Difference between revisions of "July 25, 2024 Patch/zh-hans"

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{{trans}}
 
 
{{Patch layout
 
{{Patch layout
 
| before        = {{Patch name|7|19|2024}}
 
| before        = {{Patch name|7|19|2024}}
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| month        = july
 
| month        = july
 
| year          = 2024
 
| year          = 2024
| after        =  
+
| after        = {{Patch name|8|2|2024}}
 
| source-title  = {{common string|Blog Team Fortress 2 Update Released|25|7|2024}}
 
| source-title  = {{common string|Blog Team Fortress 2 Update Released|25|7|2024}}
 
| source        = https://store.steampowered.com/news/app/440/view/4357879827201992889
 
| source        = https://store.steampowered.com/news/app/440/view/4357879827201992889
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| source2      = https://store.steampowered.com/news/app/440/view/4357879827202384360
 
| source2      = https://store.steampowered.com/news/app/440/view/4357879827202384360
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
| notes        = === 补丁1 ===
+
| notes        = === 补丁 1 ===
* 更新了[[Unusual/zh-hans|粒子特效]]Loyalist's Coronet,修复该特效在[[RED/zh-hans|红队]]时显示为[[BLU/zh-hans|蓝队]]版粒子特效的问题。
+
* 更新了[[Unusual/zh-hans|稀有特效]]“{{item name|Loyalist's Coronet}}”,以修复该特效的粒子效果在[[RED/zh-hans|红队]]时显示为[[BLU/zh-hans|蓝队]]版本的问题。
* 更新了粒子特效Rainbow Reverie,Warp Drive以及Overdrive来改善其在更大的[[Cosmetic items/zh-hans|帽子]]上的效果。
+
* 更新了稀有特效“{{item name|Rainbow Reverie}}”、“{{item name|Warp Drive}}”以及“{{item name|Overdrive}}”,以改善其在更大的[[Cosmetic items/zh-hans|帽子]]上的显示效果。
* 更新了粒子特效Rainbow Reverie,使其在生成特效时产生残影,此改动旨在让折射效果更显眼。
+
* 更新了稀有特效“{{item name|Rainbow Reverie}}”,使特效在生成时带有淡化效果,从而使其折射效果更加明显。
* 更新了粒子特效Dragonflies' Embrace,Dragonflies' Nature以及Dragonflies' Lucent,来修复在草和地面粒子的跟随问题。
+
* 更新了稀有特效“{{item name|Dragonflies' Embrace}}”、“{{item name|Dragonflies' Nature}}”以及“{{item name|Dragonflies' Lucent}}”,以修复在草和地面粒子的轨迹问题。
* 更新了粒子特效Distress Signal以及Carioca's Call来修复一些特效重叠问题。
+
* 更新了稀有特效“{{item name|Distress Signal}}”以及“{{item name|Carioca's Call}}”,以修复一些特效重叠问题。
* 更新了粒子特效Desert Wind以及Monsoon Season;
+
* 更新了稀有特效“{{item name|Desert Wind}}”以及“{{item name|Monsoon Season}}”:
** 修复了在可移动嘲讽上的风粒子效果;
+
** 修复了在可移动嘲讽上的风粒子发生闪烁的问题;
** 修复了风滚草错误的物理效果;
+
** 修复了风滚草的物理效果出错的问题;
** 略微修改了在可移动嘲讽上的风和尘土轨迹。
+
** 更新了风和尘土粒子在可移动嘲讽上的轻微轨迹。
* 更新了饰品{{item link|Control Patrol}}
+
* 更新了饰品{{item link|Control Patrol}}
 
** 缩小了眼镜的尺寸;
 
** 缩小了眼镜的尺寸;
 
** 稍微降低了帽子的高度使其更贴合{{cl|Soldier}}的头部;
 
** 稍微降低了帽子的高度使其更贴合{{cl|Soldier}}的头部;
** 修复了与部分[[Level of detail/zh-hans|LOD]]相关的[[vdc:UV map|UV映射]]问题。
+
** 修复了与[[Level of detail/zh-hans|LOD]]相关的[[vdc:UV map|UV map]]问题。
* 更新了饰品{{item link|Justice Johns}}
+
* 更新了饰品{{item link|Justice Johns}}
** 细化了腿部并抬高了袜子口的位置以降低腿的粗度;
+
** 腿部缩细,袜口抬高,以此降低腿部的整体粗度;
 
** 修复了靴子鞋带的绑定问题。
 
** 修复了靴子鞋带的绑定问题。
* 更新了饰品{{item link|Pathfinder}}
+
* 更新了饰品{{item link|Pathfinder}}
 
** 稍微细化了双臂;
 
** 稍微细化了双臂;
 
** 调整了肩部以及腋部的绑定以减少胸部的拉伸;
 
** 调整了肩部以及腋部的绑定以减少胸部的拉伸;
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** 修复了在一些情况下拉锁与衬衫领穿模的问题;
 
** 修复了在一些情况下拉锁与衬衫领穿模的问题;
 
** 提升了拉锁的位置以使其与其他士兵饰品搭配更佳。
 
** 提升了拉锁的位置以使其与其他士兵饰品搭配更佳。
* 更新了地图{{code|[[Double Cross|ctf_doublecross]]}}
+
* 更新了地图{{code|[[Double Cross/zh-hans|ctf_doublecross]]}}
** 真的修复了蓝队基地内错误的红队材质了。
+
** 这次真的修复了蓝队基地内出现错误的红队材质的问题了。
* 更新了地图{{code|[[Enclosure|pl_enclosure_final]]}}
+
* 更新了地图{{code|[[Enclosure/zh-hans|pl_enclosure_final]]}}
** 修复了在阶段三阻止玩家下落的一堵穿模的墙体。
+
** 修复了在阶段三中的一处会阻挡高台的空气墙。
* 更新了地图{{code|[[Embargo|pl_embargo]]}}
+
* 更新了地图{{code|[[Embargo/zh-hans|pl_embargo]]}}
** 小型视觉和碰撞优化;
+
** 细微的视觉和地图碰撞优化;
 
** 修复了战车缺失的外轮廓;
 
** 修复了战车缺失的外轮廓;
** Added an extra Botler to the playable space
+
** 在游玩空间内额外添加了一个“Botler”;
** Fixed the paint splat overlay not applying to players within the explosion range
+
** 修复了油漆飞溅覆盖图没有应用在处于爆炸范围内的玩家;
** The ambient music inside the casino now respects the music volume settings
+
** 现在赌场内的环境音乐会跟从音乐音量的大小设置;
** Improved player visibility against certain walls (Thanks Arthur)
+
** 优化了玩家在特定墙壁下的能见性(感谢 Arthur);
** Added the [[kill icon]] to the helicopter blades
+
** 为直升机螺旋桨添加了[[kill icon/zh-hans|击杀图标]]
** Fixed an override of a TF2's base texture
+
** 修复了 TF2 的基础纹理的覆盖问题;
** Fixed being able to block the cart shortly after point A (Thanks Aar)
+
** 修复了战车在经过 A 点后能够被立即阻挡的问题(感谢 Aar);
** Fixed getting stuck in a door near C while it closes
+
** 修复了 C 点附近的门在关闭时会卡住玩家的问题;
** Fixed indoors fog sometimes getting applied outside (Thanks Phe)
+
** 修复了室内的烟雾有时会出现在室外的问题(感谢 Phe);
** Increased respawn time for RED on the last point
+
** 增加了红队在仅剩最终点时的重生时间;
** Fixed the client crash related to custom models
+
** 修复了与自定义模型相关的客户端崩溃问题;
** Improved performance on the last point
+
** 优化了最终点区域的性能。
* 更新了地图{{code|[[Cachoeira|koth_cachoeira]]}}
+
* 更新了地图{{code|[[Cachoeira/zh-hans|koth_cachoeira]]}}
** [[Engineer]]s can no longer [[Buildings|build]] inside the cliffs
+
** {{cl|Engineer}}无法再在悬崖内[[Buildings/zh-hans|建造建筑]]了;
** Fixed [[Teleporters|teleporter]] stuck spot under the control point
+
** 修复了[[Teleporters/zh-hans|传送装置]]可以卡在控制点下方位置的问题;
** Adjusted respawn waves
+
** 调整了重生波次;
** Minor visual improvements
+
** 细微的视觉改进;
** Various clipping fixes
+
** 修复了许多地图碰撞问题;
** Improved performance
+
** 优化了性能。
* 更新了地图{{code|[[Applejack|ctf_applejack]]}}
+
* 更新了地图{{code|[[Applejack/zh-hans|ctf_applejack]]}}
** Improved clipping
+
** 优化了地图碰撞;
** Brought some stairs
+
** 补上了一些台阶;
** Improved tree collision
+
** 优化了树的碰撞;
** Added more chickens
+
** 添加了一些鸡;
** Improved detail
+
** 优化了细节;
** Fixed Ol'Betsy (Thanks Aar!)
+
** 修复了 Ol'Betsy(感谢 Aar!)。
  
==== Undocumented changes ====
+
==== {{common string|Undocumented changes}} ====
* Added [[Tournament Medal - RGB LAN|RGB 7 LAN]] [[Tournament Medal|tournament medals]].
+
* 添加了 [[Tournament Medal - RGB LAN|RGB 7 LAN]] [[Tournament Medal/zh-hans|锦标赛奖牌]]
  
=== Patch 2 ===
+
=== 补丁 2 ===
* Updated {{code|pl_embargo}} to fix visual glitches
+
* 更新了地图{{code|pl_embargo}}以修复视觉错误。
 
}}
 
}}

Latest revision as of 23:55, 2 August 2024

补丁说明

补丁 1

  • 更新了稀有特效“Loyalist's Coronet”,以修复该特效的粒子效果在红队时显示为蓝队版本的问题。
  • 更新了稀有特效“Rainbow Reverie”、“Warp Drive”以及“Overdrive”,以改善其在更大的帽子上的显示效果。
  • 更新了稀有特效“Rainbow Reverie”,使特效在生成时带有淡化效果,从而使其折射效果更加明显。
  • 更新了稀有特效“Dragonflies' Embrace”、“Dragonflies' Nature”以及“Dragonflies' Lucent”,以修复在草和地面粒子的轨迹问题。
  • 更新了稀有特效“Distress Signal”以及“Carioca's Call”,以修复一些特效重叠问题。
  • 更新了稀有特效“Desert Wind”以及“Monsoon Season”:
    • 修复了在可移动嘲讽上的风粒子发生闪烁的问题;
    • 修复了风滚草的物理效果出错的问题;
    • 更新了风和尘土粒子在可移动嘲讽上的轻微轨迹。
  • 更新了饰品控制点巡逻兵
    • 缩小了眼镜的尺寸;
    • 稍微降低了帽子的高度使其更贴合士兵的头部;
    • 修复了与LOD相关的UV map问题。
  • 更新了饰品Justice Johns
    • 腿部缩细,袜口抬高,以此降低腿部的整体粗度;
    • 修复了靴子鞋带的绑定问题。
  • 更新了饰品探路猛士
    • 稍微细化了双臂;
    • 调整了肩部以及腋部的绑定以减少胸部的拉伸;
    • 调整了从前臂到手的过渡材质;
    • 修复了在一些情况下拉锁与衬衫领穿模的问题;
    • 提升了拉锁的位置以使其与其他士兵饰品搭配更佳。
  • 更新了地图ctf_doublecross
    • 这次真的修复了蓝队基地内出现错误的红队材质的问题了。
  • 更新了地图pl_enclosure_final
    • 修复了在阶段三中的一处会阻挡高台的空气墙。
  • 更新了地图pl_embargo
    • 细微的视觉和地图碰撞优化;
    • 修复了战车缺失的外轮廓;
    • 在游玩空间内额外添加了一个“Botler”;
    • 修复了油漆飞溅覆盖图没有应用在处于爆炸范围内的玩家;
    • 现在赌场内的环境音乐会跟从音乐音量的大小设置;
    • 优化了玩家在特定墙壁下的能见性(感谢 Arthur);
    • 为直升机螺旋桨添加了击杀图标
    • 修复了 TF2 的基础纹理的覆盖问题;
    • 修复了战车在经过 A 点后能够被立即阻挡的问题(感谢 Aar);
    • 修复了 C 点附近的门在关闭时会卡住玩家的问题;
    • 修复了室内的烟雾有时会出现在室外的问题(感谢 Phe);
    • 增加了红队在仅剩最终点时的重生时间;
    • 修复了与自定义模型相关的客户端崩溃问题;
    • 优化了最终点区域的性能。
  • 更新了地图koth_cachoeira
    • 工程师无法再在悬崖内建造建筑了;
    • 修复了传送装置可以卡在控制点下方位置的问题;
    • 调整了重生波次;
    • 细微的视觉改进;
    • 修复了许多地图碰撞问题;
    • 优化了性能。
  • 更新了地图ctf_applejack
    • 优化了地图碰撞;
    • 补上了一些台阶;
    • 优化了树的碰撞;
    • 添加了一些鸡;
    • 优化了细节;
    • 修复了 Ol'Betsy(感谢 Aar!)。

未记载变更

补丁 2

  • 更新了地图pl_embargo以修复视觉错误。

变更文件

注意:下列变更记录是从游戏的两个修订版本的diff生成的。该数据可能并不完整或准确。 该变更记录的大部分内容都是自动从来自SteamDB(英语)GameTracking(英语)数据生成的。
修订版变更

补丁一

Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapivk.dll
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/video_services.dll
Modified: bin/vtex_dll.dll
Modified: bin/x64/MakeScenesImage.exe
Modified: bin/x64/filesystem_stdio.dll
Modified: bin/x64/shaderapidx9.dll
Modified: bin/x64/shaderapivk.dll
Modified: bin/x64/stdshader_dbg.dll
Modified: bin/x64/stdshader_dx6.dll
Modified: bin/x64/stdshader_dx7.dll
Modified: bin/x64/stdshader_dx8.dll
Modified: bin/x64/stdshader_dx9.dll
Modified: bin/x64/video_services.dll
Modified: bin/x64/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/bin/x64/client.dll
Modified: tf/bin/x64/server.dll
Modified: tf/maps/ctf_applejack.bsp
Modified: tf/maps/ctf_doublecross.bsp
Modified: tf/maps/koth_cachoeira.bsp
Modified: tf/maps/pl_embargo.bsp
Modified: tf/maps/pl_enclosure_final.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_017.vpk
Modified: tf/tf2_misc_023.vpk
Modified: tf/tf2_misc_025.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.vvd
Modified: tf/tf2_misc_dir.vpk/particles/summer2024_unusuals.pcf
Modified: tf/tf2_textures_092.vpk
Modified: tf/tf2_textures_dir.vpk
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_large.vtf

补丁二

Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapivk.dll
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/video_services.dll
Modified: bin/vtex_dll.dll
Modified: bin/x64/MakeScenesImage.exe
Modified: bin/x64/filesystem_stdio.dll
Modified: bin/x64/shaderapidx9.dll
Modified: bin/x64/shaderapivk.dll
Modified: bin/x64/stdshader_dbg.dll
Modified: bin/x64/stdshader_dx6.dll
Modified: bin/x64/stdshader_dx7.dll
Modified: bin/x64/stdshader_dx8.dll
Modified: bin/x64/stdshader_dx9.dll
Modified: bin/x64/video_services.dll
Modified: bin/x64/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/bin/x64/client.dll
Modified: tf/bin/x64/server.dll
Modified: tf/maps/pl_embargo.bsp