Difference between revisions of "Execution"
m (Undo edit by Pumpkin Man (Talk) (3405724) It's not safe like safety, it's save from saving (or in other words, except)) (Tag: Undo) |
BrazilianNut (talk | contribs) (Undo edit by Redspyinbase (Talk) (3830552) Latest version is XofY, previous version was already stated in the intro paragraph.) (Tag: Undo) |
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− | '''Execution''' is a [[taunt]] for the [[Pyro]] with the [[Scorch Shot]] equipped. | + | '''Execution''' is a [[Taunts|taunt]] for the [[Pyro]] with the [[Scorch Shot]] equipped. |
− | Upon taunting, the Pyro turns sideways and aims the Scorch Shot ahead, firing a single shot in the direction of the crosshair at the time the taunt was activated. If the flare hits a target at | + | Upon taunting, the Pyro turns sideways and aims the Scorch Shot ahead, firing a single shot in the direction of the crosshair at the time the taunt was activated. If the flare hits a target within 100 [[Hammer unit]]s of the placed it was fired<ref>game\shared\tf\tf_gamerules.cpp\L:5863-5872. Increases damage if the flare hits within 0.05 seconds of lifetime. Projectile goes at 2000 Hu/s (from [[Projectiles]]). s = v x t, 2000 x 0.05</ref>, it deals 420 [[damage]], killing anyone slow, unaware, or simply unfortunate enough to be in the way, save for an [[overheal]]ed [[Heavy]]. At medium or long ranges, the flare only deals the standard 20 damage, but still inflicts [[afterburn]] damage. |
− | Because the Scorch Shot's projectile | + | Because the Scorch Shot's projectile fires in the direction the crosshair was aiming as opposed to the direction the Pyro is aiming, the taunt can be used to kill enemies directly above or below the Pyro, as well as enemies in any direction. Additionally, the projectile fired by the taunt also deals self-damage like those fired regularly, but does not deal increased self-damage. |
− | An Execution kill at close range | + | An Execution kill at close range completely fills the Pyro's "Mmmph" bar if equipped with the [[Phlogistinator]]. |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | damage = yes | + | | damagetype = Fire |
− | | point blank = 420 | + | | damage = yes |
− | | medium range = 20 | + | |
− | | long range = 20 | + | | point blank = 420 |
− | | afterburn = {{tooltip|4 / tick|8 / s}}<br/>60 total | + | | medium range = 20 |
− | | function times = yes | + | | long range = 20 |
+ | | afterburn = {{tooltip|4 / tick|8 / s}}<br/>60 total | ||
+ | |||
+ | | function times = yes | ||
| taunt duration = 3.3 s | | taunt duration = 3.3 s | ||
| afterburn time = {{tooltip|7.5 s|10 s on already burning enemies}} | | afterburn time = {{tooltip|7.5 s|10 s on already burning enemies}} | ||
Line 31: | Line 34: | ||
== Update history == | == Update history == | ||
'''{{Patch name|6|27|2012}}''' | '''{{Patch name|6|27|2012}}''' | ||
− | *{{ | + | * {{Undocumented}} Added the Execution taunt. |
'''{{Patch name|7|2|2012}}''' | '''{{Patch name|7|2|2012}}''' | ||
− | *Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt. | + | * Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt. |
'''[Unknown Date]''' | '''[Unknown Date]''' | ||
− | *Fixed a bug that caused the player to be unable to use the Execution taunt during [[Match outcomes#Humiliation|Humiliation]] and [[Match outcomes#Stalemate|Stalemate]]s. | + | * Fixed a bug that caused the player to be unable to use the Execution taunt during [[Match outcomes#Humiliation|Humiliation]] and [[Match outcomes#Stalemate|Stalemate]]s. |
== Bugs == | == Bugs == | ||
− | * The flare can go through thin walls such as [[setup]] gates when fired at a correct angle. | + | * The flare can go through thin walls such as [[Setup time|setup]] gates when fired at a correct angle. |
− | * Using the | + | * Using the taunt when out of ammo still fires a flare. |
* The firing sound can only be heard by other players, not the player that uses the taunt. | * The firing sound can only be heard by other players, not the player that uses the taunt. | ||
* The Pyro's arm distorts whilst executing the taunt. | * The Pyro's arm distorts whilst executing the taunt. | ||
− | * The taunt duration is | + | * The taunt's duration is shorter than its animation's, causing the taunt to end "abruptly". |
− | * If the last shot was a critical flare, the taunt can duplicate the | + | * If the last shot was a critical flare, the taunt can duplicate the Crit flare until the next shot (if not a Crit) or death.<ref name="critbug">[https://www.youtube.com/watch?v=eyONEykhbS0 TF2 Execution Taunt Crit Bug]</ref> |
− | * If the taunt projectile is [[ | + | * If the taunt's projectile is [[Critical hits|Crit]] or [[Critical hits#Mini-crits|Mini-Crit]] boosted, it is unable to do 420 damage at close range and instead does regular flare damage from any range.<ref name="critbug" /> This damage is still crit boosted as expected. |
== Trivia == | == Trivia == | ||
− | * The taunt was featured in [[Meet the Pyro]]. In the Pyro's mind, they are blowing bubbles at a cherub version of the [[Scout]]; in the real world, the Pyro is using the [[Scorch Shot]] to shoot at the Scout's face at point-blank range. | + | * The taunt was featured in ''[[Meet the Pyro]]''. In the Pyro's mind, they are blowing bubbles at a cherub version of the [[Scout]]; in the real world, the Pyro is using the [[Scorch Shot]] to shoot at the Scout's face at point-blank range. |
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Execution.png|The taunt as shown in ''Meet the Pyro''. | File:Execution.png|The taunt as shown in ''Meet the Pyro''. | ||
+ | File:Meetthepyro art.jpg|The taunt as shown in the thumbnail of ''Meet the Pyro''. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | *[[Taunts]] | + | * [[Taunts]] |
== References == | == References == | ||
− | <references /> | + | <references/> |
− | + | ||
− | {{ | + | {{Pyromania Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Pyro Nav}} | {{Pyro Nav}} | ||
[[Category:Weapon Taunts]] | [[Category:Weapon Taunts]] |
Latest revision as of 07:37, 11 October 2024
Execution is a taunt for the Pyro with the Scorch Shot equipped.
Upon taunting, the Pyro turns sideways and aims the Scorch Shot ahead, firing a single shot in the direction of the crosshair at the time the taunt was activated. If the flare hits a target within 100 Hammer units of the placed it was fired[1], it deals 420 damage, killing anyone slow, unaware, or simply unfortunate enough to be in the way, save for an overhealed Heavy. At medium or long ranges, the flare only deals the standard 20 damage, but still inflicts afterburn damage.
Because the Scorch Shot's projectile fires in the direction the crosshair was aiming as opposed to the direction the Pyro is aiming, the taunt can be used to kill enemies directly above or below the Pyro, as well as enemies in any direction. Additionally, the projectile fired by the taunt also deals self-damage like those fired regularly, but does not deal increased self-damage.
An Execution kill at close range completely fills the Pyro's "Mmmph" bar if equipped with the Phlogistinator.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Fire | |
Damage | ||
Point blank | 420 | |
Medium range | 20 | |
Long range | 20 | |
Afterburn | 4 / tick 60 total | |
Function times | ||
Taunt duration | 3.3 s | |
Afterburn duration | 7.5 s | |
Values are approximate and determined by community testing. |
Update history
- [Undocumented] Added the Execution taunt.
- Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.
[Unknown Date]
- Fixed a bug that caused the player to be unable to use the Execution taunt during Humiliation and Stalemates.
Bugs
- The flare can go through thin walls such as setup gates when fired at a correct angle.
- Using the taunt when out of ammo still fires a flare.
- The firing sound can only be heard by other players, not the player that uses the taunt.
- The Pyro's arm distorts whilst executing the taunt.
- The taunt's duration is shorter than its animation's, causing the taunt to end "abruptly".
- If the last shot was a critical flare, the taunt can duplicate the Crit flare until the next shot (if not a Crit) or death.[2]
- If the taunt's projectile is Crit or Mini-Crit boosted, it is unable to do 420 damage at close range and instead does regular flare damage from any range.[2] This damage is still crit boosted as expected.
Trivia
- The taunt was featured in Meet the Pyro. In the Pyro's mind, they are blowing bubbles at a cherub version of the Scout; in the real world, the Pyro is using the Scorch Shot to shoot at the Scout's face at point-blank range.
Gallery
See also
References
- ↑ game\shared\tf\tf_gamerules.cpp\L:5863-5872. Increases damage if the flare hits within 0.05 seconds of lifetime. Projectile goes at 2000 Hu/s (from Projectiles). s = v x t, 2000 x 0.05
- ↑ a b TF2 Execution Taunt Crit Bug
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|