Difference between revisions of "October 17, 2012 Patch"

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m (added link.)
(Added undocumented change. If you look at the items_game.txt diff, you'll see that the "styles" section was added, alongside the "skin" strings. Not having this on the schema confirms that the hair was originally team-colored, with the brown being on BLU.)
 
(3 intermediate revisions by 2 users not shown)
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| month        = october
 
| month        = october
 
| year        = 2012
 
| year        = 2012
| after        =  
+
| after        = {{Patch name|10|26|2012}}
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source      = http://store.steampowered.com/news/9120
 
| source      = http://store.steampowered.com/news/9120
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=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
 
* Fixed a common "FindModel" crash for [[replay]]s
 
* Fixed a common "FindModel" crash for [[replay]]s
* Fixed the [[Crafty Hair]] not using styles for the yellow and brown hair
+
* Fixed the [[Crafty Hair]] not using [[style]]s for the yellow and brown hair
 
* Improved the "Restore" UI for customizing items in [[backpack]]
 
* Improved the "Restore" UI for customizing items in [[backpack]]
 
* Fixed floating [[Projectiles|arrows]] on [[Hauling|carried objects]]
 
* Fixed floating [[Projectiles|arrows]] on [[Hauling|carried objects]]
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=== Undocumented changes ===
 
=== Undocumented changes ===
 
* Revealed one of [[Mysterious Promo]]s as [[What's in the Portal 2 Soundtrack Box?]]
 
* Revealed one of [[Mysterious Promo]]s as [[What's in the Portal 2 Soundtrack Box?]]
* [[XCOM: Enemy Unknown]] Promos ([[Area 451]], [[Crafty Hair]], [[Vigilant Pin]]) are now tradable, giftable, craftable, can be used in crafting
+
* [[XCOM: Enemy Unknown]] Promos ([[Area 451]], [[Crafty Hair]], [[Vigilant Pin]]) are now tradable, giftable, and craftable.
 +
* The Crafty Hair is no longer team-colored (originally being yellow on [[RED]], and brown on [[BLU]]).
  
 
=== Notes ===
 
=== Notes ===
 
<references />
 
<references />
 
}}
 
}}

Latest revision as of 15:55, 27 December 2023

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed the "disconnect" command regression from the previous update
  • Fixed tools like vbsp working with new model format
  • Fixed a con_logfile ConVar exploit[1]

Team Fortress 2

Undocumented changes

Notes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Renamed: team fortress 2 content.gcf/tf/resource/ui/StyleSelectDialog.res -> team fortress 2 content.gcf/tf/resource/ui/econ/ComboBoxBackpackOverlayDialog.res
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Deleted: team fortress 2 content.gcf/tf/scripts/matchgroups.txt
Modified: team fortress 2 materials.gcf/tf/materials/vgui/pve/mvm_timeout_active.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/pve/mvm_timeout_active_large.vtf