Difference between revisions of "August 27, 2013 Patch"

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m (Redirects -> direct links; added some more links; replaced <code> with {{code}} and added {{code}} to map file names and entities; added {{item link}} and {{item name}} to facilitate work for translators.)
 
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| month        = august
 
| month        = august
 
| year        = 2013
 
| year        = 2013
| after        =  
+
| after        = {{Patch name|8|28|2013}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
| source      = http://store.steampowered.com/news/11336
+
| source      = http://store.steampowered.com/news/11336/
| notes        = ===Team Fortress 2===
+
| source2-title = Team Fortress 2 Update Released
* Added [[Chemistry Sets]] as a bonus drop. Chemistry Sets are recipe items that have varying inputs and varying outputs. You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs.
+
| source2      = http://store.steampowered.com/news/11337/
* The in-game player status panel has been updated to show an animated image of your character with their current loadout
+
| notes        = == Patch 1 ==
** Can be disabled in Advanced Options
+
=== Team Fortress 2 ===
* Added Romevision sharing: anyone playing Mann vs. Machine on the same server with an owner of the Hardy Laurel can now opt-in to Romevision
+
* Added [[Chemistry Set]]s as a bonus drop. Chemistry Sets are recipe items that have varying inputs and varying outputs. You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs.
 +
* The [[Heads-up display|in-game player status panel]] has been updated to show an animated image of your character with their current [[Customize items#Loadout and Taunt slots|loadout]]
 +
** Can be disabled in [[Multiplayer options#Advanced multiplayer options|Advanced Options]]
 +
* Added [[Romevision]] sharing: anyone playing [[Mann vs. Machine]] on the same server with an owner of the [[Hardy Laurel]] can now opt-in to Romevision
 
** Manage your Romevision preference in the Advanced Options dialog
 
** Manage your Romevision preference in the Advanced Options dialog
* Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range
+
* Fixed a bug that would prevent [[Jarate]] and [[Mad Milk]] from applying to all targets within range
* Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died
+
* Fixed a bug that would cause the [[Particle Effect#Marked For Death|Marked For Death]] icon to stay in the world after the owning player died
* Fixed a bug that would allow Spies to exploit the Kunai's higher overheal limit
+
* Fixed a bug that would allow [[Spy|Spies]] to exploit the [[Conniver's Kunai|Kunai]]'s higher [[Healing#Overheal|overheal]] limit
* Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade from working correctly in Mann vs. Machine mode
+
* Fixed a bug that prevented the [[Medi Gun|Medigun]]'s "Share Power Ups" [[Upgrade Station|upgrade]] from working correctly in Mann vs. Machine mode
 
* Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields
 
* Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields
* Fixed a client sv_cheats exploit related to the commentary dialog
+
* Fixed a client <var>[[vdc:sv_cheats|sv_cheats]]</var> [[Exploits|exploit]] related to the commentary dialog
* Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the Family Business
+
* Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the [[Family Business]]
* Improved bot pathing behavior around ramps
+
* Improved [[Bots|bot]] pathing behavior around ramps
* Bots can now reflect energy-based projectiles
+
* Bots can now reflect energy-based [[Projectiles#Other_properties_of_projectiles|projectiles]]
* Fixed incorrect alpha in the backpack images for the Valley Forge and the Founding Father
+
* Fixed incorrect alpha in the [[backpack]] images for the [[Valley Forge]] and the [[Founding Father]]
* The Foppish Physician and the Distinguished Rogue are now paintable and are team-colored by default
+
* The [[Foppish Physician]] and the [[Distinguished Rogue]] are now [[Paint Can|paintable]] and are team-colored by default
* Added server log entries for jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney Sleeper
+
* Added server log entries for {{code|jarate_attack}} and {{code|milk_attack}} when using Jarate, Mad Milk, or the [[Sydney Sleeper]]
 
* Fixed using an incorrect path for downloaded custom player sounds
 
* Fixed using an incorrect path for downloaded custom player sounds
 
* Fixed duplicate support/mission icons in the Mann vs. Machine HUD
 
* Fixed duplicate support/mission icons in the Mann vs. Machine HUD
* Don't allow players without admin access on the server to use the various entity-creating commands to create point_servercommand entities
+
* Don't allow players without admin access on the server to use the various entity-creating commands to create {{code|[[vdc:point_servercommand|point_servercommand]]}} entities
* Updated cp_egypt_final
+
* Updated {{code|[[Egypt|cp_egypt_final]]}}
 
** Fixed players building inside of Blu's first spawn
 
** Fixed players building inside of Blu's first spawn
* Updated cp_manor_event
+
* Updated {{code|[[Mann Manor|cp_manor_event]]}}
 
** Fixed players building in rafters
 
** Fixed players building in rafters
* Updated cp_mountainlab
+
* Updated {{code|[[Mountain Lab|cp_mountainlab]]}}
 
** Fixed clip brush exploit above hallway leading toward final cap
 
** Fixed clip brush exploit above hallway leading toward final cap
 
** Fixed exploit where players could be trapped in small space near final cap using teleporters
 
** Fixed exploit where players could be trapped in small space near final cap using teleporters
* Updated plr_hightower
+
* Updated {{code|[[Hightower|plr_hightower]]}}
** Added nobuild to cliff bottom to prevent engineers building in the kill volume
+
** Added {{code|[[vdc:func_nobuild|nobuild]]}} to cliff bottom to prevent engineers building in [[vdc:trigger_hurt|the kill volume]]
* Updated the localization files
+
* Removed [[Mann Co. Supply Crate/Retired series#50|Salvage Crate #50]]
 +
* Removed [[Mann Co. Supply Crate/Retired series#56|Mann Co Supply Crate #56]]
 +
* Added [[Mann Co. Supply Crate/Retired series#60|Mann Co Select Reserve Crate #60]]
 +
* Added [[Mann Co. Supply Crate/Retired series#71|Mann Co Supply Crate #71]]
 +
* Updated the localization files<ref>Not actually updated</ref>
 +
 
 +
=== Undocumented changes ===
 +
* Added [[Strange Part]]: Robot Spies Destroyed, Kills During Victory Time, and Kills with a Taunt Attack.
 +
* Added [[Strangifier]], a reward from Chemistry Sets.
 +
* Fixed the Family Business not having a muzzle flash.
 +
* Fixed the Family Business not pumping correctly after firing.
 +
* The {{item link|Bigg Mann on Campus}}, {{item link|Cool Cat Cardigan}}, {{item link|Greased Lightning}}, {{item link|Red Army Robin}}, {{item link|Heavy-Weight Champ}}, {{item link|Tsarboosh}}, {{item link|Glasgow Great Helm}}, {{item link|Caffeine Cooler}}, {{item link|Half-Pipe Hurdler}}, {{item link|Macho Mann}}, {{item link|Trash Toter}}, {{item link|Dry Gulch Gulp}}, {{item link|El Muchacho}}, {{item link|Backpack Broiler}}, {{item link|Burning Bandana}}, {{item link|Soot Suit}}, {{item link|Hive Minder}}, {{item link|Katyusha}}, {{item link|Das Hazmattenhatten}}, {{item link|Das Feelinbeterbager}}, {{item link|Das Ubersternmann}}, {{item link|Das Metalmeatencasen}}, {{item link|Pardner's Pompadour}}, {{item link|Birdman of Australiacatraz}}, {{item link|Cobber Chameleon}}, {{item link|Falconer}}, {{item link|Graybanns}}, {{item link|Black Watch}}, {{item link|Tartan Spartan}}, {{item link|Gaelic Golf Bag}}, {{item link|Borscht Belt}}, {{item link|Das Naggenvatcher}}, {{item link|Whiskey Bib}}, {{item link|Stormin' Norman}}, {{item link|Flared Frontiersman}}, {{item link|Valley Forge}}, {{item link|Compatriot}}, {{item link|Caribbean Conqueror}}, {{item link|Colonial Clogs}}, {{item link|Whirly Warrior}}, {{item link|Federal Casemaker}}, {{item link|Rebel Rouser}}, {{item link|Das Maddendoktor}}, {{item link|Bear Necessities}}, {{item link|Harmburg}}, {{item link|Gaelic Garb}}, {{item link|Rogue's Brogues}}, {{item link|Shogun's Shoulder Guard}}, {{item link|Das Gutenkutteharen}}, {{item link|Belgian Detective}}, {{item link|Hornblower}}, {{item link|Lieutenant Bites}}, {{item link|Brawling Buccaneer}}, {{item link|Blood Banker}}, {{item link|After Dark}}, {{item link|Delinquent's Down Vest}}, {{item link|Wet Works}}, {{item link|Baron von Havenaplane}}, {{item link|Das Fantzipantzen}}, {{item link|Bolshevik Biker}}, {{item link|Pampered Pyro}}, {{item link|Virtual Viewfinder}}, {{item link|Gabe Glasses}}, and {{item link|Founding Father}} were made [[Crafting|craftable]], added to the [[Mann Co. Store]], and added to the [[item drop system]].
 +
** The {{item name|Greased Lightning}}, {{item name|Valley Forge}}, {{item name|Caribbean Conqueror}}, {{item name|Whirly Warrior}}, {{item name|Federal Casemaker}}, {{item name|Rebel Rouser}}, {{item name|Burning Bandana}}, {{item name|Hive Minder}}, {{item name|Pampered Pyro}}, {{item name|Glasgow Great Helm}}, {{item name|Black Watch}}, {{item name|Tartan Spartan}}, {{item name|Stormin' Norman}}, {{item name|Tsarboosh}}, {{item name|Katyusha}}, {{item name|Bear Necessities}}, {{item name|Pardner's Pompadour}}, {{item name|Das Hazmattenhatten}}, {{item name|Das Ubersternmann}}, {{item name|Das Naggenvatcher}}, {{item name|Das Maddendoktor}}, {{item name|Das Gutenkutteharen}}, {{item name|Baron von Havenaplane}}, {{item name|Wet Works}}, {{item name|Harmburg}}, {{item name|Belgian Detective}}, and {{item name|Virtual Viewfinder}} can now be unboxed in [[Unusual]] quality.
 +
 
 +
== Patch 2 ==
 +
* Fixed a client crash caused by using custom HUD files
 +
 
 +
=== Notes ===
 +
<references/>
 
}}
 
}}

Latest revision as of 17:53, 8 January 2024

Patch notes

Patch 1

Team Fortress 2

  • Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe items that have varying inputs and varying outputs. You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs.
  • The in-game player status panel has been updated to show an animated image of your character with their current loadout
  • Added Romevision sharing: anyone playing Mann vs. Machine on the same server with an owner of the Hardy Laurel can now opt-in to Romevision
    • Manage your Romevision preference in the Advanced Options dialog
  • Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range
  • Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died
  • Fixed a bug that would allow Spies to exploit the Kunai's higher overheal limit
  • Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade from working correctly in Mann vs. Machine mode
  • Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields
  • Fixed a client sv_cheats exploit related to the commentary dialog
  • Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the Family Business
  • Improved bot pathing behavior around ramps
  • Bots can now reflect energy-based projectiles
  • Fixed incorrect alpha in the backpack images for the Valley Forge and the Founding Father
  • The Foppish Physician and the Distinguished Rogue are now paintable and are team-colored by default
  • Added server log entries for jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney Sleeper
  • Fixed using an incorrect path for downloaded custom player sounds
  • Fixed duplicate support/mission icons in the Mann vs. Machine HUD
  • Don't allow players without admin access on the server to use the various entity-creating commands to create point_servercommand entities
  • Updated cp_egypt_final
    • Fixed players building inside of Blu's first spawn
  • Updated cp_manor_event
    • Fixed players building in rafters
  • Updated cp_mountainlab
    • Fixed clip brush exploit above hallway leading toward final cap
    • Fixed exploit where players could be trapped in small space near final cap using teleporters
  • Updated plr_hightower
  • Removed Salvage Crate #50
  • Removed Mann Co Supply Crate #56
  • Added Mann Co Select Reserve Crate #60
  • Added Mann Co Supply Crate #71
  • Updated the localization files[1]

Undocumented changes

Patch 2

  • Fixed a client crash caused by using custom HUD files

Notes

  1. Not actually updated

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes

Patch 1

Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/chromehtml.dll
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/headtrack_oculus.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: hl2/resource/game-icon.bmp
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/cp_egypt_final.bsp
Modified: tf/maps/cp_manor_event.bsp
Modified: tf/maps/cp_mountainlab.bsp
Modified: tf/maps/plr_hightower.bsp
Modified: tf/resource/game-icon.bmp
Modified: tf/tf2_misc_dir.vpk/maps/cp_manor_event.nav
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/hwm/heavy.vvd
Deleted: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bonesaw/c_medic_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_russian_riot/c_russian_riot.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_russian_riot/c_russian_riot.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_russian_riot/c_russian_riot.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_russian_riot/c_russian_riot.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_russian_riot/c_russian_riot.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_russian_riot/c_russian_riot.vvd
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/chem_set_add_element.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/ui/chem_set_creation.wav
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_generic.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_generic_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_humiliation_kills.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_humiliation_kills_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_robospys_killed.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_robospys_killed_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_taunt_kills.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_part_taunt_kills_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/construction_kit.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/construction_kit_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_select_reserve.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/crate_select_reserve_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_dandy_yankee/jul13_dandy_yankee_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/jul13_the_presidential/jul13_the_presidential_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/hud/class_bg_mask_clipped.vtf

Patch 2

Modified: tf/steam.inf
Modified: tf/bin/client.dll