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− | ==New Building HUD?== | + | {{Talk archive |
| + | | arc1name = Archive 1 |
| + | | arc1link = Talk:Buildings/Archive 1 |
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− | Do we have a screenshot of the new building HUD, including the new icons displayed on it? -- [[User:MistahFixIt|MistahFixIt]] 21:54, 12 July 2010 (UTC)
| + | == 3D images of the buildings? == |
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− | {{Discussion header|top}}
| + | Lately I've noticed that there's been more 3D images of more niche things such as the Duck Journal ducks or the Stat Clock. So we have all the weapons (including some of the unused ones), why not make all the building models into 3D images? Seems like a reasonable request.--[[User:ShadowMan44|ShadowMan44]] ([[User talk:ShadowMan44|talk]]) 09:37, 19 April 2024 (UTC) |
− | == Merge ==
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− | Shouldn't this fit better in the [[Buildings]]' article?--[[User:Kid Of The Century|Kid Of The Century]] 14:18, 17 September 2010 (UTC)
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− | :{{c|Support}}: It's too stubby for its own article. I say yeah. {{n}}[[User:Smashman|<span class="bur">Smashman</span>]]<sub> ([[User_talk:Smashman|talk]])</sub> {{bur}} 16:11, 17 September 2010 (UTC)
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− | :{{c|Support}} -- [[User:Nightbox|<font color="#008000">Nightbox</font>]]<sub> ([[User_talk:Nightbox|t]] <span class="plainlinks">[http://www.steamcommunity.com/id/nightbox s])</span></sub> 16:12, 17 September 2010 (UTC)
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− | :{{c|Oppose}} I figure this and [[Death]] would be a better merge.--[[User:Focusknock|Focusknock]] 16:13, 17 September 2010 (UTC)
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− | :{{c|Oppose}} Exactly what Focusknock said above. Destruction is just like a kill. the [[Buildings]] article should be about the buildables only.
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− | :{{c|Support}} The death article should be about player deaths IMO, not buildings. The buildings article and this should be merged, I agree. -[[User:RJackson|<span style="background-color:#FF0000;color:white;font-size:0.7em;padding: 0 2px;">RJ</span>]] 16:19, 17 September 2010 (UTC)
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− | :{{c}} That's not true, people can die, buildings get destroyed. {{n}}[[User:Smashman|<span class="bur">Smashman</span>]]<sub> ([[User_talk:Smashman|talk]])</sub> {{bur}} 16:20, 17 September 2010 (UTC)
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− | :{{c|Support}} --[[User:Parseus|Parseus]] 16:21, 17 September 2010 (UTC)
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− | {{Discussion header|bottom}}
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− | == Added Building Times ==
| + | :[[Team Fortress Wiki talk:3D Models#3d models of buildings]].<br>[[File:BLU Wiki Cap.png|20px|link=List of Wiki Cap owners]] {{!}} [[Help:Group rights|<span style="color:green;font-family:TF2 Build;">s</span>]] {{!}} [[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] [[File:PraisetheSun.png|20px|alt=Praise the Sun!]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) ([[Special:Contributions/GrampaSwood|<font color="DB9C1F">contribs</font>]]) 09:39, 19 April 2024 (UTC) |
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− | I experimented with the build times of all the buildings and came up the times for them. If anybody will also verify this as well, I'd appreciate it. The note below is is to try to clarify the times in case someone complains about it.
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− | I also noted the number of swings to build them, but I don't believe anyone would be interested in that unless they want to be very efficient with playing the Engineer.
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− | * Regular Sentry - First spawn: 6 swings
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− | * Regular Sentry - Moved: 3 swings
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− | * Combat Sentry - First spawn: 2 swings [A 3rd is possible but comes at the very end of the build animation]
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− | * Combat Sentry - Moved: 1
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− | * Dispenser - First spawn: 13 [12 is better]
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− | * Dispenser - Moved: 7 [6]
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− | * Teleporter - First spawn: 13 [12]
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− | * Teleporter - Moved: 7 [6]
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− | Also, it doesn't matter what melee weapon you use either. Unless a new weapon comes out that swings faster.<small>--''The preceding unsigned comment was added by'' [[User:Daminshi|Daminshi]] ([[User talk:Daminshi|talk]]) • [[Special:Contributions/Daminshi|contribs]]) </small>
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