Difference between revisions of "Community Slasher strategy"

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   | map-environment            = Summer Camp
 
   | map-environment            = Summer Camp
 
   | map-setting                = Night
 
   | map-setting                = Night
   | map-hazards                = [[Pumpkin bomb]]s, [[Ghost]],<br/ >[[Skeletons]], [[MONOCULUS]],<br />[[Horseless Headless Horseman]],<br />[[Merasmus]]
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   | map-hazards                = [[Pumpkin bomb]]s, [[Ghost]],<br/ >[[Skeletons]], [[MONOCULUS]],<br />[[Horseless Headless Horsemann]],<br />[[Merasmus]]
 
   | map-underworld-hazards      = [[Environmental death#Health drain|Health drain]], [[Environmental death#Pitfalls|Astral fall]]
 
   | map-underworld-hazards      = [[Environmental death#Health drain|Health drain]], [[Environmental death#Pitfalls|Astral fall]]
 
   | map-stamp-link              = unavailable
 
   | map-stamp-link              = unavailable
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{{See also|Community King of the Hill strategy}}
 
{{See also|Community King of the Hill strategy}}
  
==Class-specific strategy==
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== Class-specific strategy ==
 
=== {{class link|Scout}} ===
 
=== {{class link|Scout}} ===
  
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=== {{class link|Engineer}} ===
 
=== {{class link|Engineer}} ===
* If you are building a [[Sentry Gun]] on the [[Control point (objective)]] or somewhere close to it, keep in mind that it will go down rather quickly as its range will be its downfall.  
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* If you are building a [[Sentry Gun]] on the [[Control point (objective)|control point]] or somewhere close to it, keep in mind that it will go down rather quickly as its range will be its downfall.  
 
* Having a Sentry Gun next to the Underworld Portal can be an obstacle for the other team. If you can find a good spot for it inside the Ranger Lodge, it will deny the other team of getting [[ÜberCharge]] and [[Critical hits|Crit boost]].
 
* Having a Sentry Gun next to the Underworld Portal can be an obstacle for the other team. If you can find a good spot for it inside the Ranger Lodge, it will deny the other team of getting [[ÜberCharge]] and [[Critical hits|Crit boost]].
* If you want to set up a teleporter entrance at your team's spawn, it's probably wiser to set it up outside of the larger resupply building. The reason being that more of your teammates will notice it, as it's more immediately visible there coming out of both spawns than if it were placed in front of the smaller one.
+
* If you want to set up a teleporter entrance at your team's spawn, it is probably wiser to set it up outside of the larger resupply building. The reason being that more of your teammates will notice it, as it is more immediately visible there coming out of both spawns than if it were placed in front of the smaller one.
  
 
=== {{class link|Medic}} ===
 
=== {{class link|Medic}} ===
  
 
=== {{class link|Sniper}} ===
 
=== {{class link|Sniper}} ===
* Standing at the Boat Rental Battlements can prove advantageous to you as you should have an easy time picking off targets from where you're standing. You should be cautious as enemy Snipers can see you from their Boat Rental Battlements too.
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* Standing at the Boat Rental Battlements can prove advantageous to you as you should have an easy time picking off targets from where you are standing. You should be cautious as enemy Snipers can see you from their Boat Rental Battlements too.
  
 
=== {{class link|Spy}} ===
 
=== {{class link|Spy}} ===

Revision as of 14:57, 14 July 2022

Community Slasher strategy
Koth Slasher Overview.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Summer Camp
Setting: Night
Hazards: Pumpkin bombs, Ghost,
Skeletons, MONOCULUS,
Horseless Headless Horsemann,
Merasmus
Map Photos
Loading screen photos.

This article is about Community Slasher strategy.

Note: It is recommended to read the main Slasher article first to become familiar with the names of key map locations used in this article.

General strategy

This halloween map features Ghosts, Pumpkin bombs and Halloween pumpkins; see Community Halloween maps strategy.

See also: Community King of the Hill strategy

Class-specific strategy

Leaderboard class scout.png Scout

Leaderboard class soldier.png Soldier

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

  • If you are building a Sentry Gun on the control point or somewhere close to it, keep in mind that it will go down rather quickly as its range will be its downfall.
  • Having a Sentry Gun next to the Underworld Portal can be an obstacle for the other team. If you can find a good spot for it inside the Ranger Lodge, it will deny the other team of getting ÜberCharge and Crit boost.
  • If you want to set up a teleporter entrance at your team's spawn, it is probably wiser to set it up outside of the larger resupply building. The reason being that more of your teammates will notice it, as it is more immediately visible there coming out of both spawns than if it were placed in front of the smaller one.

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

  • Standing at the Boat Rental Battlements can prove advantageous to you as you should have an easy time picking off targets from where you are standing. You should be cautious as enemy Snipers can see you from their Boat Rental Battlements too.

Leaderboard class spy.png Spy

  • Take advantage of the enemy Snipers standing on their Battlements.