Difference between revisions of "User:RotatcepS/tests/Damage melee"

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(more accurate hot hand, experimental fragmenting)
(correct melee range basis to 48, not guess of 50, per shounic https://youtu.be/hcxh0wFB990?t=138)
 
(8 intermediate revisions by the same user not shown)
Line 10: Line 10:
 
   | lollichop | powerjack | third degree  
 
   | lollichop | powerjack | third degree  
 
   | scottish handshake  
 
   | scottish handshake  
   | apoco-fists | killing gloves of boxing | gloves of running urgently | bread bite | fists of steel | holiday punch
+
   | apoco-fists | killing gloves of boxing | gloves of running urgently | bread bite | fists of steel  
 
   | gunslinger | southern hospitality | eureka effect
 
   | gunslinger | southern hospitality | eureka effect
 
   | übersaw | vita-saw | solemn vow
 
   | übersaw | vita-saw | solemn vow
 
   | melee          = {{User:RotatcepS/tests/Damage_variant|type={{{type|text}}}|basis=melee}}
 
   | melee          = {{User:RotatcepS/tests/Damage_variant|type={{{type|text}}}|basis=melee}}
 +
  | holiday punch  = {{User:RotatcepS/tests/Damage_variant|type={{{type|text}}}|basis=melee
 +
|CH=0|CL=0<!-- Critical hits do no damage TODO no damage for any crits, not just H/L -->}}
 
   | half-zatoichi
 
   | half-zatoichi
 
   | eyelander  
 
   | eyelander  
Line 21: Line 23:
 
   | persian persuader = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | persian persuader = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|D=65 |T=0.8 |L=0.0 |H=1.0
 
|D=65 |T=0.8 |L=0.0 |H=1.0
|attack=swing <!-- range guessed -->
+
|attack=swing  
|maxRange=75<!-- 50% increased melee range -->}}
+
|maxRange=72<!-- 50% increased melee range -->}}
 
   | market gardener  = {{User:RotatcepS/tests/Damage_variant|type={{{type|text}}}|basis=melee
 
   | market gardener  = {{User:RotatcepS/tests/Damage_variant|type={{{type|text}}}|basis=melee
 
|T=0.96<!-- 20% slower firing speed-->}}
 
|T=0.96<!-- 20% slower firing speed-->}}
 
   | equalizer        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | equalizer        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
|D=33}}
+
|D=32.66}}
 
   | equalizer onehealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | equalizer onehealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
|D=107}}
+
|D=106.87705}}
 
   | disciplinary action = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | disciplinary action = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|attack=swing <!-- range guessed -->
+
|attack=swing
|D=48.75|maxRange=85<!-- -25% (-26% vs buildings?), 70% longer range-->}}
+
|D=48.75|maxRange=82<!-- -25% (-26% vs buildings?), 70% longer melee range =81.6-->}}
 
   | postal pummeler   
 
   | postal pummeler   
 
   | axtinguisher    = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | axtinguisher    = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=43.55<!-- -33% (-32% vs buildings?) -->}}
 
|D=43.55<!-- -33% (-32% vs buildings?) -->}}
 +
  | postal pummeler burning min
 +
  | axtinguisher burning min = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 +
|T=0.8 |L=0.0 |H=1.0
 +
|maxRange=48|attack=swing
 +
|D=47.55<!-- -33% (-32% vs buildings?), burning=remaining afterburn, also guarantees minicrits (D is base + 4 (one tick afterburn remaining)(wiki uses 20 lowest afterburn full duration (8*2.5s)))-->}}
 
   | postal pummeler burning max
 
   | postal pummeler burning max
 
   | axtinguisher burning max = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | axtinguisher burning max = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
|D=124<!-- -33% (-32% vs buildings?), burning=remaining afterburn, also guarantees minicrits -->}}
+
|D=123.55<!-- -33% (-32% vs buildings?), burning=remaining afterburn, also guarantees minicrits (D is base + 80 lowest afterburn duration (8*10s))-->}}
 
   | homewrecker  
 
   | homewrecker  
 
   | maul            = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | maul            = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=48.75|B=2.67<!-- -25% vs. players, +100% vs. buildings: 130 including sappers (67% to undo -25%(players), 200% bonus) -->}}
 
|D=48.75|B=2.67<!-- -25% vs. players, +100% vs. buildings: 130 including sappers (67% to undo -25%(players), 200% bonus) -->}}
 
   | back scratcher  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | back scratcher  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=81.25<!-- +25% -->}}
 
|D=81.25<!-- +25% -->}}
 
   | amputator   
 
   | amputator   
Line 60: Line 67:
 
   | neon annihilator = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | neon annihilator = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=52<!-- -20% -->}}
 
|D=52<!-- -20% -->}}
 
   | hot hand        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | hot hand        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
|T=0.8 |L=0.0 |H=1.0
+
|T=1.0 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
|D=55.9|F=2<!-- "-20%" -14%,28x2 - is it possible to miss one of the two slaps or do both always connect? -->}}
+
|D=55.9|F=2|pellet=slap<!-- "-20%" -14%,28x2 - is it possible to miss one of the two slaps or do both always connect? 1.0s (.2s activation assumed, .3s between slaps) -->}}
 
   | scotsman's skullcutter = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | scotsman's skullcutter = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
 
|attack=swing <!-- range guessed -->
 
|attack=swing <!-- range guessed -->
|D=78|maxRange=75<!-- +20%,  50% increased melee range -->}}
+
|D=78|maxRange=72<!-- +20%,  50% increased melee range -->}}
 
   | ullapool caber  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | ullapool caber  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|L=0.0 |H=1.0
 
|L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
|D=55.25|T=.96<!-- 20% slower, hidden -15% damage -->}}
+
|D=55|T=.96<!-- 20% slower, hidden -15% damage -->}}
 +
<!-- TODO: test for actual values: -15% would be 55.25 but this is inconsistent with original weapon list and func time amounts for mini & crits-->
 
   | warrior's spirit = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | warrior's spirit = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=84.5<!-- +30% (+29% vs buildings?) -->}}
 
|D=84.5<!-- +30% (+29% vs buildings?) -->}}
 
   | eviction notice  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | eviction notice  = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|L=0.0 |H=1.0
 
|L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=26|T=.48<!-- -60%, +40% faster -->}}
 
|D=26|T=.48<!-- -60%, +40% faster -->}}
 
   | jag              = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | jag              = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|L=0.0 |H=1.0
 
|L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=48.75|T=.68<!-- -25%, -33% vs buildings, +15% faster, 20% slower repair -->}}
 
|D=48.75|T=.68<!-- -25%, -33% vs buildings, +15% faster, 20% slower repair -->}}
 
   | shahanshah      = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | shahanshah      = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=48.75<!-- -25% @50%+ health -->}}
 
|D=48.75<!-- -25% @50%+ health -->}}
 
   | shahanshah lowhealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | shahanshah lowhealth = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=81.25<!-- +25% <50% health -->}}
 
|D=81.25<!-- +25% <50% health -->}}
 
   | bushwacka        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | bushwacka        = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|D=65 |T=0.8 |L=0.0 |H=1.0
 
|D=65 |T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|MH={{#expr:1/1.35*3}}<!-- crits when it would minicrit -->}}
 
|MH={{#expr:1/1.35*3}}<!-- crits when it would minicrit -->}}
 
   | tribalman's shiv = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
   | tribalman's shiv = {{User:RotatcepS/tests/Damage|type={{{type|text}}}
 
|T=0.8 |L=0.0 |H=1.0
 
|T=0.8 |L=0.0 |H=1.0
|maxRange=50|attack=swing <!-- range guessed -->
+
|maxRange=48|attack=swing
 
|D=32.5<!-- -50% -->}}
 
|D=32.5<!-- -50% -->}}
  
 
   | {{{W|{{{1|0}}}}}}
 
   | {{{W|{{{1|0}}}}}}
 
}}
 
}}

Latest revision as of 05:16, 6 August 2022

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