Difference between revisions of "Bombermod"

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{{Quotation|'''The Demoman''' on basic Bombermod gameplay|I'm goin' ta blast ya into thin gruel!|sound=Demoman_taunts09.wav}}
 
{{Quotation|'''The Demoman''' on basic Bombermod gameplay|I'm goin' ta blast ya into thin gruel!|sound=Demoman_taunts09.wav}}
{{Cleanup|{{w|Weasel words}}, otherwise unusual to read, factual accuracy}}
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'''Bombermod''' is a server modification coded in SourceMod by [http://steamcommunity.com/id/mechatheslag/ Mecha The Slag] based on the popular video-game franchise [[w:Bomberman|Bomberman]]. It was planned and arranged by [http://steamcommunity.com/profiles/76561198031882978 Lefonna] of Slag Gaming.
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{{needimage| Gameplay image, and power-up/revenge mode/sudden death mode images wouldn't hurt either}}
 
'''Bombermod''' is a server modification by SLAG Gaming based on the popular video-game franchise {{w|Bomberman}}. It was developed by [http://steamcommunity.com/id/mechatheslag/ Mecha the Slag] and [http://steamcommunity.com/profiles/76561198031882978 Lefonna] of Slag Gaming. It has been given some publicity, appearing on the front page in the March 2012 issue of PC Gamer<ref>http://www.pcgamer.com/2012/03/12/team-fortress-2-mod-recreates-bomberman-with-demomen/</ref>, as well as on Kotaku<ref>http://kotaku.com/5892712/bomberman-the-team-fortress-2-edition</ref> and Nerd Reactor <ref>http://nerdreactor.com/2012/03/12/tf2-bomberman-mod-brings-plenty-of-explosions/</ref>.  
 
  
 
==Gameplay==
 
==Gameplay==
Each player spawns as a [[Demoman]] in an arena surrounded by large blocks that are either destructible or indestructible. A modified [[Stickybomb Launcher]] is used to destroy surrounding blocks, as well as enemy players. After a player is killed, they respawn in an area above the game map, where "Revenge Mode" activates. Revenge Mode is similar to the original Bomberman Revenge Mode. The player uses a modified [[Loch-n-Load]] with only one grenade in a clip and a significantly longer reload time, to hit players in the map and potentially return to play by killing one; however, it is possible to kill more than one player at a time. After either a certain amount of time has elapsed, or there are only two players left in the map, Sudden Death mode will activate. In Sudden Death mode, Revenge players become "Ghosts" at regular intervals - re-appearing as a [[Monoculus]] that causes instant death on contact.
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Each player spawns as a [[Demoman]] in an arena surrounded by large blocks. Some of these blocks can be destroyed, while others cannot. A modified [[Stickybomb Launcher]] is used to destroy surrounding blocks and attack enemy Demomen. After a player is killed, they respawn in an area above the game map, where "Revenge Mode" activates. Revenge Mode is similar to the Revenge Mode in the original [[w:Bomberman|Bomberman]]. The player uses a modified [[Loch-n-Load]] with only one grenade in a clip and a significantly longer reload time. It is used to hit players in the map and potentially return to playing by killing them. It is possible to kill more than one player at a time, though. After either a certain amount of time has elapsed, or there are only two players left in the map, Sudden Death mode will activate. In Sudden Death mode, players in Revenge mode become "Ghosts" at regular intervals - re-appearing as a ground clipping [[Monoculus]] that causes instant death on contact.
  
==Power-ups==
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===Power-ups===
Various Power-ups may appear from the rubble of an exploded block, taking form as color-tinted [[Halloween pumpkins]]. Red pumpkins grant faster reload, faster shooting, and faster bomb detonation, while Blue pumpkins increase the total amount of Sticky Bombs than can be held in a clip and Green pumpkins grant faster movement speed. The pumpkins work similar to a "level progression" system, in that the more pumpkins a player accumulates, the better their abilities will be. When a player who has collected any power-ups is killed, every pumpkin they have collected will scatter around them.
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Various power-ups may appear from the rubble of an exploded block, appearing as coloured [[Halloween pumpkins]]. These power-ups grant special abilities for a small period of time. Red pumpkins grant faster reload speeds, faster shooting speeds, and reduced Stickybomb arm time. Blue pumpkins increase the Stickybomb Launcher's clip size to two stickies instead of one, and green pumpkins grant faster movement speed. The more pumpkins a player accumulates, the greater the players' attributes.
  
==Videos==
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When a player is killed, all the power-ups that they have received will scatter in the area they were killed in, where other players can take.
{{youtube|width=400|2dFY8MM4Yg0}}
 
  
== References ==
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==Reception==
<references />
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The mod has been noted in a few news outlets, appearing on the front page in the March 2012 issue of [http://www.pcgamer.com/2012/03/12/team-fortress-2-mod-recreates-bomberman-with-demomen PC Gamer], as well as on [http://kotaku.com/5892712/bomberman-the-team-fortress-2-edition Kotaku.com] and [http://nerdreactor.com/2012/03/12/tf2-bomberman-mod-brings-plenty-of-explosions/ Nerd Reactor]
  
  
 
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Latest revision as of 10:15, 20 December 2022

I'm goin' ta blast ya into thin gruel!
The Demoman on basic Bombermod gameplay

Bombermod is a server modification coded in SourceMod by Mecha The Slag based on the popular video-game franchise Bomberman. It was planned and arranged by Lefonna of Slag Gaming.

Gameplay

Each player spawns as a Demoman in an arena surrounded by large blocks. Some of these blocks can be destroyed, while others cannot. A modified Stickybomb Launcher is used to destroy surrounding blocks and attack enemy Demomen. After a player is killed, they respawn in an area above the game map, where "Revenge Mode" activates. Revenge Mode is similar to the Revenge Mode in the original Bomberman. The player uses a modified Loch-n-Load with only one grenade in a clip and a significantly longer reload time. It is used to hit players in the map and potentially return to playing by killing them. It is possible to kill more than one player at a time, though. After either a certain amount of time has elapsed, or there are only two players left in the map, Sudden Death mode will activate. In Sudden Death mode, players in Revenge mode become "Ghosts" at regular intervals - re-appearing as a ground clipping Monoculus that causes instant death on contact.

Power-ups

Various power-ups may appear from the rubble of an exploded block, appearing as coloured Halloween pumpkins. These power-ups grant special abilities for a small period of time. Red pumpkins grant faster reload speeds, faster shooting speeds, and reduced Stickybomb arm time. Blue pumpkins increase the Stickybomb Launcher's clip size to two stickies instead of one, and green pumpkins grant faster movement speed. The more pumpkins a player accumulates, the greater the players' attributes.

When a player is killed, all the power-ups that they have received will scatter in the area they were killed in, where other players can take.

Reception

The mod has been noted in a few news outlets, appearing on the front page in the March 2012 issue of PC Gamer, as well as on Kotaku.com and Nerd Reactor