Difference between revisions of "User:XJEMAx/Custom Weapons"

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== Welcome! ==
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<p> i suggest closing the contents thingy to not distract you, however you can still use it if you'd like! </p>
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<p> i do take feedback in my [[User talk:XJEMAx/Custom Weapons|Discussion tab]] though.
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== Scout ==
 
== Scout ==
 
=== Primary ===
 
=== Primary ===

Revision as of 18:20, 1 June 2022

Welcome!

i suggest closing the contents thingy to not distract you, however you can still use it if you'd like!

i do take feedback in my Discussion tab though.

Scout

Primary

Secondary

Melee

Soldier

Primary

Secondary

Melee

Pyro

Primary

User XJEMAx Neutralizer.png

The Neutralizer
Level 67 Flame thrower
On wearer: + 50% explosion damage resistance
Airblast cost reduced by 50%
Airblasted projectiles Crit instead of Mini-crit
+ 50% Clip size
- 66% Afterburn duration
- 15% damage penalty
No Random Crits

Secondary

Melee

Demoman

Primary

Secondary

Melee

Heavy

Primary

Secondary

Melee

Engineer

Primary

Secondary

Melee

PDA

Medic

Primary

Secondary

User XJEMAx Jaratetron.png

Jaratetron
Level 45 Medigun
On wearer: + 25% damage resistance, + 10% speed.
Übercharge: Apply jarate + 50% damage resistance
- 80% healing speed
drains 5hp per second while ubered.
The Sniper decided to borrow the Quick-Fix... you can guess what happened next...(concept by my brother.)

Melee

User XJEMAx Defibrillator.png

Doc's Defibrillator
Level 65 Defibrillator
Upon hit: "Shocks" the enemy, - 80% movement speed and 20 hp drained per second for 4 seconds. The weapon then needs to be charged up.
Weapon must be held for 10 seconds consecutively to charge up. Switching it out when its charged will require it to be charged again.
Knocks enemy back on hit
+ 20% ÜberCharge upon hit
Save up to 40% ÜberCharge upon death.
Charging the weapon for too long will inflict self-damage and will require the weapon to be charged up again.
Cannot be refilled using ammo crates or resupply lockers.

Sniper

Primary

Secondary

Melee

User XJEMAx Hunstmann.png

The Huntsmann
Level 53 Knife
+ 20% More damage
+ 10% Firing speed
Alt-fire: Throw the knife causing bleeding upon hit. The knife then recharges for 10 seconds and cannot be deployed.
Knife cannot be refilled by using ammo crates and resupply lockers.
- 50% Deployment speed.
No mini-crits on enemies covered in Jarate
No Random Critical Hits
Time to hunt for Mann

Spy

Primary

Knife

User XJEMAx Buttercomb.png

Spy's Stylish Comb
Level 13 Butterfly... Comb?
+ 60% Disguise speed
+ 20% Re-disguise speed
+ 50% Cloaking speed
- 10% Damage vulnerability on wearer
- 50% damage penalty
After disguise is removed, for the next 5 seconds:
- 50% Slower deployment speed
Is he bald or is he wearing the best hair you've ever seen?

Sapper

Watch

PDA

Multi-Class

Secondary

User XJEMAx Heart Attack.png

The Heart Attack
Level 64 Shotgun
+ 60% Clip size
+ 30% more damage
+ 10 hp on hit
Can only be deployed when user is under 75 hp
once user is above 75 hp the weapon will automatically swap to the current primary weapon.
CALM DOWN... everything's okay.

Melee

PLACEHOLDER

User XJEMAx JemaBlob.png

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Level 0 Blob
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