Difference between revisions of "Template:List of weapons that provide health"

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  | es = Lista de armas que proporcionan salud
 
  | es = Lista de armas que proporcionan salud
 
  | fi = Lista aseista, jotka antavat terveyttä
 
  | fi = Lista aseista, jotka antavat terveyttä
  | fr = Liste des armes fournissant de la santé
+
  | fr = Liste des armes octroyant de la santé
 
  | ja = ヘルスを回復する武器一覧
 
  | ja = ヘルスを回復する武器一覧
 
  | ko = 체력 회복을 지원하는 무기 목록
 
  | ko = 체력 회복을 지원하는 무기 목록
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  | es = * Restaura salud igual al 60 % del daño que inflige un jugador de tu equipo en enemigos empapados de leche.
 
  | es = * Restaura salud igual al 60 % del daño que inflige un jugador de tu equipo en enemigos empapados de leche.
 
  | fi = * Parantaa 60% tiimikaverin tekemästä vahingosta maidolla peitettyihin vihollisiin.
 
  | fi = * Parantaa 60% tiimikaverin tekemästä vahingosta maidolla peitettyihin vihollisiin.
  | fr = * Restaure la santé d'un joueur allié à hauteur de 60% des dégâts qu'il inflige aux ennemis couverts de lait.
+
  | fr = * Restaure la santé d'un joueur allié à hauteur de 60 % des dégâts qu'il inflige aux ennemis couverts de lait.
 
  | ja = * 味方プレイヤーがミルクのかかった敵を攻撃すると、与えたダメージの 60%分 回復します。
 
  | ja = * 味方プレイヤーがミルクのかかった敵を攻撃すると、与えたダメージの 60%分 回復します。
 
  | ko = * 우유를 뒤집어쓴 상대를 공격한 플레이어는 적에게 준 피해의 60%만큼 체력을 치료합니다.
 
  | ko = * 우유를 뒤집어쓴 상대를 공격한 플레이어는 적에게 준 피해의 60%만큼 체력을 치료합니다.
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  | es = * Restaura 20 de salud al usuario por cada ataque (1 de salud por cada 4,5 puntos de daño).
 
  | es = * Restaura 20 de salud al usuario por cada ataque (1 de salud por cada 4,5 puntos de daño).
 
  | fi = * Parantaa 20 terveyttä käyttäjälle jokaista vahingoitettua vihollispelaajaa kohden.
 
  | fi = * Parantaa 20 terveyttä käyttäjälle jokaista vahingoitettua vihollispelaajaa kohden.
  | fr = * Restaure 20 points de santé à l'utilisateur pour chaque ennemi touché.
+
  | fr = * Restaure 20 points de santé à l'utilisateur pour chaque ennemi touché (1 point de santé pour 4,5 dégâts infligés).
 
  | ja = * 与ダメージに比例して、1回の攻撃につき最大20ヘルス回復します。
 
  | ja = * 与ダメージに比例して、1回の攻撃につき最大20ヘルス回復します。
 
  | ko = * 적을 명중시킬 때마다 사용자의 체력을 20 회복합니다.
 
  | ko = * 적을 명중시킬 때마다 사용자의 체력을 20 회복합니다.
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  | fi = * Regeneroi 4 terveyttä per sekunti passiivisesti.
 
  | fi = * Regeneroi 4 terveyttä per sekunti passiivisesti.
 
* Parantaa 35% lipun aktivoineen Soldierin tai hänen tiimikavereiden tekemästä vahingosta.
 
* Parantaa 35% lipun aktivoineen Soldierin tai hänen tiimikavereiden tekemästä vahingosta.
  | fr = * Permet au porteur de se régénérer à hauteur d'4 point de santé par seconde.
+
  | fr = * Permet au porteur de se régénérer à hauteur de quatre points de santé par seconde.
* Lorsqu'activé, restaure la santé du Soldier et des coéquipiers proches à hauteur de 35% des dégâts qu'ils infligent aux ennemis.
+
* Lorsqu'activé, restaure la santé du Soldier et des coéquipiers proches à hauteur de 35 % des dégâts qu'ils infligent aux ennemis.
 
  | ja = * 2ヘルス/秒 回復
 
  | ja = * 2ヘルス/秒 回復
 
* 発動中、自分と周囲の味方は敵に攻撃するたびに与ダメージの35%分を回復します。
 
* 発動中、自分と周囲の味方は敵に攻撃するたびに与ダメージの35%分を回復します。
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| rowspan=2 style="text-align:left" | {{lang
 
| rowspan=2 style="text-align:left" | {{lang
 
  | en = * Extinguishing a burning ally restores 20 health to the player.
 
  | en = * Extinguishing a burning ally restores 20 health to the player.
  | ar =* اذا اطفئت النار عن زميلك باستعمال الزر الايمن يرجع الىيك 20 هيلث.
+
  | ar = * اذا اطفئت النار عن زميلك باستعمال الزر الايمن يرجع الىيك 20 هيلث.
 
  | da = * Slukning af en brændende holdkammerat vil genoprette 20 helbred til spilleren.
 
  | da = * Slukning af en brændende holdkammerat vil genoprette 20 helbred til spilleren.
 
  | es = * Apagar a un aliado en llamas restaura 20 de salud al jugador.
 
  | es = * Apagar a un aliado en llamas restaura 20 de salud al jugador.
 +
| fr = * Éteindre un allié en flammes restaure 20 points de santé au joueur.
 
  | ja = * 味方からの燃焼を排除すると、プレイヤーの体力が20回復します。
 
  | ja = * 味方からの燃焼を排除すると、プレイヤーの体力が20回復します。
 
  | pt = * Extinguir um aliado em chamas restaura ao jogador 20 pontos de vida.
 
  | pt = * Extinguir um aliado em chamas restaura ao jogador 20 pontos de vida.
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  | es = * Restaura 25 de salud al matar a un enemigo.
 
  | es = * Restaura 25 de salud al matar a un enemigo.
 
  | fi = * Parantaa 25 terveyttä, kun vihollinen tapetaan. Voi yliparantaa.
 
  | fi = * Parantaa 25 terveyttä, kun vihollinen tapetaan. Voi yliparantaa.
  | fr = * Restaure 25 points de santé à l'utilisateur lorsqu'il tue un ennemi avec cette arme. Peut donner un bonus d'extra santé.
+
  | fr = * Restaure 25 points de santé à l'utilisateur lorsqu'il tue un ennemi avec cette arme.
 
  | ja = * 敵を倒すと 25 ヘルス回復し、オーバーヒールすることも可能です。
 
  | ja = * 敵を倒すと 25 ヘルス回復し、オーバーヒールすることも可能です。
 
  | ko = * 적을 처치하면 체력이 75 회복되며, 과치료 상태가 될 수 있습니다.
 
  | ko = * 적을 처치하면 체력이 75 회복되며, 과치료 상태가 될 수 있습니다.
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  | es = * Aumenta la salud obtenida por botiquines un 50 %.
 
  | es = * Aumenta la salud obtenida por botiquines un 50 %.
 
  | fi = * Lisää terveyspaketeista kerättyä terveyttä 50 prosentilla.
 
  | fi = * Lisää terveyspaketeista kerättyä terveyttä 50 prosentilla.
  | fr = * Augmente de 50% la quantité de santé reçue grâce aux packs.
+
  | fr = * Augmente de 50 % la quantité de santé reçue grâce aux packs.
 
  | ja = * ヘルスアイテム取得時の回復量が50%増加します。
 
  | ja = * ヘルスアイテム取得時の回復量が50%増加します。
 
  | ko = * 착용 시 치료제를 통한 체력 회복량이 50% 증가합니다.
 
  | ko = * 착용 시 치료제를 통한 체력 회복량이 50% 증가합니다.

Revision as of 19:11, 5 December 2023

List of weapons that provide health
Secondary Mad Milk Mutated Milk
  • Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
Mad Milk Mutated Milk
Pretty Boy's Pocket Pistol
  • Restores 3 health to user for each enemy player hit.
Pretty Boy's Pocket Pistol
Melee Candy Cane
  • Equipping this weapon causes enemies killed by the player to drop a small health pack.
Candy Cane
Primary Black Box
  • Restores up to 20 health to user per attack (1 health for every 4.5 damage dealt).
Black Box
Secondary Concheror
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
  • Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts.
Concheror
Primary Flame Thrower
  • Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
  • Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
  • Extinguishing a burning ally restores 20 health to the player.
Compression blast
Secondary Manmelter
  • Extinguishing a burning ally restores 20 health to the player.
Manmelter
Melee Powerjack
  • Restores 25 health upon killing an enemy.
Powerjack
Back Scratcher
  • Increases health from pickups by 50%.
Back Scratcher
Melee Eyelander Horseless Headless Horsemann's Headtaker
  • Restore 15 health upon killing an enemy and can overheal.
Eyelander Horseless Headless Horsemann's Headtaker
Nessie's Nine Iron
Nessie's Nine Iron
Secondary Sandvich Robo-Sandvich
  • Restores 300 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Sandvich Robo-Sandvich
Dalokohs Bar Fishcake
  • Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds, and can overheal.
  • If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Dalokohs Bar Fishcake
Buffalo Steak Sandvich
  • If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Buffalo Steak Sandvich
Second Banana
  • Restores 200 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 20.5% of the max health of any player other than the Heavy himself.
Second Banana
Melee Warrior's Spirit
  • Restore 50 health upon killing an enemy.
Warrior's Spirit
Primary Blutsauger
  • Restores 3 health to user for each enemy player hit.
Blutsauger
Crusader's Crossbow
  • Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
Crusader's Crossbow
Secondary Medi Gun Vaccinator
  • Restores 24 to 72 health to the target per second.
Medi Gun Vaccinator
Kritzkrieg
  • Restores 24 to 72 health to the target per second.
  • Oktoberfest taunt restores 11 health over 4 seconds.
Kritzkrieg
Quick-Fix
  • Restores 34 to 101 health to the target per second.
  • ÜberCharge restores 101 to 303 health to the target and user per second.
Quick-Fix
Melee Amputator
  • Passively regenerates 3 health per second when active.
  • Medicating Melody taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged.
Amputator
Secondary Cozy Camper
  • Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
Cozy Camper
Secondary Conniver's Kunai
  • Grants the victim's remaining health upon backstabbing and can overheal.
Conniver's Kunai
Leaderboard class soldier.png Soldier
Leaderboard class demoman.png Demoman
Melee Half-Zatoichi
  • Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.
Half-Zatoichi
Note