Difference between revisions of "Highwind"

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(Moved overview into infobox.)
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{{custom map}}
 
{{custom map}}
 
 
{{Map infobox
 
{{Map infobox
   | game-type       = Payload Race
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   | map-status                = custom
   | map-image       = Highwind main.jpg
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  | map-workshopid            = 941200358
   | developer      = bob+MM+ <!-- bob+M|M+ isn't properly rendered -->
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  | map-name                  = Highwind
  | file-name       = plr_highwind
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  | map-game-type             = Payload Race
   | current-version = Alpha 5
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   | map-image                 = Highwind main.jpg
   | link            = [http://forums.tf2maps.net/showthread.php?t=7803&highlight=Highwind TF2Maps.net]
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   | map-file-name             = plr_highwind
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   | map-version               = Alpha 5
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   | map-links                = [http://forums.tf2maps.net/showthread.php?t=7803&highlight=Highwind TF2Maps.net]
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  | map-developer            = bob+M<nowiki>|</nowiki>M+
 
   | map-environment          = Medieval
 
   | map-environment          = Medieval
 
   | map-setting              = Daytime, Partly Cloudy
 
   | map-setting              = Daytime, Partly Cloudy
   | map-health-pickups-small  = 4
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   | map-pickups-health-small  = 4
   | map-health-pickups-medium = 4
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   | map-pickups-health-medium = 4
   | map-ammo-pickups-medium  = 6
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   | map-pickups-ammo-medium  = 6
   | map-ammo-pickups-large    = 2
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   | map-pickups-ammo-large    = 2
 
}}
 
}}
  
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File:Highwind 19.png|The BLU Spawn
 
File:Highwind 19.png|The BLU Spawn
 
</gallery>
 
</gallery>
== Update history ==
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== Changelog ==
{{Update history | '''A5'''
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{{Changelog| '''A5'''
 
* Adjusted gametype to work by rounds.
 
* Adjusted gametype to work by rounds.
 
* Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
 
* Setting "mp_maxrounds" to "1" now limits a round to three cart captures.

Latest revision as of 18:03, 17 January 2024

Highwind
Highwind main.jpg
Basic Information
Map type: Payload Race
File name: plr_highwind
Version: Alpha 5
Developer(s): bob+M|M+
Link(s): TF2Maps.net
Map Info
Environment: Medieval
Setting: Daytime, Partly Cloudy
Map Items
Healthico.png Health Kits: Smallhealth.png ×4  •  Mediumhealth.png ×4
Ammoico.png Ammo Boxes: Mediumammo.png ×6   •  
Largeammo.png ×2
Map Overview
Highwind overview.png

Highwind is a community-made Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.

Locations

  • Team Sides: To the right of the cart starting area is a giant hole path that leads into the catacombs under the map. On the right side is a medium Ammo kit and small Health kit, and on the left is a medium Ammo and Health kit.
  • The Catacombs: The catacombs serve as a shortcut to the other team's side. At both of the entrances are max Ammo kits, and there is a small room of both sides that contain a medium Health kit.
  • Central Windmill: The center structure of the map. Both carts must pass through here to the other side. The interior is small with only two raised platforms on both ends.
  • Windmill Sides: There are small pathways on the side of the Central Windmill that also lead inside. On each side is a medium Ammo kit and a shed with a small Health kit.


Changelog

Changelog:
A5
  • Adjusted gametype to work by rounds.
  • Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
  • Fixed Overtime glitch where the map would never end
  • Fixed ammo/health symmetry in map

See also

External links