Difference between revisions of "Pain Train"

From Team Fortress Wiki
Jump to: navigation, search
m
m (Auto: (Content filters applied to links) (Requested on User:WindBOT/PageRequests))
 
(32 intermediate revisions by 20 users not shown)
Line 2: Line 2:
 
| type            = weapon
 
| type            = weapon
 
| image            = Paintrain.png
 
| image            = Paintrain.png
| used-by          = [[Soldier]], [[Demoman]]
+
| used-by          = {{used by|Soldier|Demoman}}
 
| slot            = melee
 
| slot            = melee
 
| contributed-by  = {{Backpack Item Link|76561197990533874|260015176}}
 
| contributed-by  = {{Backpack Item Link|76561197990533874|260015176}}
| released        = {{Patch name|3|18|2010}}<br />([[First Community Contribution Update]])
+
| released        = {{Patch name|3|18|2010}}
| availability    = {{avail|drop|craft|purchase|Crate4|Crate20-Strange|Crate55-Strange|collectors}}
+
| released-major  = First Community Contribution Update
 +
| availability    = {{avail|drop|craft|purchase|crate4|crate20-strange|crate55-strange|collectors}}
 +
| marketable      = yes
 
| numbered        = no
 
| numbered        = no
 
| loadout          = yes
 
| loadout          = yes
   | item-kind      = Makeshift Club
+
   | item-kind      = {{item kind|Makeshift Club}}
   | level         = 5
+
   | item-level     = 5
   | att-1-positive = +1 capture rate on wearer
+
   | att-1-positive = {{attribute|CaptureValue_Increased|1}}
   | att-2-negative = 10% bullet damage vulnerability on wearer
+
   | att-2-negative = {{attribute|DmgTaken_From_Bullets_Increased|10}}
 
}}
 
}}
{{Quotation|'''The Demoman''' explaining his travel plan|...gonna take down to the pain train station in train town.|sound=Demoman_gibberish13.wav}}
 
  
The '''Pain Train''' is a [[Steam Workshop|community-created]] [[Weapons#soldiermelee|melee weapon]] for the [[Soldier]] and the [[Demoman]]. It is a broken wooden handle with dark tape, outfitted with a large railroad stake and several bent nails stuck in the top.
+
{{Quotation|'''The Demoman'''|[drunken gibberish] ...gonna take down to the Pain Train Station in Train Town.|sound=Demoman gibberish13.wav}}
  
When equipped, the weapon increases the capture rate of its wielder, counting him as two people and putting him at par with the [[Scout]] when capturing [[control point (objective)|control points]] and pushing Payload [[Payload#Carts|carts]]. The Pain Train can be used effectively in conjunction with [[Rocket Launcher|rocket]] or [[Stickybomb Launcher|stickybomb]] jumping to quickly approach and capture points. As a down side, the wielder will be 10% more [[Damage#Damage vulnerability, resistance, and blocking|vulnerable]] to bullet-firing weaponry such as the [[Minigun]], [[Scattergun]], [[Shotgun]], [[Sniper Rifle]], or [[Sentry Gun]]s.
+
The '''Pain Train''' is a [[Steam Workshop|community-created]] [[Weapons#soldiermelee|melee weapon]] for the [[Soldier]] and the [[Demoman]]. It is a broken wooden handle bottom-wrapped with dark tape, outfitted with a large railroad stake and several bent nails stuck in the top.
  
During a [[Critical hits|critical hit]], the Soldier swings it from the left in a backhand motion, while the Demoman swings it downwards in a quick, swift motion.
+
When equipped, the weapon increases its wielder's capture rate by one, counting the wielder alone as two people and at par with the [[Scout]] when capturing [[Control point (objective)|control points]] and pushing Payload [[Payload#Carts|carts]]. As a downside, the wielder is 10% more [[Damage#Resistance/vulnerability modifiers|vulnerable]] to bullet-firing weaponry such as the [[Minigun]], [[Scattergun]], [[Shotgun]], [[Sniper Rifle]], and [[Sentry Gun]].
 +
 
 +
During a [[Critical hits|Critical hit]], the Soldier swings it from the left in a backhand motion, while the Demoman swings it downwards in a swift motion.
  
 
The kill icon for the Pain Train was contributed by {{Steamid|76561198001193320}}.
 
The kill icon for the Pain Train was contributed by {{Steamid|76561198001193320}}.
Line 26: Line 29:
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical = [[Bottle]], [[Shovel]]
+
| identical       = [[Bottle]], [[Shovel]]
| damagetype         = Melee
+
| damagetype     = Melee
| rangetype         = Melee
+
| rangetype       = Melee
  
| damage             = yes
+
| damage         = yes
|  base             = 65
+
|  base           = 65
|  crit             = 195
+
|  crit           = 195
|  minicrit         = 88
+
|  minicrit       = 88
  
| function times = yes
+
| function times = yes
 
| attack interval = 0.8 s
 
| attack interval = 0.8 s
 
}}
 
}}
Line 43: Line 46:
 
== Crafting ==
 
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
 +
 
=== Blueprint ===
 
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
Line 51: Line 55:
 
{{Blueprint| autoresult = Soldier Melee}}
 
{{Blueprint| autoresult = Soldier Melee}}
 
{{Blueprint| autoresult = Demoman Melee}}
 
{{Blueprint| autoresult = Demoman Melee}}
 +
 
=== As a crafting ingredient ===
 
=== As a crafting ingredient ===
 
{{Blueprint
 
{{Blueprint
Line 76: Line 81:
 
}}
 
}}
  
== Strange variant ==
+
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Makeshift Club
+
  | item-type = {{item kind|Makeshift Club}}
 
  | rankson = kills
 
  | rankson = kills
| att-1-positive = +1 capture rate on wearer
+
  | att-1-positive = {{attribute|CaptureValue_Increased|1}}
| att-2-negative = 10% bullet damage vulnerability on wearer
+
  | att-2-negative = {{attribute|DmgTaken_From_Bullets_Increased|10}}
 
  | can be equipped by soldier or demo = yes
 
  | can be equipped by soldier or demo = yes
 
}}
 
}}
  
 
== Related achievements ==
 
== Related achievements ==
==={{Class link|Soldier}}===
+
=== {{Class link|Soldier}} ===
 
{{Show achievement|Soldier|Trench Warfare}}
 
{{Show achievement|Soldier|Trench Warfare}}
==={{Class link|Demoman}}===
+
 
 +
=== {{Class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Demoman|The Scottish Play}}
+
| 1 = {{Show achievement|Demoman|Bloody Merry}}
 +
| 2 = {{Show achievement|Demoman|The Scottish Play}}
 
}}
 
}}
  
Line 99: Line 106:
  
 
'''{{Patch name|5|12|2010}}'''
 
'''{{Patch name|5|12|2010}}'''
* {{Undocumented}} Added crafting recipe for the Pain Train.
+
* {{Undocumented}} Added [[crafting]] recipe for the Pain Train.
  
 
'''{{Patch name|5|27|2010}}'''
 
'''{{Patch name|5|27|2010}}'''
Line 118: Line 125:
 
'''{{Patch name|6|3|2011}}'''
 
'''{{Patch name|6|3|2011}}'''
 
* Added new community contributed response rules to the Pain Train.
 
* Added new community contributed response rules to the Pain Train.
* {{Undocumented}} Removed the taunt from Demoman. (Previously the Pain Train shared the [[Bottle]] taunt.)
+
* {{Undocumented}} The Pain Train no longer shares the [[Bottle]]'s taunt.
  
 
'''{{Patch name|6|23|2011}}'''
 
'''{{Patch name|6|23|2011}}'''
Line 135: Line 142:
 
* Fixed not being able to inspect the Pain Train in-game.
 
* Fixed not being able to inspect the Pain Train in-game.
 
}}
 
}}
 
== Bugs ==
 
* Fire and projectile damage from the [[Huntsman]] may inadvertently be increased against the user.
 
 
== Trivia ==
 
* The Pain Train was originally designed to be used by the [[Pyro]]. <ref name="polycount forum">[http://www.polycount.com/forum/showpost.php?p=1061993&postcount=21 Post from Polycount Forum: Team Fortress 2 art - Hats, Items, etc.]</ref>
 
* The name was made up by Swizzle himself. The caption he included with the submission was "The Pain Train's a-comin! Woo woo!".
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 
File:Pain Train Soldier 1st person.png|Soldier first-person view.
 
File:Pain Train Soldier 1st person.png|Soldier first-person view.
File:Pain Train Demoman 1st person red.png|RED Demoman first-person view.
+
File:Pain Train Demoman 1st person red.png|[[RED]] Demoman first-person view.
File:Pain Train Demoman 1st person blu.png|BLU Demoman first-person view.
+
File:Pain Train Demoman 1st person blu.png|[[BLU]] Demoman first-person view.
File:Pain Train dev.jpg|Original development screenshot of the [[Pyro]] holding the Pain Train. <ref name="polycount forum" />
+
File:Pain Train dev.jpg|Original development screenshot of the [[Pyro]] holding the Pain Train.<ref>[https://www.polycount.com/forum/showpost.php?p=1061993&postcount=21 Post from Polycount Forum: Team Fortress 2 art - Hats, Items, etc.]</ref>
 
</gallery>
 
</gallery>
  
 
== References ==
 
== References ==
<references />
+
<references/>
  
 
== See also ==
 
== See also ==
*[[Soldier strategy#Pain Train|Pain Train strategy (Soldier)]]
+
* [[Basic Soldier strategy#Pain Train|Pain Train strategy (Soldier)]]
*[[Demoman strategy#Pain Train|Pain Train strategy (Demoman)]]
+
* [[Basic Demoman strategy#Pain Train|Pain Train strategy (Demoman)]]
  
{{First community update nav}}
+
{{First Community Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Soldier Nav}}
 
{{Soldier Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}

Latest revision as of 22:37, 13 August 2024

The Pain Train is a community-created melee weapon for the Soldier and the Demoman. It is a broken wooden handle bottom-wrapped with dark tape, outfitted with a large railroad stake and several bent nails stuck in the top.

When equipped, the weapon increases its wielder's capture rate by one, counting the wielder alone as two people and at par with the Scout when capturing control points and pushing Payload carts. As a downside, the wielder is 10% more vulnerable to bullet-firing weaponry such as the Minigun, Scattergun, Shotgun, Sniper Rifle, and Sentry Gun.

During a Critical hit, the Soldier swings it from the left in a backhand motion, while the Demoman swings it downwards in a swift motion.

The kill icon for the Pain Train was contributed by funbuffet .

Damage and function times

See also: Damage
Identical to: Bottle, Shovel
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Sandman Scrap Metal Pain Train
Item icon Sandman.png + Item icon Scrap Metal.png = Item icon Pain Train.png
Class Token - Soldier Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Equalizer.png Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Disciplinary Action.png
Item icon Market Gardener.png Item icon Escape Plan.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png
Class Token - Demoman Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Eyelander.png Item icon Scotsman's Skullcutter.png Item icon Ullapool Caber.png Item icon Claidheamh Mòr.png
Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Persian Persuader.png Item icon Nessie's Nine Iron.png
Item icon Scottish Handshake.png Item icon Freedom Staff.png Item icon Ham Shank.png Item icon Bat Outta Hell.png
Item icon Conscientious Objector.png

As a crafting ingredient

Pain Train Kritzkrieg Candy Cane
Item icon Pain Train.png + Item icon Kritzkrieg.png = Item icon Candy Cane.png
Pain Train Scrap Metal Ullapool Caber
Item icon Pain Train.png + Item icon Scrap Metal.pngx2 = Item icon Ullapool Caber.png
Reclaimed Metal Gunboats Pain Train Market Gardener
Item icon Reclaimed Metal.png + Item icon Gunboats.png + Item icon Pain Train.png = Item icon Market Gardener.png
Reclaimed Metal Pain Train Disciplinary Action
Item icon Reclaimed Metal.pngx2 + Item icon Pain Train.png = Item icon Disciplinary Action.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

Trench Warfare
Trench Warfare
Kill your nemesis with a shovel.


Leaderboard class demoman.png Demoman

Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.

Update history

March 18, 2010 Patch (First Community Contribution Update)
  • The Pain Train was added to the game.

May 12, 2010 Patch

  • [Undocumented] Added crafting recipe for the Pain Train.

May 27, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

  • [Undocumented] Melee weapons no longer do increased damage to players equipped with the Pain Train.

December 21, 2010 Patch

  • [Undocumented] The Pain Train was added to the crafting blueprint for the Candy Cane.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 15, 2011 Patch

  • [Undocumented] The Pain Train was added to the crafting blueprint for the Ullapool Caber.

June 3, 2011 Patch

  • Added new community contributed response rules to the Pain Train.
  • [Undocumented] The Pain Train no longer shares the Bottle's taunt.

June 23, 2011 Patch

  • [Undocumented] Added Strange quality.

October 13, 2011 Patch (Manniversary Update & Sale)

September 4, 2012 Patch

November 12, 2013 Patch

March 28, 2018 Patch #1

  • Fixed not being able to inspect the Pain Train in-game.

Gallery

References

See also