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Sandman}}}}{{User:RotatcepS/tests/Damage weapon|Sandman|type=dps}}}} | ||
Line 21: | Line 22: | ||
{{#ifeq:{{{nointerval|}}}|yes|| | {{#ifeq:{{{nointerval|}}}|yes|| | ||
{{!!}} {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=interval}} seconds }} | {{!!}} {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=interval}} seconds }} | ||
− | |colspan=2| {{User:RotatcepS/tests/Damage weapon|Sandman Ball}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=crit}} }} | + | |colspan={{#ifeq:{{{baseonly|}}}|yes|1|2}}| {{tooltip|ball|based on travel time}}: {{User:RotatcepS/tests/Damage weapon|Sandman Ball}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=crit}} }} |
− | || {{tooltip|(moonshot)|based on travel time}}<br/>{{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=far}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=far-minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=far-crit}} }} | + | {{#ifeq:{{{baseonly|}}}|yes|| |
+ | {{!!}} {{tooltip|(moonshot)|based on travel time}}<br/>ball: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=far}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=far-minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=far-crit}} }}}} | ||
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
− | ! <!-- not practical, just theoretical {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=dps}}-->}} | + | ! <!-- not practical, just theoretical, and graph is weird {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Sandman Ball}}}}{{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=dps}}}}-->}} |
{{#ifeq:{{{accuracy|yes}}}|yes| | {{#ifeq:{{{accuracy|yes}}}|yes| | ||
− | {{!!}} arced ball {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=velocity-accuracy}}}}</onlyinclude> | + | {{!!}} {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=accuracy}}<!-- |
+ | <br/>arced ball {{User:RotatcepS/tests/Damage weapon|Sandman Ball|type=velocity-accuracy}}-->}}</onlyinclude> | ||
|} | |} |
Latest revision as of 20:48, 11 December 2021
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Unlock Sandman |
N/A | 0.5 seconds | 35 mini-crit: 47 critical: 105 |
70 | melee | ||||
(ball) |
1 | ∞ | 0.25 seconds | ball: 15 mini-crit: 20 critical: 45 |
(moonshot) ball: 23 mini-crit: 30 critical: 68 |
48% (projectile) |