Difference between revisions of "Concheror"
m (Updated "units" link to "Hammer units" in consistency with the other two banner pages) |
(→Damage and function times: Updated to be consistent with Battalion's) |
||
(9 intermediate revisions by 6 users not shown) | |||
Line 21: | Line 21: | ||
| released = {{Patch name|3|10|2011}} | | released = {{Patch name|3|10|2011}} | ||
| released-major = Shogun Pack | | released-major = Shogun Pack | ||
− | | availability = {{avail | + | | availability = {{avail|drop|craft|purchase|promotional-expired|crate76-strange|collectors}} |
| trade = yes | | trade = yes | ||
| marketable = yes | | marketable = yes | ||
Line 39: | Line 39: | ||
The '''Concheror''' ({{pronounce|kɒŋk'ɛrɔr}} {{respell|konk|ERR|or}}) is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[Weapons#soldiersecondary|secondary weapon]] for the [[Soldier]]. It is a [[w:Sashimono|hatasashimono]] mounted on a light brown wooden box with dark brown corners and a quad diamond shaped [[w:Mon (emblem)|kamon]] and accompanied by a [[w:Horagai|jinkai]]. The sashimono itself – which is a white vertical banner flag with the same diamond shaped kamon secured onto a pair of bamboo sticks – remains hidden in the box until it is activated, at which point it appears at the side of the box. The weapon itself has an team-colored tint: orangeish-brown for RED, and light blue-tinted brown on BLU. | The '''Concheror''' ({{pronounce|kɒŋk'ɛrɔr}} {{respell|konk|ERR|or}}) is a [[Steam Workshop|community-created]] [[Promotional items|promotional]] [[Weapons#soldiersecondary|secondary weapon]] for the [[Soldier]]. It is a [[w:Sashimono|hatasashimono]] mounted on a light brown wooden box with dark brown corners and a quad diamond shaped [[w:Mon (emblem)|kamon]] and accompanied by a [[w:Horagai|jinkai]]. The sashimono itself – which is a white vertical banner flag with the same diamond shaped kamon secured onto a pair of bamboo sticks – remains hidden in the box until it is activated, at which point it appears at the side of the box. The weapon itself has an team-colored tint: orangeish-brown for RED, and light blue-tinted brown on BLU. | ||
− | Like the Soldier's other [[Banner]] weapons, the Concheror gains "Rage" through dealing damage, and provides a specified effect for surrounding teammates once activated. Compared to the [[Buff Banner]]'s and [[Battalion's Backup]]'s 600 damage, it takes 480 damage to fill up the Concheror's Rage meter. It is possible to delay the release of the effect of the Concheror after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key | + | Like the Soldier's other [[Banner]] weapons, the Concheror gains "Rage" through dealing damage, and provides a specified effect for surrounding teammates once activated (playing the same [[Media:Concheror horn.wav|horn]] on both RED and BLU). Compared to the [[Buff Banner]]'s and [[Battalion's Backup]]'s 600 damage, it takes 480 damage to fill up the Concheror's Rage meter. It is possible to delay the release of the effect of the Concheror after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key {{DK|MOUSE1}}. While this banner's buff is active, allies within 450 [[Hammer unit]]s are speed boosted, and are healed for 35% of the damage they deal. The speed boost given is identical to the speed bonus given from the [[Disciplinary Action]], although the speed bonus cannot be stacked if the effects from both the Concheror and Disciplinary Action are activated. Additionally, the Concheror also adds a passive, self-healing effect, regenerating lost health at 4 points per second; however, much like the [[Medic]]'s self-healing, this varies based on how recently the player was damaged. |
In [[Mann vs. Machine]], the Concheror passive self-healing always regenerates 4 health points per second, regardless if the player was recently injured or not. | In [[Mann vs. Machine]], the Concheror passive self-healing always regenerates 4 health points per second, regardless if the player was recently injured or not. | ||
Line 55: | Line 55: | ||
| function times = yes | | function times = yes | ||
| effect time = 10 s | | effect time = 10 s | ||
− | | activation time = | + | | activation time = 2.645 s |
}} | }} | ||
Line 161: | Line 161: | ||
== Bugs == | == Bugs == | ||
* The health regen rate resets to non-damaging effects such as the [[Rocket Jumper]]. | * The health regen rate resets to non-damaging effects such as the [[Rocket Jumper]]. | ||
− | * The Strange variant of the item can rank up during battles against bots and when sv_cheats is set to 1. | + | * The Strange variant of the item can rank up during battles against bots and when {{code|sv_cheats}} is set to {{code|1}}. |
− | * If the | + | * If the player switches to another banner, and then touches a [[Respawn#Resupply|Resupply locker]], the rage is carried over. |
<!-- Do not add a bug related to holding the primary fire button, this is already covered in the main paragraph. --> | <!-- Do not add a bug related to holding the primary fire button, this is already covered in the main paragraph. --> | ||
Line 174: | Line 174: | ||
File:Concheror 1st person.png|First-person view. | File:Concheror 1st person.png|First-person view. | ||
File:RED Concheror Buffpack.png|RED Backpack component. | File:RED Concheror Buffpack.png|RED Backpack component. | ||
− | File:BLU Concheror Buffpack.png| BLU Backpack component. | + | File:BLU Concheror Buffpack.png|BLU Backpack component. |
File:Concheror Bugle.png|Conch component. | File:Concheror Bugle.png|Conch component. | ||
File:Concheror Flag.png|Flag component. | File:Concheror Flag.png|Flag component. | ||
+ | File:Concheror RED icon.png|[[Heads-up display|HUD]] icon when under the effect of the Concheror on RED. | ||
+ | File:Concheror BLU icon.png|HUD icon when under the effect of the Concheror on BLU. | ||
</gallery> | </gallery> | ||
Latest revision as of 03:00, 2 September 2024
“ | I did not have permission to die!
Click to listen
— The Soldier emphasizing the Concheror's healing benefits
|
” |
The Concheror (/kɒŋk'ɛrɔr/ konk-err-or) is a community-created promotional secondary weapon for the Soldier. It is a hatasashimono mounted on a light brown wooden box with dark brown corners and a quad diamond shaped kamon and accompanied by a jinkai. The sashimono itself – which is a white vertical banner flag with the same diamond shaped kamon secured onto a pair of bamboo sticks – remains hidden in the box until it is activated, at which point it appears at the side of the box. The weapon itself has an team-colored tint: orangeish-brown for RED, and light blue-tinted brown on BLU.
Like the Soldier's other Banner weapons, the Concheror gains "Rage" through dealing damage, and provides a specified effect for surrounding teammates once activated (playing the same horn on both RED and BLU). Compared to the Buff Banner's and Battalion's Backup's 600 damage, it takes 480 damage to fill up the Concheror's Rage meter. It is possible to delay the release of the effect of the Concheror after the bugle call, and thereby delaying the buffing effect, by holding down the primary fire key (default key: MOUSE1). While this banner's buff is active, allies within 450 Hammer units are speed boosted, and are healed for 35% of the damage they deal. The speed boost given is identical to the speed bonus given from the Disciplinary Action, although the speed bonus cannot be stacked if the effects from both the Concheror and Disciplinary Action are activated. Additionally, the Concheror also adds a passive, self-healing effect, regenerating lost health at 4 points per second; however, much like the Medic's self-healing, this varies based on how recently the player was damaged.
In Mann vs. Machine, the Concheror passive self-healing always regenerates 4 health points per second, regardless if the player was recently injured or not.
This item was awarded in Genuine quality to players who pre-ordered Total War: SHOGUN 2 on Steam before March 15, 2011.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Effect range | 450 Hammer units | |
Damage | ||
Charge fill damage | 480 | |
Healing | ||
Healing amount | 35% on hit | |
Function times | ||
Effect duration | 10 s | |
Activation time | 2.645 s | |
Values are approximate and determined by community testing. |
Speed comparison
Class | Original speed (HU/s) | Boosted speed (HU/s) | Boost percentage | ||||||
---|---|---|---|---|---|---|---|---|---|
Scout |
|
|
| ||||||
Soldier |
|
|
| ||||||
Pyro |
|
|
| ||||||
Demoman |
|
|
| ||||||
Heavy |
|
|
| ||||||
Engineer |
|
|
| ||||||
Medic |
|
|
| ||||||
Sniper |
|
|
| ||||||
Spy |
|
|
|
†While aiming, the Sniper's speed boost is 40%.
Demonstration
Crafting
Blueprint
Scrap Metal | Battalion's Backup | Concheror | ||
+ | = |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Soldier
|
|
Mann vs. Machievements
|
Update history
- The Concheror was added to the game.
- Fixed the Concheror animations not always playing correctly for players on the BLU team.
- The Concheror became tradable.
- All Concherors crafted before the patch have been upgraded to Vintage quality.
- [Undocumented] The item was given a unique crafting recipe.
April 14, 2011 Patch (Hatless Update)
- Damage-to-health conversion increased to 35%.
- Added the Concheror to the list of weapons allowed in Medieval mode.
- Fixed a bug that caused players to see the wrong backpacks on some classes.
- Fixed Soldier buffs and rage meters not always being reset.
- [Undocumented] When under the Concheror's effects, striking a building now grants health.
- Fixed damage to buildings applying on-hit effects.
June 27, 2012 Patch (Pyromania Update)
- Changed rage building source from "damage done and damage received" to only "damage done".
- Increased the rate at which Rage builds for this item by +25%.
- Changed attributes:
- Buffed players now receive a speed boost, in addition to the previous Health-On-Hit effect.
- [Undocumented] Added a unique emblem near the health bar when under the effects of the Concheror.
- [Undocumented] Added Collector's quality.
- [Undocumented] Added Strange quality.
- Changed attribute:
- Added +2 health per second passive for the wearer.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Doubled health regeneration rate. Regeneration rate is now decreased if player has been recently damaged.
- Fixed an issue with The Concheror regen not being 4 health per second as intended.
Bugs
- The health regen rate resets to non-damaging effects such as the Rocket Jumper.
- The Strange variant of the item can rank up during battles against bots and when
sv_cheats
is set to1
. - If the player switches to another banner, and then touches a Resupply locker, the rage is carried over.
Trivia
- Hatasashimono (旗指物) were small banners fitted to the backs of Japanese soldiers from mid-15th to early 17th century, for identification in battles. This weapon's item type, sashimono (指物), is a term in Japanese that also refers to the utensils made by sticking wooden boards together, referring to the box which the banner attaches to.
- The Kamon (家紋) on the banner is that of the Takeda clan, a famous line of samurai warlords from the Sengoku period.
Gallery
HUD icon when under the effect of the Concheror on RED.
See also
|
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|