Difference between revisions of "March 23, 2009 Patch"
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Revision as of 07:58, 14 February 2011
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Patch notes
Bug fixes
- Fixed screenshots being black when Multicore Rendering is enabled.
- Fixed sprays not showing up on some surfaces.
- Fixed decal crash during changelevel.
- Fixed crash caused by setting the decal limit too high on some machines.
- Fixed crash caused by decals in the world render loop.
- Fixed crash caused by convars changing while rendering is queued.