Difference between revisions of "Rocket Jumper"
BrazilianNut (talk | contribs) m (Undo edit by Fat7889 (Talk) (3183444) Clipping bugs are not noteworthy. Also, please please provide proof for bugs.) (Tag: Undo) |
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| used-by = [[Soldier]] | | used-by = [[Soldier]] | ||
| slot = primary | | slot = primary | ||
− | | released = {{Patch name|9|30|2010}}<br | + | | released = {{Patch name|9|30|2010}}<br>([[Mann-Conomy Update]]) |
| availability = {{avail|drop|craft|purchase|collectors}} | | availability = {{avail|drop|craft|purchase|collectors}} | ||
| trade = yes | | trade = yes | ||
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| att-5-negative = Wearer cannot carry the intelligence briefcase or PASS Time JACK | | att-5-negative = Wearer cannot carry the intelligence briefcase or PASS Time JACK | ||
}} | }} | ||
− | {{Quotation|'''The Soldier''' teaching his team how to rocket jump|And '''that''' is how you do it, men!|sound= | + | |
+ | {{Quotation|'''The Soldier''' teaching his team how to rocket jump|And '''that''' is how you do it, men!|sound=Soldier autocappedintelligence02.wav}} | ||
The '''Rocket Jumper''' is a [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. It is similar in shape to the [[Rocket Launcher]], but with an orange-and-white painted exhaust, a triangular sign depicting a silhouette of a rocket jumping Soldier, and a flared muzzle. | The '''Rocket Jumper''' is a [[Weapons#soldierprimary|primary weapon]] for the [[Soldier]]. It is similar in shape to the [[Rocket Launcher]], but with an orange-and-white painted exhaust, a triangular sign depicting a silhouette of a rocket jumping Soldier, and a flared muzzle. | ||
− | The Rocket Jumper fires completely harmless rockets, allowing players to freely practice [[Jumping#Soldier jumps|rocket | + | The Rocket Jumper fires completely harmless rockets, allowing players to freely practice [[Jumping#Soldier jumps|rocket jumping]] techniques without taking self-inflicted damage from explosions. The ammo count for the weapon is also tripled, giving the user forty extra rockets to use. While in midair via a Rocket Jumper rocket jump, a distinct "flying" sound plays, acknowledging the player's success. However, rockets fired from the Rocket Jumper are not only harmless to the user, but to enemy players as well, making it completely ineffective as an actual weapon. In addition, players equipped with this weapon are unable to carry the Intelligence in [[Capture the Flag]], the Australium in [[Special Delivery (game mode)|Special Delivery]], or the Jack in [[PASS Time]]. |
== Function times == | == Function times == | ||
{{Damage table | {{Damage table | ||
− | | identical | + | | identical = [[Rocket Launcher]] |
− | | function times | + | | function times = yes |
− | | attack interval | + | | attack interval = 0.8 s |
− | | reload first | + | | reload first = 0.92 s |
− | | reload more | + | | reload more = 0.8 s |
}} | }} | ||
Line 86: | Line 87: | ||
== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
− | '''{{Patch name|9|30|2010}}''' ([[ | + | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) |
* The Rocket Jumper was added to the game. | * The Rocket Jumper was added to the game. | ||
− | '''{{Patch name|10|27|2010}}''' ([[ | + | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress Update]]) |
* Added -100 health penalty attribute to the Rocket Jumper. | * Added -100 health penalty attribute to the Rocket Jumper. | ||
Line 130: | Line 131: | ||
* Fixed an exploit related to the Rocket Jumper and the Soldier's [[Kamikaze|grenade taunt]]. | * Fixed an exploit related to the Rocket Jumper and the Soldier's [[Kamikaze|grenade taunt]]. | ||
− | '''{{Patch name| | + | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) |
* {{Undocumented}} Fixed the reload of Soldier primary weapons to show rockets in first person. | * {{Undocumented}} Fixed the reload of Soldier primary weapons to show rockets in first person. | ||
Line 139: | Line 140: | ||
* Fixed being able to carry the flag with the Rocket Jumper. | * Fixed being able to carry the flag with the Rocket Jumper. | ||
− | '''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]]) | + | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) |
* Updated model/materials and sound. | * Updated model/materials and sound. | ||
'''{{Patch name|7|28|2016}}''' | '''{{Patch name|7|28|2016}}''' | ||
− | * {{ | + | * {{Undocumented}} Fixed the Rocket Jumper viewmodel not being affected by [[Multiplayer options#Advanced multiplayer options|Use minimized viewmodels]] option. |
'''{{Patch name|8|3|2016}}''' | '''{{Patch name|8|3|2016}}''' | ||
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== Bugs == | == Bugs == | ||
− | * While this weapon is equipped, the user | + | * While this weapon is equipped, the user is unable to collect the pickup-objective (beer bottles, body parts etc.) in [[Player Destruction]] maps. |
− | * Performing a rocket jump with the Rocket Jumper | + | * Performing a rocket jump with the Rocket Jumper resets the [[Concheror]]'s health regeneration speed as if the user took damage. This is because, in the game's code, the Rocket Jumper's rockets do damage equal to the Rocket Launcher times 0, in order to make the knockback consistent between the two weapons. |
− | ** Similarly, if the user is soaked in [[Gas Passer|gasoline]], performing a rocket jump with the Rocket Jumper | + | ** Similarly, if the user is soaked in [[Gas Passer|gasoline]], performing a rocket jump with the Rocket Jumper ignites the user. |
− | * When crit-boosted, the Rocket Jumper's normal sound effects | + | * When crit-boosted, the Rocket Jumper's normal sound effects are replaced with the Rocket Launcher's sound effects. |
== Trivia == | == Trivia == | ||
* The sign on the Rocket Jumper and Sticky Jumper is based off the [[Wikipedia:Slow moving vehicle#/media/File:Slow moving vehicle.svg|slow moving vehicle warning sign]] in the [[w:United States of America|US]] and [[w:Canada|Canada]]. | * The sign on the Rocket Jumper and Sticky Jumper is based off the [[Wikipedia:Slow moving vehicle#/media/File:Slow moving vehicle.svg|slow moving vehicle warning sign]] in the [[w:United States of America|US]] and [[w:Canada|Canada]]. | ||
− | * When a glitched [[Killstreak Kit]] is added to the Rocket Jumper, the killstreak sheen | + | * When a glitched [[Killstreak Kit]] is added to the Rocket Jumper, the killstreak sheen still appears, unlike most items with an added glitched Killstreak Kit. |
== Gallery == | == Gallery == | ||
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== See also == | == See also == | ||
− | * [[Soldier strategy#Rocket Jumper|Rocket Jumper strategy]] | + | * [[Basic Soldier strategy#Rocket Jumper|Rocket Jumper strategy]] |
* [[Sticky Jumper]] | * [[Sticky Jumper]] | ||
* [[Jumping]] | * [[Jumping]] | ||
− | {{ | + | {{Mann-Conomy Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} | ||
+ | |||
[[Category:Training weapons]] | [[Category:Training weapons]] | ||
[[Category:Weapons using the CommunityWeapon material proxy]] | [[Category:Weapons using the CommunityWeapon material proxy]] |
Revision as of 21:57, 11 May 2022
“ | And that is how you do it, men!
Click to listen
— The Soldier teaching his team how to rocket jump
|
” |
The Rocket Jumper is a primary weapon for the Soldier. It is similar in shape to the Rocket Launcher, but with an orange-and-white painted exhaust, a triangular sign depicting a silhouette of a rocket jumping Soldier, and a flared muzzle.
The Rocket Jumper fires completely harmless rockets, allowing players to freely practice rocket jumping techniques without taking self-inflicted damage from explosions. The ammo count for the weapon is also tripled, giving the user forty extra rockets to use. While in midair via a Rocket Jumper rocket jump, a distinct "flying" sound plays, acknowledging the player's success. However, rockets fired from the Rocket Jumper are not only harmless to the user, but to enemy players as well, making it completely ineffective as an actual weapon. In addition, players equipped with this weapon are unable to carry the Intelligence in Capture the Flag, the Australium in Special Delivery, or the Jack in PASS Time.
Contents
Function times
Function times (in seconds) | ||
---|---|---|
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Mantreads | Reclaimed Metal | Rocket Jumper | ||
x3 | + | = |
Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Related achievements
Soldier
|
|
Pyro
|
Heavy
|
Sniper
|
|
Update history
- The Rocket Jumper was added to the game.
October 27, 2010 Patch (Scream Fortress Update)
- Added -100 health penalty attribute to the Rocket Jumper.
- Changed attributes:
- Removed max health penalty
- Added +100% bullet, explosive, and fire damage vulnerabilities
- [Undocumented] The Rocket Jumper no longer prevents self-damage from the Kamikaze kill-taunt.
- [Undocumented] The damage penalty attribute was changed from "-100% damage done" to "-100% damage penalty".
- [Undocumented] Fixed bug allowing Soldier to damage himself by shooting a rocket and switching weapons before it exploded.
- [Undocumented] The Rocket Jumper now prevents self-damage from the Kamikaze kill-taunt.
- Updated the model and material.
- Changed attributes:
- Extra Damage penalties removed.
- No random critical hits.
- Players with this weapon equipped cannot carry the intelligence.
June 27, 2012 Patch (Pyromania Update)
- Added 'flying' sound to blast jumps
- [Undocumented] Added the Rocket Jumper to the item drop system.
- [Undocumented] Removed inaccurate tip about the Rocket Jumper.
- Added a crafting recipe for the Rocket Jumper.
- [Undocumented] Added Collector's quality.
- Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt.
June 18, 2014 Patch (Love & War Update)
- [Undocumented] Fixed the reload of Soldier primary weapons to show rockets in first person.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
- Fixed being able to carry the flag with the Rocket Jumper.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Updated model/materials and sound.
- [Undocumented] Fixed the Rocket Jumper viewmodel not being affected by Use minimized viewmodels option.
- Updated the tooltips for the Rocket Jumper to include the PASS Time JACK in the list of items that can't be picked up while equipped.
- Removed the damage effects and pain sounds when using the Rocket Jumper.
Bugs
- While this weapon is equipped, the user is unable to collect the pickup-objective (beer bottles, body parts etc.) in Player Destruction maps.
- Performing a rocket jump with the Rocket Jumper resets the Concheror's health regeneration speed as if the user took damage. This is because, in the game's code, the Rocket Jumper's rockets do damage equal to the Rocket Launcher times 0, in order to make the knockback consistent between the two weapons.
- Similarly, if the user is soaked in gasoline, performing a rocket jump with the Rocket Jumper ignites the user.
- When crit-boosted, the Rocket Jumper's normal sound effects are replaced with the Rocket Launcher's sound effects.
Trivia
- The sign on the Rocket Jumper and Sticky Jumper is based off the slow moving vehicle warning sign in the US and Canada.
- When a glitched Killstreak Kit is added to the Rocket Jumper, the killstreak sheen still appears, unlike most items with an added glitched Killstreak Kit.
Gallery
See also
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|