Difference between revisions of "Template:List of slowdown penalty weapons"

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<!-- NOTE THAT "REDUCED TO" IS NOT THE SAME AS "REDUCED BY" -->
+
<noinclude>{{update trans|template=yes}}
  
 +
 +
</noinclude><!-- NOTE THAT "REDUCED TO" IS NOT THE SAME AS "REDUCED BY" -->
 
{|class="wikitable" width=100% style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2
 
{|class="wikitable" width=100% style="text-align:center; font-size:90%; font-weight:normal !important;" cellpadding=2
 
! colspan=9 style="background:#F3A957;" | {{navbar float|List of slowdown penalty weapons}}{{lang
 
! colspan=9 style="background:#F3A957;" | {{navbar float|List of slowdown penalty weapons}}{{lang
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  | tr = Yavaşlama cezası (etkisi) bulunan silahlar
 
  | tr = Yavaşlama cezası (etkisi) bulunan silahlar
 
  | zh-hans = 自带减速效果的武器列表
 
  | zh-hans = 自带减速效果的武器列表
}}
+
}}
 
|-
 
|-
 
<!-- Scout -->
 
<!-- Scout -->
| width="30px" style="background:#ffbd7e;" rowspan=4 | '''{{Class link|Scout|br=yes}}'''
+
| rowspan=4 style="background:#ffbd7e;" | '''{{Class link|Scout|br=yes}}'''
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
+
| rowspan=2 style="background:#ffbd7e;" | {{item name|Primary}}
 
| colspan=2 class="gold" | {{icon item|Baby Face's Blaster|63px}}
 
| colspan=2 class="gold" | {{icon item|Baby Face's Blaster|63px}}
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
  | en = * Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged.
+
  | en =  
  | da = * Bevægelseshastighed er reduceret til 120% imens den er ekviperet, hastighed forhøjes med skade (max ved 99 skade gjort) og formindskes igen ved at hoppe, eller ved at blive skadet.
+
* Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged.
  | de = * Bewegungsgeschwindigkeit wird auf 86% reduziert. Sie steigt wieder, wenn bis zu 99 Schaden ohne Springen ausgeteilt werden.
+
  | da =  
  | es = * La velocidad de movimiento se reduce un 120 % con el arma equipada. La velocidad aumenta a medida que se hace más daño, hasta un 99, y el efecto se anula cuando el jugador salta.
+
* Bevægelseshastighed er reduceret til 120% imens den er ekviperet, hastighed forhøjes med skade (max ved 99 skade gjort) og formindskes igen ved at hoppe, eller ved at blive skadet.
  | fi = * Liikkumisnopeus vähentyy 86 prosenttiin, kun se on aselastissa. Nopeus kasvaa, kun maksimissaan 99 vahinkoa on tehty ilman hyppäämistä.
+
  | de =  
  | fr = * La vitesse de déplacement est réduite à 86% lorsque cette arme est équipée, mais la vitesse augmente avec le nombre de dégâts infligés sans sauter (jusqu'à 99).
+
* Bewegungsgeschwindigkeit wird auf 86% reduziert. Sie steigt wieder, wenn bis zu 99 Schaden ohne Springen ausgeteilt werden.
  | it = * La velocità di movimento è ridotta fino al 120% quando equipaggiata, la velocità aumenta dopo aver inflitto almeno 99 di danno senza fare un doppio salto o ricevere danni.
+
  | es =  
  | ko = * 장비 설정에 장착 시, 이동속도가 120%로 감소하며, 2단 점프를 하지 않거나 피해를 하나도 안 입고 99의 피해를 입히면 이동속도가 증가합니다.
+
* La velocidad de movimiento se reduce un 120 % con el arma equipada. La velocidad aumenta a medida que se hace más daño, hasta un 99, y el efecto se anula cuando el jugador salta.
  | nl = * 86% bewegingssnelheid wanneer dit wapen uitgerust is. Bewegingssnelheid neemt toe naargelang tot 99 schade wordt aangericht zonder te springen.
+
  | fi =  
  | pt-br = * A velocidade de movimento é reduzida para 120% enquanto equipada no equipamento. A velocidade aumenta progressivamente até 99 de dano ser causado sem pular no ar ou sofrer dano.
+
* Liikkumisnopeus vähentyy 86 prosenttiin, kun se on aselastissa. Nopeus kasvaa, kun maksimissaan 99 vahinkoa on tehty ilman hyppäämistä.
  | ru = * Скорость передвижения снижена до 120% во время экипировки предметом. Она возрастает при нанесении до 99 единиц урона без совершения двойных прыжков или получения урона.
+
  | fr =  
  | tr = Kuşanan kişinin hareket hızını %120'ye indirir, hasar almadan veya havaya zıplanılmazsa eğer hız 99 puanlık bir hasar verilirse artar.
+
* La vitesse de déplacement est réduite à 86% lorsque cette arme est équipée, mais la vitesse augmente avec le nombre de dégâts infligés sans sauter (jusqu'à 99).
  | zh-hans = * 在装备时,移动速度降至120%。在没有空中跳跃或受到伤害的情况下造成高达 99 点的伤害即可提高速度。
+
  | it =  
 +
* La velocità di movimento è ridotta fino al 120% quando equipaggiata, la velocità aumenta dopo aver inflitto almeno 99 di danno senza fare un doppio salto o ricevere danni.
 +
  | ko =  
 +
* 장비 설정에 장착 시, 이동속도가 120%로 감소하며, 2단 점프를 하지 않거나 피해를 하나도 안 입고 99의 피해를 입히면 이동속도가 증가합니다.
 +
  | nl =  
 +
* 86% bewegingssnelheid wanneer dit wapen uitgerust is. Bewegingssnelheid neemt toe naargelang tot 99 schade wordt aangericht zonder te springen.
 +
  | pt-br =  
 +
* A velocidade de movimento é reduzida para 120% enquanto equipada no equipamento. A velocidade aumenta progressivamente até 99 de dano ser causado sem pular no ar ou sofrer dano.
 +
  | ru =  
 +
* Скорость передвижения снижена до 120% во время экипировки предметом. Она возрастает при нанесении до 99 единиц урона без совершения двойных прыжков или получения урона.
 +
  | tr =  
 +
* Kuşanan kişinin hareket hızını %120'ye indirir, hasar almadan veya havaya zıplanılmazsa eğer hız 99 puanlık bir hasar verilirse artar.
 +
  | zh-hans =  
 +
* 在装备时,移动速度降至120%。在没有空中跳跃或受到伤害的情况下造成高达 99 点的伤害即可提高速度。
 
  }}
 
  }}
 
|-
 
|-
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Baby Face's Blaster}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Baby Face's Blaster}}
 
|-
 
|-
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
+
| rowspan=2 style="background:#ffbd7e;" | {{item name|Secondary}}
 
| colspan=2 class="gold" | {{icon item|Bonk! Atomic Punch|63px}}
 
| colspan=2 class="gold" | {{icon item|Bonk! Atomic Punch|63px}}
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
  | en = * Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage.
+
  | en =  
  | es = * Se aplica una ralentización de 5 segundos al jugador al acabarse el efecto, según el daño absorbido. La velocidad se reduce un -25 % con poco daño y hasta un -50 % con +200 de daño.
+
* Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage.
 +
  | es =  
 +
* Se aplica una ralentización de 5 segundos al jugador al acabarse el efecto, según el daño absorbido. La velocidad se reduce un -25 % con poco daño y hasta un -50 % con +200 de daño.
 
  | it =  
 
  | it =  
 
* L'effetto di rallentamento del Bonk! Pugno Atomico è stato rimosso nella {{Patch name|4|28|2010}}.
 
* L'effetto di rallentamento del Bonk! Pugno Atomico è stato rimosso nella {{Patch name|4|28|2010}}.
Line 54: Line 71:
 
* 봉크! 원자맛 음료에 다시 감속 효과가 추가됐습니다. {{Patch name|10|20|2017}} #1 ([[Jungle Inferno Update/ko|정글 인페르노 업데이트]]).
 
* 봉크! 원자맛 음료에 다시 감속 효과가 추가됐습니다. {{Patch name|10|20|2017}} #1 ([[Jungle Inferno Update/ko|정글 인페르노 업데이트]]).
 
** 감속 효과는 플레이어가 봉크! 원자맛 음료의 효과가 끝난 후 적용되며, 효과 지속 도중 받는 피해량에 비례하여 적용됩니다. 낮은 피해량은 이동속도가 25% 느려지고, 200을 넘어가는 피해량부터는 이동속도가 50% 느려집니다. 이 감속 효과는 5초간 지속됩니다.
 
** 감속 효과는 플레이어가 봉크! 원자맛 음료의 효과가 끝난 후 적용되며, 효과 지속 도중 받는 피해량에 비례하여 적용됩니다. 낮은 피해량은 이동속도가 25% 느려지고, 200을 넘어가는 피해량부터는 이동속도가 50% 느려집니다. 이 감속 효과는 5초간 지속됩니다.
  | pt-br = * Aplica um efeito de desaceleração ao jogador após a invulnerabilidade acabar, baseado na quantidade de dano absorvida. A velocidade é reduzida em -25% ao absorver dano baixo a até -50% ao absorver 200+ de dano. Dura 5 segundos.
+
  | pt-br =  
 +
* Aplica um efeito de desaceleração ao jogador após a invulnerabilidade acabar, baseado na quantidade de dano absorvida. A velocidade é reduzida em -25% ao absorver dano baixo a até -50% ao absorver 200+ de dano. Dura 5 segundos.
 
  | ru =  
 
  | ru =  
 
* Эффект замедления был убран в обновлении от {{Patch name|4|28|2010|date=true}}.
 
* Эффект замедления был убран в обновлении от {{Patch name|4|28|2010|date=true}}.
Line 70: Line 88:
 
|-
 
|-
 
<!-- Soldier -->
 
<!-- Soldier -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Soldier|br=yes}}'''
+
| rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Soldier|br=yes}}'''
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
+
| rowspan=2 style="background:#ffbd7e;" | {{item name|Primary}}
 
| colspan=2 class="gold" | {{icon item|Cow Mangler 5000|63px}}
 
| colspan=2 class="gold" | {{icon item|Cow Mangler 5000|63px}}
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
| en = * Movement speed reduced to 27% while charging.
+
  | en = * Movement speed reduced to 27% while charging.
| da = * Bevægelseshastighed er reduceret til 27% imens man oplader et stort skud.
+
  | da = * Bevægelseshastighed er reduceret til 27% imens man oplader et stort skud.
| de = * Bewegungsgeschwindigkeit wird während der Aufladung auf 27% reduziert.
+
  | de = * Bewegungsgeschwindigkeit wird während der Aufladung auf 27% reduziert.
| es = * Velocidad de movimiento reducida al 27 % mientras carga.
+
  | es = * Velocidad de movimiento reducida al 27 % mientras carga.
| fi = * Liikkumisnopeus vähentyy 27 prosenttiin ladatessa.
+
  | fi = * Liikkumisnopeus vähentyy 27 prosenttiin ladatessa.
| fr = * La vitesse de déplacement est réduite à 27% lors du chargement d'un tir.
+
  | fr = * La vitesse de déplacement est réduite à 27% lors du chargement d'un tir.
| it = * La velocità di movimento viene ridotta del 27% mentre si carica un colpo.
+
  | it = * La velocità di movimento viene ridotta del 27% mentre si carica un colpo.
| ko = * 충전하는 동안 이동속도가 27%로 감소합니다.
+
  | ko = * 충전하는 동안 이동속도가 27%로 감소합니다.
| nl = * 27% bewegingssnelheid tijdens het opladen.
+
  | nl = * 27% bewegingssnelheid tijdens het opladen.
| pt-br = * A velocidade de movimento é reduzida para 27% enquanto carregando.
+
  | pt-br = * A velocidade de movimento é reduzida para 27% enquanto carregando.
| ru = * Скорость передвижения снижена до 27% во время зарядки выстрела.
+
  | ru = * Скорость передвижения снижена до 27% во время зарядки выстрела.
| tr = * Alternatif atış'a hazırlanırken yani şarj edilirken hareket hızı %27'ye düşürülür.
+
  | tr = * Alternatif atış'a hazırlanırken yani şarj edilirken hareket hızı %27'ye düşürülür.
| zh-hans = * 蓄力时移动速度降低至 27%。
+
  | zh-hans = * 蓄力时移动速度降低至 27%。
}}
+
}}
 
|-
 
|-
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Cow Mangler 5000}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Cow Mangler 5000}}
 
|-
 
|-
 
<!-- Demoman -->
 
<!-- Demoman -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Demoman|br=yes}}'''
+
| rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Demoman|br=yes}}'''
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
+
| rowspan=2 style="background:#ffbd7e;" | {{item name|Melee}}
 
| colspan=2 class="gold" | {{icon item|Scotsman's Skullcutter|63px}}
 
| colspan=2 class="gold" | {{icon item|Scotsman's Skullcutter|63px}}
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
Line 109: Line 127:
 
  | tr = * Kuşanıldığında hareket hızı %79'a düşürülür.
 
  | tr = * Kuşanıldığında hareket hızı %79'a düşürülür.
 
  | zh-hans = * 装备时移动速度降低至 79%。
 
  | zh-hans = * 装备时移动速度降低至 79%。
}}
+
}}
 
|-
 
|-
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Scotsman's Skullcutter}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Scotsman's Skullcutter}}
 
|-
 
|-
 
<!-- Heavy -->
 
<!-- Heavy -->
| width="30px" style="background:#ffbd7e;" rowspan=8 | '''{{Class link|Heavy|br=yes}}'''
+
| rowspan=8 style="background:#ffbd7e;" | '''{{Class link|Heavy|br=yes}}'''
| style="background-color:#ffbd7e;" rowspan=8 | {{item name|Primary}}
+
| rowspan=8 style="background:#ffbd7e;" | {{item name|Primary}}
 
| class="gold" | {{icon item|Minigun|63px}}
 
| class="gold" | {{icon item|Minigun|63px}}
 
| class="gold" | {{icon item|Iron Curtain|63px}}
 
| class="gold" | {{icon item|Iron Curtain|63px}}
Line 132: Line 150:
 
  | tr = * Silahı döndürme sırasında hareket hızı %37'ye düşürülür.
 
  | tr = * Silahı döndürme sırasında hareket hızı %37'ye düşürülür.
 
  | zh-hans = * 预热时移动速度降低至 37%。
 
  | zh-hans = * 预热时移动速度降低至 37%。
}}
+
}}
 
|-
 
|-
 
| width="128px" valign="center" class="nameplate" | {{item link|Minigun}}
 
| width="128px" valign="center" class="nameplate" | {{item link|Minigun}}
Line 162: Line 180:
 
  | tr = * Hareket hızı döndürme sırasında %14.66'ya düşürülür.
 
  | tr = * Hareket hızı döndürme sırasında %14.66'ya düşürülür.
 
  | zh-hans = * 预热时移动速度降低至 14.66%。
 
  | zh-hans = * 预热时移动速度降低至 14.66%。
}}
+
}}
 
|-
 
|-
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Brass Beast}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Brass Beast}}
 
|-
 
|-
 
<!-- Engineer -->
 
<!-- Engineer -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Engineer|br=yes}}'''
+
| rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Engineer|br=yes}}'''
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|Building}}
+
| rowspan=2 style="background:#ffbd7e;" | {{item name|Building}}
 
| colspan=2 class="gold" | {{Icon item|weapon=Toolbox|link=Buildings#Hauling{{if lang}}|icon-size=63x63px}}
 
| colspan=2 class="gold" | {{Icon item|weapon=Toolbox|link=Buildings#Hauling{{if lang}}|icon-size=63x63px}}
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
Line 184: Line 202:
 
  | tr = * Bir yapı taşırken hareket hızı %90'a düşürülür.
 
  | tr = * Bir yapı taşırken hareket hızı %90'a düşürülür.
 
  | zh-hans = * 搬运建筑物时移动速度降低至 90%。
 
  | zh-hans = * 搬运建筑物时移动速度降低至 90%。
}}
+
}}
 
|-
 
|-
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{lang
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{lang
Line 200: Line 218:
 
  | tr = [[Buildings/tr#Taşıma|Taşıma]]
 
  | tr = [[Buildings/tr#Taşıma|Taşıma]]
 
  | zh-hans = [[Buildings/zh-hans#搬运|搬运]]
 
  | zh-hans = [[Buildings/zh-hans#搬运|搬运]]
}}
+
}}
 
|-
 
|-
 
<!-- Sniper -->
 
<!-- Sniper -->
| width="30px" style="background:#ffbd7e;" rowspan=12 | '''{{Class link|Sniper|br=yes}}'''
+
| rowspan=12 style="background:#ffbd7e;" | '''{{Class link|Sniper|br=yes}}'''
| style="background-color:#ffbd7e;" rowspan=12 | {{item name|Primary}}
+
| rowspan=12 style="background:#ffbd7e;" | {{item name|Primary}}
 
| class="gold" | {{icon item|Sniper Rifle|63px}}
 
| class="gold" | {{icon item|Sniper Rifle|63px}}
 
| class="gold" | {{icon item|AWPer Hand|63px}}
 
| class="gold" | {{icon item|AWPer Hand|63px}}
Line 218: Line 236:
 
  | nl = * 27% bewegingssnelheid tijdens het inzoomen.
 
  | nl = * 27% bewegingssnelheid tijdens het inzoomen.
 
  | pt-br = * A velocidade de movimento é reduzida para 27% enquanto usando a luneta.
 
  | pt-br = * A velocidade de movimento é reduzida para 27% enquanto usando a luneta.
  | ru = * Скорость передвижения уменьшина до 27% во время использования прицела.
+
  | ru = * Скорость передвижения снижена до 27% во время использования прицела.
 
  | tr = * Hareket hızı dürbün ile yakınlaştırma sırasında %27'ye düşürülür.
 
  | tr = * Hareket hızı dürbün ile yakınlaştırma sırasında %27'ye düşürülür.
 
  | zh-hans = * 开启瞄准镜时,移动速度降低至 27%。
 
  | zh-hans = * 开启瞄准镜时,移动速度降低至 27%。
}}
+
}}
 
|-
 
|-
 
| width="128px" valign="center" class="nameplate" | {{item link|Sniper Rifle}}
 
| width="128px" valign="center" class="nameplate" | {{item link|Sniper Rifle}}
Line 278: Line 296:
 
  | tr = * Tam şarj halinde hareket hızı 27%'a düşürülür (tam şarj haline getirilirken hareket hızı sıralı bir şekilde azalır).
 
  | tr = * Tam şarj halinde hareket hızı 27%'a düşürülür (tam şarj haline getirilirken hareket hızı sıralı bir şekilde azalır).
 
  | zh-hans = * 完全充能时,移动速度降低至 27%。
 
  | zh-hans = * 完全充能时,移动速度降低至 27%。
}}
+
}}
 
|-
 
|-
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Classic}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Classic}}
 
|-
 
|-
 
<!-- Spy -->
 
<!-- Spy -->
| width="30px" style="background:#ffbd7e;" rowspan=2 | '''{{Class link|Spy|br=yes}}'''
+
| rowspan=2 style="background:#ffbd7e;" | '''{{Class link|Spy|br=yes}}'''
| style="background-color:#ffbd7e;" rowspan=2 | {{item name|PDA}}
+
| rowspan=2 style="background:#ffbd7e;" | {{item name|PDA}}
 
| colspan=2 class="gold" | {{icon item|Disguise Kit|63px}}
 
| colspan=2 class="gold" | {{icon item|Disguise Kit|63px}}
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
 
| colspan=5 rowspan=2 style="text-align:left" | {{lang
Line 362: Line 380:
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Disguise Kit}}
 
| colspan=2 width="128px" valign="center" class="nameplate" | {{item link|Disguise Kit}}
 
|-
 
|-
| width=40px style="background:#ffbd7e;" colspan=2 | '''{{common string|itt note}}'''
+
| colspan=2 style="background:#ffbd7e;" | '''{{common string|itt note}}'''
 
| colspan=4 style="background:#FEF5E0; text-align:left" |  
 
| colspan=4 style="background:#FEF5E0; text-align:left" |  
 
* {{lang
 
* {{lang
 
  | en = Includes [[Festive weapons|Festive]], [[Botkiller weapons|Botkiller]], and [[Australium weapons|Australium]] variants.
 
  | en = Includes [[Festive weapons|Festive]], [[Botkiller weapons|Botkiller]], and [[Australium weapons|Australium]] variants.
 
  | da = Inkluderer [[Festive weapons/da|Festlige]], [[Botkiller weapons/da|Botkiller]] og [[Australium weapons/da|Australium]] varianter.
 
  | da = Inkluderer [[Festive weapons/da|Festlige]], [[Botkiller weapons/da|Botkiller]] og [[Australium weapons/da|Australium]] varianter.
  | de = Beinhaltet [[Festive weapons/de|Festliche]] und [[Botkiller weapons/de|Botkiller]]-Varianten.
+
  | de = Beinhaltet [[Festive weapons/de|Festliche]], [[Botkiller weapons/de|Botkiller]] und [[Australium weapons/de|Australium]]-Varianten.
 
  | es = Incluye variantes [[Festive weapons/es|Festivas]], [[Botkiller weapons/es|Matabots]] y de [[Australium weapons/es|Australium]].
 
  | es = Incluye variantes [[Festive weapons/es|Festivas]], [[Botkiller weapons/es|Matabots]] y de [[Australium weapons/es|Australium]].
  | fr = Inclut les variantes [[Festive weapons/fr|Festive]], [[Botkiller weapons/fr|Tueuse de robots]] et en [[Australium_weapons/fr|Australium]].
+
  | fr = Inclut les variantes [[Festive weapons/fr|Festive]], [[Botkiller weapons/fr|Tueuse de robots]] et [[Australium weapons/fr|en Australium]].
 
  | it = L'effetto è incluso nelle varianti [[Festive weapons/it|Festive]], [[Botkiller weapons/it|Ammazzabot]] e [[Australium weapons/it|Australium]].
 
  | it = L'effetto è incluso nelle varianti [[Festive weapons/it|Festive]], [[Botkiller weapons/it|Ammazzabot]] e [[Australium weapons/it|Australium]].
 
  | ko = [[Festive weapons/ko|축제장식 무기]], [[Botkiller weapons/ko|봇 파괴용 무기]] 그리고 [[Australium weapons/ko|오스트레일륨 무기]] 버전에도 적용됩니다.
 
  | ko = [[Festive weapons/ko|축제장식 무기]], [[Botkiller weapons/ko|봇 파괴용 무기]] 그리고 [[Australium weapons/ko|오스트레일륨 무기]] 버전에도 적용됩니다.
 
  | nl = Inclusief [[Festive weapons/nl|Feestelijke]]- en [[Botkiller weapons/nl|Botkiller]]varianten.
 
  | nl = Inclusief [[Festive weapons/nl|Feestelijke]]- en [[Botkiller weapons/nl|Botkiller]]varianten.
  | pt-br = Inclúi variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e de [[Australium weapons/pt-br|Austrálio]].
+
  | pt-br = Inclui variantes [[Festive weapons/pt-br|Festivas]], [[Botkiller weapons/pt-br|Antirrobôs]] e de [[Australium weapons/pt-br|Austrálio]].
 
  | ru = Включая [[Festive weapons/ru|праздничное]] оружие, оружие [[Botkiller weapons/ru|ботоубийцы]] и оружие [[Australium weapons/ru|из австралия]].
 
  | ru = Включая [[Festive weapons/ru|праздничное]] оружие, оружие [[Botkiller weapons/ru|ботоубийцы]] и оружие [[Australium weapons/ru|из австралия]].
 
  | sv = Inkluderar [[Festive weapons/sv|Festiva]] och [[Botkiller weapons/sv|botkiller]] varianter.
 
  | sv = Inkluderar [[Festive weapons/sv|Festiva]] och [[Botkiller weapons/sv|botkiller]] varianter.
Line 380: Line 398:
 
  }}
 
  }}
 
|-
 
|-
|}
+
|}<noinclude>{{translation switching|en, es, it, ko, pt-br, ru, zh-hans}}</noinclude>
<noinclude>{{translation switching|en, es, it, ko, pt-br, ru, zh-hans}}</noinclude>
 

Latest revision as of 03:57, 10 October 2024


List of slowdown penalty weapons
Primary Baby Face's Blaster
  • Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged.
Baby Face's Blaster
Secondary Bonk! Atomic Punch
  • Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage.
Bonk! Atomic Punch
Primary Cow Mangler 5000
  • Movement speed reduced to 27% while charging.
Cow Mangler 5000
Melee Scotsman's Skullcutter
  • Movement speed reduced to 79% while deployed.
Scotsman's Skullcutter
Primary Minigun Iron Curtain
  • Movement speed is reduced to 37% while spun up.
Minigun Iron Curtain
Natascha Tomislav
Natascha Tomislav
Huo-Long Heater
Huo-Long Heater
Brass Beast
  • Movement speed is reduced to 14.66% while spun up.
Brass Beast
Building Item icon Toolbox.png
  • Movement speed is reduced to 90% while hauling a building.
Hauling
Primary Sniper Rifle AWPer Hand
  • Movement speed is reduced to 27% while zoomed in with a scope.
Sniper Rifle AWPer Hand
Machina Shooting Star
Machina Shooting Star
Bazaar Bargain Sydney Sleeper
Bazaar Bargain Sydney Sleeper
Hitman's Heatmaker
Hitman's Heatmaker
Huntsman Fortified Compound
  • Movement speed is reduced to 45% while an arrow is drawn.
Huntsman Fortified Compound
Classic
  • Movement speed is reduced to 27% while charging.
Classic
PDA Disguise Kit
  • Movement speed is reduced if disguised as a class slower than the Spy:
    • 100% if disguised as a Pyro, Engineer, or Sniper
    • 93% if disguised as a Demoman
    • 80% if disguised as a Soldier
    • 77% if disguised as a Heavy
Disguise Kit
Note