Difference between revisions of "Template:FeaturedArticle/article/Teleporters"
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| en = '''Teleporters''' are a type of [[building]] that can be constructed by an [[Engineer]] using the [[PDA|Build Tool]]. Two components make up a complete and functional Teleporter set: the '''Teleporter Entrance''' and the '''Teleporter Exit'''. Both ends appear as team-colored devices that rotate quickly to form glowing, circular pads. | | en = '''Teleporters''' are a type of [[building]] that can be constructed by an [[Engineer]] using the [[PDA|Build Tool]]. Two components make up a complete and functional Teleporter set: the '''Teleporter Entrance''' and the '''Teleporter Exit'''. Both ends appear as team-colored devices that rotate quickly to form glowing, circular pads. | ||
Players who stand on a fully charged Teleporter Entrance are instantly transported to the corresponding Teleporter Exit in a flash of light and team-colored particles. After a brief period of recharging, another teammate can pass through. A team can easily have their offensive push or defensive setup crumble if they lack prompt reinforcements, while one with a judiciously-placed Exit can apply constant pressure and even sneak into an unaware enemy's territory. | Players who stand on a fully charged Teleporter Entrance are instantly transported to the corresponding Teleporter Exit in a flash of light and team-colored particles. After a brief period of recharging, another teammate can pass through. A team can easily have their offensive push or defensive setup crumble if they lack prompt reinforcements, while one with a judiciously-placed Exit can apply constant pressure and even sneak into an unaware enemy's territory. | ||
+ | | es = Los Teleportadores son un tipo de Construcción que puede ser fabricada por el Engineer. Dos elementos hacen un set completo de teleportadores : La Entrada y la Salida. Los jugadores que se paren en un teleportador completamente cargado serán inmediatamente transportados a la salida en un flash de luces y partículas. | ||
+ | Los jugadores que se encuentran en una entrada de teleportador completamente cargada se transportan instantáneamente a la salida de teleportador correspondiente en un destello de luz y partículas de colores del equipo. Después de un breve período de recarga, otro compañero de equipo puede pasar. | ||
+ | | fr = Les '''Téléporteurs''' sont un type de [[building/fr|bâtiment]] qui peut être construit par un [[Engineer/fr|Engineer]] à l'aide de l'[[PDA/fr|Outil de construction]]. Deux composants constituent un ensemble complet et fonctionnel de Téléporteurs : '''Entrée du Téléporteur''' et la '''Sortie du Téléporteur'''. Les deux extrémités apparaissent comme des appareils aux couleurs de l'équipe qui tournent rapidement pour former des tampons lumineux circulaires. | ||
+ | |||
+ | Les joueurs qui se tiennent sur une Entrée de Téléporteur entièrement chargée sont instantanément transportés vers la Sortie de Téléporteur correspondante dans un éclair de lumière et de particules de couleur d'équipe. Après une brève période de recharge, un autre coéquipier peut passer. Une équipe peut facilement voir son potentiel offensif ou défensif s'effondrer si elle manque de renforts réguliers, tandis qu'une équipe avec une Sortie judicieusement placée peut exercer une pression constante et même s'infiltrer dans le territoire d'un ennemi inconscient. | ||
+ | | ru = Телепорты — это [[building/ru|постройки]], которые возводит [[Engineer/ru|инженер]] при помощи [[PDA/ru|КПК постройки]]. Для работы телепорта необходимо, чтобы функционировали обе его части: '''вход''' и '''выход'''. Постройки представляют собой быстро вращающиеся устройства цвета команды, образующие круглое светящееся поле. | ||
+ | |||
+ | Игрок, стоящий на заряженном входе телепорта, будет мгновенно перемещен в точку, где расположен выход, появляясь из него в сопровождении яркой вспышки и искр. Переждав короткий период времени для перезарядки, телепортом смогут воспользоваться другие игроки. Испытывая нехватку быстрого прибытия подкрепления, команда может терпеть постоянные поражения как при нападении на врага, так и обороне своих позиций, но грамотно размещенный телепорт может исправить ситуацию, не давая врагу расслабляться и даже позволяя захватывать его земли. | ||
+ | | zh-hans = '''传送装置(Teleporters)'''是由[[Engineer/zh-hans|工程师]]使用[[PDA/zh-hans|建造工具]]所放置的一种[[buildings/zh-hans|建筑]]。玩家需要同时放置'''入口'''与'''出口'''这两个部件来构建一套完整的、可运行的传送系统。运行中的传送装置两端会以高速旋转,呈现出一种发出团队色光芒的圆形平面。 | ||
+ | |||
+ | 玩家如果站在一个运行中传送装置入口,则会在一束光芒与团队色的粒子效果中瞬间传送到传送装置出口处。不过要经过一段时间的冷却后,传送装置才能传送另一位队友。<br /> | ||
+ | |||
+ | 一支队伍可以通过放置一个或多个传送装置来快速支援前方战线,从而进行持续的有效进攻或者坚守阵地。 | ||
+ | 而放置位置得当的传送装置可以对敌方持续产生强大的压力,甚至让队友神不知鬼不觉地深入敌方的控制区域。 | ||
}}}}</includeonly><noinclude>{{doc begin}} | }}}}</includeonly><noinclude>{{doc begin}} | ||
− | {{ts|en}} | + | {{ts|en, es, fr, ru, zh-hans}} |
+ | [[Category:Featured blurbs]] | ||
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+ | == Preview == | ||
+ | === [[{{{{PAGENAME}}|type=name}}|{{{{PAGENAME}}|type=display}}]] === | ||
+ | {{{{PAGENAME}}|type=text}} | ||
+ | {{{{PAGENAME}}|type=image}} | ||
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Latest revision as of 13:32, 15 February 2022
Documentation for FeaturedArticle/article/Teleporters
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:FeaturedArticle/article/Teleporters/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, fr, ru, zh-hans (add) |
Preview
Teleporters
Teleporters are a type of building that can be constructed by an Engineer using the Build Tool. Two components make up a complete and functional Teleporter set: the Teleporter Entrance and the Teleporter Exit. Both ends appear as team-colored devices that rotate quickly to form glowing, circular pads.
Players who stand on a fully charged Teleporter Entrance are instantly transported to the corresponding Teleporter Exit in a flash of light and team-colored particles. After a brief period of recharging, another teammate can pass through. A team can easily have their offensive push or defensive setup crumble if they lack prompt reinforcements, while one with a judiciously-placed Exit can apply constant pressure and even sneak into an unaware enemy's territory.