Difference between revisions of "Template:Class weapons table pyro secondary"
(Updated the german version to be up-to-date. Added german version for thermal thruster and gas passer) |
((FR) Translation of line 650, 725 and 806) |
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{{Con}}-20% vahinkovähennys.<br /> | {{Con}}-20% vahinkovähennys.<br /> | ||
{{Con}}Peräkkäiset laukaukset ovat epätarkempia.<br /> | {{Con}}Peräkkäiset laukaukset ovat epätarkempia.<br /> | ||
+ | | fr = | ||
+ | {{Pro}}+50% balles par tir.<br /> | ||
+ | {{Pro}}Cette arme se déploie 50% plus rapidement.<br /> | ||
+ | {{Pro}}Tire un grand motif de balles prédéfini.<br /> | ||
+ | {{Con}}Pénalité de dégâts -20%.<br /> | ||
+ | {{Con}}Les tirs successifs deviennent moins précis.<br /> | ||
| ja = | | ja = | ||
{{Info}}攻撃キーを押し続けると弾倉に弾を込め続け、離すと発射する。<br /> | {{Info}}攻撃キーを押し続けると弾倉に弾を込め続け、離すと発射する。<br /> | ||
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{{info}}Hyppyjen uudelleenlatautuminen kestää 15 sekuntia.<br/> | {{info}}Hyppyjen uudelleenlatautuminen kestää 15 sekuntia.<br/> | ||
{{con}}Aseen poislaittaminen kestää poikkeuksetta 0,8 sekuntia.<br/> | {{con}}Aseen poislaittaminen kestää poikkeuksetta 0,8 sekuntia.<br/> | ||
+ | | fr = | ||
+ | {{pro}}Repousse les ennemis proches lorsque vous atterrissez.<br/> | ||
+ | {{pro}}Inflige le triple de dégâts de chute au joueur sur lequel vous atterrissez.<br/> | ||
+ | {{pro}}Éteint les coéquipiers au début du lancement.<br/> | ||
+ | {{pro}}Les dégâts de chute sont diminués lorsque la charge est utilisée.<br/> | ||
+ | {{info}}Possède un rechargement de 15 secondes pour chaque lancement.<br/> | ||
+ | {{con}}Pénalité de 0,8 seconde de verrouillage de la capacité de ranger le propulseur.<br/> | ||
+ | {{con}}30% de recul causé par toutes les sources de dégâts lorsqu'une charge est utilisée.<br/> | ||
| pl = | | pl = | ||
{{Pro}}Odpychanie pobliskich wrogów przy lądowaniu.<br/> | {{Pro}}Odpychanie pobliskich wrogów przy lądowaniu.<br/> | ||
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{{con}}Bensamittari on alussa tyhjä.<br/> | {{con}}Bensamittari on alussa tyhjä.<br/> | ||
{{info}}Uudelleenlataus kestää 60 sekuntia, jos vahinkoa ei aiheuteta.<br/> | {{info}}Uudelleenlataus kestää 60 sekuntia, jos vahinkoa ei aiheuteta.<br/> | ||
+ | | fr = | ||
+ | {{pro}}Crée un nuage de gaz enduisant les ennemis de produit inflammable.<br/> | ||
+ | {{pro}}Lorsque ces ennemis subissent des dégâts, les enflamme (même les Pyros ennemis !).<br/> | ||
+ | {{pro}}La quantité de gaz augmente au fil du temps ou des dégâts infligés.<br/> | ||
+ | {{con}}Les réapparitions et les réapprovisionnements n'affectent pas le volume de gaz.<br/> | ||
+ | {{con}}Le réservoir de gaz est vide au début.<br/> | ||
+ | {{info}}A un rechargement de 60 secondes si vous n'infligez aucun dégât.<br/> | ||
| pl = | | pl = | ||
{{Pro}}Tworzy straszliwą chmurę gazu, która pokrywa wrogów łatwopalną substancją.<br/> | {{Pro}}Tworzy straszliwą chmurę gazu, która pokrywa wrogów łatwopalną substancją.<br/> | ||
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[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|en, de, es, fi, ja, ko, pl, ru, zh-hans, zh-hant}} | + | {{translation switching|en, de, es, fi, fr, ja, ko, pl, ru, zh-hans, zh-hant}} |
[[Category:Class Weapons Tables|P]] | [[Category:Class Weapons Tables|P]] | ||
</noinclude> | </noinclude> |
Revision as of 04:15, 4 March 2024
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Flare Gun |
1 | 16 | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Detonator |
1 | 16 | Base: 23 Crit: 68 Afterburn: |
On hit: ignites enemy. Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Craft Manmelter |
1 | ∞ | Base: 30 Crit: 90 Afterburn: |
On hit: ignites enemy. No extra damage on burning targets. | |
Craft Scorch Shot |
1 | 16 | Base: 20 Crit: 60 Afterburn: |
On hit: ignites enemy. This weapon will reload automatically when not active. | |
Craft Panic Attack |
6 | 32 | Base: 72 Crit: 216 [4.8 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. | |
Contract Thermal Thruster |
2 | ∞ | N/A | Pushes nearby enemies away upon landing. Deals 3x the fall damage to an enemy you land on. | |
Contract Gas Passer |
1 | ∞ | N/A | Creates a horrific visible gas that coats enemies with a flammable material. Enemies covered in gas ignite into afterburn if they take damage (even enemy Pyros!). |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table pyro secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, es, fi, fr, ja, ko, pl, ru, zh-hans, zh-hant (add) |