Difference between revisions of "Fortified Compound"
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* Lighting a Fortified Compound arrow changes its damage type from bullet to fire; lit arrows do significantly lesser damage to enemies with fire resistances such as the [[Chargin' Targe]] and the [[Darwin's Danger Shield]]. | * Lighting a Fortified Compound arrow changes its damage type from bullet to fire; lit arrows do significantly lesser damage to enemies with fire resistances such as the [[Chargin' Targe]] and the [[Darwin's Danger Shield]]. | ||
* With a lit arrow, the fire particle stays when performing [[Taunts#Special taunts|special taunts]]. | * With a lit arrow, the fire particle stays when performing [[Taunts#Special taunts|special taunts]]. | ||
+ | * Pressing primary and secondary fire at the same time causes the animation of letting go of the arrow without firing it to play on repeat. | ||
== Gallery == | == Gallery == |
Revision as of 01:24, 17 August 2022
“ | No worries.
Click to listen
— The Sniper assuring his modern bow's quality
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” |
The Fortified Compound is a promotional primary weapon for the Sniper. It is the bow used by Garrett from the video game Thief; a black, metallic compound bow. When equipped, the Sniper carries arrows in the quiver strapped to his back.
This weapon functions identically to the Huntsman; however, it does not function as a substitute in the Dual-Purpose Fruit item set.
Taunting with the Fortified Compound equipped results in the Skewer kill taunt.
This item was awarded in Genuine quality to players who purchased Thief on Steam before March 7, 2014.
Contents
Damage and function times
See also: Damage
Identical to: Huntsman
Damage and function times | ||
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Shot type | Projectile | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 0%: 50100%: 120
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Critical | 0%: 150100%: 360
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Mini-crit | 0%: 68100%: 162
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Function times | ||
Attack interval | 1.94 s | |
Maximum charge time | 1.0 s | |
Aim fatigue | 5.0 s | |
Values are approximate and determined by community testing. |
Note: Distance from the target affects damage values, except for critical hits.
Demonstration
Crafting
See also: Crafting
Blueprint
Class Token - Sniper | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Sniper
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Update history
February 11, 2014 Patch
- The Fortified Compound was added to the game.
- Fixed the Fortified Compound not triggering the same taunts and voice lines as the Huntsman.
- [Undocumented] Added the Fortified Compound to the Mann Co. Store.
- [Undocumented] The Fortified Compound is now craftable, tradable, giftable and was added to the item drop system.
- [Undocumented] Added Killstreak Kits for the Fortified Compound.
- Fixed an issue that prevented Fortified Compound arrows from damaging enemy Engineer buildings.
December 17, 2015 Patch (Tough Break Update)
- [Undocumented] Changed attribute:
- [Undocumented] Snipers can now fire the Fortified Compound mid-air.
- Fixed a bug related to the Fortified Compound and lighting arrows.
Bugs
- Although going underwater with a lit arrow visibly extinguishes it, it is still considered lit and capable of setting enemies on fire.
- Lighting a Fortified Compound arrow changes its damage type from bullet to fire; lit arrows do significantly lesser damage to enemies with fire resistances such as the Chargin' Targe and the Darwin's Danger Shield.
- With a lit arrow, the fire particle stays when performing special taunts.
- Pressing primary and secondary fire at the same time causes the animation of letting go of the arrow without firing it to play on repeat.
Gallery
See also
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