Difference between revisions of "Team Fortress 2 Beta/nl"

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(Created page with "{{trans}} 350px|right '''''Team Fortress 2 Bèta''''' is een aparte bètaversie van het spel, die gratis ter beschikking staat va...")
 
(Barbarian Swing>Decapitation)
 
(12 intermediate revisions by 7 users not shown)
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{{trans}}
+
{{DISPLAYTITLE:Team Fortress 2 Bèta}}
 
[[File:TF2 Beta logo.png|350px|right]]
 
[[File:TF2 Beta logo.png|350px|right]]
  
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* Het testen van nieuwe technologie, zonder het spel te breken.
 
* Het testen van nieuwe technologie, zonder het spel te breken.
  
Nieuwe spelers ontvangen alle wapens die op dit moment getest worden, enkele [[promotional items/nl|promotionele voorwerpen]] waarop hun Steam accounnt recht heeft, en andere voorwerpen die nu en dan uitgedeeld worden om getest te worden. Het [[Item drop system/nl|voorwerp vind systeem]] en [[crafting/nl|ontwerpen]] zijn momenteel ingeschakeld, maar [[trading/nl|ruilen]] en de [[Mann Co. Store/nl|Mann Co. Winkel]] zijn niet beschikbaar. ''Team Fortress 2 Bèta'' past dezelfde limiet toe op het aantal gevonden voorwerpen per week als de normale versie van ''Team Fortress 2''.
+
Nieuwe spelers ontvangen alle wapens die op dit moment getest worden, enkele [[promotional items/nl|promotionele voorwerpen]] waarop hun Steam accounnt recht heeft, en andere voorwerpen die nu en dan uitgedeeld worden om getest te worden. Het [[Item drop system/nl|voorwerpvindsysteem]] en [[crafting/nl|ontwerpen]] zijn momenteel ingeschakeld, maar [[trading/nl|ruilen]] en de [[Mann Co. Store/nl|Mann Co. Winkel]] zijn niet beschikbaar. ''Team Fortress 2 Bèta'' legt dezelfde limiet op op het aantal gevonden voorwerpen per week als de normale versie van ''Team Fortress 2''.
  
De huidige ''Team Fortress 2 Bèta'' verschilt van de eerste gereleasete bèta (voor alle spelers die het spel vooruit bestelden in 2007), en lijkt daarentegen meer op de [[Team Fortress 2 Closed Beta|gesloten bèta]] van 2009.
+
De huidige ''Team Fortress 2 Bèta'' is verschillend van de eerste gereleasete bèta (voor alle spelers die het spel vooruitbestelden in 2007), en lijkt daarentegen meer op de [[Team Fortress 2 Closed Beta|gesloten bèta]] van 2009.
  
 
== Veranderingen die nu getest worden ==
 
== Veranderingen die nu getest worden ==
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| N.v.t.
 
| N.v.t.
 
|
 
|
{{note|[[ÜberCharge/nl|Überlading]] increases healing by 300% and grants immunity to movement-impairing effects}}
+
{{note|[[ÜberCharge/nl|Überlading]] verhoogt genezing met 300% en geeft immuniteit tegen bewegingsverhinderende effecten}}
{{buff|+40% heal rate}}
+
{{buff|+40% genezingssnelheid}}
{{buff|+40% UberCharge rate}}
+
{{buff|+40% laadsnelheid überlading}}
 
{{buff|Beweeg met dezelfde snelheid als een sneller genezingsdoel}}
 
{{buff|Beweeg met dezelfde snelheid als een sneller genezingsdoel}}
{{nerf|Can't overheal.}}
+
{{nerf|Kan niet overgenezen}}
 
|-
 
|-
 
| colspan = 6 | <sup>†</sup>Dit wapen werd als de [[Quick-Fix/nl|Snelle Herstelling]] aan ''TF2'' toegevoegd tijdens de [[Über Update/nl|Über Update]]. Deze bètavariant bestaat nog als afzonderlijk wapen met zijn pre-release eigenschappen, maar wordt niet langer uitgedeeld aan nieuwe ''TF2 Bèta''-spelers.
 
| colspan = 6 | <sup>†</sup>Dit wapen werd als de [[Quick-Fix/nl|Snelle Herstelling]] aan ''TF2'' toegevoegd tijdens de [[Über Update/nl|Über Update]]. Deze bètavariant bestaat nog als afzonderlijk wapen met zijn pre-release eigenschappen, maar wordt niet langer uitgedeeld aan nieuwe ''TF2 Bèta''-spelers.
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| {{grey|20% tragere herlaadsnelheid}}
 
| {{grey|20% tragere herlaadsnelheid}}
 
| {{nerf|50% tragere herlaadsnelheid}}
 
| {{nerf|50% tragere herlaadsnelheid}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|10|13|2011}}</small>
 
|-
 
|-
 
! {{table icon|Mad Milk}}
 
! {{table icon|Mad Milk}}
| {{grey|Players heal 75% of the damage done to an enemy covered with milk}}
+
| {{grey|Spelers herstellen 75% van de schade aan een met melk bedekte vijand}}
|{{nerf|Players heal 60% of the damage done to an enemy covered with milk}}
+
| {{nerf|Spelers herstellen 60% van de schade aan een met melk bedekte vijand}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{table icon|Boston Basher}}
 
! {{table icon|Boston Basher}}
| rowspan=2 |{{grey|On Miss: Hit yourself, causing self damage and [[bleeding]] for 5 seconds}}
+
| rowspan=2 | {{grey|Bij misser: raak jezelf: veroorzaakt zelfschade en [[bleeding/nl|bloeden]] voor 5 seconden}}
| rowspan=2 | {{buff|On Miss: Hit yourself, causing self damage}}
+
| rowspan=2 | {{buff|Bij misser: raak jezelf: veroorzaakt zelfschade}}
 
| rowspan=2 align="center" | {{Cross}} <br /> '''Niet geïmplementeerd''' <br /> <small>(23/9/2011)</small>
 
| rowspan=2 align="center" | {{Cross}} <br /> '''Niet geïmplementeerd''' <br /> <small>(23/9/2011)</small>
 
|-
 
|-
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|-
 
|-
 
! {{table icon|Sun-on-a-Stick}}
 
! {{table icon|Sun-on-a-Stick}}
| {{grey|Minicrits against burning players}}
+
| {{grey|Minivoltreffers tegen brandende spelers}}
{{grey|-15% damage done}}
+
{{grey|-15% uitgedeelde schade}}
:{{grey|Base damage: 30}}
+
:{{grey|Basisschade: 30}}
:{{grey|Crit: 90}}
+
:{{grey|Volreffer: 90}}
| {{buff|Full crits against burning players}}
+
| {{buff|Voltreffers tegen brandende spelers}}
{{nerf|-25% damage done}}
+
{{nerf|-25% uitgedeelde schade}}
 
::Basisschade: 26
 
::Basisschade: 26
 
::Voltreffer: 79
 
::Voltreffer: 79
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(14/4/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{table icon|Fan O'War}}
 
! {{table icon|Fan O'War}}
 
| {{grey|Marked for death status lasts 10 seconds}}
 
| {{grey|Marked for death status lasts 10 seconds}}
 
| {{buff|Marked for death status lasts 15 seconds}}
 
| {{buff|Marked for death status lasts 15 seconds}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=12 | {{Class link|Soldier}}
 
! rowspan=12 | {{Class link|Soldier}}
! rowspan=2 | {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher]]'''
+
! rowspan=2 | {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''{{item link|Beta Pocket Rocket Launcher}}'''
 
| {{info|Nieuw wapen}}
 
| {{info|Nieuw wapen}}
 
| {{buff|When the medic healing you is killed you gain crit boost for 8 seconds}}
 
| {{buff|When the medic healing you is killed you gain crit boost for 8 seconds}}
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| align="center" | {{Cross}} <br /> '''Niet actief''' <br /> <small>(9/11/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Niet actief''' <br /> <small>(9/11/2011)</small>
 
|-
 
|-
! {{item icon|Direct Hit|link=Bèta Pocket Raketwerper|100px}} <br /> '''{{Item link|Beta Pocket Rocket Launcher 2}}'''
+
! {{item icon|Direct Hit|link=Bèta Pocket Raketwerper|100px}} <br /> '''[[Beta Pocket Rocket Launcher 2/nl|Beta Zakraketwerper 2]]'''
 
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
 
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
 
| {{note|+15% ÜberCharge rate for the medic healing you.}}
 
| {{note|+15% ÜberCharge rate for the medic healing you.}}
 
| align="center" | {{Cross}} <br /> '''Niet actief''' <br /> <small>(9/11/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Niet actief''' <br /> <small>(9/11/2011)</small>
 
|-
 
|-
! {{item icon|Direct Hit|link=Beta Bèta Pocket Raketwerper|100px}} <br /> '''{{Item link|Beta Pocket Rocket Launcher 3}}'''
+
! {{item icon|Direct Hit|link=Beta Bèta Pocket Raketwerper|100px}} <br /> '''[[Beta Pocket Rocket Launcher 3/nl|Beta Zakraketwerper 3]]'''
 
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
 
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
 
| {{note|50% faster reload time while being healed}}
 
| {{note|50% faster reload time while being healed}}
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| {{grey|Takes 175 damage to fully charge}}
 
| {{grey|Takes 175 damage to fully charge}}
 
| {{nerf|Takes 350 damage to fully charge}}
 
| {{nerf|Takes 350 damage to fully charge}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{table icon|Concheror}}
 
! {{table icon|Concheror}}
 
| {{grey|20% of damage done by teammates is returned as health during buff}}
 
| {{grey|20% of damage done by teammates is returned as health during buff}}
 
| {{buff|35% of damage done by teammates is returned as health during buff}}
 
| {{buff|35% of damage done by teammates is returned as health during buff}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=2 | {{item icon|Shotgun|link=Beta Pocket Shotgun|100px}} <br /> '''{{Item link|Beta Pocket Shotgun}}'''
 
! rowspan=2 | {{item icon|Shotgun|link=Beta Pocket Shotgun|100px}} <br /> '''{{Item link|Beta Pocket Shotgun}}'''
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| {{nerf|Schadeformule aangepast, niet langer mogelijk bepaalde klassen met één treffer te doden bij lage gezondheid}}
 
| {{nerf|Schadeformule aangepast, niet langer mogelijk bepaalde klassen met één treffer te doden bij lage gezondheid}}
 
{{note|Automatic and manual Medic calls are suppressed}}
 
{{note|Automatic and manual Medic calls are suppressed}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
| {{grey|Move speed increases as the user becomes injured}}
 
| {{grey|Move speed increases as the user becomes injured}}
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| align="center" | {{Cross}} <br /> '''Niet geïmplementeerd''' <br /> <small>(6/7/2012)</small>
 
| align="center" | {{Cross}} <br /> '''Niet geïmplementeerd''' <br /> <small>(6/7/2012)</small>
 
|-
 
|-
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''{{Item link|Beta Split Equalizer 1}}'''
+
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer 1/nl|Beta Gespleten Gelijkmaker 1]]'''
 
| {{info|Nieuw wapen}}
 
| {{info|Nieuw wapen}}
 
| {{buff|Move speed increases as the user becomes injured}}
 
| {{buff|Move speed increases as the user becomes injured}}
 
{{nerf|Blocks healing while in use}}
 
{{nerf|Blocks healing while in use}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>7</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>7</sup> <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer 2]]'''
+
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer 2/nl|Beta Gespleten Gelijkmaker 2]]'''
 
| {{info|New weapon}}
 
| {{info|New weapon}}
 
| {{buff|Damage increases as the user becomes injured}}
 
| {{buff|Damage increases as the user becomes injured}}
 
{{nerf|Blocks healing while in use}}
 
{{nerf|Blocks healing while in use}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>8</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>8</sup> <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! rowspan=10 | {{Class link|Pyro}}  
 
! rowspan=10 | {{Class link|Pyro}}  
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| {{buff|+10% damage bonus}}
 
| {{buff|+10% damage bonus}}
 
:Base damage: 6.82 / particle
 
:Base damage: 6.82 / particle
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012}]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! rowspan=2 | {{table icon|Backburner}}  
 
! rowspan=2 | {{table icon|Backburner}}  
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{{nerf|+10% damage done}}
 
{{nerf|+10% damage done}}
 
:Base damage: 6.82 / particle
 
:Base damage: 6.82 / particle
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
| {{grey|+10% damage bonus}}
 
| {{grey|+10% damage bonus}}
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| {{note|No damage bonus}}
 
| {{note|No damage bonus}}
 
:Base damage: 6.82 / particle<sup>6</sup>
 
:Base damage: 6.82 / particle<sup>6</sup>
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012}]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! rowspan=2 | {{table icon|Degreaser}}
 
! rowspan=2 | {{table icon|Degreaser}}
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|{{nerf|-10% damage penalty}}
 
|{{nerf|-10% damage penalty}}
 
:Base damage: 6.14/particle<sup>6</sup>
 
:Base damage: 6.14/particle<sup>6</sup>
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012}]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|27|2012}}</small>
 
|-
 
|-
 
! {{table icon|Flare Gun}}
 
! {{table icon|Flare Gun}}
 
| {{grey|Mini-crits against burning players at close range, full crits against burning players at long range}}
 
| {{grey|Mini-crits against burning players at close range, full crits against burning players at long range}}
 
| {{buff|Full crits against burning players regardless of range}}
 
| {{buff|Full crits against burning players regardless of range}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan="2"| {{table icon|Detonator}}
 
! rowspan="2"| {{table icon|Detonator}}
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| {{grey|Can only be equipped by the Soldier}}
 
| {{grey|Can only be equipped by the Soldier}}
 
| {{note|Can be equipped by the Soldier and Pyro}}
 
| {{note|Can be equipped by the Soldier and Pyro}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|10|13|2011}}</small>
 
|-
 
|-
 
! {{table icon|Powerjack}}  
 
! {{table icon|Powerjack}}  
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{{buff|Random critical hits enabled}}
 
{{buff|Random critical hits enabled}}
 
{{nerf|+20% damage from melee sources while active}}
 
{{nerf|+20% damage from melee sources while active}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=7 | {{class link|Demoman}}
 
! rowspan=7 | {{class link|Demoman}}
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:Base damage: 103-147
 
:Base damage: 103-147
 
:Crit: 342-388
 
:Crit: 342-388
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-  
 
|-  
 
! {{Table icon|Eyelander}}  
 
! {{Table icon|Eyelander}}  
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|-
 
|-
 
| {{grey|No taunt}}
 
| {{grey|No taunt}}
| {{note|Now uses the [[Decapitation]] taunt}}
+
| {{note|Now uses the [[Barbarian Swing/nl|Barbarian Swing]] taunt}}
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|3|2011}}</small>
 
|-
 
|-
 
! rowspan=2 | {{Table icon|Claidheamh Mòr}}  
 
! rowspan=2 | {{Table icon|Claidheamh Mòr}}  
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|-
 
|-
 
| {{grey|No taunt}}
 
| {{grey|No taunt}}
| {{note|Now uses the Decapitation taunt}}
+
| {{note|Now uses the Barbarian Swing taunt}}
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|3|2011}}</small>
 
|-
 
|-
 
! {{Table icon|Ullapool Caber}}  
 
! {{Table icon|Ullapool Caber}}  
Line 296: Line 296:
 
| {{nerf|Slowdown-on-hit effect falls off over distance}}
 
| {{nerf|Slowdown-on-hit effect falls off over distance}}
 
{{nerf|30% slower spin-up time}}
 
{{nerf|30% slower spin-up time}}
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[December 17, 2010 Patch|(12/17/2010)]]</small>
+
| align="center" |  {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|12|17|2010}}</small>
 
|-
 
|-
 
! {{table icon|Natascha}} '''Variant 1'''
 
! {{table icon|Natascha}} '''Variant 1'''
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| {{grey|25.7 second cooldown}}
 
| {{grey|25.7 second cooldown}}
 
| {{buff|No cooldown}}
 
| {{buff|No cooldown}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! {{Table icon|Sandvich}}
 
! {{Table icon|Sandvich}}
 
| rowspan="2" | {{grey|Dropped Sandviches heal the Heavy that dropped them}}
 
| rowspan="2" | {{grey|Dropped Sandviches heal the Heavy that dropped them}}
 
| rowspan="2" | {{note|Dropped Sandviches refill the Sandvich meter of the Heavy that dropped them}}
 
| rowspan="2" | {{note|Dropped Sandviches refill the Sandvich meter of the Heavy that dropped them}}
| rowspan="2" align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[February 14, 2012 Patch|(2/14/2012)]]</small>
+
| rowspan="2" align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|2|14|2012}}</small>
 
|-
 
|-
 
! {{Table icon|Buffalo Steak Sandvich}}
 
! {{Table icon|Buffalo Steak Sandvich}}
Line 342: Line 342:
 
| {{nerf|40% less damage from ranged sources while active}}
 
| {{nerf|40% less damage from ranged sources while active}}
 
{{nerf|20% slower weapon switch}}
 
{{nerf|20% slower weapon switch}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
 
! rowspan=3 | {{Class link|Engineer}}
 
! rowspan=3 | {{Class link|Engineer}}
Line 348: Line 348:
 
| {{grey|Per Shot: -60 ammo}}
 
| {{grey|Per Shot: -60 ammo}}
 
| {{buff|Per Shot: -30 ammo}}
 
| {{buff|Per Shot: -30 ammo}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|10|13|2011}}</small>
 
|-
 
|-
 
! {{Table icon|Gunslinger}}  
 
! {{Table icon|Gunslinger}}  
Line 411: Line 411:
 
:Crit : 27
 
:Crit : 27
 
:<small>[10 syringes / sec.]</small>
 
:<small>[10 syringes / sec.]</small>
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|23|2011}}</small>
 
|-
 
|-
 
! {{table icon|Medi Gun}}  
 
! {{table icon|Medi Gun}}  
Line 440: Line 440:
 
| {{info|New weapon}}
 
| {{info|New weapon}}
 
| {{buff|Allows player to see enemy health}}
 
| {{buff|Allows player to see enemy health}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June_23,_2011_Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|23|2011}}</small>
 
|-
 
|-
 
! rowspan=4 | {{Class link|Sniper}}  
 
! rowspan=4 | {{Class link|Sniper}}  
Line 446: Line 446:
 
| {{grey|Normal charge rate}}
 
| {{grey|Normal charge rate}}
 
| {{buff|25% faster charge rate}}
 
| {{buff|25% faster charge rate}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|4|14|2011}}</small>
 
|-
 
|-
! rowspan=2 | {{item icon|Sniper Rifle|link=Beta Sniper Rifle 1|100px}} <br /> '''[[Beta Sniper Rifle 1]]'''
+
! rowspan=2 | {{item icon|Sniper Rifle|link=Beta Sniper Rifle 1|100px}} <br /> '''[[Beta Sniper Rifle 1/nl|Beta snipergeweer 1]]'''
 
| {{info|New weapon}}
 
| {{info|New weapon}}
 
| {{buff|On Hit: Rifle charge rate increased by 35%}}
 
| {{buff|On Hit: Rifle charge rate increased by 35%}}
Line 462: Line 462:
 
| align="center" | {{Cross}} <br /> '''Niet actief'''<sup>4</sup> <br /> <small>(11/9/2011)</small>
 
| align="center" | {{Cross}} <br /> '''Niet actief'''<sup>4</sup> <br /> <small>(11/9/2011)</small>
 
|-
 
|-
! {{item icon|Kukri|link=Beta Sniper Club 1|100px}} <br /> '''[[Beta Sniper Club 1]]'''
+
! {{item icon|Kukri|link=Beta Sniper Club 1|100px}} <br /> '''[[Beta Sniper Club 1/nl|Beta Sniperknuppel 1]]'''
 
| {{info|New weapon}}
 
| {{info|New weapon}}
 
| {{buff|25% increase in damage when health <50% of max}}
 
| {{buff|25% increase in damage when health <50% of max}}
 
{{nerf|-25% decrease in damage when health >50% of max}}
 
{{nerf|-25% decrease in damage when health >50% of max}}
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>5</sup> <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''Geïmplementeerd'''<sup>5</sup> <br /> <small>{{Patch name|6|23|2011}}</small>
 
|-
 
|-
 
! rowspan=3 | {{Class link|Spy}}
 
! rowspan=3 | {{Class link|Spy}}
Line 504: Line 504:
 
| ~
 
| ~
 
| {{note|All classes possess new response and voice command rules}}
 
| {{note|All classes possess new response and voice command rules}}
|align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
|align="center" | {{Check}} <br /> '''Geïmplementeerd''' <br /> <small>{{Patch name|6|3|2011}}</small>
 
|-
 
|-
 
| colspan=5 |
 
| colspan=5 |
Line 510: Line 510:
 
<sup>2</sup>This Vita-Saw change was originally included in the Hatless Update patch notes, but never went live, and was later removed from the notes. <br />
 
<sup>2</sup>This Vita-Saw change was originally included in the Hatless Update patch notes, but never went live, and was later removed from the notes. <br />
 
<sup>3</sup>The Detonator went live as a part of the [[Über Update]], but had its self-damage increased to +25% and its maximum flare jump height reduced. <br />
 
<sup>3</sup>The Detonator went live as a part of the [[Über Update]], but had its self-damage increased to +25% and its maximum flare jump height reduced. <br />
<sup>4</sup>Mechanics reworked into those of the [[Bazaar Bargain]] and implemented in the Über Update. This beta variation continues to exist as a separate weapon with its pre-release stats, but has been removed from players' backpacks as of the [[November 9, 2011 Patch (Beta)|November 9, 2011]] beta patch. <br />
+
<sup>4</sup>Mechanics reworked into those of the [[Bazaar Bargain]] and implemented in the Über Update. This beta variation continues to exist as a separate weapon with its pre-release stats, but has been removed from players' backpacks as of the {{Patch name|11|9|2011|beta}} beta patch. <br />
 
<sup>5</sup>Geïmplementeerd as the [[Shahanshah]]. Beta variation still exists with identical stats, but is not active. <br />
 
<sup>5</sup>Geïmplementeerd as the [[Shahanshah]]. Beta variation still exists with identical stats, but is not active. <br />
 
<sup>6</sup>Base damage based on buffed [[Flame Thrower]] stats. <br />
 
<sup>6</sup>Base damage based on buffed [[Flame Thrower]] stats. <br />
Line 524: Line 524:
  
 
== Externe links ==
 
== Externe links ==
* [http://tf2.com/post.php?id=4721&p=1 Official TF2 Blog - Prepare for your examination!]
+
* [http://tf2.com/post.php?id=4721&p=1 Official TF2 Blog - Prepare for your examination!] {{lang icon|en}}
* [http://forums.steampowered.com/forums/forumdisplay.php?f=1038 TF2 Beta] forum on [[Steam Users' Forums]]
+
* [http://forums.steampowered.com/forums/forumdisplay.php?f=1038 TF2 Beta] forum on [[Steam Users' Forums]] {{lang icon|en}}
* [http://forums.steampowered.com/forums/showthread.php?t=1629850 TF2 Beta Update History] on Steam Users' Forums
+
* [http://forums.steampowered.com/forums/showthread.php?t=1629850 TF2 Beta Update History] on Steam Users' Forums {{lang icon|en}}
  
 
== Referenties ==
 
== Referenties ==

Latest revision as of 01:27, 17 March 2024

TF2 Beta logo.png

Team Fortress 2 Bèta is een aparte bètaversie van het spel, die gratis ter beschikking staat van premium spelers. De bèta werd gereleaset op 2 december 2010, de tweede periode van de publieke bètatest; de eerste vond plaats voor de officiële release van het spel. De huidige bèta wordt gebruikt voor, maar is niet beperkt tot:

  • Het testen en afstemmen van verschillende klasse-, voorwerp- en wapenaanpassingen.
  • Het testen van mapaanpassingen en -varianten.
  • Het uitvoeren van experimenten over het hele spel op een hoger niveau (zoals het verdubbelen van een spelers gezondheid).
  • Het testen van nieuwe technologie, zonder het spel te breken.

Nieuwe spelers ontvangen alle wapens die op dit moment getest worden, enkele promotionele voorwerpen waarop hun Steam accounnt recht heeft, en andere voorwerpen die nu en dan uitgedeeld worden om getest te worden. Het voorwerpvindsysteem en ontwerpen zijn momenteel ingeschakeld, maar ruilen en de Mann Co. Winkel zijn niet beschikbaar. Team Fortress 2 Bèta legt dezelfde limiet op op het aantal gevonden voorwerpen per week als de normale versie van Team Fortress 2.

De huidige Team Fortress 2 Bèta is verschillend van de eerste gereleasete bèta (voor alle spelers die het spel vooruitbestelden in 2007), en lijkt daarentegen meer op de gesloten bèta van 2009.

Veranderingen die nu getest worden

Nieuwe wapens

Class Munitie
geladen
Munitie
gedragen
Schadebereik Opmerkingen/Speciale Notes/Special abilities
Leaderboard class medic.png Medic Medi Gun
Bèta Snelle Herstelling
N.v.t. N.v.t. N.v.t.

Pictogram comment.png Überlading verhoogt genezing met 300% en geeft immuniteit tegen bewegingsverhinderende effecten
Pictogram plus.png +40% genezingssnelheid
Pictogram plus.png +40% laadsnelheid überlading
Pictogram plus.png Beweeg met dezelfde snelheid als een sneller genezingsdoel
Pictogram minus.png Kan niet overgenezen

Dit wapen werd als de Snelle Herstelling aan TF2 toegevoegd tijdens de Über Update. Deze bètavariant bestaat nog als afzonderlijk wapen met zijn pre-release eigenschappen, maar wordt niet langer uitgedeeld aan nieuwe TF2 Bèta-spelers.

Andere veranderingen

  • De openbare IP wordt nu getoond in de console wanneer een lokale server gecreëerd wordt, en de output voor het exec-commando is veranderd.
  • Een optie is toegevoegd voor toegewijde servers om Steam-gebruikerblokkering te forceren. Dit is een optie die een speler of Steam Community in staat stelt te voorkomen dat spelers die ze geblokkeerd hebben toch deelnemen aan hun spel. [1][2]
  • Een pipe overflow-probleem voor servers die op FreeBSD draaien is opgelost.

Bugs

  • De oplossing voor servers die op FreeBSD draaien, werkt niet. [3]

Eerdere veranderingen

Patches

Hoofdartikel: Patches (Beta)

Zie ook

Externe links

Referenties