Difference between revisions of "March 19, 2013 Patch/es"
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| source = http://store.steampowered.com/news/10180/ | | source = http://store.steampowered.com/news/10180/ | ||
| notes = === Cambios en el motor Source (TF2, DoD:S, HL2:DM) === | | notes = === Cambios en el motor Source (TF2, DoD:S, HL2:DM) === | ||
− | * | + | * Se ha desactivado Java para el navegador web dentro del juego. |
=== Team Fortress 2 === | === Team Fortress 2 === | ||
− | * | + | * Se ha añadido soporte para el [[Oculus Rift User Guide/es|modo realidad virtual]] para el Oculus Rift. |
− | * | + | * Se ha corregido un cuelgue en los servidores relacionado con las estadísticas del juego. |
− | * | + | * Se ha corregido las [[Paint Can/es|pinturas]] que no se mostraban en las herramientas cuando pasabas por encima el ratón en la [[Backpack/es|mochila]]. |
− | * | + | * Se ha corregido que el [[Spy/es|Spy]] no sujetaba de forma correcta el {{item link|Sapper}} en tercera persona. |
− | * | + | * Se ha corregido un error en el que la [[Sentry Gun/es|arma centinela]] no rotaba lo suficiente cuando encontraba un objetivo bajo algunas circunstancias. |
− | * | + | * Se ha corregido la [[Scoreboard/es|tabla de puntuaciones]], en el que había un error en el que la [[Domination/es|dominación]] era reducida por 2 cuando un jugador dominado abandonaba el servidor. |
− | * | + | * Se han corregido los {{item link|Fists of Steel}} no reducía el daño de algunas armas que utilizaran anillos de energía. |
− | * | + | * Se ha corregido el [[Kill icon/es|icono de muerte]] para el {{item link|Eureka Effect}}. |
− | * | + | * Se ha corregido el {{item link|Neon Annihilator}} el cual a veces flotaba sobre el aire después de morir. |
− | * | + | * Se han corregido las [[Strange Part/es|partes raras]]: |
− | ** | + | ** La {{item link|Big Earner}} no aceptaba la parte rara muertes a larga distancia. |
− | ** | + | ** La {{item link|Grenade Launcher}} [[Festive weapons/es|Festiva]] ahora acepta la parte rara muertes por críticos. |
− | ** El | + | ** El {{item link|Neon Annihilator}} ahora acepta la pieza rara «{{item name|sapper}} destruidos». |
− | * | + | * Se ha eliminado el texto de descripcion del {{item link|Manmelter}} en el que decia que sus proyectiles no podían ser devueltos. |
− | * | + | * Se ha actualizado el {{item link|Blind Justice}} el cual ahora puede ser equipado con otro miscelaneo en la cara del [[Demoman/es|demoman]]. |
− | * | + | * Se ha actualizado la imagen del {{item link|Upgrade to Premium Gift}}. |
− | * | + | * Se ha actualizado [[Mann vs. Machine/es|Mann vs. Máquinas]]. |
− | ** | + | ** Se ha corregido la barra de salud del jefe, que a veces desaparecía. |
− | ** | + | ** Se ha corregido la Supercarga del [[Medic Robot/es|Medicbot]] en la oleada 4 de la misión [[Broken Parts (mission)/es|Broken Parts]]. |
− | * | + | * Se han actualizado los archivos de localización. |
=== Cambios sin documentar === | === Cambios sin documentar === | ||
− | * | + | * Se ha añadido el {{item link|TF2VRH}}. |
− | * | + | * Se ha eliminado el aspecto «tobor_a» . |
− | * | + | * Se ha cambiado el {{item link|Virtual Reality Headset}} para que sea equipado en la cabeza. |
− | |||
}} | }} |
Latest revision as of 10:46, 22 June 2022
|
Fuente: Team Fortress 2 Update Released (Inglés)
Índice
Notas del parche
Cambios en el motor Source (TF2, DoD:S, HL2:DM)
- Se ha desactivado Java para el navegador web dentro del juego.
Team Fortress 2
- Se ha añadido soporte para el modo realidad virtual para el Oculus Rift.
- Se ha corregido un cuelgue en los servidores relacionado con las estadísticas del juego.
- Se ha corregido las pinturas que no se mostraban en las herramientas cuando pasabas por encima el ratón en la mochila.
- Se ha corregido que el Spy no sujetaba de forma correcta el Zapador en tercera persona.
- Se ha corregido un error en el que la arma centinela no rotaba lo suficiente cuando encontraba un objetivo bajo algunas circunstancias.
- Se ha corregido la tabla de puntuaciones, en el que había un error en el que la dominación era reducida por 2 cuando un jugador dominado abandonaba el servidor.
- Se han corregido los Puños de Acero no reducía el daño de algunas armas que utilizaran anillos de energía.
- Se ha corregido el icono de muerte para el Efecto Eureka.
- Se ha corregido el Aniquilador de Neón el cual a veces flotaba sobre el aire después de morir.
- Se han corregido las partes raras:
- La Cabeza de Familia no aceptaba la parte rara muertes a larga distancia.
- La Lanzagranadas Festiva ahora acepta la parte rara muertes por críticos.
- El Aniquilador de Neón ahora acepta la pieza rara «Zapador destruidos».
- Se ha eliminado el texto de descripcion del Derritegente en el que decia que sus proyectiles no podían ser devueltos.
- Se ha actualizado el Justiciego el cual ahora puede ser equipado con otro miscelaneo en la cara del demoman.
- Se ha actualizado la imagen del Regalo: Mejora a Prémium.
- Se ha actualizado Mann vs. Máquinas.
- Se ha corregido la barra de salud del jefe, que a veces desaparecía.
- Se ha corregido la Supercarga del Medicbot en la oleada 4 de la misión Broken Parts.
- Se han actualizado los archivos de localización.
Cambios sin documentar
- Se ha añadido el TF2CRV.
- Se ha eliminado el aspecto «tobor_a» .
- Se ha cambiado el Visor de Realidad Virtual para que sea equipado en la cabeza.
Archivos modificados
- Nota: El registro de cambios se genera desde un diff de dos revisiones del juego.
Cambios de la revisión
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/gift_premium.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/gift_premium_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_oculus_demo.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_oculus_demo_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus_screen.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus_screen_blue.vtf
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.mdl
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.phy
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/hwm/spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/spy.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.vvd