Difference between revisions of "User:Lolimsogreat21/Sandbox2/Scout"

From Team Fortress Wiki
Jump to: navigation, search
(Adding locations and objectives)
(Adding locations and objectives (At last, payload is done...))
 
(18 intermediate revisions by the same user not shown)
Line 902: Line 902:
 
| area-top9 = 183px
 
| area-top9 = 183px
 
| -
 
| -
| area10 = Shack
+
| area10 = Roof
| area-left10 = 210px
+
| area-left10 = 255px
| area-top10 = 265px
+
| area-top10 = 105px
 +
| -
 +
| area11 = Shack
 +
| area-left11 = 210px
 +
| area-top11 = 265px
 
| -
 
| -
 
| objective1 = Cart start
 
| objective1 = Cart start
Line 1,082: Line 1,086:
 
| area-top4 = 385px
 
| area-top4 = 385px
 
| -
 
| -
| area5 = Buildings
+
| area5 = Hollow Building
 
| area-left5 = 420px
 
| area-left5 = 420px
 
| area-top5 = 395px
 
| area-top5 = 395px
Line 1,398: Line 1,402:
 
| area-top10 = 300px
 
| area-top10 = 300px
 
| -
 
| -
| area11 = Platform
+
| area11 = Sentry Deck
 
| area-left11 = 240px
 
| area-left11 = 240px
 
| area-top11 = 330px
 
| area-top11 = 330px
Line 1,419: Line 1,423:
 
| -
 
| -
 
| area16 = Valley
 
| area16 = Valley
| area-left16 = 390px
+
| area-left16 = 370px
| area-top16 = 521px
+
| area-top16 = 515px
 
| -
 
| -
| area17 = Battlements
+
| area17 = Stairwell
| area-left17 = 455px
+
| area-left17 = 370px
| area-top17 = 410px
+
| area-top17 = 465px
 +
| -
 +
| area18 = Battlements
 +
| area-left18 = 455px
 +
| area-top18 = 402px
 
| -
 
| -
 
| objective1 = Cart start
 
| objective1 = Cart start
Line 1,534: Line 1,542:
 
| area-top16 = 330px
 
| area-top16 = 330px
 
| -
 
| -
| area17 = Across buildings
+
| area17 = Stairwell
| area-left17 = 390px
+
| area-left17 = 290px
| area-top17 = 415px
+
| area-top17 = 330px
 +
| -
 +
| area18 = Ringed Tower
 +
| area-left18 = 383.5px
 +
| area-top18 = 330px
 +
| -
 +
| area19 = Battlements
 +
| area-left19 = 370px
 +
| area-top19 = 425px
 
| -
 
| -
 
| objective1 = Cart start
 
| objective1 = Cart start
Line 2,194: Line 2,210:
 
| -
 
| -
 
| area12 = Central Hub
 
| area12 = Central Hub
| area-left12 = 450px
+
| area-left12 = 400px
| area-top12 = 555px
+
| area-top12 = 545px
 
| -
 
| -
 
| area13 = Hallway to Workshop/Workshop
 
| area13 = Hallway to Workshop/Workshop
Line 2,206: Line 2,222:
 
| -
 
| -
 
| area15 = Grain Deposits
 
| area15 = Grain Deposits
| area-left15 = 220px
+
| area-left15 = 248px
 
| area-top15 = 515px
 
| area-top15 = 515px
 
| -
 
| -
Line 2,213: Line 2,229:
 
| area-top16 = 415px
 
| area-top16 = 415px
 
| -
 
| -
| area17 = Truck Garage
+
| area17 = Water Powerplant
| area-left17 = 144px
+
| area-left17 = 248px
| area-top17 = 390px
+
| area-top17 = 345px
 
| -
 
| -
| area18 = Water Powerplant
+
| area18 = Main Bridge
| area-left18 = 248px
+
| area-left18 = 202px
| area-top18 = 345px
+
| area-top18 = 315px
 
| -
 
| -
| area19 = Main Bridge
+
| area19 = Truck Garage
| area-left19 = 202px
+
| area-left19 = 144px
| area-top19 = 315px
+
| area-top19 = 390px
 
| -
 
| -
 
| area20 = Chicken Wire Platform
 
| area20 = Chicken Wire Platform
Line 2,577: Line 2,593:
 
| area-top12 = 615px
 
| area-top12 = 615px
 
| -
 
| -
| area13 = Observation Deck
+
| area13 = Stair Flank
| area-left13 = 640px
+
| area-left13 = 703px
| area-top13 = 490px
+
| area-top13 = 440px
 
| -
 
| -
| area14 = Stair Flank
+
| area14 = Observation Deck
| area-left14 = 703px
+
| area-left14 = 640px
| area-top14 = 440px
+
| area-top14 = 490px
 
| -
 
| -
 
| area15 = Warehouse
 
| area15 = Warehouse
Line 3,031: Line 3,047:
 
| -
 
| -
 
| area4 = Husky Acres
 
| area4 = Husky Acres
| area-left4 = 295px
+
| area-left4 = 290px
 
| area-top4 = 305px
 
| area-top4 = 305px
 
| -
 
| -
| area5 = Jenkin Passage/Underpass
+
| area5 = Small Alcove
| area-left5 = 240px
+
| area-left5 = 290px
 
| area-top5 = 347px
 
| area-top5 = 347px
 
| -
 
| -
| area6 = Small Alcove
+
| area6 = Jenkin Passage/Underpass
| area-left6 = 290px
+
| area-left6 = 240px
| area-top6 = 345px
+
| area-top6 = 347px
 
| -
 
| -
 
| area7 = Big Alcove
 
| area7 = Big Alcove
Line 3,368: Line 3,384:
 
| -
 
| -
 
| area4 = Hidden Nook
 
| area4 = Hidden Nook
| area-left4 = 515px
+
| area-left4 = 520px
 
| area-top4 = 267px
 
| area-top4 = 267px
 
| -
 
| -
Line 3,596: Line 3,612:
 
| -
 
| -
 
| area9 = Pulley House
 
| area9 = Pulley House
| area-left9 = 445px
+
| area-left9 = 455px
| area-top9 = 490px
+
| area-top9 = 500px
 
| -
 
| -
 
| area10 = ABC's Gate
 
| area10 = ABC's Gate
Line 3,784: Line 3,800:
 
| spawn1 = BLU first spawn
 
| spawn1 = BLU first spawn
 
| spawn-color1 = blu
 
| spawn-color1 = blu
| spawn-left1 = 513px
+
| spawn-left1 = 270px
| spawn-top1 = 655px
+
| spawn-top1 = 345px
 
| spawn2 = BLU second spawn
 
| spawn2 = BLU second spawn
 
| spawn-color2 = blu
 
| spawn-color2 = blu
| spawn-left2 = 397px
+
| spawn-left2 = 222px
| spawn-top2 = 271px
+
| spawn-top2 = 185px
| spawn3 = RED first spawn/ BLU third spawn
+
| spawn3 = BLU third spawn
| spawn-color3 = mix
+
| spawn-color3 = blu
| spawn-left3 = 183px
+
| spawn-left3 = 425px
| spawn-top3 = 355px
+
| spawn-top3 = 270px
| spawn4 = RED second spawn
+
| spawn4 = RED first spawn
 
| spawn-color4 = red
 
| spawn-color4 = red
| spawn-left4 = 304px
+
| spawn-left4 = 532px
| spawn-top4 = 355px
+
| spawn-top4 = 130px
 +
| spawn5 = RED final spawn
 +
| spawn-color5 = red
 +
| spawn-left5 = 675px
 +
| spawn-top5 = 360px
 +
| -
 +
| area1 = Flank
 +
| area-left1 = 242px
 +
| area-top1 = 270px
 
| -
 
| -
| objective1 = Cart start
+
| area2 = BLU Building
| objective-color1 = blu
+
| area-left2 = 303px
| objective-left1 = 175px
+
| area-top2 = 270px
| objective-top1 = 588px
 
 
| -
 
| -
| objective2 = Checkpoint A
+
| area3 = Bridge
| objective-left2 = 318px
+
| area-left3 = 303px
| objective-top2 = 238px
+
| area-top3 = 240px
 +
| -
 +
| area4 = RED Barn
 +
| area-left4 = 315px
 +
| area-top4 = 212px
 +
| -
 +
| area5 = Wood Chirper Path
 +
| area-left5 = 275px
 +
| area-top5 = 200px
 +
| -
 +
| area6 = Sniper's Window Perch
 +
| area-left6 = 325px
 +
| area-top6 = 180px
 +
| -
 +
| area7 = Conveyor Building
 +
| area-left7 = 375px
 +
| area-top7 = 145px
 +
| -
 +
| area8 = Bayou Shipping
 +
| area-left8 = 395px
 +
| area-top8 = 220px
 +
| -
 +
| area9 = Rumford Paper Co.
 +
| area-left9 = 475px
 +
| area-top9 = 190px
 +
| -
 +
| area10 = Chicken Wire Shed
 +
| area-left10 = 505px
 +
| area-top10 = 242px
 +
| -
 +
| area11 = Wood Chirp Storage
 +
| area-left11 = 505px
 +
| area-top11 = 308px
 +
| -
 +
| area12 = Factory Entranceway
 +
| area-left12 = 560px
 +
| area-top12 = 275px
 +
| -
 +
| area13 = Turntable
 +
| area-left13 = 585px
 +
| area-top13 = 232px
 +
| -
 +
| area14 = Transformers
 +
| area-left14 = 650px
 +
| area-top14 = 200px
 +
| -
 +
| area15 = Wrapping Paper Foil Room
 +
| area-left15 = 670px
 +
| area-top15 = 240px
 +
| -
 +
| area16 = RED battlements
 +
| area-left16 = 648px
 +
| area-top16 = 305px
 +
| -
 +
| objective1 = Cart start
 +
| objective-color1 = blu
 +
| objective-left1 = 290px
 +
| objective-top1 = 335px
 +
| -
 +
| objective2 = Checkpoint A
 +
| objective-left2 = 338px
 +
| objective-top2 = 250px
 
| -
 
| -
 
| objective3 = Checkpoint B
 
| objective3 = Checkpoint B
| objective-left3 = 555px
+
| objective-left3 = 482.5px
| objective-top3 = 85px
+
| objective-top3 = 265px
 
| -
 
| -
| objective4 = Checkpoint C
+
| objective4 = Checkpoint C/Finale Checkpoint
| objective-left4 = 602.5px
+
| objective-left4 = 682.5px
| objective-top4 = 350px
+
| objective-top4 = 330px
| -
 
| objective5 = Checkpoint D/Finale Checkpoint
 
| objective-left5 = 403px
 
| objective-top5 = 327px
 
 
}}
 
}}
  
Line 3,828: Line 3,908:
 
| spawn1 = BLU first spawn
 
| spawn1 = BLU first spawn
 
| spawn-color1 = blu
 
| spawn-color1 = blu
| spawn-left1 = 513px
+
| spawn-left1 = 130px
| spawn-top1 = 655px
+
| spawn-top1 = 490px
| spawn2 = BLU second spawn
+
| spawn2 = BLU third spawn
 
| spawn-color2 = blu
 
| spawn-color2 = blu
| spawn-left2 = 397px
+
| spawn-left2 = 405px
| spawn-top2 = 271px
+
| spawn-top2 = 410px
| spawn3 = RED first spawn/ BLU third spawn
+
| spawn3 = RED first spawn
| spawn-color3 = mix
+
| spawn-color3 = red
| spawn-left3 = 183px
+
| spawn-left3 = 432px
| spawn-top3 = 355px
+
| spawn-top3 = 295px
 
| spawn4 = RED second spawn
 
| spawn4 = RED second spawn
 
| spawn-color4 = red
 
| spawn-color4 = red
| spawn-left4 = 304px
+
| spawn-left4 = 535px
| spawn-top4 = 355px
+
| spawn-top4 = 145px
 +
| spawn5 = RED final spawn
 +
| spawn-color5 = red
 +
| spawn-left5 = 610px
 +
| spawn-top5 = 410px
 +
| -
 +
| area2 = Two-Store Building
 +
| area-left2 = 230px
 +
| area-top2 = 555px
 +
| -
 +
| area1 = Vino Dalla Vigna
 +
| area-left1 = 230px
 +
| area-top1 = 505px
 +
| -
 +
| area3 = Fountain
 +
| area-left3 = 255px
 +
| area-top3 = 585px
 +
| -
 +
| area4 = Three Connected Buildings
 +
| area-left4 = 282px
 +
| area-top4 = 540px
 +
| -
 +
| area5 = Alley
 +
| area-left5 = 325px
 +
| area-top5 = 602px
 +
| -
 +
| area6 = Hotel
 +
| area-left6 = 383px
 +
| area-top6 = 570px
 +
| -
 +
| area7 = Castle Stairs
 +
| area-left7 = 325px
 +
| area-top7 = 510px
 +
| -
 +
| area8 = One-Way Gate
 +
| area-left8 = 325px
 +
| area-top8 = 475px
 +
| -
 +
| area9 = Tunnel
 +
| area-left9 = 360px
 +
| area-top9 = 455px
 +
| -
 +
| area10 = Second Alley
 +
| area-left10 = 425px
 +
| area-top10 = 440px
 +
| -
 +
| area11 = The Lone Gravestone
 +
| area-left11 = 370px
 +
| area-top11 = 400px
 +
| -
 +
| area12 = Gates
 +
| area-left12 = 355px
 +
| area-top12 = 322px
 +
| -
 +
| area13 = The Lone Coffin
 +
| area-left13 = 315px
 +
| area-top13 = 280px
 +
| -
 +
| area14 = Villa
 +
| area-left14 = 342px
 +
| area-top14 = 235px
 +
| -
 +
| area15 = Steep Incline
 +
| area-left15 = 395px
 +
| area-top15 = 250px
 +
| -
 +
| area16 = Wooden Building Bridge
 +
| area-left16 = 475px
 +
| area-top16 = 220px
 +
| -
 +
| area17 = Building Overpass
 +
| area-left17 = 538px
 +
| area-top17 = 280px
 +
| -
 +
| area18 = Second-to-last Yard
 +
| area-left18 = 590px
 +
| area-top18 = 300px
 +
| -
 +
| area19 = Cliffside
 +
| area-left19 = 645px
 +
| area-top19 = 320px
 +
| -
 +
| area20 = Oasis
 +
| area-left20 = 660px
 +
| area-top20 = 420px
 
| -
 
| -
 
| objective1 = Cart start
 
| objective1 = Cart start
 
| objective-color1 = blu
 
| objective-color1 = blu
| objective-left1 = 175px
+
| objective-left1 = 208px
| objective-top1 = 588px
+
| objective-top1 = 505px
 
| -
 
| -
 
| objective2 = Checkpoint A
 
| objective2 = Checkpoint A
| objective-left2 = 318px
+
| objective-left2 = 332.5px
| objective-top2 = 238px
+
| objective-top2 = 572px
 
| -
 
| -
 
| objective3 = Checkpoint B
 
| objective3 = Checkpoint B
| objective-left3 = 555px
+
| objective-left3 = 365px
| objective-top3 = 85px
+
| objective-top3 = 358px
 
| -
 
| -
 
| objective4 = Checkpoint C
 
| objective4 = Checkpoint C
| objective-left4 = 602.5px
+
| objective-left4 = 428px
| objective-top4 = 350px
+
| objective-top4 = 240px
 
| -
 
| -
| objective5 = Checkpoint D/Finale Checkpoint
+
| objective5 = Checkpoint D/Finale Checkpoint (Winery Yard)
| objective-left5 = 403px
+
| objective-left5 = 580px
| objective-top5 = 327px
+
| objective-top5 = 380px
 
}}
 
}}
  
Line 3,871: Line 4,035:
 
| image = Thunder Mountain stage one.png
 
| image = Thunder Mountain stage one.png
 
| -
 
| -
| spawn1 = BLU first spawn
+
| spawn1 = BLU spawn
 
| spawn-color1 = blu
 
| spawn-color1 = blu
| spawn-left1 = 513px
+
| spawn-left1 = 485px
| spawn-top1 = 655px
+
| spawn-top1 = 555px
| spawn2 = BLU second spawn
+
| spawn2 = RED spawn
| spawn-color2 = blu
+
| spawn-color2 = red
| spawn-left2 = 397px
+
| spawn-left2 = 520px
| spawn-top2 = 271px
+
| spawn-top2 = 70px
| spawn3 = RED first spawn/ BLU third spawn
 
| spawn-color3 = mix
 
| spawn-left3 = 183px
 
| spawn-top3 = 355px
 
| spawn4 = RED second spawn
 
| spawn-color4 = red
 
| spawn-left4 = 304px
 
| spawn-top4 = 355px
 
 
| -
 
| -
| objective1 = Cart start
+
| area1 = Spawn Courtyard
| objective-color1 = blu
+
| area-left1 = 467px
| objective-left1 = 175px
+
| area-top1 = 450px
| objective-top1 = 588px
 
 
| -
 
| -
| objective2 = Checkpoint A
+
| area2 = Hunker-down Shed
| objective-left2 = 318px
+
| area-left2 = 467px
| objective-top2 = 238px
+
| area-top2 = 400px
 
| -
 
| -
| objective3 = Checkpoint B
+
| area3 = Binski Logging House
| objective-left3 = 555px
+
| area-left3 = 585px
| objective-top3 = 85px
+
| area-top3 = 295px
 
| -
 
| -
| objective4 = Checkpoint C
+
| area4 = Multi-story Villa
| objective-left4 = 602.5px
+
| area-left4 = 515px
| objective-top4 = 350px
+
| area-top4 = 155px
 +
| -
 +
| area5 = Right Stable
 +
| area-left5 = 420px
 +
| area-top5 = 192px
 +
| -
 +
| area6 = Left Stable
 +
| area-left6 = 335px
 +
| area-top6 = 302px
 +
| -
 +
| area7 = Raised Bridge
 +
| area-left7 = 326px
 +
| area-top7 = 212px
 +
| -
 +
| area8 = Wooden Catwalk/Valley
 +
| area-left8 = 185px
 +
| area-top8 = 275px
 +
| -
 +
| area9 = Basement
 +
| area-left9 = 85px
 +
| area-top9 = 235px
 +
| -
 +
| area10 = Wooden Platform
 +
| area-left10 = 85px
 +
| area-top10 = 160px
 +
| -
 +
| area11 = Warehouse
 +
| area-left11 = 85px
 +
| area-top11 = 65px
 +
| -
 +
| area12 = Second Ramp
 +
| area-left12 = 205px
 +
| area-top12= 100px
 +
| -
 +
| area13 = Red Balcony/Cubby Hole
 +
| area-left13 = 270px
 +
| area-top13= 100px
 +
| -
 +
| area14 = Chicken-Wire Shed
 +
| area-left14 = 315px
 +
| area-top14 = 125px
 +
| -
 +
| area15 = RED spawn exit
 +
| area-left15 = 335px
 +
| area-top15 = 58px
 +
| -
 +
| objective1 = Cart start
 +
| objective-color1 = blu
 +
| objective-left1 = 535px
 +
| objective-top1 = 442px
 +
| -
 +
| objective2 = Checkpoint A
 +
| objective-left2 = 370px
 +
| objective-top2 = 255px
 
| -
 
| -
| objective5 = Checkpoint D/Finale Checkpoint
+
| objective3 = Checkpoint B/Stage 1 End
| objective-left5 = 403px
+
| objective-left3 = 214px
| objective-top5 = 327px
+
| objective-top3 = 40px
 
}}
 
}}
  
Line 3,915: Line 4,123:
 
| image = Thunder Mountain stage two.png
 
| image = Thunder Mountain stage two.png
 
| -
 
| -
| spawn1 = BLU first spawn
+
| spawn1 = BLU spawn
 
| spawn-color1 = blu
 
| spawn-color1 = blu
| spawn-left1 = 513px
+
| spawn-left1 = 70px
| spawn-top1 = 655px
+
| spawn-top1 = 140px
| spawn2 = BLU second spawn
+
| spawn2 = RED spawn
| spawn-color2 = blu
+
| spawn-color2 = red
| spawn-left2 = 397px
+
| spawn-left2 = 748px
| spawn-top2 = 271px
+
| spawn-top2 = 340px
| spawn3 = RED first spawn/ BLU third spawn
+
| -
| spawn-color3 = mix
+
| area1 = Rocky Flank
| spawn-left3 = 183px
+
| area-left1 = 275px
| spawn-top3 = 355px
+
| area-top1 = 320px
| spawn4 = RED second spawn
+
| -
| spawn-color4 = red
+
| area2 = Sawmill
| spawn-left4 = 304px
+
| area-left2 = 298px
| spawn-top4 = 355px
+
| area-top2 = 265px
 +
| -
 +
| area3 = Creek
 +
| area-left3 = 220px
 +
| area-top3 = 215px
 +
| -
 +
| area4 = Truss Bridge
 +
| area-left4 = 242px
 +
| area-top4 = 148px
 +
| -
 +
| area5 = Elevated Shed
 +
| area-left5 = 345px
 +
| area-top5 = 110px
 +
| -
 +
| area6 = Tunnel Entrance
 +
| area-left6 = 435px
 +
| area-top6 = 148px
 +
| -
 +
| area7 = Metal Platform
 +
| area-left7 = 478px
 +
| area-top7 = 130px
 +
| -
 +
| area8 = Lobby
 +
| area-left8 = 478px
 +
| area-top8 = 196px
 +
| -
 +
| area9 = Dropdown
 +
| area-left9 = 512px
 +
| area-top9 = 255px
 +
| -
 +
| area10 = Large Balcony
 +
| area-left10 = 538px
 +
| area-top10 = 196px
 +
| -
 +
| area11 = Hunker-down Shed
 +
| area-left11 = 604px
 +
| area-top11 = 228px
 +
| -
 +
| area12 = Hay Buildings
 +
| area-left12 = 615px
 +
| area-top12 = 115px
 +
| -
 +
| area13 = Third Floor
 +
| area-left13 = 710px
 +
| area-top13 = 115px
 +
| -
 +
| area14 = RED Battlements
 +
| area-left14 = 725px
 +
| area-top14 = 215px
 
| -
 
| -
 
| objective1 = Cart start
 
| objective1 = Cart start
 
| objective-color1 = blu
 
| objective-color1 = blu
 
| objective-left1 = 175px
 
| objective-left1 = 175px
| objective-top1 = 588px
+
| objective-top1 = 156px
 
| -
 
| -
 
| objective2 = Checkpoint A
 
| objective2 = Checkpoint A
| objective-left2 = 318px
+
| objective-left2 = 424px
| objective-top2 = 238px
+
| objective-top2 = 210px
 
| -
 
| -
| objective3 = Checkpoint B
+
| objective3 = Checkpoint B/Stage two end
| objective-left3 = 555px
+
| objective-left3 = 7755px
| objective-top3 = 85px
+
| objective-top3 = 209px
| -
+
}}
| objective4 = Checkpoint C
+
 
| objective-left4 = 602.5px
+
====Stage 3====
| objective-top4 = 350px
+
{{User:Wookipan/Map overview
| -
 
| objective5 = Checkpoint D/Finale Checkpoint
 
| objective-left5 = 403px
 
| objective-top5 = 327px
 
}}
 
 
 
====Stage 3====
 
{{User:Wookipan/Map overview
 
 
| title = Thunder Mountain, stage 3 - overview indicators
 
| title = Thunder Mountain, stage 3 - overview indicators
 
| image = Thunder Mountain stage three.png
 
| image = Thunder Mountain stage three.png
 
| -
 
| -
| spawn1 = BLU first spawn
+
| spawn1 = BLU spawn
 
| spawn-color1 = blu
 
| spawn-color1 = blu
| spawn-left1 = 513px
+
| spawn-left1 = 35px
| spawn-top1 = 655px
+
| spawn-top1 = 785px
| spawn2 = BLU second spawn
+
| spawn2 = RED spawn
| spawn-color2 = blu
+
| spawn-color2 = red
| spawn-left2 = 397px
+
| spawn-left2 = 700px
| spawn-top2 = 271px
+
| spawn-top2 = 580px
| spawn3 = RED first spawn/ BLU third spawn
+
| -
| spawn-color3 = mix
+
| area1 = Warehouse Stairs
| spawn-left3 = 183px
+
| area-left1 = 270px
| spawn-top3 = 355px
+
| area-top1 = 990px
| spawn4 = RED second spawn
 
| spawn-color4 = red
 
| spawn-left4 = 304px
 
| spawn-top4 = 355px
 
 
| -
 
| -
| objective1 = Cart start
+
| area2 = Wooden Catwalk
| objective-color1 = blu
+
| area-left2 = 354px
| objective-left1 = 175px
+
| area-top2 = 925px
| objective-top1 = 588px
 
 
| -
 
| -
| objective2 = Checkpoint A
+
| area3 = RED Warehouse Flank
| objective-left2 = 318px
+
| area-left3 = 530px
| objective-top2 = 238px
+
| area-top3 = 815px
 
| -
 
| -
| objective3 = Checkpoint B
+
| area4 = Terrace
| objective-left3 = 555px
+
| area-left4 = 354px
| objective-top3 = 85px
+
| area-top4 = 815px
 +
| -
 +
| area5 = BLU Warehouse Flank
 +
| area-left5 = 180px
 +
| area-top5 = 860px
 +
| -
 +
| area6 = Apse
 +
| area-left6 = 140px
 +
| area-top6 = 710px
 +
| -
 +
| area7 = Central Spiral
 +
| area-left7 = 324px
 +
| area-top7 = 680px
 +
| -
 +
| area8 = Valley
 +
| area-left8 = 440px
 +
| area-top8 = 680px
 +
| -
 +
| area9 = RED Courtyard
 +
| area-left9 = 550px
 +
| area-top9 = 650px
 +
| -
 +
| area10 = RED Binski Logging Flank
 +
| area-left10 = 476px
 +
| area-top10 = 505px
 +
| -
 +
| area11 = Binski Logging Staircase
 +
| area-left11 = 476px
 +
| area-top11 = 435px
 +
| -
 +
| area12 = Binski Balcony/Cubby hole
 +
| area-left12 = 324px
 +
| area-top12 = 415px
 +
| -
 +
| area13 = Foyer
 +
| area-left13 = 305px
 +
| area-top13 = 480px
 +
| -
 +
| area14 = Connecting Platform
 +
| area-left14 = 324px
 +
| area-top14 = 585px
 +
| -
 +
| area15 = BLU Binski Logging Flank
 +
| area-left15 = 120px
 +
| area-top15 = 570px
 +
| -
 +
| area16 = Storage Room
 +
| area-left16 = 150px
 +
| area-top16 = 370px
 +
| -
 +
| objective1 = Cart start
 +
| objective-color1 = blu
 +
| objective-left1 = 334px
 +
| objective-top1 = 753.5px
 +
| -
 +
| objective2 = Checkpoint A/Warehouse
 +
| objective-left2 = 451px
 +
| objective-top2 = 900px
 +
| -
 +
| objective3 = Checkpoint B/Binski Logging
 +
| objective-left3 = 334px
 +
| objective-top3 = 354px
 +
| -
 +
| objective4 = Checkpoint C/Final Checkpoint
 +
| objective-left4 = 324px
 +
| objective-top4 = 660px
 +
}}
 +
 
 +
===Venice===
 +
{{User:Wookipan/Map overview
 +
| title = Venice - overview indicators
 +
| image = Venice overview.png
 +
| -
 +
| spawn1 = BLU first spawn
 +
| spawn-color1 = blu
 +
| spawn-left1 = 385px
 +
| spawn-top1 = 840px
 +
| spawn2 = BLU second spawn
 +
| spawn-color2 = blu
 +
| spawn-left2 = 185px
 +
| spawn-top2 = 510px
 +
| spawn3 = RED first spawn
 +
| spawn-color3 = red
 +
| spawn-left3 = 555px
 +
| spawn-top3 = 775px
 +
| spawn4 = RED second spawn
 +
| spawn-color4 = red
 +
| spawn-left4 = 320px
 +
| spawn-top4 = 450px
 +
| spawn5 = RED third spawn
 +
| spawn-color5 = red
 +
| spawn-left5 = 70px
 +
| spawn-top5 = 500px
 +
| -
 +
| area1 = Canals
 +
| area-left1 = 229px
 +
| area-top1 = 755px
 +
| -
 +
| area2 = Apartments
 +
| area-left2 = 320px
 +
| area-top2 = 710px
 +
| -
 +
| area3 = Cart Bridge
 +
| area-left3 = 280px
 +
| area-top3 = 610px
 +
| -
 +
| area4 = Skybridge
 +
| area-left4 = 426px
 +
| area-top4 = 660px
 +
| -
 +
| area5 = Courtyard
 +
| area-left5 = 510px
 +
| area-top5 = 680px
 +
| -
 +
| area6 = Piano Lounge
 +
| area-left6 = 645px
 +
| area-top6 = 665px
 +
| -
 +
| area7 = Staircase
 +
| area-left7 = 760px
 +
| area-top7 = 525px
 +
| -
 +
| area8 = Terrace
 +
| area-left8 = 670px
 +
| area-top8 = 515px
 +
| -
 +
| area9 = Small Balcony
 +
| area-left9 = 505px
 +
| area-top9 = 570px
 +
| -
 +
| area10 = Reading Room
 +
| area-left10 = 465px
 +
| area-top10 = 610px
 +
| -
 +
| area11 = First Shortcut
 +
| area-left11 = 423px
 +
| area-top11 = 568px
 +
| -
 +
| area12 = Second Shortcut
 +
| area-left12 = 355px
 +
| area-top12 = 535px
 +
| -
 +
| area13 = Second Cart Bridge
 +
| area-left13 = 418px
 +
| area-top13 = 472px
 +
| -
 +
| area14 = Raised Bridge
 +
| area-left14 = 480px
 +
| area-top14 = 410px
 +
| -
 +
| area15 = Third Cart Bridge
 +
| area-left15 = 407.25px
 +
| area-top15 = 275px
 +
| -
 +
| area16 = Embassy
 +
| area-left16 = 340px
 +
| area-top16 = 95px
 +
| -
 +
| area17 = Fourth Cart Bridge
 +
| area-left17 = 302px
 +
| area-top17 = 275px
 
| -
 
| -
| objective4 = Checkpoint C
+
| area18 = Green Tapestry Shortcut
| objective-left4 = 602.5px
+
| area-left18 = 355px
| objective-top4 = 350px
+
| area-top18 = 355px
 
| -
 
| -
| objective5 = Checkpoint D/Finale Checkpoint
+
| area19 = Palace Lobby
| objective-left5 = 403px
+
| area-left19 = 240px
| objective-top5 = 327px
+
| area-top19 = 335px
}}
 
 
 
===Venice===
 
{{User:Wookipan/Map overview
 
| title = Venice - overview indicators
 
| image = Venice overview.png
 
 
| -
 
| -
| spawn1 = BLU first spawn
+
| area20 = Palace Interior
| spawn-color1 = blu
+
| area-left20 = 115px
| spawn-left1 = 513px
+
| area-top20 = 275px
| spawn-top1 = 655px
 
| spawn2 = BLU second spawn
 
| spawn-color2 = blu
 
| spawn-left2 = 397px
 
| spawn-top2 = 271px
 
| spawn3 = RED first spawn/ BLU third spawn
 
| spawn-color3 = mix
 
| spawn-left3 = 183px
 
| spawn-top3 = 355px
 
| spawn4 = RED second spawn
 
| spawn-color4 = red
 
| spawn-left4 = 304px
 
| spawn-top4 = 355px
 
 
| -
 
| -
 
| objective1 = Cart start
 
| objective1 = Cart start
 
| objective-color1 = blu
 
| objective-color1 = blu
| objective-left1 = 175px
+
| objective-left1 = 238px
| objective-top1 = 588px
+
| objective-top1 = 895px
 
| -
 
| -
 
| objective2 = Checkpoint A
 
| objective2 = Checkpoint A
| objective-left2 = 318px
+
| objective-left2 = 380px
| objective-top2 = 238px
+
| objective-top2 = 648px
 
| -
 
| -
 
| objective3 = Checkpoint B
 
| objective3 = Checkpoint B
| objective-left3 = 555px
+
| objective-left3 = 572px
| objective-top3 = 85px
+
| objective-top3 = 532px
 
| -
 
| -
 
| objective4 = Checkpoint C
 
| objective4 = Checkpoint C
| objective-left4 = 602.5px
+
| objective-left4 = 363px
| objective-top4 = 350px
+
| objective-top4 = 190px
 
| -
 
| -
 
| objective5 = Checkpoint D/Finale Checkpoint
 
| objective5 = Checkpoint D/Finale Checkpoint
| objective-left5 = 403px
+
| objective-left5 = 145px
| objective-top5 = 327px
+
| objective-top5 = 407px
 
}}
 
}}
  

Latest revision as of 02:39, 5 October 2024

Contents

Payload

Badwater


Barnblitz


Bloodwater


Borneo


Brimstone


Goldrush

Stage 1


Stage 2


Stage 3


Gravestone


Hellstone


Pier


Precipice


Snowycoast


Swiftwater


Upward


Hassle Castle


Wutville


Terror


Chilly


Bread Space


Camber


Cashworks


Corruption


Embargo


Emerge


Enclosure

Stage 1


Stage 2


Stage 3


Frontier


Frostcliff


Ghoulpit


Hoodoo

Stage 1


Stage 2


Stage 3


Odyssey


Phoenix


Polar


Rumford


Spineyard


Thunder Mountain

Stage 1


Stage 2


Stage 3


Venice


Payload Race

Banana Bay


Helltower


Bonesaw


Hacksaw


Hightower


Nightfall

Stage 1


Stage 2


Stage 3


Pipeline

Stage 1


Stage 2


Stage 3


Attack'n'Defend

DeGroot Keep


Burghausen


Sandcastle



Dustbowl

Stage 1


Stage 2


Stage 3


Egypt

Stage 1


Stage 2


Stage 3


Erebus

Stage 1


Stage 2


Stage 3


Gorge


Gorge Event


Gravel Pit


Junction


Mercenary Park


Mossrock


Mountain Lab


Mann Manor


Snowplow

Stage 1


Stage 2


Steel


Altitude


Brew


Carrier


Coal Pit


Frostwatch

Stage 1


Stage 2


Stage 3


Haarp

Stage 1


Stage 2


Stage 3


Hadal


Hardwood


Lava Pit


Spookeyridge


Sulfur


Overgrown


Control Points

5Gorge


Badlands


Coldfront


Fastlane


Foundry-top


Freight


Granary


Metalworks


Powerhouse


Process


Sunshine


Sinshine


Snakewater


Vanguard


Well (Control point)


Yukon


Canaveral


Reckoner


King of the Hill

Badlands


Brazil


Cauldron


Harvest


Harvest Event


Highpass


Kong King


Lakeside


Ghost Fort


Laughter


Lazarus


Maple Ridge Event


Megalo


Moldergrove


Moonshine Event


Nucleus (King of the Hill)


Probed


Sawmill (King of the Hill)


Slasher


Suijin


Viaduct


Sinthetic


Los Muertos


Cachoeira


Cascade


Eyeaduct


Krampus


Megaton


Rotunda


Sharkbay


Slime


Snowtower


Soul-Mill


Capture the Flag

2Fort


2Fort Invasion


Double Cross


Landfall


Snowfall


Sawmill (Capture the Flag)


Turbine


Well (Capture the Flag)


Applejack


Crasher


Doublefrost


Frosty


Helltrain

Lower Level


Upper Level


Pelican Peak


Turbine Center


Player Destruction

Farmagddon


Galleria


SnowVille


Cursed Cove


Monster Bash


Pit of Death


Watergate


Mannsylvania


Atom Smash


Selbyn


Arena

Lumberyard


Graveyard


Badlands (Arena)


Byre


Watchtower


Granary (Arena)


Nucleus (Arena)


Offblast


Ravine


Sawmill (Arena)


Well (Arena)


Perks


Mannpower

Foundry (Capture the Flag)


Gorge (Capture the Flag)


Hellfire


Thunder Mountain


Pass Time

Brickyard


Timbertown


District


Special Delivery

Doomsday


Carnival of Carnage


Robot Destruction

Asteroid


Territorial Control

Hydro


Versus Saxton Hale

Distillery


Nucleus VSH


Skirmish


Tiny Rock


Zombie Infection

Atoll


Devastation


Murky


Sanitarium

Ground Floor


First Floor


Second Floor


Woods


Mann versus Machine

Big Rock


Coal Town


Ghost Town


Decoy


Rottenburg


Mannhattan


Mannworks