Difference between revisions of "Template:List of weapons that provide health"

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  | pl = * Odnawia 3 punkty zdrowia po każdym trafieniu przeciwnika.
 
  | pl = * Odnawia 3 punkty zdrowia po każdym trafieniu przeciwnika.
 
  | pt = * Restaura 3 de vida ao utilizador em cada tiro acertado.
 
  | pt = * Restaura 3 de vida ao utilizador em cada tiro acertado.
  | pt-br = * Restaura 3 de vida para o usuário a cada inimigo acertado.
+
  | pt-br = * Restaura 3 de vida para o usuário para cada inimigo acertado.
 
  | ru = * Восстанавливает 3 ед. здоровья игрока при каждом попадании оружием по врагу.
 
  | ru = * Восстанавливает 3 ед. здоровья игрока при каждом попадании оружием по врагу.
 
  | zh-hans = * 击中后恢复 3 点生命值。
 
  | zh-hans = * 击中后恢复 3 点生命值。
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  | en = * Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
 
  | en = * Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
 
* Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
 
* Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
* Extinguishing a burning ally will restore 20 health to the player.
+
* Extinguishing a burning ally restores 20 health to the player.
 
  | ar = * اذا ارجعت صاروخ بلاك بوكس وضربت عدو يرجع اليك 20 هلث.
 
  | ar = * اذا ارجعت صاروخ بلاك بوكس وضربت عدو يرجع اليك 20 هلث.
 
* اذا ارجعت سهم الميديك يعطيك 75 هيلث في قريب, 112 من متوسط, 150 من بعيد.
 
* اذا ارجعت سهم الميديك يعطيك 75 هيلث في قريب, 112 من متوسط, 150 من بعيد.
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  | da = * Reflektering af raketter affyret fra Black Box helbreder op til 20 helbred, hvis den reflekteret raket skader en modstander.
 
  | da = * Reflektering af raketter affyret fra Black Box helbreder op til 20 helbred, hvis den reflekteret raket skader en modstander.
 
* Reflektering af sprøjter affyret fra Crusader's Crossbow genskaber 75 helbred til målet på blankt, 112 helbred på mellemlang rækkevidde, og 150 helbred på lang afstand.
 
* Reflektering af sprøjter affyret fra Crusader's Crossbow genskaber 75 helbred til målet på blankt, 112 helbred på mellemlang rækkevidde, og 150 helbred på lang afstand.
 +
| es = * Reflejar cohetes de la Caja Negra restaura hasta 20 de salud si el cohete reflejado inflige daño a un oponente.
 +
* Reflejar jeringas de la Ballesta del Cruzado cura hasta 75 puntos de salud al blanco a quemarropa, 112 salud a rango medio, y 150 a alto rango.
 
* Slukning af en brændende holdkammerat vil genoprette 20 helbred til spilleren.
 
* Slukning af en brændende holdkammerat vil genoprette 20 helbred til spilleren.
 
  | ja = * {{item name|Black Box}}のロケット弾を敵に跳ね返してダメージを与えると、最大20ヘルス回復します。
 
  | ja = * {{item name|Black Box}}のロケット弾を敵に跳ね返してダメージを与えると、最大20ヘルス回復します。
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* Попадание по врагу отраженным снарядом Арбалета крестоносца с малого расстояния восстановит 75 ед. здоровья, 112 ед. здоровья на средней дистанции и 150 ед. здоровья на дальней дистанции.
 
* Попадание по врагу отраженным снарядом Арбалета крестоносца с малого расстояния восстановит 75 ед. здоровья, 112 ед. здоровья на средней дистанции и 150 ед. здоровья на дальней дистанции.
 
* За тушение союзника дается 20 ед. здоровья.
 
* За тушение союзника дается 20 ед. здоровья.
| es = * Reflejar cohetes de la Caja Negra restaura hasta 20 de salud si el cohete reflejado inflige daño a un oponente.
 
* Reflejar jeringas de la Ballesta del Cruzado cura hasta 75 puntos de salud al blanco a quemarropa, 112 salud a rango medio, y 150 a alto rango.
 
 
* Apagar aliados en llamas restauran 20 de salud al jugador.
 
* Apagar aliados en llamas restauran 20 de salud al jugador.
 
  | zh-hans = * 反弹从{{item name|Black Box}}发射的火箭并击中敌人能最多恢复20点生命值。
 
  | zh-hans = * 反弹从{{item name|Black Box}}发射的火箭并击中敌人能最多恢复20点生命值。
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| colspan=2 class="gold" | {{icon item|Manmelter|link=Manmelter{{if lang}}|63px}}
 
| colspan=2 class="gold" | {{icon item|Manmelter|link=Manmelter{{if lang}}|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Extinguishing a burning ally will restore 20 health to the player.
+
  | en = * Extinguishing a burning ally restores 20 health to the player.
 
  | ar =* اذا اطفئت النار عن زميلك باستعمال الزر الايمن يرجع الىيك 20 هيلث.
 
  | ar =* اذا اطفئت النار عن زميلك باستعمال الزر الايمن يرجع الىيك 20 هيلث.
 
  | da = * Slukning af en brændende holdkammerat vil genoprette 20 helbred til spilleren.
 
  | da = * Slukning af en brændende holdkammerat vil genoprette 20 helbred til spilleren.
 +
| es = * Apagar aliados en llamas restauran 20 de salud al jugador.
 
  | ja = * 味方からの燃焼を排除すると、プレイヤーの体力が20回復します。
 
  | ja = * 味方からの燃焼を排除すると、プレイヤーの体力が20回復します。
 
  | pt = * Extinguir um aliado em chamas restaura ao jogador 20 pontos de vida.
 
  | pt = * Extinguir um aliado em chamas restaura ao jogador 20 pontos de vida.
 
  | pt-br = * Extinguir um aliado em chamas restaura 20 de vida do jogador.
 
  | pt-br = * Extinguir um aliado em chamas restaura 20 de vida do jogador.
 
  | ru = * За тушение союзника дается 20 ед. здоровья.
 
  | ru = * За тушение союзника дается 20 ед. здоровья.
| es = * Apagar aliados en llamas restauran 20 de salud al jugador.
 
 
  | zh-hans = * 为队友灭火恢复20点生命值。
 
  | zh-hans = * 为队友灭火恢复20点生命值。
 
  }}
 
  }}
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| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
 
  | en = * Restores 300 health when eaten over 4 seconds.
 
  | en = * Restores 300 health when eaten over 4 seconds.
* If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
+
* If dropped by the Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
 
* If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
 
* If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
 
  | ar = * يرجع 300 هيلث .
 
  | ar = * يرجع 300 هيلث .
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| class="gold" | {{icon item|Fishcake|63px}}
 
| class="gold" | {{icon item|Fishcake|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds and can overheal.
+
  | en = * Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds, and can overheal.
* If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
+
* If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
 
* If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
 
* If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
 
  | ar = * يرجع 100 نقطة دم في مدة 4 ثواني ويعطي هيفي 50 دم اضافي لمدة 30 ثانية.
 
  | ar = * يرجع 100 نقطة دم في مدة 4 ثواني ويعطي هيفي 50 دم اضافي لمدة 30 ثانية.
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| colspan=2 class="gold" | {{icon item|Buffalo Steak Sandvich|63px}}
 
| colspan=2 class="gold" | {{icon item|Buffalo Steak Sandvich|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
+
  | en = * If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
 
* If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
 
* If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
 
  | ar = * اذا مات هيفي وهو يحملها ستهيل سكاوت ل75 هيلث والكلاسات الاخرى ب50.
 
  | ar = * اذا مات هيفي وهو يحملها ستهيل سكاوت ل75 هيلث والكلاسات الاخرى ب50.
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| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
 
  | en = * Restores 200 health when eaten over 4 seconds.
 
  | en = * Restores 200 health when eaten over 4 seconds.
* If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
+
* If dropped by the Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
 
* If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
 
* If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
 
  | ar = * يرجع 200 نقطة دم لهيفي بعد اكلها بالضغط على الزر الايسر.
 
  | ar = * يرجع 200 نقطة دم لهيفي بعد اكلها بالضغط على الزر الايسر.
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  | en = * Restore 50 health upon killing an enemy.
 
  | en = * Restore 50 health upon killing an enemy.
 
  | ar = * يرجع 50 نقطة دم بعد قتل عدو.
 
  | ar = * يرجع 50 نقطة دم بعد قتل عدو.
 +
| es = * Restaura 50 de salud al eliminar a un enemigo.
 
  | pt = * Restaura 50 pontos de vida ao matar um inimigo.
 
  | pt = * Restaura 50 pontos de vida ao matar um inimigo.
 
  | pt-br = * Restaura 50 de vida ao matar um inimigo.
 
  | pt-br = * Restaura 50 de vida ao matar um inimigo.
 
  | ru = * Восстанавливает 50 ед. здоровья после убийства противника.
 
  | ru = * Восстанавливает 50 ед. здоровья после убийства противника.
| es = * Restaura 50 de salud al eliminar a un enemigo.
 
 
  | zh-hans = * 杀敌后恢复 50 点生命值。
 
  | zh-hans = * 杀敌后恢复 50 点生命值。
 
  }}
 
  }}
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  | pl = * Odnawia 3 punkty zdrowia po każdym trafieniu przeciwnika.
 
  | pl = * Odnawia 3 punkty zdrowia po każdym trafieniu przeciwnika.
 
  | pt = * Restaura 3 pontos de vida ao utilizador por cada tiro acertado a inimigos.
 
  | pt = * Restaura 3 pontos de vida ao utilizador por cada tiro acertado a inimigos.
  | pt-br = * Restaura 3 de vida do usuário a cada inimigo acertado.
+
  | pt-br = * Restaura 3 de vida do usuário para cada inimigo acertado.
 
  | ru = * Восстанавливает 3 ед. здоровья игрока при каждом попадании по врагу.
 
  | ru = * Восстанавливает 3 ед. здоровья игрока при каждом попадании по врагу.
 
  | zh-hans = * 击中后 +3 点生命值。
 
  | zh-hans = * 击中后 +3 点生命值。
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| class="gold" | {{icon item|Vaccinator|63px}}
 
| class="gold" | {{icon item|Vaccinator|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Restores 24 health to 72 health to the target per second.
+
  | en = * Restores 24 to 72 health to the target per second.
 
  | ar = * يرجع من 24 الى 72 دم على من تختاره من الحلفاء او السباي [[Spy/ar]].
 
  | ar = * يرجع من 24 الى 72 دم على من تختاره من الحلفاء او السباي [[Spy/ar]].
 
  | da = * Gendanner 24 helbred til 72 helbred til målet per sekund.
 
  | da = * Gendanner 24 helbred til 72 helbred til målet per sekund.
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| colspan=2 class="gold" | {{icon item|Kritzkrieg|63px}}
 
| colspan=2 class="gold" | {{icon item|Kritzkrieg|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Restores 24 health to 72 health to the target per second.
+
  | en = * Restores 24 to 72 health to the target per second.
 
* [[Oktoberfest]] taunt restores 11 health over 4 seconds.
 
* [[Oktoberfest]] taunt restores 11 health over 4 seconds.
 
  | ar = * يرجع من 24 الى 72 دم على من تختاره من الحلفاء او السباي [[Spy/ar]].
 
  | ar = * يرجع من 24 الى 72 دم على من تختاره من الحلفاء او السباي [[Spy/ar]].
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| colspan=2 class="gold" | {{icon item|Quick-Fix|63px}}
 
| colspan=2 class="gold" | {{icon item|Quick-Fix|63px}}
 
| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
  | en = * Restores 34 health to 101 health to the target per second.
+
  | en = * Restores 34 to 101 health to the target per second.
* [[ÜberCharge#Quick-Fix|ÜberCharge]] restores 101 health to 303 health to the target and user per second.
+
* [[ÜberCharge#Quick-Fix|ÜberCharge]] restores 101 to 303 health to the target and user per second.
 
  | ar = * يرجع من 34 الى 101 دم على من تختاره من الحلفاء او السباي [[Spy/ar]] .
 
  | ar = * يرجع من 34 الى 101 دم على من تختاره من الحلفاء او السباي [[Spy/ar]] .
  | da = * Gendanner 34 helbred til 101 helbred på målet per sekund.
+
  | da = * Gendanner 34 til 101 helbred på målet per sekund.
 
  | de = * Stellt dem Patienten von 34 bis 101 Gesundheitspunkte pro Sekunde wieder her.
 
  | de = * Stellt dem Patienten von 34 bis 101 Gesundheitspunkte pro Sekunde wieder her.
 
  | es = * Restaura 34 a 101 de salud al objetivo por segundo.
 
  | es = * Restaura 34 a 101 de salud al objetivo por segundo.
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  | pt = * Restaura entre 34 a 101 pontos de vida por segundo ao alvo.
 
  | pt = * Restaura entre 34 a 101 pontos de vida por segundo ao alvo.
 
  | pt-br = * Restaura de 34 a 101 de vida do alvo por segundo.
 
  | pt-br = * Restaura de 34 a 101 de vida do alvo por segundo.
 +
* [[ÜberCharge/pt-br#{{item name|Quick-Fix}}|ÜberCarga]] restaura de 101 a 303 de vida do alvo e do usuário por segundo.
 
  | ru = * Восстанавливает от 34 до 101 ед. здоровья пациента в секунду.
 
  | ru = * Восстанавливает от 34 до 101 ед. здоровья пациента в секунду.
 
  | zh-hans = * 每秒为目标恢复34至101点生命值。
 
  | zh-hans = * 每秒为目标恢复34至101点生命值。
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| colspan="4" style="background:#FEF5E0; text-align:left" |  
 
| colspan="4" style="background:#FEF5E0; text-align:left" |  
 
* <sup>†</sup>{{lang
 
* <sup>†</sup>{{lang
  | en = Includes [[Festive weapons|Festive]], [[Botkiller weapons|Botkiller]] and [[Australium weapons|Australium]]
+
  | en = Includes [[Festive weapons|Festive]], [[Botkiller weapons|Botkiller]], and [[Australium weapons|Australium]]
  | ar = يحتوي على انواع [[Festive weapons|Festive]], [[Botkiller weapons|Botkiller]] و [[Australium weapons|Australium]]
+
  | ar = يحتوي على انواع [[Festive weapons/ar|Festive]], [[Botkiller weapons/ar|Botkiller]] و [[Australium weapons/ar|Australium]]
 
  | da = Inkluderer [[Festive weapons/da|Festive]], [[Botkiller weapons/da|Botkiller]] og [[Australium weapons/da|Australium]] varianter
 
  | da = Inkluderer [[Festive weapons/da|Festive]], [[Botkiller weapons/da|Botkiller]] og [[Australium weapons/da|Australium]] varianter
  | de = Beinhaltet [[Festive weapons/de|Festliche]] und [[Botkiller weapons/de|Botkiller]]-Varianten
+
  | de = Beinhaltet [[Festive weapons/de|Festliche]], [[Botkiller weapons/de|Botkiller]] und [[Australium weapons/de|Australium]]-Varianten
  | es = Incluye variaciones [[Festive weapons/es|Festivas]] y [[Botkiller weapons/es|Matabots]].
+
  | es = Incluye variaciones [[Festive weapons/es|Festivas]], [[Botkiller weapons/es|Matabots]] y de [[Australium weapons/es|Australium]].
  | fi = Sisältää [[Festive weapons/fi|Juhlavat]] ja [[Botkiller weapons/fi|Botinromuttajan]] versiot
+
  | fi = Sisältää [[Festive weapons/fi|Juhlavat]], [[Botkiller weapons/fi|Botinromuttajan]] ja [[Australium weapons/fi|Australium]] versiot
  | fr = Inclut les variantes [[Festive weapons/fr|Festive]] et [[Botkiller weapons/fr|Tueuses de robots]]
+
  | fr = Inclut les variantes [[Festive weapons/fr|Festive]], [[Botkiller weapons/fr|Tueuses de robots]] et en [[Australium weapons/fr|Australium]].
 
  | ja = [[Festive weapons/ja|フェスティブ]]版、[[Botkiller weapons/ja|ボットキラー]]版、[[Australium weapons/ja|オーストラリウム]]版も同様です。
 
  | ja = [[Festive weapons/ja|フェスティブ]]版、[[Botkiller weapons/ja|ボットキラー]]版、[[Australium weapons/ja|オーストラリウム]]版も同様です。
 
  | ko = [[Festive weapons/ko|축제장식]], [[Botkiller weapons/ko|봇 파괴용]], [[Australium weapons/ko|오스트레일륨]] 버전 포함.
 
  | ko = [[Festive weapons/ko|축제장식]], [[Botkiller weapons/ko|봇 파괴용]], [[Australium weapons/ko|오스트레일륨]] 버전 포함.
  | nl = Inclusief [[Festive weapons/nl|Feestelijke]] en [[Botkiller weapons/nl|Botkiller]]-varianten
+
  | nl = Inclusief [[Festive weapons/nl|Feestelijke]], [[Botkiller weapons/nl|Botkiller]] en [[Australium weapons/nl|Australium]]-varianten
  | pl = Dotyczy także wersji [[Festive weapons/pl|Świątecznych]] i [[Botkiller weapons/pl|Robobójcy]].  
+
  | pl = Dotyczy także wersji [[Festive weapons/pl|Świątecznych]], [[Botkiller weapons/pl|Robobójcy]] i [[Australium weapons/pl|Australium]].  
 
  | pt = Inclui variantes [[Festive weapons/pt|Festivas]], [[Botkiller weapons/pt|Mata-Bots]] e [[Australium weapons/pt|de Austrálio]]
 
  | pt = Inclui variantes [[Festive weapons/pt|Festivas]], [[Botkiller weapons/pt|Mata-Bots]] e [[Australium weapons/pt|de Austrálio]]
 
  | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e de [[Australium weapons/pt-br|Austrálio]]
 
  | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e de [[Australium weapons/pt-br|Austrálio]]

Revision as of 12:04, 3 April 2022

List of weapons that provide health
Secondary Mad Milk Mutated Milk
  • Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
Mad Milk Mutated Milk
Pretty Boy's Pocket Pistol
  • Restores 3 health to user for each enemy player hit.
Pretty Boy's Pocket Pistol
Melee Candy Cane
  • Equipping this weapon causes enemies killed by the player to drop a small health pack.
Candy Cane
Primary Black Box
  • Restores up to 20 health to user per attack (1 health for every 4.5 damage dealt).
Black Box
Secondary Concheror
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
  • Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts.
Concheror
Primary Flame Thrower
  • Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
  • Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
  • Extinguishing a burning ally restores 20 health to the player.
Compression blast
Secondary Manmelter
  • Extinguishing a burning ally restores 20 health to the player.
Manmelter
Melee Powerjack
  • Restores 25 health upon killing an enemy.
Powerjack
Back Scratcher
  • Increases health from pickups by 50%.
Back Scratcher
Melee Eyelander Horseless Headless Horsemann's Headtaker
  • Restore 15 health upon killing an enemy and can overheal.
Eyelander Horseless Headless Horsemann's Headtaker
Nessie's Nine Iron
Nessie's Nine Iron
Secondary Sandvich Robo-Sandvich
  • Restores 300 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Sandvich Robo-Sandvich
Dalokohs Bar Fishcake
  • Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds, and can overheal.
  • If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Dalokohs Bar Fishcake
Buffalo Steak Sandvich
  • If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Buffalo Steak Sandvich
Second Banana
  • Restores 200 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Second Banana
Melee Warrior's Spirit
  • Restore 50 health upon killing an enemy.
Warrior's Spirit
Primary Blutsauger
  • Restores 3 health to user for each enemy player hit.
Blutsauger
Crusader's Crossbow
  • Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
Crusader's Crossbow
Secondary Medi Gun Vaccinator
  • Restores 24 to 72 health to the target per second.
Medi Gun Vaccinator
Kritzkrieg
  • Restores 24 to 72 health to the target per second.
  • Oktoberfest taunt restores 11 health over 4 seconds.
Kritzkrieg
Quick-Fix
  • Restores 34 to 101 health to the target per second.
  • ÜberCharge restores 101 to 303 health to the target and user per second.
Quick-Fix
Melee Amputator
  • Passively regenerates 3 health per second when active.
  • Medicating Melody taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged.
Amputator
Secondary Cozy Camper
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
Cozy Camper
Secondary Conniver's Kunai
  • Grants the victim's remaining health upon backstabbing and can overheal.
Conniver's Kunai
Leaderboard class soldier.png Soldier
Leaderboard class demoman.png Demoman
Melee Half-Zatoichi
  • Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.
Half-Zatoichi
Note