Difference between revisions of "Template:Item checklist/doc"
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== Halloween masks == | == Halloween masks == | ||
− | + | The priority for Halloween masks are the individual masks ({{code|scout mask}}, {{code|soldier mask}} etc.), {{code|halloween masks}}, then {{code|all}}. <br> | |
+ | For example, if {{code|halloween masks}} = {{code|had}} and {{code|scout mask}} = {{code|yes}}, the result will be. <br> | ||
+ | {{Halloween mask possession|Scout|yes}} | ||
+ | {{Halloween mask possession|Soldier|had}} | ||
+ | {{Halloween mask possession|Pyro|had}}<br> | ||
+ | {{Halloween mask possession|Demoman|had}} | ||
+ | {{Halloween mask possession|Heavy|had}} | ||
+ | {{Halloween mask possession|Engineer|had}}<br> | ||
+ | {{Halloween mask possession|Medic|had}} | ||
+ | {{Halloween mask possession|Sniper|had}} | ||
+ | {{Halloween mask possession|Spy|had}}<br> | ||
+ | If {{code|halloween masks}} = {{code|yes}}, the result will be. <br> | ||
+ | {{Halloween mask possession|Scout|yes}} | ||
+ | {{Halloween mask possession|Soldier|yes}} | ||
+ | {{Halloween mask possession|Pyro|yes}}<br> | ||
+ | {{Halloween mask possession|Demoman|yes}} | ||
+ | {{Halloween mask possession|Heavy|yes}} | ||
+ | {{Halloween mask possession|Engineer|yes}}<br> | ||
+ | {{Halloween mask possession|Medic|yes}} | ||
+ | {{Halloween mask possession|Sniper|yes}} | ||
+ | {{Halloween mask possession|Spy|yes}} | ||
<pre>{{Item checklist | <pre>{{Item checklist | ||
+ | | scout mask = yes | ||
+ | | soldier mask = yes | ||
+ | : | ||
+ | : | ||
+ | : | ||
+ | | spy mask = yes | ||
+ | | halloween masks = yes - Will set all masks to yes | ||
| saxton hale mask = yes | | saxton hale mask = yes | ||
− | |||
}}</pre> | }}</pre> | ||
Revision as of 00:39, 1 February 2011
Checklist template to indicate which items are owned and which are not. Perfect for completionists.
Usage notes
If an item can be obtained by a random drop with a rate equivalent to any randomly droppable weapon (such as the Gunslinger, Backburner etc.) it is ticked yes
by default. In all other cases it is crossed out as no
.
Set some
To set a value for some of the items, use their name in lower case followed by the desired value. For efficiency, it is recommended that you do not set a value for items that have the same default value. (Default values outlined in Usage notes above.)
{{Item checklist | lugermorph = yes | powerjack = no | golden wrench = want | gunslinger = had | jarate = do not want }}
A full list of values can be found here.
Count some
If you would like to show you have multiple of an item, set the item to a numerical value.
{{Item checklist | whiskered gentleman = 3 }}
Set all
To set the same value for all items, use the all
parameter:
{{Item checklist | all = yes }} |
{{Item checklist | all = no }} |
{{Item checklist | all = want }} |
{{Item checklist | all = had }} |
{{Item checklist | all = do not want }} |
You will still need to define a value for the Halloween Masks and the ID/Dueling badges.
Set Bbadges/Treasure Hunt Hats
Define which ID/Dueling badge you have using the corresponding parameters:
| id badge = bronze | id badge = silver | id badge = gold | id badge = platinum | id badge = none |
| dueling badge = bronze | dueling badge = silver | dueling badge = gold | dueling badge = platinum | dueling badge = <level of badge> eg. dueling badge = 34 | dueling badge = none |
| treasure hunt hat = bounty hat | treasure hunt hat = treasure hat | treasure hunt hat = hat of undeniable wealth and respect | treasure hunt hat = none |
Halloween masks
The priority for Halloween masks are the individual masks (scout mask
, soldier mask
etc.), halloween masks
, then all
.
For example, if halloween masks
= had
and scout mask
= yes
, the result will be.
If halloween masks
= yes
, the result will be.
{{Item checklist | scout mask = yes | soldier mask = yes : : : | spy mask = yes | halloween masks = yes - Will set all masks to yes | saxton hale mask = yes }}
Collapsed on load
To make the table collapsed when first loaded use the parameter:
{{Item checklist | collapsedonload = yes }}