Difference between revisions of "Doves"

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{{recent addition}}
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[[File:Bird.png|right|300px]]
{{stub}}
 
[[File:Bird on dustbowl.jpg|thumb|right|220px|A bird seen on [[Dustbowl]]]]
 
'''Birds''' appear in 21 selected maps of ''[[Team Fortress 2]]''. There are 78 birds in total<ref>[http://pastebin.com/LKtiTk5K birds.txt]</ref> which explode when the player shoots or walks over them.
 
  
==Locations==
+
{{Quotation|'''The Engineer''' shooing away a dove|Go on, get!|sound=Engineer sentrymoving03.wav}}
"birds"
 
{
 
"tc_hydro"
 
{
 
"1" "-1263.83 1815.29 224.015"
 
"2" "1621.91 1646.78 512.289"
 
"3" "1126.15 -2139.32 315.173"
 
"4" "-3312.48 -1535.56 521.414"
 
}
 
  
"cp_well"
+
'''Doves''' appeared in all [[Valve]]-made maps, with the exception of [[Arena]] maps, [[Target]], and [[Itemtest]]; there were 78 perched doves in total.
{
 
"1" "-462.492 -1591.35 -451.852"
 
"2" "495.427 -1310.03 -314.519"
 
"3" "455.488 1570.9 -451.466"
 
"4" "-852.619 626.78 -93.9048"
 
"5" "-383.922 242.915 -111.754"
 
}
 
  
"cp_granary"
+
There were two types of doves: perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player, which would cause them to [[explosions|explode]]. The explosion caused no [[damage]] or [[knockback]]. Doves that had exploded would re-appear at the beginning of a new round. The [[Über Update]] removed the doves from maps.
{
 
"1" "-1257.26 5136.37 -350.461"
 
"2" "-834.798 4099.34 -341.711"
 
"3" "-1119.73 -14.6785 -117.7"
 
"4" "-2172.84 -2108.22 -283.461"
 
"5" "-619.773 -5249.87 -335.494"
 
}
 
  
"cp_dustbowl"
+
On June 17, 2011, the [[TF2 Official Blog|Team Fortress website]] was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the [[Medic]]: a bombed, ruined hospital; a waiting room; and a doctor's office, respectively, all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the ''Team Fortress'' website.
{
 
"1" "-1357.78 2599.1 -154.403"
 
"2" "1924.47 -656.6 -28.9929"
 
"3" "-1774.37 -555.154 211.071"
 
}
 
  
"cp_gravelpit"
+
When used, the [[Meet the Medic (taunt)|Meet the Medic taunt]] spawns many doves that fly from behind the [[Medic]]. A flying dove has a one out of one hundred chance of being released whenever a [[Scout]] is killed via [[gibs|gibbing]], or while wearing a [[Bombinomicon|Bombinomicon]].
{
 
"1" "-3231.2 1568.61 -407.711"
 
"2" "695.064 705.217 41.4357"
 
"3" "-1870.73 2992.65 -351.428"
 
"4" "111.081 3832.85 -38.6876"
 
}
 
  
"ctf_2fort"
+
== Locations ==
{
+
See [[Dove locations]] for a listing of all known dove sightings.
"1" "-323.986 -892.743 445.539"
 
"2" "998.359 2418 547.87"
 
"3" "-524.631 -152.669 294.749"
 
"4" "-1207.85 -2386.56 518.961"
 
}
 
  
"ctf_well"
+
== Update history ==
{
+
'''{{Patch name|6|8|2011}}'''
"1" "-264.375 -506.816 -319.662"
+
* {{Undocumented}} Doves have been added to all Valve-made maps.
"2" "-464.085 1017.98 -452.481"
 
"3" "-1030.19 -113.223 -191.077"
 
}
 
  
"cp_badlands"
+
'''{{Patch name|6|10|2011}}'''
{
+
* Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds.
"1" "1750.99 1514.27 588.16"
 
"2" "-166.295 -393.678 339.546"
 
"3" "-1431.58 -1481.47 0.289124"
 
}
 
  
"pl_goldrush"
+
'''{{Patch name|6|17|2011}}'''
{
+
* Fixed a server crash triggered during entity cleanup.
"1" "-3005.13 1176.69 147.734"
+
* {{Undocumented}} Added a new "Dove" model with flight animations.
"2" "-3835.49 -2387.99 206.161"
+
* {{Undocumented}} Scouts now have a 1 out of 20 chance of having a flying dove spawn when killed via [[gibs|gibbing]].  
"3" "-4093.43 -402.933 416.723"
 
}
 
  
"pl_badwater"
+
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
{
+
* {{Undocumented}} Removed doves from the maps they were placed on.
"1" "344.595 1218.59 288.815"
 
"2" "-1097.08 -1426.97 573.215"
 
"3" "2124.16 -650.055 273.56"
 
}
 
  
"plr_pipeline"
+
== Gallery ==
{
+
<gallery>
"1" "-462.255 -2495.72 182.742"
+
File:Bird on dustbowl.jpg|A dove seen in [[Dustbowl]].
"2" "-1571.2 1557.69 230.628"
+
File:Bird Well CP 5.png|A dove seen in [[Well (Control Point)|Well]] that seemingly could not be killed.
}
+
File:Dove.png|Flying dove model, added with the [[June 17, 2011 Patch]].
 +
File:Archimedes Scout Gibs.png|A dove seen flying out of the Scout's gibs.
 +
File:DoveFly.gif|Dove flying animation.
 +
File:TF2blog-doves.png|Doves on the official website.
 +
File:Hospital.jpg|Hospital hidden image
 +
File:Waitingroom.jpg|Waiting Room hidden image
 +
File:Doctorsoffice.jpg|Doctor's Office hidden image
 +
File:Meet Medic still image.jpg|A still from the Meet the Medic taunt, showing the doves as part of the animation.
 +
</gallery>
  
"koth_sawmill"
+
== See also ==
{
+
* [[Meet the Medic]]
"1" "601.414 -95.11 333.537"
+
* [[Archimedes]]
"2" "1258.03 -947.723 160.289"
 
"3" "-1472.04 476.677 5.43653"
 
}
 
  
"koth_nucleus"
+
{{Über Update Nav}}
{
+
{{Replay Update Nav}}
"1" "-221.572 -900.831 528.289"
 
"2" "215.414 592.239 -90.8227"
 
"3" "339.839 1549.77 64.4009"
 
}
 
 
 
"koth_viaduct"
 
{
 
"1" "-1071.39 142.511 752.464"
 
"2" "-2070.05 -526.977 335.323"
 
"3" "-932.622 2842.42 146.782"
 
}
 
 
 
"ctf_doublecross"
 
{
 
"1" "4.34872 534.973 210.715"
 
"2" "814.893 -251.127 204.271"
 
"3" "-2478.88 -2384.42 36.2674"
 
}
 
 
 
"cp_gorge"
 
{
 
"1" "-5822 3969.43 107.729"
 
"2" "-5436.25 6404.3 16.5118"
 
"3" "-6113.81 662.567 480.213"
 
}
 
 
 
"pl_upward"
 
{
 
"1" "635.184 -1467.27 608.328"
 
"2" "-1475.75 -2320.28 189.106"
 
"3" "1350.41 -899.187 576.328"
 
"4" "766.667 1726.61 658.65"
 
"5" "990.469 -409.525 804.543"
 
}
 
 
 
"plr_hightower"
 
{
 
"1" "6083.31 7485.44 212.328"
 
"2" "8085.36 6393.34 -14.1732"
 
"3" "6459.76 7744.68 573.588"
 
"4" "6313.92 8718.57 344.328"
 
}
 
 
 
"pl_thundermountain"
 
{
 
"1" "4029.34 3970.44 736.573"
 
"2" "-825.825 -2066.04 136.076"
 
"3" "-646.53 -2935.08 387.54"
 
"4" "-4247.64 2703.44 576.328"
 
"5" "-178.888 2377.98 871.32"
 
"6" "478.595 2147.73 765.467"
 
}
 
 
 
"cp_degrootkeep"
 
{
 
"1" "-402.024 1999.97 28.9656"
 
"2" "-200.333 4310.36 169.581"
 
"3" "199.648 5437.46 -205.072"
 
"4" "324.371 1931.97 352.328"
 
}
 
 
 
"cp_5gorge"
 
{
 
"1" "-6811.98 3907.33 116.139"
 
"2" "-5477.63 6591.21 -46.998"
 
"3" "-5591.23 -1882.89 25.8505"
 
"4" "-5095.27 -2791.23 48.3282"
 
"5" "-7343.09 -1697.07 79.4337"
 
}
 
}
 
Bird coordinates
 
 
 
== Update History ==
 
'''[[June 8, 2011 Patch]]'''
 
* Birds have been added to all Valve-made maps.
 
 
 
* A screenshot can be seen of the [[Medic]] surrounded by birds <ref>[http://29.media.tumblr.com/tumblr_lj79hlslDA1qhjym3o1_500.jpg Medic with doves image]</ref>.
 
 
 
* Birds can also be seen on one of the monitors behind the [[Administrator]] in ''[[Meet the Director]]'' comics. <ref>[http://www.teamfortress.com/meetthedirector/?p=10 Meet the Director comic strip]</ref>
 
 
 
== References ==
 
<references/>
 

Latest revision as of 22:09, 15 March 2024

Bird.png
Go on, get!
The Engineer shooing away a dove

Doves appeared in all Valve-made maps, with the exception of Arena maps, Target, and Itemtest; there were 78 perched doves in total.

There were two types of doves: perched and flying. The perched doves did not move, blink, or fly; they remained perfectly stationary, unless attacked or touched by a player, which would cause them to explode. The explosion caused no damage or knockback. Doves that had exploded would re-appear at the beginning of a new round. The Über Update removed the doves from maps.

On June 17, 2011, the Team Fortress website was updated with pictures of doves and dove droppings across the top of the main page. Additionally, clicking on one of the three doves "perched" at the top of the page lead to three different pictures, each with different connotations to the Medic: a bombed, ruined hospital; a waiting room; and a doctor's office, respectively, all of which appeared empty and abandoned. On June 20th, 2011, the doves on the main page were removed due to the redesign of the Team Fortress website.

When used, the Meet the Medic taunt spawns many doves that fly from behind the Medic. A flying dove has a one out of one hundred chance of being released whenever a Scout is killed via gibbing, or while wearing a Bombinomicon.

Locations

See Dove locations for a listing of all known dove sightings.

Update history

June 8, 2011 Patch

  • [Undocumented] Doves have been added to all Valve-made maps.

June 10, 2011 Patch

  • Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds.

June 17, 2011 Patch

  • Fixed a server crash triggered during entity cleanup.
  • [Undocumented] Added a new "Dove" model with flight animations.
  • [Undocumented] Scouts now have a 1 out of 20 chance of having a flying dove spawn when killed via gibbing.

June 23, 2011 Patch (Über Update)

  • [Undocumented] Removed doves from the maps they were placed on.

Gallery

See also