Difference between revisions of "Walkabout"
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
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| image = Unknownweapon.png | | image = Unknownweapon.png | ||
| hide-kill-icon = yes | | hide-kill-icon = yes | ||
− | | used-by = | + | | used-by = {{used by|Sniper}} |
| slot = primary | | slot = primary | ||
| numbered = no | | numbered = no | ||
}} | }} | ||
+ | |||
{{Quotation|'''The Sniper''' on traditional sniping|Standin' around like a bloody idiot!|sound=Sniper_specialcompleted16.wav}} | {{Quotation|'''The Sniper''' on traditional sniping|Standin' around like a bloody idiot!|sound=Sniper_specialcompleted16.wav}} | ||
− | The '''Walkabout''' is a [[scrapped]] unlockable [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]]. | + | The '''Walkabout''' is a [[Unused content|scrapped]] [[Achievement items|unlockable]] [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]]. |
− | + | According to text found in <code>tf_english.txt</code>, the Walkabout would have been available to Snipers after attaining a certain number of [[achievements]]. Additionally, it indicates that the Walkabout would have no headshots and a different charge rate. | |
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== Unused content == | == Unused content == | ||
− | Text relating to the Walkabout can be found in | + | Text relating to the Walkabout can be found in <code>tf_english.txt</code>. |
The Walkabout's name: | The Walkabout's name: | ||
− | :<code>"TF_Unique_Achievement_SniperRifle" "Walkabout" | + | :<code>"TF_Unique_Achievement_SniperRifle" "Walkabout" </code> |
Some unique attributes likely related to the Walkabout: | Some unique attributes likely related to the Walkabout: | ||
− | :<code>"Attrib_ZoomSpeedMod_Disabled" | + | :<code>"Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom"</code> |
− | :"Attrib_SniperCharge_Per_Sec" | + | :<code>"Attrib_SniperCharge_Per_Sec" "+%s1% charge rate"</code> |
− | :"Attrib_SniperNoHeadshots" | + | :<code>"Attrib_SniperNoHeadshots" "No headshots"</code> |
− | :"Attrib_SniperZoom_Penalty" | + | :<code>"Attrib_SniperZoom_Penalty" "%s1% zoom reduction"</code> |
− | :"Attrib_SniperNoCharge" | + | :<code>"Attrib_SniperNoCharge" "No zoom or damage charge"</code> |
== Trivia == | == Trivia == | ||
− | * The name of the weapon is derived from a [[w:Walkabout|rite of passage]] | + | * The name of the weapon is derived from a [[w:Walkabout|rite of passage]] of the same name, in Australia's Aboriginal culture. |
− | * The Walkabout's | + | * The Walkabout's lack of headshots and increased charge rate attributes were later recycled for the [[Sydney Sleeper]]. |
− | |||
− | {{ | + | {{Unused Content Nav}} |
[[Category:Sniper]] | [[Category:Sniper]] |
Latest revision as of 04:13, 11 November 2023
“Ok guys, bad news: we lost that last one.” This article documents beta/cut/unused/experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | Standin' around like a bloody idiot!
Click to listen
— The Sniper on traditional sniping
|
” |
The Walkabout is a scrapped unlockable primary weapon for the Sniper.
According to text found in tf_english.txt
, the Walkabout would have been available to Snipers after attaining a certain number of achievements. Additionally, it indicates that the Walkabout would have no headshots and a different charge rate.
Unused content
Text relating to the Walkabout can be found in tf_english.txt
.
The Walkabout's name:
"TF_Unique_Achievement_SniperRifle" "Walkabout"
Some unique attributes likely related to the Walkabout:
"Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom"
"Attrib_SniperCharge_Per_Sec" "+%s1% charge rate"
"Attrib_SniperNoHeadshots" "No headshots"
"Attrib_SniperZoom_Penalty" "%s1% zoom reduction"
"Attrib_SniperNoCharge" "No zoom or damage charge"
Trivia
- The name of the weapon is derived from a rite of passage of the same name, in Australia's Aboriginal culture.
- The Walkabout's lack of headshots and increased charge rate attributes were later recycled for the Sydney Sleeper.
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