Difference between revisions of "User talk:Nanoco1000"

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* Regarding the Barefoot Brawler images, they look good, however, make sure you are not cropping any parts of the cosmetic. It seems that the upper region where the cosmetic starts (on Demoman's belt), is cut off. You can temporarily enable UberCharge textures to know when the cosmetic starts (Either Skin 2 or Skin 3 on the Model tab in HLMV), then switch back to their correct colors per team.
 
* Regarding the Barefoot Brawler images, they look good, however, make sure you are not cropping any parts of the cosmetic. It seems that the upper region where the cosmetic starts (on Demoman's belt), is cut off. You can temporarily enable UberCharge textures to know when the cosmetic starts (Either Skin 2 or Skin 3 on the Model tab in HLMV), then switch back to their correct colors per team.
 
For more information regarding HLMV, you can see this [[User:Gabrielwoj/HLMV_Setup_Help_and_Tricks|guide]] here. You can use HLMV++ to easily max out your graphics settings in case the pre-configured dxsupport.cfg does not work. although, by the looks of your uploaded images, it seems your anti-alias settings are correct. If you need any help and troubleshooting, feel free to send me a message on my TalkPage or Steam's comment section. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 14:26, 2 August 2022 (UTC)
 
For more information regarding HLMV, you can see this [[User:Gabrielwoj/HLMV_Setup_Help_and_Tricks|guide]] here. You can use HLMV++ to easily max out your graphics settings in case the pre-configured dxsupport.cfg does not work. although, by the looks of your uploaded images, it seems your anti-alias settings are correct. If you need any help and troubleshooting, feel free to send me a message on my TalkPage or Steam's comment section. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 14:26, 2 August 2022 (UTC)
 +
:Another thing, when uploading painted variants and/or unpainted variants, make sure to use the <nowiki>{{subst:pid}}</nowiki> on the summary when you upload painted variants for the 1st time, and use <nowiki>{{subst:isd}}</nowiki> when uploading the unpainted variations for the 1st time. In case you forget, you can still use the same templates after you upload by using the "Edit" button at the top of the page (when viewing the specific file). This will automatically add the correct categories and licensing for each image. [[File:User Gabrielwoj Signature Icon.png|15px|Headphones style when?|link=User:Gabrielwoj]] - [[File:User Gabrielwoj Signature 1.png|link=User:Gabrielwoj]] ▪ [[File:User Gabrielwoj Signature 2.png|link=Special:Contribs/Gabrielwoj]] - [[File:User Gabrielwoj Signature 3.png|link=User talk:Gabrielwoj]] 14:35, 2 August 2022 (UTC)

Revision as of 14:35, 2 August 2022

Hello, Nanoco1000!

Welcome to the Team Fortress 2 Official Wiki!

Here are a few links to get you started:

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    • When uploading images for use on your user page, please add the prefix User Nanoco1000 to the file's name.
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Once again, welcome to the Team Fortress 2 Wiki!


-- WelcomeBOT (talk) 20:47, 1 August 2022 (UTC)

Painted variant images

Hello. Welcome to the Wiki and thanks for taking your time in making paint variant pictures. I would like to mention a few things regarding the ones you uploaded:

  • On both of them, there's a lot of empty space still on the images. It's important to crop unnecessary areas so they don't look small on the articles. If you use GIMP as your image tool, you can use the "Auto-Crop" feature in "Image -> Crop to Content". This will automatically remove any empty space available on your images. You can use the Batch Image Manipulation Plugin (BIMP) to make the auto-crop process easier: https://alessandrofrancesconi.it/projects/bimp/ (once installed, go to "File" -> "Batch Image Manipulation Plugin", click "Add" and click "Other GIMP procedure...", search for crop, and select plug-in-autocrop. You can set an entire folder for BIMP to do this process, as well adding an output folder for all your cropped imagery).
  • Regarding the Lawnmaker ones, I would suggest remaking them with a new angle and by including Engineer's head. On the rotations page, you can find useful materials that only leave the Engineer's head visible, letting you do paint variant pictures like the one on Trucker's Topper. I would also suggest changing the angle for it, something similar to the values featured in Trucker's Topper, try the following values (for both styles):
    • To add the specific rot and Trans values, you have to use the Registry Editor on Windows (Win + R -> regedit). Once there, you can edit the values for models.player.hwm.engineer.mdl at: HKEY_CURRENT_USER\SOFTWARE\Valve\hlmv\, if you have models.player.hwm.engineer.mdl open in HLMV while doing this, you have to close it before editing the values. The head materials need to be extracted on tf/custom.
  • Regarding the Barefoot Brawler images, they look good, however, make sure you are not cropping any parts of the cosmetic. It seems that the upper region where the cosmetic starts (on Demoman's belt), is cut off. You can temporarily enable UberCharge textures to know when the cosmetic starts (Either Skin 2 or Skin 3 on the Model tab in HLMV), then switch back to their correct colors per team.

For more information regarding HLMV, you can see this guide here. You can use HLMV++ to easily max out your graphics settings in case the pre-configured dxsupport.cfg does not work. although, by the looks of your uploaded images, it seems your anti-alias settings are correct. If you need any help and troubleshooting, feel free to send me a message on my TalkPage or Steam's comment section. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 14:26, 2 August 2022 (UTC)

Another thing, when uploading painted variants and/or unpainted variants, make sure to use the {{subst:pid}} on the summary when you upload painted variants for the 1st time, and use {{subst:isd}} when uploading the unpainted variations for the 1st time. In case you forget, you can still use the same templates after you upload by using the "Edit" button at the top of the page (when viewing the specific file). This will automatically add the correct categories and licensing for each image. Headphones style when? - User Gabrielwoj Signature 1.pngUser Gabrielwoj Signature 2.png - User Gabrielwoj Signature 3.png 14:35, 2 August 2022 (UTC)