Difference between revisions of "Template:Community map strategies"
BrazilianNut (talk | contribs) m (→{{common string|King of the Hill}}) |
BrazilianNut (talk | contribs) (Added new Scream Fortress 2023 maps and game mode.) |
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<includeonly> | <includeonly> | ||
=== {{common string|Arena}} === | === {{common string|Arena}} === | ||
− | * {{map strategy link|Badlands (Arena)}} | + | *{{map strategy link|Badlands (Arena)}} |
− | * {{map strategy link|Byre}} | + | *{{map strategy link|Byre}} |
− | * {{map strategy link|Granary (Arena)}} | + | *{{map strategy link|Granary (Arena)}} |
− | * {{map strategy link|Graveyard}} | + | *{{map strategy link|Graveyard}} |
− | * {{map strategy link|Lumberyard}} | + | *{{map strategy link|Lumberyard}} |
− | * {{map strategy link|Nucleus (Arena)}} | + | *{{map strategy link|Nucleus (Arena)}} |
− | * {{map strategy link|Offblast}} | + | *{{map strategy link|Offblast}} |
− | * {{map strategy link|Ravine}} | + | *{{map strategy link|Perks}} |
− | * {{map strategy link|Sawmill (Arena)}} | + | *{{map strategy link|Ravine}} |
− | * {{map strategy link|Watchtower}} | + | *{{map strategy link|Sawmill (Arena)}} |
− | * {{map strategy link|Well (Arena)}} | + | *{{map strategy link|Watchtower}} |
+ | *{{map strategy link|Well (Arena)}} | ||
=== {{lang incomplete | === {{lang incomplete | ||
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| zh-hant = {{common string|Attack/Defend}}({{common string|Control Point}}) | | zh-hant = {{common string|Attack/Defend}}({{common string|Control Point}}) | ||
}} === | }} === | ||
− | * {{map strategy link|Altitude}} | + | *{{map strategy link|Altitude}} |
− | * {{map strategy link|Coal Pit}} | + | *{{map strategy link|Coal Pit}} |
− | * {{map strategy link|Dustbowl}} | + | *{{map strategy link|Dustbowl}} |
− | * {{map strategy link|Egypt}} | + | *{{map strategy link|Egypt}} |
− | * {{map strategy link|Erebus}} | + | *{{map strategy link|Erebus}} |
− | * {{map strategy link|Frostwatch}} | + | *{{map strategy link|Frostwatch}} |
− | * {{map strategy link|Gorge}} | + | *{{map strategy link|Gorge}} |
− | * {{map strategy link|Gorge Event}} | + | *{{map strategy link|Gorge Event}} |
− | * {{map strategy link|Gravel Pit}} | + | *{{map strategy link|Gravel Pit}} |
− | * {{map strategy link|Hardwood}} | + | *{{map strategy link|Hardwood}} |
− | * {{map strategy link|Junction}} | + | *{{map strategy link|Junction}} |
− | * {{map strategy link|Mann Manor}} | + | *{{map strategy link|Lava Pit}} |
− | * {{map strategy link|Mercenary Park}} | + | *{{map strategy link|Mann Manor}} |
− | * {{map strategy link|Mossrock}} | + | *{{map strategy link|Mercenary Park}} |
− | * {{map strategy link|Mountain Lab}} | + | *{{map strategy link|Mossrock}} |
− | * {{map strategy link|Spookeyridge}} | + | *{{map strategy link|Mountain Lab}} |
− | * {{map strategy link|Steel}} | + | *{{map strategy link|Spookeyridge}} |
− | * {{map strategy link|Sulfur}} | + | *{{map strategy link|Steel}} |
+ | *{{map strategy link|Sulfur}} | ||
=== {{lang incomplete | === {{lang incomplete | ||
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| zh-hant = {{common string|Attack/Defend}}({{common string|Payload}}) | | zh-hant = {{common string|Attack/Defend}}({{common string|Payload}}) | ||
}} === | }} === | ||
− | * {{map strategy link|Snowplow}} | + | *{{map strategy link|Snowplow}} |
=== {{common string|Capture the Flag}} === | === {{common string|Capture the Flag}} === | ||
− | * {{map strategy link|2Fort}} | + | *{{map strategy link|2Fort}} |
− | * {{map strategy link|2Fort Invasion}} | + | *{{map strategy link|2Fort Invasion}} |
− | * {{map strategy link|Crasher}} | + | *{{map strategy link|Crasher}} |
− | * {{map strategy link|Double Cross}} | + | *{{map strategy link|Double Cross}} |
− | * {{map strategy link|Doublefrost}} | + | *{{map strategy link|Doublefrost}} |
− | * {{map strategy link|Frosty}} | + | *{{map strategy link|Frosty}} |
− | * {{map strategy link|Helltrain}} | + | *{{map strategy link|Helltrain}} |
− | * {{map strategy link|Landfall}} | + | *{{map strategy link|Landfall}} |
− | * {{map strategy link|Pelican Peak}} | + | *{{map strategy link|Pelican Peak}} |
− | * {{map strategy link|Sawmill (Capture the Flag)}} | + | *{{map strategy link|Sawmill (Capture the Flag)}} |
− | * {{map strategy link|Snowfall}} | + | *{{map strategy link|Snowfall}} |
− | * {{map strategy link|Turbine}} | + | *{{map strategy link|Turbine}} |
− | * {{map strategy link|Well (Capture the Flag)}} | + | *{{map strategy link|Well (Capture the Flag)}} |
=== {{common string|Control Point}} === | === {{common string|Control Point}} === | ||
− | * {{map strategy link|5Gorge}} | + | *{{map strategy link|5Gorge}} |
− | * {{map strategy link|Badlands (Control Point)}} | + | *{{map strategy link|Badlands (Control Point)}} |
− | * {{map strategy link|Coldfront}} | + | *{{map strategy link|Coldfront}} |
− | * {{map strategy link|Fastlane}} | + | *{{map strategy link|Fastlane}} |
− | * {{map strategy link|Foundry}} | + | *{{map strategy link|Foundry}} |
− | * {{map strategy link|Freight}} | + | *{{map strategy link|Freight}} |
− | * {{map strategy link|Granary (Control Point)}} | + | *{{map strategy link|Granary (Control Point)}} |
− | * {{map strategy link|Gullywash}} | + | *{{map strategy link|Gullywash}} |
− | * {{map strategy link|Metalworks}} | + | *{{map strategy link|Metalworks}} |
− | * {{map strategy link|Powerhouse}} | + | *{{map strategy link|Powerhouse}} |
− | * {{map strategy link|Process}} | + | *{{map strategy link|Process}} |
− | * {{map strategy link|Reckoner}} | + | *{{map strategy link|Reckoner}} |
− | * {{map strategy link|Sinshine}} | + | *{{map strategy link|Sinshine}} |
− | * {{map strategy link|Snakewater}} | + | *{{map strategy link|Snakewater}} |
− | * {{map strategy link|Sunshine}} | + | *{{map strategy link|Sunshine}} |
− | * {{map strategy link|Vanguard}} | + | *{{map strategy link|Vanguard}} |
− | * {{map strategy link|Well (Control Point)}} | + | *{{map strategy link|Well (Control Point)}} |
− | * {{map strategy link|Yukon}} | + | *{{map strategy link|Yukon}} |
=== {{common string|King of the Hill}} === | === {{common string|King of the Hill}} === | ||
− | * {{map strategy link|Badlands (King of the Hill)}} | + | *{{map strategy link|Badlands (King of the Hill)}} |
− | * {{map strategy link|Brazil}} | + | *{{map strategy link|Brazil}} |
− | * {{map strategy link|Cascade}} | + | *{{map strategy link|Cascade}} |
− | * {{map strategy link|Cauldron}} | + | *{{map strategy link|Cauldron}} |
− | * {{map strategy link|Eyeaduct}} | + | *{{map strategy link|Eyeaduct}} |
− | * {{map strategy link|Harvest}} | + | *{{map strategy link|Harvest}} |
− | * {{map strategy link|Harvest Event}} | + | *{{map strategy link|Harvest Event}} |
− | * {{map strategy link|Highpass}} | + | *{{map strategy link|Highpass}} |
− | * {{map strategy link|Kong King}} | + | *{{map strategy link|Kong King}} |
− | * {{map strategy link|Lakeside}} | + | *{{map strategy link|Lakeside}} |
− | * {{map strategy link|Laughter}} | + | *{{map strategy link|Laughter}} |
− | * {{map strategy link|Lazarus}} | + | *{{map strategy link|Lazarus}} |
− | * {{map strategy link|Los Muertos}} | + | *{{map strategy link|Los Muertos}} |
− | * {{map strategy link|Maple Ridge Event}} | + | *{{map strategy link|Maple Ridge Event}} |
− | * {{map strategy link|Megalo}} | + | *{{map strategy link|Megalo}} |
− | * {{map strategy link|Moldergrove}} | + | *{{map strategy link|Moldergrove}} |
− | * {{map strategy link|Moonshine Event}} | + | *{{map strategy link|Moonshine Event}} |
− | * {{map strategy link|Nucleus (King of the Hill)}} | + | *{{map strategy link|Nucleus (King of the Hill)}} |
− | * {{map strategy link|Probed}} | + | *{{map strategy link|Probed}} |
− | * {{map strategy link|Rotunda}} | + | *{{map strategy link|Rotunda}} |
− | * {{map strategy link|Sawmill (King of the Hill)}} | + | *{{map strategy link|Sawmill (King of the Hill)}} |
− | * {{map strategy link|Sharkbay}} | + | *{{map strategy link|Sharkbay}} |
− | * {{map strategy link|Sinthetic}} | + | *{{map strategy link|Sinthetic}} |
− | * {{map strategy link|Slasher}} | + | *{{map strategy link|Slasher}} |
− | * {{map strategy link|Soul-Mill}} | + | *{{map strategy link|Slime}} |
− | * {{map strategy link|Suijin}} | + | *{{map strategy link|Soul-Mill}} |
− | * {{map strategy link|Viaduct}} | + | *{{map strategy link|Suijin}} |
+ | *{{map strategy link|Viaduct}} | ||
=== {{common string|Mannpower}} === | === {{common string|Mannpower}} === | ||
− | * {{map strategy link|Foundry (Capture the Flag)}} | + | *{{map strategy link|Foundry (Capture the Flag)}} |
− | * {{map strategy link|Gorge (Capture the Flag)}} | + | *{{map strategy link|Gorge (Capture the Flag)}} |
− | * {{map strategy link|Hellfire}} | + | *{{map strategy link|Hellfire}} |
− | * {{map strategy link|Thunder Mountain (Capture the Flag)}} | + | *{{map strategy link|Thunder Mountain (Capture the Flag)}} |
=== {{common string|Mann vs. Machine}} === | === {{common string|Mann vs. Machine}} === | ||
− | * {{map strategy link|Bigrock}} | + | *{{map strategy link|Bigrock}} |
− | * {{map strategy link|Coal Town}} | + | *{{map strategy link|Coal Town}} |
− | * {{map strategy link|Decoy}} | + | *{{map strategy link|Decoy}} |
− | * {{map strategy link|Ghost Town}} | + | *{{map strategy link|Ghost Town}} |
− | * {{map strategy link|Mannhattan}} | + | *{{map strategy link|Mannhattan}} |
− | * {{map strategy link|Mannworks}} | + | *{{map strategy link|Mannworks}} |
− | * {{map strategy link|Rottenburg}} | + | *{{map strategy link|Rottenburg}} |
=== {{lang incomplete | === {{lang incomplete | ||
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| zh-hant = {{common string|Medieval Mode}}({{common string|Control Point}}) | | zh-hant = {{common string|Medieval Mode}}({{common string|Control Point}}) | ||
}} === | }} === | ||
− | * {{map strategy link|DeGroot Keep}} | + | *{{map strategy link|DeGroot Keep}} |
+ | *{{map strategy link|Sandcastle}} | ||
=== {{common string|PASS Time}} === | === {{common string|PASS Time}} === | ||
− | * {{map strategy link|Brickyard}} | + | *{{map strategy link|Brickyard}} |
− | * {{map strategy link|District}} | + | *{{map strategy link|District}} |
− | * {{map strategy link|Timbertown}} | + | *{{map strategy link|Timbertown}} |
=== {{common string|Payload}} === | === {{common string|Payload}} === | ||
− | * {{map strategy link|Badwater Basin}} | + | *{{map strategy link|Badwater Basin}} |
− | * {{map strategy link|Barnblitz}} | + | *{{map strategy link|Barnblitz}} |
− | * {{map strategy link|Bloodwater}} | + | *{{map strategy link|Bloodwater}} |
− | * {{map strategy link|Borneo}} | + | *{{map strategy link|Borneo}} |
− | * {{map strategy link|Bread Space}} | + | *{{map strategy link|Bread Space}} |
− | * {{map strategy link|Brimstone}} | + | *{{map strategy link|Brimstone}} |
− | * {{map strategy link|Cactus Canyon}} | + | *{{map strategy link|Cactus Canyon}} |
− | * {{map strategy link|Cashworks}} | + | *{{map strategy link|Cashworks}} |
− | * {{map strategy link|Chilly}} | + | *{{map strategy link|Chilly}} |
− | * {{map strategy link|Enclosure}} | + | *{{map strategy link|Corruption}} |
− | * {{map strategy link|Frontier}} | + | *{{map strategy link|Enclosure}} |
− | * {{map strategy link|Frostcliff}} | + | *{{map strategy link|Frontier}} |
− | * {{map strategy link|Ghoulpit}} | + | *{{map strategy link|Frostcliff}} |
− | * {{map strategy link|Gold Rush}} | + | *{{map strategy link|Ghoulpit}} |
− | * {{map strategy link|Gravestone}} | + | *{{map strategy link|Gold Rush}} |
− | * {{map strategy link|Hassle Castle}} | + | *{{map strategy link|Gravestone}} |
− | * {{map strategy link|Hellstone}} | + | *{{map strategy link|Hassle Castle}} |
− | * {{map strategy link|Hoodoo}} | + | *{{map strategy link|Hellstone}} |
− | * {{map strategy link|Phoenix}} | + | *{{map strategy link|Hoodoo}} |
− | * {{map strategy link|Pier}} | + | *{{map strategy link|Phoenix}} |
− | * {{map strategy link|Polar}} | + | *{{map strategy link|Pier}} |
− | * {{map strategy link|Precipice}} | + | *{{map strategy link|Polar}} |
− | * {{map strategy link|Rumford}} | + | *{{map strategy link|Precipice}} |
− | * {{map strategy link|Snowycoast}} | + | *{{map strategy link|Rumford}} |
− | * {{map strategy link|Swiftwater}} | + | *{{map strategy link|Snowycoast}} |
− | * {{map strategy link|Terror}} | + | *{{map strategy link|Spineyard}} |
− | * {{map strategy link|Thunder Mountain}} | + | *{{map strategy link|Swiftwater}} |
− | * {{map strategy link|Upward}} | + | *{{map strategy link|Terror}} |
− | * {{map strategy link|Venice}} | + | *{{map strategy link|Thunder Mountain}} |
− | * {{map strategy link|Wutville}} | + | *{{map strategy link|Upward}} |
+ | *{{map strategy link|Venice}} | ||
+ | *{{map strategy link|Wutville}} | ||
=== {{common string|Payload Race}} === | === {{common string|Payload Race}} === | ||
− | * {{map strategy link|Banana Bay}} | + | *{{map strategy link|Banana Bay}} |
− | * {{map strategy link|Bonesaw}} | + | *{{map strategy link|Bonesaw}} |
− | * {{map strategy link|Helltower}} | + | *{{map strategy link|Helltower}} |
− | * {{map strategy link|Hightower}} | + | *{{map strategy link|Hightower}} |
− | * {{map strategy link|Nightfall}} | + | *{{map strategy link|Nightfall}} |
− | * {{map strategy link|Pipeline}} | + | *{{map strategy link|Pipeline}} |
=== {{common string|Player Destruction}} === | === {{common string|Player Destruction}} === | ||
− | * {{map strategy link|Cursed Cove}} | + | *{{map strategy link|Cursed Cove}} |
− | * {{map strategy link|Farmageddon}} | + | *{{map strategy link|Farmageddon}} |
− | * {{map strategy link|Monster Bash}} | + | *{{map strategy link|Mannsylvania}} |
− | * {{map strategy link|Pit of Death}} | + | *{{map strategy link|Monster Bash}} |
− | * {{map strategy link|Selbyen}} | + | *{{map strategy link|Pit of Death}} |
− | * {{map strategy link|SnowVille}} | + | *{{map strategy link|Selbyen}} |
− | * {{map strategy link|Watergate}} | + | *{{map strategy link|SnowVille}} |
+ | *{{map strategy link|Watergate}} | ||
=== {{common string|Robot Destruction}} === | === {{common string|Robot Destruction}} === | ||
− | * {{map strategy link|Asteroid}} | + | *{{map strategy link|Asteroid}} |
=== {{common string|Special Delivery}} === | === {{common string|Special Delivery}} === | ||
− | * {{map strategy link|Carnival of Carnage}} | + | *{{map strategy link|Carnival of Carnage}} |
− | * {{map strategy link|Doomsday}} | + | *{{map strategy link|Doomsday}} |
=== {{common string|Territorial Control}} === | === {{common string|Territorial Control}} === | ||
− | * {{map strategy link|Hydro}} | + | *{{map strategy link|Hydro}} |
=== {{common string|Domination}} === | === {{common string|Domination}} === | ||
− | * {{map strategy link|Standin}} | + | *{{map strategy link|Standin}} |
=== {{common string|Versus Saxton Hale}} === | === {{common string|Versus Saxton Hale}} === | ||
− | * {{map strategy link|Distillery}} | + | *{{map strategy link|Distillery}} |
− | * {{map strategy link|Nucleus VSH}} | + | *{{map strategy link|Nucleus VSH}} |
− | * {{map strategy link|Skirmish}} | + | *{{map strategy link|Skirmish}} |
− | * {{map strategy link|Tiny Rock}}</includeonly><noinclude> | + | *{{map strategy link|Tiny Rock}} |
+ | |||
+ | === {{common string|Zombie Infection}} === | ||
+ | *{{map strategy link|Atoll}} | ||
+ | *{{map strategy link|Devastation}} | ||
+ | *{{map strategy link|Murky}} | ||
+ | *{{map strategy link|Sanitarium}} | ||
+ | *{{map strategy link|Woods}}</includeonly><noinclude> | ||
{{doc begin}} | {{doc begin}} | ||
=== Usage === | === Usage === |
Revision as of 01:28, 10 October 2023
Documentation for Community map strategies
Usage
To be used in Strategy#Community map strategies and its translations.