Difference between revisions of "July 14, 2009 Patch"

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Revision as of 22:08, 27 June 2010

Changes

  • Linux Dedicated Server
    • Improved connection logic to help servers that aren't automatically reconnecting to Steam
  • Engine
    • Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present
  • Team Fortress 2
  • Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files

Undocumented Changes

  • The Dead Ringer's recharge time was shortened from 18.5 seconds to 16.5 seconds.

Bug fixes

  • General
    • Fixed minicrits resulting in reduced damage for weapons at close ranges
    • Fixed setinfo exploit that allowed restricted convars to be set while connected to a server
    • Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played
    • Fixed "jointeam unassigned" exploit
    • Fixed being able to respawn during the chat time before a level change
    • Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash
    • Prevented some exploits based on mat_dxlevel being changed in-game
    • Updated ripple effects for water drips to improve performance
  • Spy
    • Fixed the Cloak and Dagger not regenerating at the correct rate

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