Difference between revisions of "Template:Painted variants/Tutorial/Rotations/All Class"
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(→All Class: Rotation for Triboniophorus Gentlemannus) |
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− | {{code|Rot: ( | + | {{code|Rot: (18.302164 21.679949 3.369592)<br> |
− | Trans: ( | + | Trans: (40.000000 5.000000 81.875000)}} |
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|- | |- | ||
Line 52: | Line 52: | ||
|- | |- | ||
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− | [[ | + | [[Dr's Dapper Topper]]<br> |
− | {{code|models.player.items. | + | {{code|models.workshop.player.items.all_class.dappertopper. |
+ | dappertopper_heavy.mdl}} | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (-64.616829 -13.271139 14.660152)<br> |
− | Trans: ( | + | Trans: (29.000000 7.375000 2.500000)}} |
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|- | |- | ||
Line 70: | Line 71: | ||
|- | |- | ||
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+ | [[Mann Co. Cap]]<br> | ||
+ | {{code|models.player.items.scout.scout_cap.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (41.633724 -39.857410 -18.859636)<br> | ||
+ | Trans: (77.092270 -12.375000 53.962578)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
[[Wiki Cap]]<br> | [[Wiki Cap]]<br> | ||
{{code|models.player.items.all_class.wikicap_demo.mdl}} | {{code|models.player.items.all_class.wikicap_demo.mdl}} | ||
Line 149: | Line 159: | ||
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[[Lo-Fi Longwave]]<br> | [[Lo-Fi Longwave]]<br> | ||
− | {{code|models.player.items. | + | {{code|models.player.items.medic.<br> |
+ | hardhat_tower.mdl}}<br> | ||
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (9.054778 -25.337605 -4.261746)<br> |
− | + | Trans: (32.359810 -1.000000 7.596894)<br> | |
− | + | Lightrot: (70.107323 173.015213 35.630581)}} | |
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|- | |- | ||
Line 200: | Line 211: | ||
|- | |- | ||
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− | [[ | + | [[Hot Dogger]]<br> |
− | {{code|models.player.items.all_class. | + | {{code|models.workshop.player.items.all_class.<br> |
+ | fwk_hotdog.fwk_hotdog_scout.mdl}} | ||
| | | | ||
− | Ghastlier:<br> | + | | |
− | {{code|models.player.items.all_class.all_domination_2009_demo.mdl}}<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Ghastly:<br> | + | Rot: (30.456549 -30.416695 -13.727193)<br> |
− | {{code|models.player.items.all_class.all_domination_demo.mdl}}<br> | + | Trans: (61.851913 -2.375000 67.565620)}} |
− | Ghostly:<br> | + | | |
− | {{code|models.player.items.all_class.ghostly_gibus_demo.mdl}} | + | {{code|65}} |
+ | |- | ||
+ | | | ||
+ | [[Salty Dog]]<br> | ||
+ | {{code|models.player.hwm.soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. | ||
+ | | | ||
+ | Smoky:<br> | ||
+ | {{code|models\workshop\player\items\all_class\<br> | ||
+ | fwk_seacaptain_s2\fwk_seacaptain_s2_soldier.mdl}} | ||
+ | | | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | fwk_seacaptain\fwk_seacaptain_soldier.mdl<br> | ||
+ | Rot: (23.092821 -39.716122 -18.046438)<br> | ||
+ | Trans: (67.000000 0.000000 66.250000)}} | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Ghastlierest Gibus]]<br> | ||
+ | {{code|models.player.items.all_class.all_domination_b_demo.mdl}} | ||
+ | | | ||
+ | Ghastlier:<br> | ||
+ | {{code|models.player.items.all_class.all_domination_2009_demo.mdl}}<br> | ||
+ | Ghastly:<br> | ||
+ | {{code|models.player.items.all_class.all_domination_demo.mdl}}<br> | ||
+ | Ghostly:<br> | ||
+ | {{code|models.player.items.all_class.ghostly_gibus_demo.mdl}} | ||
| | | | ||
{{code|lightrot: (36.084743 -140.636078 90.308121)<br> | {{code|lightrot: (36.084743 -140.636078 90.308121)<br> | ||
Line 232: | Line 272: | ||
|- | |- | ||
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− | + | [[B.M.O.C.]]<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[B.M.O.C.]]<br> | ||
{{code|models.player.items.all_class.xms_santa_hat_heavy.mdl}} | {{code|models.player.items.all_class.xms_santa_hat_heavy.mdl}} | ||
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Line 265: | Line 294: | ||
|- | |- | ||
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+ | [[Ebenezer]]<br> | ||
+ | {{code|models.player.items.all_class.xms_winter_joy_hat_heavy.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (29.586748 -32.674255 -17.571068)<br> | ||
+ | Trans: (32.000000 -1.250000 3.875000)}} | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
[[Warsworn Helmet]]<br> | [[Warsworn Helmet]]<br> | ||
{{code|models.player.items.all_class.all_reckoning_eagonn_demo.mdl}} | {{code|models.player.items.all_class.all_reckoning_eagonn_demo.mdl}} | ||
Line 274: | Line 314: | ||
|- | |- | ||
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− | [[ | + | [[Dueler]]<br> |
− | {{code|models.player.items.all_class. | + | {{code|models.player.items.all_class.dueler_demo.mdl}} |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (16.767679 -21.979908 -6.641718)<br> |
− | Trans: ( | + | Trans: (48.643211 -1.000000 7.698772)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Gifting Man From Gifting Land]]<br> |
− | {{code|models.player.items.all_class. | + | {{code|models.player.items.all_class.generous_demo.mdl}} |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (-9.168925 127.040588 11.922706)<br> |
− | Trans: ( | + | Trans: (51.939163 7.000000 56.884140)}} |
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|- | |- | ||
Line 298: | Line 338: | ||
{{code|Rot: (17.870094 -37.060032 -13.047421)<br> | {{code|Rot: (17.870094 -37.060032 -13.047421)<br> | ||
Trans: (43.079292 -2.000000 6.324948)}} | Trans: (43.079292 -2.000000 6.324948)}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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|- | |- | ||
| | | | ||
[[Bolt Action Blitzer]]<br> | [[Bolt Action Blitzer]]<br> | ||
− | {{code|models.player.items.all_class. | + | {{code|models.player.items.all_class.crimecraft_helmet_scout.mdl}} |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (5.350218 59.876553 21.314394)<br> |
− | Trans: ( | + | Trans: (106.081055 3.125000 1.991007)}} |
| | | | ||
+ | {{code|10}} | ||
|- | |- | ||
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Line 347: | Line 379: | ||
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− | {{code|Rot: ( | + | {{code|Rot: (48.012306 21.200689 -163.916962)<br> |
− | Trans: ( | + | Trans: (188.265808 -4.125000 13.980209)}} |
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|- | |- | ||
Line 370: | Line 402: | ||
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− | [[ | + | [[Boo Balloon]]<br> |
− | {{code|models.player.items.all_class. | + | {{code|models.player.items.all_class.hwn_pet_balloon.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/allclass_boo_balloon_model.zip these] models. | ||
| | | | ||
+ | Haunting: Skin 1<br> | ||
+ | Please Help: Skin 2<br> | ||
+ | Hey Guys, What's Going On?: Skin 3<br> | ||
+ | Bone Party: Skin 4 | ||
| | | | ||
− | {{code| | + | {{code|Rot: (13.030770 0.430119 -2.416079)<br> |
− | Rot: ( | + | Trans: (28.286194 0.000000 1.817219)}} |
− | Trans: ( | ||
| | | | ||
− | |||
|- | |- | ||
| | | | ||
[[Crone's Dome]]<br> | [[Crone's Dome]]<br> | ||
− | {{code|models | + | {{code|models.player.items.all_class.witchhat.witchhat_medic.mdl}} |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (19.498024 54.424709 24.705435)<br> |
− | Trans: ( | + | Trans: (48.000000 0.000000 1.500000)}} |
| | | | ||
− | |||
|- | |- | ||
− | | | + | | |
[[Executioner]]<br> | [[Executioner]]<br> | ||
{{code|models.player.hwm.engineer.mdl}}<br> | {{code|models.player.hwm.engineer.mdl}}<br> | ||
Line 405: | Line 439: | ||
|- | |- | ||
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− | [[ | + | [[Ghostly Gibus]]<br> |
− | {{code|models.player.items.all_class. | + | {{code|models.player.items.all_class.ghostly_gibus_scout.mdl}} |
− | |||
| | | | ||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|lightrot: (21.230272 -147.664368 -78.260490)<br> |
− | Trans: ( | + | Rot: (20.181551 -30.011978 -11.270226)<br> |
+ | Trans: (117.043915 0.000000 5.796157)}} | ||
| | | | ||
+ | {{code|35}} | ||
|- | |- | ||
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Line 429: | Line 460: | ||
[[Cockfighter]]<br> | [[Cockfighter]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. |
| | | | ||
Lily:<br> | Lily:<br> | ||
Line 442: | Line 473: | ||
[[That '70s Chapeau]]<br> | [[That '70s Chapeau]]<br> | ||
{{code|models.player.items.all_class.hm_disguisehat_scout.mdl}}<br> | {{code|models.player.items.all_class.hm_disguisehat_scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. |
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Line 459: | Line 490: | ||
|- | |- | ||
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− | [[ | + | [[Merc's Muffler]]<br> |
− | {{code|models.player.items.all_class. | + | {{code|models.player.items.all_class.all_winter_scarf_engy.mdl}} |
| | | | ||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (5.863062 -48.532997 -13.610759)<br> |
− | Trans: ( | + | Trans: (108.386993 0.125000 5.011166)}} |
| | | | ||
+ | {{code|10}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Tough Stuff Muffs]]<br> |
− | {{code|models.player.items.all_class. | + | {{code|models.workshop.player.items.all_class.<br>all_earmuffs_style1.all_earmuffs_style1_scout.mdl}} |
| | | | ||
+ | Boston:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | all_earmuffs_style2.all_earmuffs_style2_scout.mdl}}<br> | ||
+ | |||
+ | Montreal (no headphones):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | all_earmuffs_style2.all_earmuffs_style3_scout.mdl}}<br> | ||
+ | |||
+ | Boston (no headphones):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | all_earmuffs_style2.all_earmuffs_style4_scout.mdl}}<br> | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (23.989830 -33.180244 -14.887994)<br> |
− | Trans: ( | + | Trans: (22.000000 -1.000000 3.000000)}} |
| | | | ||
|- | |- | ||
Line 481: | Line 522: | ||
[[Brütal Bouffant]]<br> | [[Brütal Bouffant]]<br> | ||
{{code|models.player.items.all_class.brutal_hair_scout.mdl}}<br> | {{code|models.player.items.all_class.brutal_hair_scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head%20hat%20headset_materials.zip these] materials for the No Hat style. |
| | | | ||
| | | | ||
Line 502: | Line 543: | ||
{{code|models.player.items.all_class.<br> | {{code|models.player.items.all_class.<br> | ||
all_class_reddit_alt_soldier_hat.mdl}}<br> | all_class_reddit_alt_soldier_hat.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head+helmet_materials.zip this] for Hat style,<br> |
− | and [ | + | and [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip this] for No Hat style. |
| | | | ||
No Hat:<br> | No Hat:<br> | ||
Line 515: | Line 556: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Bot Dogger]]<br> |
− | {{code|models | + | {{code|models.player.hwm.scout.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: (14.890999 -33.246826 -8.357836)<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: (51.739239 -0.625000 78.089500)}} | + | merge1: models\workshop\player\items\all_class\<br> |
+ | robo_dogger\robo_dogger_scout.mdl<br> | ||
+ | Rot: (28.566435 -38.163654 -17.548252)<br> | ||
+ | Trans: (73.851913 -2.375000 65.565620)}} | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Galvanized Gibus]]<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | robo_all_gibus.robo_all_gibus_scout.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (14.890999 -33.246826 -8.357836)<br> | ||
+ | Trans: (51.739239 -0.625000 78.089500)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Breakneck Baggies]]<br> | ||
+ | {{code|models.workshop.player.items.scout.<br> | ||
+ | jogon.jogon.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (7.864984 30.273939 6.392766)<br> | ||
+ | Trans: (77.000000 0.500000 32.000000)}} | ||
| | | | ||
|- | |- | ||
Line 546: | Line 611: | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
brotherhood_2\brotherhood_2_scout.mdl<br> | brotherhood_2\brotherhood_2_scout.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (45.000000 -0.750000 72.750000)}}<br><br> |
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\brotherhood_2\<br> | merge1: models\workshop\player\items\all_class\brotherhood_2\<br> | ||
brotherhood_2_demo.mdl<br> | brotherhood_2_demo.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (48.000000 -1.750000 74.500000)}}<br><br> |
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
brotherhood_2\brotherhood_2_heavy.mdl<br> | brotherhood_2\brotherhood_2_heavy.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (48.000000 -1.500000 78.250000)}}<br><br> |
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
brotherhood_2\brotherhood_2_medic.mdl<br> | brotherhood_2\brotherhood_2_medic.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (47.026794 -3.000000 74.090668)}} |
| | | | ||
{{code|65}} | {{code|65}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
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Line 591: | Line 645: | ||
|- | |- | ||
| | | | ||
− | [[Cotton Head]]<br> | + | [[Federal Casemaker]]<br> |
+ | {{code|models\workshop\player\items\all_class\<br> | ||
+ | jul13_fedora\jul13_fedora_soldier.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|lightrot: (45.321438 -150.152802 15.099617)<br> | ||
+ | Rot: (68.030365 178.492584 -150.810593)<br> | ||
+ | Trans: (20.797188 0.000000 4.444963)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Virtual Viewfinder]]<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | jul13_se_headset.jul13_se_headset_scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (8.012488 -24.329193 -4.141904)<br> | ||
+ | Trans: (37.955437 1.750000 73.865646)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Cotton Head]]<br> | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
fall2013_the_cotton_head.fall2013_the_cotton_head_scout.mdl}}<br> | fall2013_the_cotton_head.fall2013_the_cotton_head_scout.mdl}}<br> | ||
Line 616: | Line 692: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Birdie Bonnet]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_tricky_chicken.hw2013_tricky_chicken_medic.mdl}} | |
| | | | ||
| | | | ||
− | {{code| | + | {{code|lighrot:(-34.380676 175.362778 -146.503372)<br> |
− | Trans: ( | + | Rot: (71.322716 167.486771 -170.908401)<br> |
+ | Trans: (65.000000 -6.000000 71.000000)}} | ||
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Cryptic Keepsake]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_all_skull_necklace.hw2013_all_skull_necklace_pyro.mdl}} | |
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|lcolor: (0.788235 0.788235 0.788235 0.000000)<br> |
− | Trans: ( | + | Rot: (-0.933574 21.002924 -0.358400)<br> |
+ | Trans: (21.000000 1.000000 66.000000)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Guano]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_the_fire_bat_v2.hw2013_the_fire_bat_v2_scout.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/hw2013_the_fire_bat_v2.zip this] model. | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (61.044624 -170.991287 -179.914276)<br> |
− | Trans: ( | + | Trans: (42.112999 7.000000 80.767105)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Haunted Hat]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_the_haunted_hat.hw2013_the_haunted_hat_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (-78.478584 -8.165166 28.923904)<br> |
− | Trans: ( | + | Trans: (35.349464 -1.625000 78.250000)}} |
| | | | ||
+ | {{code|45}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Magical Mercenary]]<br> |
− | {{code|models | + | {{code|models.player.hwm.scout.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | |
| | | | ||
| | | | ||
− | + | {{code|merge1: models\workshop\player\items\all_class\<br> | |
− | + | hw2013_the_magical_mercenary\hw2013_the_magical_mercenary_scout.mdl<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
− | hw2013_the_magical_mercenary\hw2013_the_magical_mercenary_scout.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
Trans: (74.000000 0.000000 63.000000}} | Trans: (74.000000 0.000000 63.000000}} | ||
Line 681: | Line 748: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Manneater]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_the_manneater.hw2013_the_manneater_scout.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | ||
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (15.699151 -17.940014 -6.844459)<br> |
− | + | Trans: (52.000000 2.875000 72.875000)}} | |
− | Trans: ( | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[One-Way Ticket]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_stiff_buddy.hw2013_stiff_buddy_heavy.mdl}} | |
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (7.754136 -45.531174 -7.826134)<br> |
− | Trans: ( | + | Trans: (38.000000 1.000000 82.000000)}} |
| | | | ||
|- | |- | ||
Line 716: | Line 782: | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
hw2013_the_caws_of_death.hw2013_the_caws_of_death_scout.mdl}}<br> | hw2013_the_caws_of_death.hw2013_the_caws_of_death_scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/hw2013_the_caws_of_death.zip this] model. |
| | | | ||
| | | | ||
Line 727: | Line 793: | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
hw2013_burlap_buddy.hw2013_burlap_buddy_scout.mdl}}<br> | hw2013_burlap_buddy.hw2013_burlap_buddy_scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/hw2013_burlap_buddy.zip this] model. |
| | | | ||
| | | | ||
Line 735: | Line 801: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Tuque or Treat]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_pumpkin_top.hw2013_pumpkin_top_heavy.mdl}} | |
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (15.106874 19.707687 5.333390)<br> |
− | Trans: ( | + | Trans: (40.000000 0.000000 83.125000)}} |
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Unidentified Following Object]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hw2013_intergalactic_intruder.hw2013_intergalactic_intruder_scout.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/allclass_unidentified_following_object_model.zip this] model. | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (18.989632 -36.190586 -13.224880)<br> |
− | Trans: ( | + | Trans: (97.203819 21.625000 78.464371)}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
+ | {{code|14}} | ||
|- | |- | ||
| | | | ||
[[Dead of Night]]<br> | [[Dead of Night]]<br> | ||
− | + | For the Scout variant:<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. |
− | | | + | |
− | | | + | For the Soldier variant:<br> |
− | {{code| | + | {{code|models.player.hwm.soldier.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | |
− | + | ||
− | + | For the Pyro variant:<br> | |
− | | | + | {{code|models.player.hwm.pyro.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | |
− | | | + | |
− | [ | + | For the Demoman variant:<br> |
− | [ | + | {{code|models.player.hwm.demo.mdl}}<br> |
− | {{code|models.workshop.player.items.all_class.<br> | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. |
− | + | ||
− | | | + | For the Heavy variant:<br> |
− | + | {{code|models.player.hwm.heavy.mdl}}<br> | |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Heavy%20Shirt%20Files.vpk these] materials. | |
− | + | ||
− | + | For the Engineer variant:<br> | |
− | + | {{code|models.player.hwm.engineer.mdl}}<br> | |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Engineer%20Shirt%20+%20White%20Shirt%20Files.vpk these] materials. | |
− | | | + | |
− | {{code| | + | For the Medic variant:<br> |
− | + | {{code|models.backpack_player.medic_nohead.mdl}}<br> | |
− | | | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> |
− | | | + | Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> |
− | | | + | Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant. |
− | [ | + | |
− | {{code|models.workshop.player.items.all_class.<br> | + | For the Sniper variant:<br> |
− | + | {{code|models.player.hwm.sniper.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Sniper%20Shirt%20+%20White%20Shirt%20(WITH%20QUIVER%20CLIPPING)%20Files.vpk these] materials. | ||
+ | |||
+ | For the Spy variant:<br> | ||
+ | {{code|models.player.hwm.spy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | |Scout (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Soldier (Light - Hide Grenades):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Soldier (Dark):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Soldier (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Pyro (Light - Hide Grenades):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Pyro (Dark):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Pyro (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Demoman (Light - Hide Grenades):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Demoman (Dark):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Demoman (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Heavy (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_heavy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Heavy%20Shirt%20Files.vpk these] materials. | ||
+ | |||
+ | Engineer (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_engineer.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Engineer%20Shirt%20+%20White%20Shirt%20Files.vpk these] materials. | ||
+ | |||
+ | Medic (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_medic.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | ||
+ | Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> | ||
+ | Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant. | ||
+ | |||
+ | Sniper (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_sniper.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Sniper%20Shirt%20+%20White%20Shirt%20(WITH%20QUIVER%20CLIPPING)%20Files.vpk these] materials. | ||
+ | |||
+ | Spy (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_spy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
| | | | ||
+ | Scout:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_scout.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (94.000000 1.375000 47.625000)}}<br> | ||
+ | |||
+ | Soldier:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_soldier.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (120.000000 1.000000 43.750000)}}<br> | ||
+ | |||
+ | Pyro:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_pyro.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (109.000000 0.000000 43.125000)}}<br> | ||
+ | |||
+ | Demoman:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_demo.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (122.000000 2.250000 46.000000)}}<br> | ||
+ | |||
+ | Heavy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_heavy.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (137.091187 2.000000 46.466030)}}<br> | ||
+ | |||
+ | Engineer:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_engineer.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (103.000000 0.000000 41.500000)}}<br> | ||
+ | |||
+ | Medic:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_medic.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (142.712036 0.125000 37.735088)}}<br> | ||
+ | |||
+ | Sniper:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_sniper.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (118.000000 2.000000 48.625000)}}<br> | ||
+ | |||
+ | Spy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_spy.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (118.000000 1.000000 44.625000)}} | ||
| | | | ||
− | {{code| | + | {{code|65}} |
− | + | |- | |
− | |||
− | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | + | [[Dictator]]<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[ | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. |
| | | | ||
| | | | ||
− | {{code|merge1: models\workshop\player\items\ | + | {{code|merge1: models\workshop\player\items\heavy\<br> |
− | + | xms2013_soviet_stache\xms2013_soviet_stache.mdl<br> | |
− | Rot: ( | + | Rot: (0.000000 -90.000000 0.000000)<br> |
− | Trans: ( | + | Trans: (27.000000 0.000000 80.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Kiss King]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br> |
− | + | xms2013_kissking.xms2013_kissking_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (27.758644 -42.329632 -22.240347)<br> |
− | + | Trans: (69.000000 -0.125000 66.250000)}} | |
− | Rot: ( | ||
− | Trans: ( | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Neckwear Headwear]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | xms2013_winter_hat_scarf.xms2013_winter_hat_scarf_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (27.652395 -39.925125 -18.905624)<br> |
− | Trans: ( | + | Trans: (69.000000 -2.750000 66.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Polar Pullover]]<br> |
− | {{code|models.player. | + | {{code|models.player.hwm.scout.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|merge1: models\workshop\player\items\scout\<br> |
− | Trans: ( | + | xms2013_polar_pullover\xms2013_polar_pullover.mdl<br> |
+ | Rot: (29.873274 -42.675797 -24.665974)<br> | ||
+ | Trans: (69.000000 0.000000 60.000000)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Law]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br> |
− | + | sbox2014_law.sbox2014_law_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (28.393925 -41.925488 -23.125006)<br> |
− | + | Trans: (65.000000 -1.000000 63.000000)}} | |
− | |||
− | Rot: ( | ||
− | Trans: ( | ||
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Bruiser's Bandanna]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | short2014_all_mercs_mask.short2014_all_mercs_mask_heavy.mdl}} | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. | ||
| | | | ||
+ | Style 2 - short2014_all_mercs_mask.short2014_all_mercs_mask_s1_heavy.mdl | ||
+ | Style 3 - short2014_all_mercs_mask.short2014_all_mercs_mask_s2_heavy.mdl | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (17.903124 -27.430691 -9.065415)<br> |
− | Trans: ( | + | Trans: (57.000000 0.750000 75.750000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Eye-Catcher]]<br> |
− | {{code|models | + | {{code|models.player.hwm.heavy.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. | |
| | | | ||
| | | | ||
− | {{code|Rot: (28.393925 -41.925488 -23.125006)<br> | + | {{code|merge1: models\workshop\player\items\all_class\<br> |
− | Trans: ( | + | short0214_all_eyepatch\short0214_all_eyepatch_heavy.mdl<br> |
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (74.000000 1.000000 66.000000)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Merc's Mohawk]]<br> |
− | {{code|models | + | {{code|models.player.hwm.heavy.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. | |
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|merge1: models\workshop\player\items\all_class\<br> |
− | Trans: ( | + | short2014_lil_moe\short2014_lil_moe_heavy.mdl<br> |
+ | Rot: (0.000000 -90.000000 0.000000)<br> | ||
+ | Trans: (35.000000 2.000000 82.000000)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Tipped Lid]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | short0214_tip_of_the_hats.short0214_tip_of_the_hats_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (-0.368880 -26.357183 -29.224239)<br> |
− | Trans: ( | + | Trans: (-49.000000 34.000000 4.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Towering Pillar of Summer Shades]]<br> |
− | {{code|models | + | {{code|models.player.items.all_class.summer_deal_scout.mdl}} |
− | |||
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (20.624809 -32.292236 -12.550279)<br> |
− | Trans: ( | + | Trans: (21.000000 -1.000000 1.000000)}} |
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Vive La France]]<br> |
− | {{code|models | + | {{code|models.player.hwm.spy.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Spy%20Head%20%2B%20Cigarette%20Files.vpk these] materials. | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\<br> |
+ | short2014_vintage_director\short2014_vintage_director_spy.mdl<br> | ||
+ | Rot: (9.788783 -27.431942 -5.043224)<br> | ||
+ | Trans: (40.000000 0.375000 76.250000)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Horace]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | horace.horace_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (28.393925 -41.925488 -23.125006)<br> |
− | Trans: ( | + | Trans: (64.000000 0.000000 64.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Ghost of Spies Checked Past]]<br> |
− | |||
− | |||
− | |||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sf14_ghost_of_spies_checked_past.sf14_ghost_of_spies_checked_past_soldier.mdl}} | |
| | | | ||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (7.220627 -73.467476 -22.949873)<br> |
− | Trans: ( | + | Trans: (69.000000 19.000000 75.000000))}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Hooded Haunter]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br> |
− | {{c|note}}: Download and use [ | + | sf14_hooded_haunter_classes.sf14_hooded_haunter_classes_scout.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/allclass_hooded_haunter.zip this] model. | ||
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (17.409473 -41.923107 -16.851145)<br> |
− | + | Trans: (59.821152 5.875000 33.250000)}} | |
− | |||
− | Rot: ( | ||
− | Trans: ( | ||
| | | | ||
+ | {{code|35}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Li'l Dutchman]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | tomb_readers.tomb_readers_scout.mdl}} | + | sf14_cursed_cruise.sf14_cursed_cruise_soldier.mdl}} |
+ | | | ||
+ | | | ||
+ | {{code|Rot: (55.236782 -177.320480 -139.456070)<br> | ||
+ | Trans: (45.000000 26.000000 30.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Crown of the Old Kingdom]]<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
+ | tr_crown_of_the_old_kingdom\<br> | ||
+ | tr_crown_of_the_old_kingdom_scout.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (76.000000 1.000000 60.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Tomb Readers]]<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | tomb_readers.tomb_readers_scout.mdl}} | ||
| | | | ||
| | | | ||
Line 1,039: | Line 1,193: | ||
[[Flashdance Footies]]<br> | [[Flashdance Footies]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | |||
| | | | ||
| | | | ||
{{code|merge1: models\workshop\player\items\all_class\<br> | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
hiphunter_boots\hiphunter_boots_scout.mdl<br> | hiphunter_boots\hiphunter_boots_scout.mdl<br> | ||
− | Rot: ( | + | Rot: (26.869301 -43.172688 -20.114353)<br> |
− | Trans: ( | + | Trans: (49.000000 3.250000 6.000000)}} |
| | | | ||
|- | |- | ||
Line 1,059: | Line 1,212: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Co-Pilot]]<br> |
− | {{code|models.workshop.player.items. | + | {{code|models.workshop.player.items.scout.<br> |
− | + | dec2014_copilot_2014.dec2014_copilot_2014.mdl}} | |
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (24.309566 -39.525093 -13.195883)<br> |
− | Trans: ( | + | Trans: (31.000000 -4.500000 4.375000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Rotation Sensation]]<br> |
− | {{code|models | + | {{code|models.player.hwm.engineer.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | |
| | | | ||
+ | Style 2:<br> | ||
+ | {{code|models\workshop\player\items\all_class\<br> | ||
+ | cc_summer2015_the_rotation_sensation_style2\<br> | ||
+ | cc_summer2015_the_rotation_sensation_style2_engineer.mdl}} | ||
+ | | | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | cc_summer2015_the_rotation_sensation\<br> | ||
+ | cc_summer2015_the_rotation_sensation_engineer.mdl<br> | ||
+ | Rot: (10.000000 -75.000000 -30.000000)<br> | ||
+ | Trans: (66.000000 -0.625000 60.250000)}} | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Universal Translator]]<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Scout%20Head%20%2B%20Headset%20Files.vpk these] materials for the Headphones (only Scout) style.<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials for the No Headphones (only Scout) style. Extract the .zip to {{code|tf/custom}}. | ||
+ | | | ||
+ | No Headphones (only Scout):<br> | ||
+ | {{code|models\workshop\player\items\all_class\<br> | ||
+ | invasion_universal_translator\invasion_universal_translator_scout.mdl}} | ||
+ | | | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | invasion_universal_translator\invasion_universal_translator_scout.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (72.000000 -0.125000 60.750000)}} | ||
| | | | ||
− | {{code| | + | {{code|65}} |
− | |||
− | |||
− | |||
|- | |- | ||
| | | | ||
Line 1,091: | Line 1,264: | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (37.917084 -40.271019 16.115604)<br> |
− | Trans: ( | + | Trans: (86.753708 -34.625000 61.137794)}} |
| | | | ||
− | {{code|35}} | + | {{code|10}} |
+ | |- | ||
+ | | | ||
+ | [[Grim Tweeter]]<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2015_grim_tweeter.hwn2015_grim_tweeter_spy.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (9.144320 -24.832943 3.063130)<br> | ||
+ | Trans: (34.721348 2.000000 76.423141)}} | ||
+ | | | ||
+ | {{code|35}} | ||
+ | |- | ||
+ | | | ||
+ | [[Prehistoric Pullover]]<br> | ||
+ | For the Medic, Spy variant:<br> | ||
+ | {{code|models.player.hwm.medic.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br><br> | ||
+ | |||
+ | For the Other classes variant:<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn2015_dino_hoodie\hwn2015_dino_hoodie_medic.mdl<br> | ||
+ | Rot: (2.259943 -33.924374 -0.225282)<br> | ||
+ | Trans: (35.026794 -3.250000 78.465668)}}<br><br> | ||
+ | |||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn2015_dino_hoodie\hwn2015_dino_hoodie_scout.mdl<br> | ||
+ | Rot: (2.259943 -33.924374 -0.225282)<br> | ||
+ | Trans: (36.000000 -0.750000 75.750000)}} | ||
+ | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
Line 1,119: | Line 1,328: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[A Well Wrapped Hat]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec15_a_well_wrapped_hat.dec15_a_well_wrapped_hat_soldier.mdl}} | |
| | | | ||
+ | Style 2:<br> | ||
+ | {{code|models\workshop\player\.items\all_class\<br> | ||
+ | dec15_a_well_wrapped_hat_style2\dec15_a_well_wrapped_hat_style2_soldier.mdl}} | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
+ | Trans:(79.000000 -0.375000 66.500000)}} | ||
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Chill Chullo]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br> |
− | + | dec15_chill_chullo.dec15_chill_chullo_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code| | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Rot ( | + | Rot: (79.539322 -179.088776 -143.765091)<br> |
− | Trans ( | + | Trans: (39.710793 1.250000 75.331787)}} |
| | | | ||
|- | |- | ||
| | | | ||
[[Patriot Peak]]<br> | [[Patriot Peak]]<br> | ||
− | {{code|models | + | For the Scout variant:<br> |
− | dec15_patriot_peak | + | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_scout.mdl}} |
− | + | ||
− | + | For the Soldier variant:<br> | |
− | + | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_soldier.mdl}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | For the | ||
− | {{code|models.workshop.player.items.all_class.<br> | ||
− | |||
For the Pyro variant:<br> | For the Pyro variant:<br> | ||
− | {{code|models.workshop.player.items.all_class.<br> | + | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_pyro.mdl}} |
− | + | ||
− | | | + | For the Demoman variant:<br> |
− | + | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_demo.mdl}} | |
− | + | ||
− | {{code| | + | For the Heavy variant:<br> |
− | + | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_heavy.mdl}} | |
− | + | ||
− | + | For the Engineer variant:<br> | |
− | {{code| | + | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_engineer.mdl}} |
− | + | ||
− | + | For the Medic variant:<br> | |
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_medic.mdl}} | ||
+ | |||
+ | For the Sniper variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_sniper.mdl}} | ||
+ | |||
+ | For the Spy variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_spy.mdl}} | ||
+ | |||
+ | For the Scout variant (Styles section):<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Scout%20Head%20%2B%20Headset%20Files.vpk these] materials for the Headphones style.<br> | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
+ | Scout:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (64.478058 -0.125000 63.212395)}}<br> | ||
+ | Soldier:<br> | ||
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
− | merge1: models\workshop\player\items\all_class\<br> | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | + | Trans: (68.478058 -1.000000 63.837395)}}<br> | |
− | + | Pyro:<br> | |
− | Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | Rot: (33.908070 -48.025299 -25.373653)<br> |
+ | Trans: (75.478058 -10.500000 55.462395)}}<br> | ||
+ | Demoman:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (69.478058 -1.125000 64.337395)}}<br> | ||
+ | Heavy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (69.478058 0.250000 68.962395)}}<br> | ||
+ | Engineer:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (64.478058 -0.375000 59.712395)}}<br> | ||
+ | Medic:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (67.478058 -1.125000 64.337395)}}<br> | ||
+ | Sniper:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (67.478058 1.375000 67.587395)}}<br> | ||
+ | Spy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (66.478058 -0.125000 65.087395)}}<br> | ||
+ | Scout (Styles section):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | dec15_patriot_peak\dec15_patriot_peak_scout.mdl<br> | ||
+ | Rot: (28.393919 -41.925488 -23.125027)<br> | ||
+ | Trans: (73.035828 0.435910 61.109634)}} | ||
| | | | ||
{{code|65}} | {{code|65}} | ||
Line 1,199: | Line 1,439: | ||
{{code|Rot: (19.128954 35.202488 13.017261)<br> | {{code|Rot: (19.128954 35.202488 13.017261)<br> | ||
Trans: (45.000000 0.000000 4.000000)}} | Trans: (45.000000 0.000000 4.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Bedouin Bandana]]<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class\<br>angsty_hood\angsty_hood_scout.mdl<br> | ||
+ | Rot (4.927682 -28.919437 -2.787190)<br> | ||
+ | Trans (44.000000 1.000000 73.000000)}} | ||
| | | | ||
|- | |- | ||
Line 1,242: | Line 1,493: | ||
|- | |- | ||
| | | | ||
− | + | [[Class Crown]]<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[Class Crown]]<br> | ||
{{code|models\workshop\player\items\all_class\<br> | {{code|models\workshop\player\items\all_class\<br> | ||
hwn2016_class_crown.hwn2016_class_crown.mdl}}<br> | hwn2016_class_crown.hwn2016_class_crown.mdl}}<br> | ||
Line 1,338: | Line 1,549: | ||
{{code|Rot: (32.589535 -37.540001 -8.064035)<br> | {{code|Rot: (32.589535 -37.540001 -8.064035)<br> | ||
Trans: (27.000000 -3.000000 4.000000)}} | Trans: (27.000000 -3.000000 4.000000)}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
|- | |- | ||
Line 1,372: | Line 1,573: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Woolen Warmer]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec16_woolen_warmer.dec16_woolen_warmer_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (31.555754 59.378193 24.298008)<br> |
− | Trans: ( | + | Trans: (66.000000 15.000000 61.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Aztec Warrior]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | fall17_aztec_warrior.fall17_aztec_warrior_scout.mdl}} | |
| | | | ||
− | + | | | |
+ | {{code|Rot: (13.261024 -40.979942 -13.892886)<br> | ||
+ | Trans: (55.516510 4.875000 72.669861)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Croaking Hazard]]<br> | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | fall17_croaking_hazard.fall17_croaking_hazard_scout.mdl}} | |
− | + | | | |
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (14.825662 50.805119 57.715824)<br> |
− | Trans: ( | + | Trans: (57.000000 -31.000000 44.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Hunter in Darkness]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | fall17_jungle_ops.fall17_jungle_ops_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (77.111404 173.271301 151.097137)<br> |
− | Trans: ( | + | Trans: (38.000000 -8.000000 76.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Jungle Wreath]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | fall17_jungle_wreath.fall17_jungle_wreath_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (33.464176 45.061230 22.288679)<br> |
− | Trans: ( | + | Trans: (68.000000 8.000000 59.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Pithy Professional]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | fall17_scholar.fall17_scholar_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (14.951809 28.515593 6.037387)<br> |
− | Trans: ( | + | Trans: (43.000000 1.000000 73.750000)}} |
| | | | ||
|- | |- | ||
Line 1,461: | Line 1,663: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Balloonihoodie]]<br> |
− | {{code|models | + | {{code|models.player.hwm.pyro.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials. | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|merge1: models.workshop.player.items.all_class.<br> |
− | Trans: ( | + | dec17_balloonihoodie_pyro.mdl<br> |
+ | Rot: (13.600645 -46.219139 -11.979737)<br> | ||
+ | Trans: (79.000000 -3.000000 71.000000)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Caribou Companion]]<br> |
− | {{code|models.workshop.player.items.all_class.<br> | + | {{code|models.workshop.player.items.all_class.<br>dec17_caribou_companion.dec17_caribou_companion_scout.mdl}} |
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (40.019501 173.454666 -158.261246)<br> |
− | Trans: ( | + | Trans: (85.956024 -6.500000 52.575649)}} |
| | | | ||
|- | |- | ||
− | | | + | | |
− | [[ | + | [[Pocket Yeti]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec17_pocket_yeti.dec17_pocket_yeti_medic.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (-9.035692 -4.939160 -0.021260)<br> |
− | Trans: ( | + | Trans: (15.558285 5.750000 50.136261)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Sledder's Sidekick]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec17_sledders_sidekick_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (37.965733 -49.290443 -3.588588)<br> |
− | Trans: ( | + | Trans: (91.131401 -21.000000 58.037651)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Robin Walkers]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | spr18_robin_walkers_scout.mdl}} | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (18.000000 16.000000 5.000000)<br> |
− | Trans: ( | + | Trans: (120.000000 3.000000 40.000000)}} |
| | | | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | + | [[Tundra Top]]<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[ | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | spr18_tundra_top.spr18_tundra_top_demo.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/tundra_top_model.zip these] models. | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | Most Classes:<br> |
− | Trans: ( | + | {{code|Rot: (-12.710742 170.465637 92.580261)<br> |
+ | Trans: (11.384621 0.000000 -0.981753)}}<br> | ||
+ | Soldier:<br> | ||
+ | {{code|Trans: (12.384621 0.000000 -0.981753) | ||
+ | }}<br> | ||
+ | Pyro and Sniper:<br> | ||
+ | {{code|Trans: (10.384621 0.000000 -0.731753) | ||
+ | }}<br> | ||
+ | Engineer:<br> | ||
+ | {{code|Trans: (10.384621 0.000000 -0.981753) | ||
+ | }}<br> | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Deadbeats]]<br> |
− | {{code|models | + | {{code|models.player.hwm.scout.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Scout%20Head%20+%20Hat%20Files.vpk these] materials for the Hat style.<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials for the No Hat style. Extract the .zip to {{code|tf/custom}}. | ||
| | | | ||
| | | | ||
− | {{code|Rot: (- | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\hwn2018_deadbeats\<br> |
+ | hwn2018_deadbeats_scout.mdl<br> | ||
+ | Rot: (5.245453 -29.133663 -2.917021)<br> | ||
+ | Trans: (35.000000 0.000000 74.625000)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Lucky Cat Hat]]<br> |
− | {{code|models.workshop.player.items.all_class | + | {{code|models.workshop.player.items.all_class<br>.hwn2018_lucky_cat_hat.hwn2018_lucky_cat_hat_scout.mdl}} |
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (46.631969 174.166428 -154.035004)<br> |
− | Trans: ( | + | Trans: (73.204834 -4.875000 57.635574)}} |
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Terror-antula]]<br> |
− | {{code|models.workshop.player.items.all_class | + | {{code|models.workshop.player.items.all_class<br>.hwn2018_terror_antula.hwn2018_terror_antula_scout.mdl}} |
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: (- | + | {{code|Rot: (22.074390 -30.627729 13.315389)<br> |
− | Trans: ( | + | Trans: (27.543232 -17.875000 64.548424)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Pocket Admin]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec18_pocket_admin.dec18_pocket_admin_medic.mdl}}<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (-0.947081 100.015556 -3.213586)<br> |
− | Trans: ( | + | Trans: (21.477987 -0.125000 49.331680)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Polar Pal]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec18_polar_pal.dec18_polar_pal_heavy.mdl}}<br> | |
| | | | ||
+ | Bamboo Muncher:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | dec18_polar_pal.dec18_polar_pal_bamboo_heavy.mdl}}<br> | ||
+ | Liberty Edition:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | dec18_polar_pal.dec18_polar_pal_liberty_heavy.mdl}}<br> | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (2.006883 -48.039104 -2.230376)<br> |
− | Trans: ( | + | Trans: (58.237000 11.000000 76.382965)}} |
| | | | ||
+ | {{code|35}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Horrible Horns]]<br> |
− | {{code|models | + | For the Spy variant:<br> |
− | + | {{code|models.player.hwm.spy.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Spy%20Head%20%2B%20Cigarette%20Files.vpk these] materials. | ||
| | | | ||
| | | | ||
− | {{code| | + | Scout:<br> |
− | Trans: | + | {{code|lightrot: Not added.<br> |
− | + | merge1: models\workshop\player\items\all_class\<br> | |
− | {{code| | + | hwn2019_horrible_horns\hwn2019_horrible_horns_scout.mdl<br> |
− | + | Rot: Not added.<br> | |
− | + | Trans: Not added}}<br> | |
− | + | ||
− | + | Soldier:<br> | |
− | + | {{code|lightrot: Not added.<br> | |
− | + | merge1: models\workshop\player\items\all_class\<br> | |
− | + | hwn2019_horrible_horns\hwn2019_horrible_horns_soldier.mdl<br> | |
− | + | Rot: Not added.<br> | |
− | Trans: | + | Trans: Not added}}<br> |
− | + | ||
− | + | Pyro:<br> | |
− | + | {{code|lightrot: Not added.<br> | |
− | + | merge1: models\workshop\player\items\all_class\<br> | |
− | {{code|models | + | hwn2019_horrible_horns\hwn2019_horrible_horns_pyro.mdl<br> |
− | + | Rot: Not added.<br> | |
− | + | Trans: Not added}}<br> | |
− | + | ||
− | {{code|models | + | Demoman:<br> |
− | + | {{code|lightrot: Not added.<br> | |
− | + | merge1: models\workshop\player\items\all_class\<br> | |
− | {{code|models | + | hwn2019_horrible_horns\hwn2019_horrible_horns_demo.mdl<br> |
− | + | Rot: Not added.<br> | |
− | + | Trans: Not added}}<br> | |
− | {{code|models | + | |
− | + | Heavy:<br> | |
− | + | {{code|lightrot: Not added.<br> | |
− | + | merge1: models\workshop\player\items\all_class\<br> | |
− | Trans: | + | hwn2019_horrible_horns\hwn2019_horrible_horns_heavy.mdl<br> |
− | + | Rot: Not added.<br> | |
− | + | Trans: Not added}}<br> | |
− | + | ||
− | + | Engineer:<br> | |
− | {{code|models | + | {{code|lightrot: Not added.<br> |
− | + | merge1: models\workshop\player\items\all_class\<br> | |
− | + | hwn2019_horrible_horns\hwn2019_horrible_horns_engineer.mdl<br> | |
− | + | Rot: Not added.<br> | |
− | {{code|models | + | Trans: Not added}}<br> |
− | + | ||
− | + | Medic:<br> | |
− | {{code|models | + | {{code|lightrot: Not added.<br> |
− | + | merge1: models\workshop\player\items\all_class\<br> | |
− | + | hwn2019_horrible_horns\hwn2019_horrible_horns_medic.mdl<br> | |
− | + | Rot: Not added.<br> | |
− | Trans: ( | + | Trans: Not added}}<br> |
− | | | + | |
+ | Sniper:<br> | ||
+ | {{code|lightrot: Not added.<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn2019_horrible_horns\hwn2019_horrible_horns_sniper.mdl<br> | ||
+ | Rot: Not added.<br> | ||
+ | Trans: Not added}}<br> | ||
+ | |||
+ | Spy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn2019_horrible_horns\hwn2019_horrible_horns_spy.mdl<br> | ||
+ | Rot: (2.819100 20.025473 1.026924)<br> | ||
+ | Trans: (32.000000 0.375000 77.875000)}}<br> | ||
+ | | | ||
+ | Spy:<br> | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Pocket Halloween Boss]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br> |
− | {{ | + | hwn2019_pocket_ghost.hwn2019_pocket_ghost_scout.mdl}}<br> |
+ | <b>Pocket Merasmus:</b><br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2019_pocket_merasmus.hwn2019_pocket_merasmus_scout.mdl}}<br> | ||
+ | <b>Pocket Monoculus:</b><br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2019_pocket_monoculus.hwn2019_pocket_monoculus_scout.mdl}}<br> | ||
+ | <b>Pocket Skeleton King:</b><br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2019_pocket_skeleton_king.hwn2019_pocket_skeleton_king_scout.mdl}}<br> | ||
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (-0.819430 112.909988 5.083039)<br> |
− | + | Trans: (41.996532 -0.375000 48.031178)}}<br> | |
− | Rot: ( | + | <b>Merasmus:</b><br> |
− | Trans: ( | + | {{code|Rot: (-0.819430 112.909988 5.083039)<br> |
− | + | Trans: (46.996532 -0.375000 49.031178)}}<br> | |
+ | <b>Monoculus:</b><br> | ||
+ | {{code|Rot: (-0.819430 112.909988 5.083039)<br> | ||
+ | Trans: (34.996532 -0.375000 46.156178)}}<br> | ||
+ | <b>Skeleton King:</b><br> | ||
+ | {{code|Rot: (-0.819430 112.909988 5.083039)<br> | ||
+ | Trans: (42.996532 -0.375000 48.281178)}}<br> | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Bumble Beenie]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec19_bumble_beenie.dec19_bumble_beenie_medic.mdl}}<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (5.561676 -22.109541 -2.254735)<br> |
− | Trans: ( | + | Trans: (27.934738 -1.000000 81.326378)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Citizen Cane]]<br> |
− | {{code|models | + | {{code|models.player.hwm.soldier.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | |
| | | | ||
+ | No Glasses:<br> | ||
+ | {{code|models\workshop\player\items\all_class\<br> | ||
+ | dec19_citizen_cane_s2\dec19_citizen_cane_s2_soldier.mdl}}<br> | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\<br> |
+ | dec19_citizen_cane_s1\dec19_citizen_cane_s1_soldier.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (83.000000 0.000000 65.125000)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Glittering Garland]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec19_glittering_garland.dec19_glittering_garland_medic.mdl}}<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (13.393216 -24.915230 -6.850191)<br> |
− | Trans: ( | + | Trans: (31.842674 -1.375000 -1.089317)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Pebbles the Penguin]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec19_pebbles_the_penguin.dec19_pebbles_the_penguin_heavy.mdl}}<br> | |
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code| | + | {{code|Rot: (17.677454 -28.176147 -31.374214)<br> |
− | Rot: ( | + | Trans: (50.250359 18.000000 71.867706)}} |
− | Trans: ( | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Smissmas Saxton]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec19_smissmas_saxton.dec19_smissmas_saxton_medic.mdl}}<br> | |
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (9.452161 -62.810337 -8.695744)<br> |
− | Trans: ( | + | Trans: (36.422821 -6.000000 78.881294)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Yule Hog]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec19_yule_hog.dec19_yule_hog_medic.mdl}}<br> | |
− | |||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (18.021557 0.370400 3.899336)<br> | ||
+ | Trans: (50.186401 -4.750000 78.561951)}} | ||
+ | | | ||
+ | {{code|35}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Loaf Loafers]]<br> |
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_legs_materials.zip these] materials. | ||
+ | |Freshly Baked<br> | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sum20_loaf_loafers_style1/sum20_loaf_loafers_style1_scout.mdl}}<br> | |
| | | | ||
− | + | {{code|merge1: models\workshop\player\items\all_class\<br> | |
− | {{code| | + | models/workshop/player/items/all_class/<br> |
− | + | sum20_loaf_loafers_style2/sum20_loaf_loafers_style2_scout.mdl<br> | |
− | + | Rot: (28.393925 -41.925488 -23.125006)<br> | |
− | + | Trans: (63.000000 2.000000 5.000000)}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Trans: ( | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[All Hallows' Hatte]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2020_hallows_hatte.hwn2020_hallows_hatte_medic.mdl}}<br> | |
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (16.226194 62.751217 30.315399)<br> |
− | Trans: ( | + | Trans: (82.000000 -1.875000 67.625000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Gourd Grin]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2020_gourd_grin.hwn2020_gourd_grin_sniper.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/sniper_head+hat_materials.zip these] materials. | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (8.446900 -17.265936 -3.162511)<br> |
− | Trans: ( | + | Trans: (48.000000 1.625000 76.750000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Handsome Devil]]<br> |
− | {{code|models | + | {{code|models.player.hwm.scout.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Scout%20Head%20%2B%20Headset%20Files.vpk these] materials for the Hat style.<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials for the No Hat style. Extract the .zip to {{code|tf/custom}}. | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code| | + | {{code|merge1:models/workshop/player/items/all_class/<br>hwn2020_handsome_devil/hwn2020_handsome_devil_scout.mdl<br> |
− | Rot: (21. | + | Rot: (2.976290 21.576488 0.690414)<br> |
− | Trans: ( | + | Trans: (35.000000 -0.375000 75.500000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Hollowed Helm]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2020_hollowed_helm.hwn2020_hollowed_helm_soldier.mdl}}<br> | |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. | ||
| | | | ||
| | | | ||
− | {{code|Rot: (- | + | {{code|Rot: (20.252453 -16.014118 -5.673799)<br> |
− | Trans: ( | + | Trans: (61.660080 0.625000 72.817017)}} |
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Misfortune Fedora]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2020_misfortune_fedora.hwn2020_misfortune_fedora_scout.mdl}}<br> | |
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (32.435246 -30.803799 -14.670979)<br> |
− | Trans: ( | + | Trans: (21.619049 0.375000 -0.650360)}} |
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Candy Cantlers]]<br> |
− | {{code|models | + | {{code|models.player.hwm.sniper.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/sniper_head+hat_materials.zip these] materials for the Hat style. | |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/sniper_head_materials.zip these] materials for the No Hat style. | |
− | {{code|models | + | | |
− | + | | | |
− | + | {{code|merge1:models/workshop/player/items/all_class/<br>dec20_candy_cantlers/dec20_candy_cantlers_sniper.mdl<br> | |
− | + | Rot: (9.350208 -45.117943 -3.642975)<br> | |
− | + | Trans: (55.192108 -3.500000 80.750000)}} | |
− | + | | | |
− | {{code|models | + | |- |
− | + | | | |
+ | [[Festive Flip-Thwomps]]<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | | | ||
| | | | ||
+ | {{code|merge1:models/workshop/player/items/all_class/<br>dec20_flip_thwomps/dec20_flip_thwomps_scout.mdl<br> | ||
+ | Rot: (22.613756 -44.896767 -18.771246)<br> | ||
+ | Trans: (55.955444 1.625000 6.490646)}} | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Towering Pile of Presents]]<br> |
− | {{code|models.player.hwm. | + | {{code|models.player.hwm.medic.mdl}}<br> |
− | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_legs_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> |
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
− | + | dec20_pile_of_presents\dec20_pile_of_presents_medic.mdl<br> | |
− | Rot: ( | + | Rot: (16.036966 -53.398712 -14.477138)<br> |
− | Trans: ( | + | Trans: (69.000000 -7.125000 80.250000)}} |
| | | | ||
{{code|65}} | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Ballooniphones]]<br> |
− | {{code|models.workshop.player.items.all_class.<br> | + | {{code|models.workshop.player.items.all_class.<br>sum21_ballooniphones.sum21_ballooniphones_scout.mdl}}<br> |
− | + | | | |
| | | | ||
− | + | {{code|Rot: (4.911952 35.148052 3.449928)<br> | |
− | {{code|Rot: ( | + | Trans: (38.970921 -1.500000 79.978287)}} |
− | Trans: ( | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Alakablamicon]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | all_class.hwn2021_alakablamicon.hwn2021_alakablamicon_scout.mdl}}<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (24.317139 14.291257 5.988272)<br> |
− | Trans: ( | + | Trans: (64.000000 -2.000000 71.625000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Beanie The All-Gnawing]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2021_beanie_all_gnawing.hwn2021_beanie_all_gnawing_scout.mdl}}<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (-0.000000 0.000000 2.834988)<br> |
− | Trans: ( | + | Trans: (5.317250 0.000000 -1.158155)}} |
| | | | ||
+ | {{code|30}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Bone Cone]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2021_bone_cone.hwn2021_bone_cone_medic.mdl}}<br> | |
| | | | ||
+ | Skin Aching:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2021_bone_cone_style2.hwn2021_bone_cone_style2_medic.mdl}}<br> | ||
| | | | ||
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
− | Rot: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | Trans: ( | + | Trans: (83.667542 -0.375000 64.813934)}} |
| | | | ||
− | {{code| | + | {{code|65}} |
|- | |- | ||
| | | | ||
− | [[ | + | [[Creepy Crawlers]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | all_class.hwn2021_creepy_crawlies.hwn2021_creepy_crawlies_demo.mdl}}<br> | |
| | | | ||
− | | | + | False Widow<br> |
− | {{code|Rot: ( | + | {{code|models.workshop.player.items.all_class.<br> |
− | Trans: ( | + | hwn2021_creepy_crawlies_style2.hwn2021_creepy_crawlies_style2_demo.mdl}}<br> |
+ | | | ||
+ | {{code|Rot: (13.268489 -25.624504 -20.716257)<br> | ||
+ | Trans: (34.359055 9.000000 71.499054)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Eyequarium]]<br> |
− | {{code|models.player.items. | + | {{code|models.workshop.player.items.all_class.<br> |
− | + | hwn2021_eyequarium.hwn2021_eyequarium_sniper.mdl}}<br> | |
| | | | ||
+ | Soda Pop:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2021_eyequarium_style2.hwn2021_eyequarium_style2_sniper.mdl}} | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (0.913557 24.003216 0.406781)<br> |
− | Trans: ( | + | Trans: (21.726616 0.000000 78.786041)}} |
− | |||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Goalkeeper]]<br> |
− | {{code|models.workshop.player.items.all_class. | + | {{code|models.workshop.player.items.all_class.<br> |
− | + | hwn2021_goalkeeper.hwn2021_goalkeeper_soldier.mdl}}<br> | |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Stlye 2 - hwn2021_goalkeeper_soldier_style2.mdl}} |
− | Trans: ( | + | | |
− | + | {{code|Rot: (7.725709 -15.140685 -2.083196)<br> | |
+ | Trans: (39.660080 0.000000 75.067017)}} | ||
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Second-head Headwear]]<br> |
− | |||
− | |||
− | |||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2021_second_headwear.hwn2021_second_headwear_scout.mdl}}<br> | |
| | | | ||
− | {{code| | + | Top Hat<br> |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
− | + | hwn2021_second_headwear_style2.hwn2021_second_headwear2_scout.mdl}}<br> | |
− | Rot: ( | + | | |
− | Trans: ( | + | {{code|Rot: (11.286754 -36.825165 -8.337414)<br> |
+ | Trans: (61.402931 0.000000 82.052551)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Spooky Head-Bouncers]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2021_spooky_head_bouncers.hwn2021_spooky_head_bouncers_scout.mdl}}<br> | |
− | |||
| | | | ||
+ | Pumpkin Pouncers:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | spooky_head_bouncers_style2.hwn2021_spooky_head_bouncers_style2_scout.mdl}} | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (19.104183 30.275953 9.040125)<br> |
− | Trans: ( | + | Trans: (61.419724 1.000000 76.521530)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Towering Patch of Pumpkins]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2021_towering_patch.hwn2021_towering_patch_scout.mdl}}<br> | |
− | |||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (24.237280 21.253336 9.683420)<br> |
− | Trans: ( | + | Trans: (85.207504 0.000000 76.544601)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Twisted Topper]]<br> |
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | ||
+ | | | ||
+ | No Bow Tie:<br> | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | hwn2021_twisted_topper_style2.hwn2021_twisted_topper_style2_scout.mdl}} | |
| | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn2021_twisted_topper\hwn2021_twisted_topper_scout.mdl<br> | ||
+ | Rot: (10.038664 -24.397234 -4.520497)<br> | ||
+ | Trans: (61.368397 1.000000 74.868286)}} | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Brain Cane]]<br> |
− | {{code|models | + | {{code|models.player.hwm.heavy.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | |
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\<br> |
+ | dec21_brain_cane\dec21_brain_cane_heavy.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (80.000000 1.500000 67.500000)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Cozy Catchers]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | all_class.dec21_cozy_catchers.dec21_cozy_catchers_scout.mdl}}<br> | |
− | |||
| | | | ||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (14.412615 -26.816296 -6.888133)<br> |
− | Trans: ( | + | Trans: (44.000000 1.000000 79.000000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[El Fiestibrero]]<br> |
− | {{code|models | + | {{code|models\workshop\player\items\all_class\<br> |
− | + | dec21_el_fiestibrero\dec21_el_fiestibrero_medic.mdl}}<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (18.182762 -30.788748 -4.700691)<br> |
− | Trans: ( | + | Trans: (70.000000 -7.750000 73.625000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Festive Frames]]<br> |
− | {{code|models | + | {{code|models.player.hwm.scout.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head%20hat%20headset_materials.zip these] materials for the styles "Festive (Hat)" & "Festivized (Hat)";<br> | |
+ | and [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials for the styles "Festive (No Hat)" & "Festivized (No Hat)". | ||
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|merge1: models\workshop\player\items\all_class\<br> |
− | Trans: ( | + | dec21_festive_frames\dec21_festive_frames_scout.mdl<br> |
+ | Rot: (-1.137529 28.120363 2.075961)<br> | ||
+ | Trans: (69.335632 -4.000000 74.283737)}} | ||
| | | | ||
+ | {{code|30}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Giftcrafter]]<br> |
− | {{code|models | + | {{code|models\workshop\player\items\all_class\<br> |
− | + | dec21_giftcrafter\dec21_giftcrafter_medic.mdl}}<br> | |
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (34.024395 -64.731575 -26.493366)<br> |
− | Trans: (69. | + | Trans: (69.000000 -21.625000 59.500000)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Hat Chocolate]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br> |
− | + | dec21_hat_chocolate.dec21_hat_chocolate_heavy.mdl}} | |
| | | | ||
− | |||
− | |||
− | |||
| | | | ||
− | {{code| | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | + | Rot: (24.727631 29.987957 13.571091)<br> | |
− | Rot: ( | + | Trans: (67.208069 -0.875000 78.457100)}} |
− | Trans: ( | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Oh Deer!]]<br> |
− | {{code|models | + | {{code|models.player.hwm.heavy.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] models. | |
| | | | ||
− | + | Noseless:<br> | |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec21_oh_deer_style1.dec21_oh_deer_style1_heavy.mdl}} | |
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (8.900647 -27.356409 -4.576830)<br> |
− | Trans: ( | + | Trans: (70.091187 1.000000 86.216034)}} |
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Decorated Veteran]]<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Decorated%20Veteran%20Models.vpk these] materials.<br> | ||
+ | For the Scout variant:<br> | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sum22_decorated_veteran.sum22_decorated_veteran_scout.mdl}} | |
− | | | + | |
− | + | For the Soldier variant:<br> | |
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | sum22_decorated_veteran.sum22_decorated_veteran_soldier.mdl}} | ||
+ | |||
+ | For the Pyro variant:<br> | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sum22_decorated_veteran.sum22_decorated_veteran_pyro.mdl}} | |
− | + | ||
− | + | For the Demoman variant:<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sum22_decorated_veteran.sum22_decorated_veteran_demo.mdl}} | |
− | + | ||
− | + | For the Heavy variant:<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sum22_decorated_veteran.sum22_decorated_veteran_heavy.mdl}} | |
− | | | + | |
− | {{code| | + | For the Engineer variant:<br> |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
+ | sum22_decorated_veteran.sum22_decorated_veteran_engineer.mdl}} | ||
+ | |||
+ | For the Medic variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | sum22_decorated_veteran.sum22_decorated_veteran_medic.mdl}} | ||
+ | |||
+ | For the Sniper variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | sum22_decorated_veteran.sum22_decorated_veteran_sniper.mdl}} | ||
+ | |||
+ | For the Spy variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | sum22_decorated_veteran.sum22_decorated_veteran_spy.mdl}} | ||
| | | | ||
− | + | Scout (Commando):<br> | |
− | |||
− | |||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_scout.mdl}} | |
− | + | ||
− | + | Soldier (Commando):<br> | |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
− | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_soldier.mdl}} | |
− | {{code| | + | |
− | + | Pyro (Commando):<br> | |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
− | {{code| | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_pyro.mdl}} |
− | + | ||
− | + | Demoman (Commando):<br> | |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
− | }} | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_demo.mdl}} |
− | + | ||
− | {{code| | + | Heavy (Commando):<br> |
− | |||
− | |||
− | |||
− | |||
− | |||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_heavy.mdl}} | |
− | + | ||
− | + | Engineer (Commando):<br> | |
− | {{code| | + | {{code|models.workshop.player.items.all_class.<br> |
− | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_engineer.mdl}} | |
− | + | ||
− | + | Medic (Commando):<br> | |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
− | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_medic.mdl}} | |
− | {{code|models.player. | + | |
− | {{ | + | Sniper (Commando):<br> |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
− | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_sniper.mdl}} | |
− | + | ||
− | {{code| | + | Spy (Commando):<br> |
− | + | {{code|models.workshop.player.items.all_class.<br> | |
− | + | sum22_decorated_veteran_style2.sum22_decorated_veteran_style2_spy.mdl}} | |
− | + | ||
+ | Civilian:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | sum22_decorated_veteran_style3.sum22_decorated_veteran_style3_scout.mdl}} | ||
| | | | ||
− | {{code| | + | Scout (Elite, Commando):<br> |
− | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | |
− | + | Rot: (34.337723 -51.975269 -31.412067)<br> | |
− | + | Trans: (21.851715 -0.500000 -1.357235)}}<br> | |
− | {{code| | + | |
− | + | Soldier (Elite, Commando):<br> | |
− | {{ | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | + | Rot: (20.362511 -44.193890 -27.946707)<br> | |
− | + | Trans: (21.851715 -0.625000 -1.482235)}}<br> | |
− | {{code|Rot: ( | + | |
− | Trans: ( | + | Pyro (Elite, Commando):<br> |
− | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | |
− | {{code|30}} | + | Rot: (36.531429 -50.726894 -29.259377)<br> |
− | + | Trans: (20.851715 -0.500000 -1.232235)}}<br> | |
− | + | ||
− | + | Demoman (Elite, Commando):<br> | |
− | {{code| | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | + | Rot: (34.337723 -51.975269 -31.412067)<br> | |
− | + | Trans: (20.851715 -0.500000 -1.357235)}}<br> | |
− | + | ||
− | {{code|Rot: ( | + | Heavy (Elite, Commando):<br> |
− | Trans: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | + | Rot: (30.960541 -50.422504 -30.002539)<br> | |
− | {{code|30}} | + | Trans: (20.851715 -0.500000 -1.357235)}}<br> |
− | |- | + | |
− | + | Engineer (Elite, Commando):<br> | |
− | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | |
− | {{code| | + | Rot: (34.337723 -51.975269 -31.412067)<br> |
− | + | Trans: (20.851715 -0.500000 -1.357235)}}<br> | |
+ | |||
+ | Medic (Elite, Commando):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (34.337723 -51.975269 -31.412067)<br> | ||
+ | Trans: (20.851715 -0.500000 -1.357235)}}<br> | ||
+ | |||
+ | Sniper (Elite, Commando):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (30.628014 -49.025845 -27.278059)<br> | ||
+ | Trans: (20.851715 -0.500000 -1.357235)}}<br> | ||
+ | |||
+ | Spy (Elite, Commando):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (34.337723 -51.975269 -31.412067)<br> | ||
+ | Trans: (20.851715 -0.500000 -1.357235)}}<br> | ||
+ | |||
+ | Civilian:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (34.337723 -51.975269 -31.412067)<br> | ||
+ | Trans: (21.851715 -0.500000 -1.357235)}} | ||
| | | | ||
+ | {{code|65}} | ||
+ | |- | ||
| | | | ||
− | {{code| | + | [[Undercover Brolly]]<br> |
− | + | {{code|models.player.hwm.soldier.mdl}}<br> | |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials.<br> | |
| | | | ||
− | |- | + | | |
+ | {{code|merge1: models\workshop\player\items\all_class<br>\sum22_undercover_brolly\sum22_undercover_brolly_soldier.mdl<br> | ||
+ | Rot: (9.449557 -28.622177 -1.495789)<br> | ||
+ | Trans: (48.718506 -3.750000 77.125000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Beaten and Bruised]]<br> | ||
+ | {{code|models.player.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head%20hat%20headset_materials.zip these] materials.<br> | ||
+ | | | ||
+ | {{code|merge1: models.workshop.player.items.all_class.}}<br> | ||
+ | Too Young To Die: {{code|...hwn2022_beaten_bruised.mdl}}<br> | ||
+ | Hey, Not Too Rough: {{code|...hwn2022_beaten_bruised_style2.mdl}}<br> | ||
+ | Hurt Me Plenty: {{code|...hwn2022_beaten_bruised_style3.mdl}}<br> | ||
+ | Ultra Violence: {{code|...hwn2022_beaten_bruised_style4.mdl}}<br> | ||
+ | Nightmare: {{code|...hwn2022_beaten_bruised_style5.mdl}}<br> | ||
+ | | | ||
+ | {{code|Rot: (-0.782495 -20.000000 0.775191)<br> | ||
+ | Trans: (74.190979 0.000000 74.250000)}} | ||
+ | | | ||
+ | {{code|25}} | ||
+ | |- | ||
| | | | ||
[[Onimann]]<br> | [[Onimann]]<br> | ||
Line 2,249: | Line 2,465: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Battle Bear]]<br> |
− | {{code|models.workshop.player.items.all_class.<br> | + | For the Scout variant:<br> |
− | + | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_scout.mdl}} | |
− | + | ||
− | {{code| | + | For the Soldier variant:<br> |
− | + | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_soldier.mdl}} | |
− | + | ||
− | | | + | For the Pyro variant:<br> |
− | + | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_pyro.mdl}} | |
− | + | ||
− | {{code|models.player. | + | For the Demoman variant:<br> |
− | {{ | + | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_demo.mdl}} |
− | {{ | + | |
− | | | + | For the Heavy variant:<br> |
− | + | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_heavy.mdl}} | |
− | {{code|models | + | |
− | + | For the Engineer variant:<br> | |
+ | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_engineer.mdl}} | ||
+ | |||
+ | For the Medic variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_medic.mdl}} | ||
+ | |||
+ | For the Sniper variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_sniper.mdl}} | ||
+ | |||
+ | For the Spy variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style1.dec22_battle_bear_style1_spy.mdl}} | ||
+ | |Bare:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec22_battle_bear_style2.dec22_battle_bear_style2_scout.mdl}} | ||
| | | | ||
+ | Scout (Flair):<br> | ||
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
− | + | Rot: (12.925061 -25.734344 -26.086363)<br> | |
− | + | Trans: (23.000000 -4.375000 5.375000)}}<br> | |
− | Rot: ( | + | Soldier (Flair):<br> |
− | Trans: ( | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
− | Rot: (28. | + | Rot: (28.851395 -24.578463 15.276773)<br> |
− | Trans:( | + | Trans: (28.000000 7.000000 7.125000)}}<br> |
− | + | Pyro (Flair):<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
− | Rot: ( | + | Rot: (11.196394 -20.519636 -32.988865)<br> |
− | Trans: (39. | + | Trans: (25.000000 -2.875000 5.250000)}}<br> |
+ | Demoman (Flair):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (17.891264 -25.405060 -28.078949)<br> | ||
+ | Trans: (23.000000 -4.250000 10.375000)}}<br> | ||
+ | Heavy (Flair):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (7.104968 -29.542723 -32.773533)<br> | ||
+ | Trans: (35.000000 -1.875000 1.625000)}}<br> | ||
+ | Engineer (Flair):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.053444 -23.936920 -25.561937)<br> | ||
+ | Trans: (26.000000 -2.500000 5.750000)}}<br> | ||
+ | Medic (Flair):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (9.603840 -28.014635 -39.474117)<br> | ||
+ | Trans: (20.000000 -3.000000 7.375000)}}<br> | ||
+ | Sniper (Flair):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (12.925061 -25.734344 -26.086363)<br> | ||
+ | Trans: (26.000000 -3.375000 5.500000)}}<br> | ||
+ | Spy (Flair):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (10.563079 -25.804548 -15.337520)<br> | ||
+ | Trans: (22.000000 -5.125000 6.375000)}}<br> | ||
+ | Bare:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (12.925061 -25.734344 -26.086363)<br> | ||
+ | Trans: (23.000000 -4.375000 5.375000)}} | ||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Colonel Kringle]]<br> |
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
− | + | dec22_colonel_kringle.dec22_colonel_kringle_scout.mdl}} | |
| | | | ||
| | | | ||
− | + | {{code|Rot: (13.293250 -28.288670 -4.863698)<br> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{code|Rot: (13.293250 -28.288670 -4.863698)<br> | ||
Trans: (37.138199 -3.250000 76.031723)}} | Trans: (37.138199 -3.250000 76.031723)}} | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| | | | ||
[[Festive Rack]]<br> | [[Festive Rack]]<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] models. |
| | | | ||
| | | | ||
Line 2,347: | Line 2,557: | ||
Rot: (8.900647 -27.356409 -4.576830)<br> | Rot: (8.900647 -27.356409 -4.576830)<br> | ||
Trans: (70.091187 1.000000 86.216034)}} | Trans: (70.091187 1.000000 86.216034)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Lumbercap]]<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | dec22_lumbercap.dec22_lumbercap_scout.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (9.505939 -18.259350 -3.118856)<br> | ||
+ | Trans: (32.297131 -0.125000 77.295731)}} | ||
| | | | ||
|- | |- | ||
Line 2,380: | Line 2,600: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Brothers in Blues]]<br> |
+ | {{code|models.player.hwm.soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials.<br> | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class<br>\sum23_brothers_blues\sum23_brothers_blues_soldier.mdl<br> | ||
+ | Rot: (7.068684 -29.150993 -3.635600)<br> | ||
+ | Trans: (43.000000 0.625000 75.875000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Full Metal Helmet]]<br> | ||
For the Scout variant:<br> | For the Scout variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.scout.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. | ||
For the Soldier variant:<br> | For the Soldier variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.soldier.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. | ||
For the Pyro variant:<br> | For the Pyro variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.pyro.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials. | ||
For the Demoman variant:<br> | For the Demoman variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.demo.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_head_materials.zip these] materials. | ||
For the Heavy variant:<br> | For the Heavy variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.heavy.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. | ||
For the Engineer variant:<br> | For the Engineer variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.engineer.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head_materials.zip these] materials. | ||
For the Medic variant:<br> | For the Medic variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.medic.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_head_materials.zip these] materials. | ||
For the Sniper variant:<br> | For the Sniper variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.sniper.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/sniper_head_materials.zip these] materials. | ||
For the Spy variant:<br> | For the Spy variant:<br> | ||
− | {{code|models | + | {{code|models.player.hwm.spy.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Spy%20Head%20%2B%20Cigarette%20Files.vpk these] materials. | |
− | {{ | ||
| | | | ||
− | Scout | + | | |
− | {{code| | + | Scout:<br> |
− | Rot: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_scout.mdl<br> |
− | Trans: ( | + | Rot: (5.085843 32.141788 3.188008)<br> |
− | Soldier | + | Trans: (39.000000 -1.000000 74.000000)}}<br> |
− | {{code| | + | Soldier:<br> |
− | Rot: (28. | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_soldier.mdl<br> |
− | Trans: ( | + | Rot: (8.640205 28.442665 4.940693)<br> |
− | Pyro | + | Trans: (46.000000 -1.375000 75.125000)}}<br> |
− | {{code| | + | Pyro:<br> |
− | Rot: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_pyro.mdl<br> |
− | Trans: ( | + | Rot: (8.304265 46.632469 8.693396)<br> |
− | Demoman | + | Trans: (53.000000 3.000000 72.000000)}}<br> |
− | {{code| | + | Demoman:<br> |
− | Rot: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_demo.mdl<br> |
− | Trans: ( | + | Rot: (4.971589 34.146324 3.363760)<br> |
− | Heavy | + | Trans: (41.000000 0.000000 77.000000)}}<br> |
− | {{code| | + | Heavy:<br> |
− | Rot: (7. | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_heavy.mdl<br> |
− | Trans: ( | + | Rot: (7.623707 32.319969 4.797765)<br> |
− | Engineer | + | Trans: (48.000000 -1.000000 79.875000)}}<br> |
− | {{code| | + | Engineer:<br> |
− | Rot: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_engineer.mdl<br> |
− | Trans: ( | + | Rot: (9.312444 32.479618 5.881179)<br> |
− | Medic | + | Trans: (49.000000 -1.125000 68.625000)}}<br> |
− | {{code| | + | Medic:<br> |
− | Rot: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_medic.mdl<br> |
− | Trans: ( | + | Rot: (4.788785 37.151543 3.619421)<br> |
− | Sniper | + | Trans: (39.000000 0.000000 77.000000)}}<br> |
− | {{code| | + | Sniper:<br> |
− | Rot: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_sniper.mdl<br> |
− | Trans: ( | + | Rot: (7.623734 32.320004 4.797751)<br> |
− | Spy | + | Trans: (45.000000 -2.250000 76.875000)}}<br> |
− | {{code| | + | Spy:<br> |
− | Rot: ( | + | {{code|merge1: models/workshop/player/items/all_class/<br>sum23_full_metal_helmet/sum23_full_metal_helmet_spy.mdl<br> |
− | Trans: ( | + | Rot: (6.546323 35.263893 4.608794)<br> |
− | + | Trans: (41.000000 -1.000000 76.000000)}}<br> | |
− | |||
− | |||
− | |||
| | | | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Demonic Dome]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class<br>.hwn2023_demonic_dome.hwn2023_demonic_dome_medic.mdl}} |
− | + | | | |
| | | | ||
+ | {{code|Rot: (2.750522 -23.126644 -3.748019)<br> | ||
+ | Trans: (36.691628 2.250000 80.018013)}} | ||
| | | | ||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | |
− | [[ | + | [[Ludicrously Lunatic Lunon Fedora]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class<br>.hwn2023_lunatic_fedora_neon.hwn2023_lunatic_fedora_neon_scout.mdl}} |
− | |||
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (38.691830 -60.080162 -31.478134)<br> |
− | + | Trans: (22.000000 -1.000000 2.000000)}} | |
− | |||
− | Rot: ( | ||
− | Trans: ( | ||
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Mean Captain]]<br> |
− | {{code|models.workshop.player.items.all_class | + | {{code|models.workshop.player.items.all_class<br>.hwn2023_meancaptain.hwn2023_meancaptain_scout.mdl}} |
− | |||
| | | | ||
| | | | ||
− | {{code| | + | {{code|Rot: (12.865201 -30.403143 -7.378662)<br> |
− | Rot: ( | + | Trans: (86.087891 0.000000 76.855919)}} |
− | Trans: ( | ||
| | | | ||
− | {{code| | + | {{code|35}} |
|- | |- | ||
| | | | ||
− | [[ | + | [[Boarder's Beanie]]<br> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
For the Scout variant:<br> | For the Scout variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_scout.mdl}} |
− | |||
For the Soldier variant:<br> | For the Soldier variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_soldier.mdl}} |
− | |||
For the Pyro variant:<br> | For the Pyro variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_pyro.mdl}} |
− | |||
For the Demoman variant:<br> | For the Demoman variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_demo.mdl}} |
− | |||
For the Heavy variant:<br> | For the Heavy variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_heavy.mdl}} |
− | |||
For the Engineer variant:<br> | For the Engineer variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_engineer.mdl}} |
− | |||
For the Medic variant:<br> | For the Medic variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_medic.mdl}} |
− | |||
For the Sniper variant:<br> | For the Sniper variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_sniper.mdl}} |
− | |||
For the Spy variant:<br> | For the Spy variant:<br> | ||
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie.dec23_boarders_beanie_spy.mdl}} |
− | |||
| | | | ||
+ | Scout (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_scout.mdl}} | ||
+ | |||
+ | Soldier (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_soldier.mdl}} | ||
+ | |||
+ | Pyro (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_pyro.mdl}} | ||
+ | |||
+ | Demoman (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_demo.mdl}} | ||
+ | |||
+ | Heavy (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_heavy.mdl}} | ||
+ | |||
+ | Engineer (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_engineer.mdl}} | ||
+ | |||
+ | Medic (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_medic.mdl}} | ||
+ | |||
+ | Sniper (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_sniper.mdl}} | ||
+ | |||
+ | Spy (Brand):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style2_spy.mdl}} | ||
+ | |||
+ | Scout (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_scout.mdl}} | ||
+ | |||
+ | Soldier (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_soldier.mdl}} | ||
+ | |||
+ | Pyro (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_pyro.mdl}} | ||
+ | |||
+ | Demoman (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_demo.mdl}} | ||
+ | |||
+ | Heavy (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_heavy.mdl}} | ||
+ | |||
+ | Engineer (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_engineer.mdl}} | ||
+ | |||
+ | Medic (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_medic.mdl}} | ||
+ | |||
+ | Sniper (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_sniper.mdl}} | ||
+ | |||
+ | Spy (Classic):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec23_boarders_beanie_style2.dec23_boarders_beanie_style3_spy.mdl}} | ||
| | | | ||
− | Scout:<br> | + | Scout (Personal, Brand, Classic):<br> |
− | {{code| | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | + | Rot: (28.393925 -41.925488 -23.125006)<br> | |
− | + | Trans: (27.000000 0.250000 5.250000)}}<br> | |
− | + | ||
− | + | Soldier (Personal, Brand, Classic):<br> | |
− | Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | + | Trans: (28.000000 -0.750000 4.250000)}}<br> | |
− | + | ||
− | + | Pyro (Personal, Brand, Classic):<br> | |
− | |||
− | |||
− | {{code| | ||
− | |||
− | |||
− | |||
− | |||
− | Rot: ( | ||
− | |||
− | |||
− | |||
− | |||
− | Trans: ( | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
− | + | Rot: (30.847179 -42.918736 -20.228338)<br> | |
− | + | Trans: (29.000000 -1.250000 4.500000)}}<br> | |
− | Rot: (23. | + | |
− | Trans: ( | + | Demoman (Personal, Brand, Classic):<br> |
− | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | |
− | {{code| | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | |- | + | Trans: (27.000000 -0.125000 4.875000)}}<br> |
− | + | ||
− | + | Heavy (Personal, Brand, Classic):<br> | |
− | {{code| | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | + | Rot: (28.393925 -41.925488 -23.125006)<br> | |
− | + | Trans: (29.000000 -0.125000 5.250000)}}<br> | |
− | {{code|Rot: ( | + | |
− | Trans: ( | + | Engineer (Personal, Brand, Classic):<br> |
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (25.000000 -0.125000 4.750000)}}<br> | ||
+ | |||
+ | Medic (Personal, Brand, Classic):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (25.000000 -0.250000 4.000000)}}<br> | ||
+ | |||
+ | Sniper (Personal, Brand, Classic):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (28.000000 0.125000 5.750000)}}<br> | ||
+ | |||
+ | Spy (Personal, Brand, Classic):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (10.563079 -25.804548 -15.337520)<br> | ||
+ | Trans: (22.000000 -5.125000 6.375000)}}<br> | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Cozy Cover-Up]]<br> |
− | {{code|models.workshop.player.items.all_class<br>. | + | {{code|models.workshop.player.items.all_class<br>.dec23_cozy_coverup_scout.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Scout%20Head%20+%20Hat%20Files.vpk these] materials. | ||
| | | | ||
+ | Stlye 2 - {{code|models.workshop.player.items.all_class<br>.dec23_cozy_coverup_style2_scout.mdl}} | ||
+ | Stlye 3 - {{code|models.workshop.player.items.all_class<br>.dec23_cozy_coverup_style3_scout.mdl}} | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (6.602363 -24.398523 -4.837743)<br> |
− | Trans: ( | + | Trans: (61.000000 2.875000 69.125000)}}<br> |
− | + | <b>Style 2 rotations</b><br> {{code|Rot: (6.602363 -24.398523 -4.837743)<br> | |
− | + | Trans: (43.000000 2.875000 73.500000)}} | |
− | |||
− | |||
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− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{code|Rot: ( | ||
− | Trans: ( | ||
| | | | ||
|- | |- | ||
Line 2,656: | Line 2,871: | ||
|- | |- | ||
| | | | ||
− | [[ | + | [[Botler 2000]]<br> |
− | {{code|models.workshop.player.items.all_class<br>. | + | {{code|models.workshop.player.items.all_class<br>.sum24_botler_2000_style1}}<br> |
− | {{c|note}}: | + | {{c|note}}: remove jigglebones |
| | | | ||
− | Stlye 2 - {{code|models.workshop.player.items.all_class<br>. | + | Stlye 2 - {{code|models.workshop.player.items.all_class<br>.sum24_botler_2000_style2}} |
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (16.040390 -47.368206 -16.708065)<br> |
− | Trans: ( | + | Trans: (34.989201 1.699654 10.451565)}} |
− | |||
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− | [[ | + | [[Spider Sights]]<br> |
− | {{code|models | + | {{code|models.player.hwm.heavy.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. | |
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− | {{code| | + | {{code|merge1: models\workshop\player\items\all_class\<br> |
− | + | \hwn2024_spider_sights\hwn2024_spider_sights_heavy.mdl<br> | |
− | + | Rot: (9.352797 -19.461496 -1.362658)<br> | |
− | + | Trans: (41.000000 -3.375000 79.375000)}} | |
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− | merge1: models\workshop\player\items\all_class | ||
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− | [[ | + | [[Triboniophorus Gentlemannus]]<br> |
− | {{code|models.player. | + | {{code|models.workshop.player.items.all_class.<br>hwn2024_triboniophorus.hwn2024_triboniophorus_scout.mdl}}<br> |
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− | {{code| | + | {{code|Rot: (3.733937 21.046789 1.435506)<br> |
− | + | Trans: (22.475780 0.500000 83.045547)}} | |
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− | Rot: ( | ||
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|- | |- | ||
|} | |} |
Latest revision as of 23:13, 18 October 2024
All Class
Item | Styles | Rotation | FOV |
---|---|---|---|
Ghastly: |
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Bill's Hat |
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Max's Severed Head |
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Alien Swarm Parasite |
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| |
Dr's Dapper Topper |
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Ellis' Cap |
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Mann Co. Cap |
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Wiki Cap |
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| |
Horrific Headsplitter |
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Spine-Chilling Skull |
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Voodoo Juju |
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Hat of Undeniable Wealth And Respect |
Treasure Hat: |
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World Traveler's Hat |
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Aperture Labs Hard Hat |
[ classified ] (RED): Skin 0 |
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Lo-Fi Longwave |
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Summer Hat |
A Day at the Beach: Skin 0 |
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Summer Shades |
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Party Hat |
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| |
Killer Exclusive |
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Hot Dogger |
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| |
Salty Dog |
Smoky: |
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Ghastlierest Gibus |
Ghastlier: |
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Spine-Chilling Skull 2011 |
Spine-Cooling: |
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B.M.O.C. |
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| |
Brown Bomber |
Hunter: Skin 1 |
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Ebenezer |
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Warsworn Helmet |
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Dueler |
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Gifting Man From Gifting Land |
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Philateler |
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Bolt Action Blitzer |
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Atomic Accolade |
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Robot Chicken Hat |
Beakless: |
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Balloonicorn |
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Marxman |
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RoBro 3000 |
Not added. |
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Boo Balloon |
Haunting: Skin 1 |
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Crone's Dome |
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Executioner |
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Ghostly Gibus |
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Rump-o'-Lantern |
Not added. |
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Cockfighter |
Lily: |
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That '70s Chapeau |
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Mann Co. Online Cap |
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Merc's Muffler |
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| |
Tough Stuff Muffs |
Boston: Montreal (no headphones): Boston (no headphones): |
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Brütal Bouffant |
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Conspiracy Cap |
No Hat: |
Not added. |
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Public Accessor |
No Hat: |
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Bot Dogger |
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| |
Galvanized Gibus |
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Breakneck Baggies |
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Brotherhood of Arms For the Soldier, Pyro, Demoman variant: For the Heavy, Sniper variant: For the Medic, Spy variant: |
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Graybanns |
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Federal Casemaker |
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Virtual Viewfinder |
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Cotton Head |
Style 2: |
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Hong Kong Cone |
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Birdie Bonnet |
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Cryptic Keepsake |
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Guano |
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Haunted Hat |
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| |
Magical Mercenary |
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Manneater |
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One-Way Ticket |
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Pocket Horsemann |
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Quoth |
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Sackcloth Spook |
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Tuque or Treat |
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Unidentified Following Object |
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Dead of Night For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout (Light):
Soldier (Light - Hide Grenades): Soldier (Dark): Soldier (Light): Pyro (Light - Hide Grenades): Pyro (Dark): Pyro (Light): Demoman (Light - Hide Grenades): Demoman (Dark): Demoman (Light): Heavy (Light): Engineer (Light): Medic (Light): Sniper (Light): Spy (Light): |
Scout: Soldier: Pyro: Demoman: Heavy: Engineer: Medic: Sniper: Spy: |
|
Dictator |
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Kiss King |
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Neckwear Headwear |
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Polar Pullover |
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Law |
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Bruiser's Bandanna |
Style 2 - short2014_all_mercs_mask.short2014_all_mercs_mask_s1_heavy.mdl Style 3 - short2014_all_mercs_mask.short2014_all_mercs_mask_s2_heavy.mdl |
|
|
Eye-Catcher |
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||
Merc's Mohawk |
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||
Tipped Lid |
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Towering Pillar of Summer Shades |
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Vive La France |
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| |
Horace |
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Ghost of Spies Checked Past |
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Hooded Haunter |
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| |
Li'l Dutchman |
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||
Crown of the Old Kingdom |
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||
Tomb Readers |
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||
Boxcar Bomber |
|
||
Coldsnap Cap |
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||
Flashdance Footies |
|
||
Winter Woodsman |
|
||
Co-Pilot |
|
||
Rotation Sensation |
Style 2: |
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|
Universal Translator |
No Headphones (only Scout): |
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|
Catastrophic Companions |
|
| |
Grim Tweeter |
|
| |
Prehistoric Pullover For the Other classes variant: |
|
| |
Batbelt |
|
| |
Batter's Bracers |
|
| |
A Well Wrapped Hat |
Style 2: |
|
|
Chill Chullo |
|
||
Patriot Peak For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: For the Scout variant (Styles section): |
Scout: |
| |
Civilian Grade JACK Hat |
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||
Bedouin Bandana |
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Military Grade JACK Hat |
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PASS Time Miniature Half JACK |
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Prinny Hat |
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Prinny Pouch |
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Class Crown |
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Lil' Bitey |
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Nasty Norsemann |
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Spooktacles |
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Toadstool Topper |
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Unusual Cap |
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Head Prize |
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Snowmann |
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Woolen Warmer |
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Aztec Warrior |
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Croaking Hazard |
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Hunter in Darkness |
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Jungle Wreath |
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Pithy Professional |
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Pocket Saxton |
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Quizzical Quetzal |
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Slithering Scarf |
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Balloonihoodie |
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Caribou Companion |
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Pocket Yeti |
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| |
Sledder's Sidekick |
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Robin Walkers |
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Tundra Top |
Most Classes: |
||
Deadbeats |
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| |
Lucky Cat Hat |
|
||
Terror-antula |
|
||
Pocket Admin |
|
| |
Polar Pal |
Bamboo Muncher: |
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|
Horrible Horns |
Scout: Soldier: Pyro: Demoman: Heavy: Engineer: Medic: Sniper: Spy: |
Spy: | |
Pocket Halloween Boss |
| ||
Bumble Beenie |
|
||
Citizen Cane |
No Glasses: |
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|
Glittering Garland |
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Pebbles the Penguin |
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||
Smissmas Saxton |
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Yule Hog |
|
| |
Loaf Loafers |
Freshly Baked
|
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All Hallows' Hatte |
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Gourd Grin |
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Handsome Devil |
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Hollowed Helm |
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Misfortune Fedora |
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Candy Cantlers |
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Festive Flip-Thwomps |
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Towering Pile of Presents |
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| |
Ballooniphones |
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Alakablamicon |
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Beanie The All-Gnawing |
|
| |
Bone Cone |
Skin Aching: |
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|
Creepy Crawlers |
False Widow |
|
|
Eyequarium |
Soda Pop: |
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|
Goalkeeper |
|
|
|
Second-head Headwear |
Top Hat |
|
|
Spooky Head-Bouncers |
Pumpkin Pouncers: |
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|
Towering Patch of Pumpkins |
|
||
Twisted Topper |
No Bow Tie: |
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|
Brain Cane |
|
| |
Cozy Catchers |
|
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El Fiestibrero |
|
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Festive Frames |
|
| |
Giftcrafter |
|
||
Hat Chocolate |
|
| |
Oh Deer! |
Noseless: |
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|
Decorated Veteran For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout (Commando): Soldier (Commando): Pyro (Commando): Demoman (Commando): Heavy (Commando): Engineer (Commando): Medic (Commando): Sniper (Commando): Spy (Commando): Civilian: |
Scout (Elite, Commando): Soldier (Elite, Commando): Pyro (Elite, Commando): Demoman (Elite, Commando): Heavy (Elite, Commando): Engineer (Elite, Commando): Medic (Elite, Commando): Sniper (Elite, Commando): Spy (Elite, Commando): Civilian: |
|
Undercover Brolly |
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||
Beaten and Bruised |
|
|
|
Onimann |
Shinobi: |
|
|
Battle Bear For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Bare:
|
Scout (Flair): |
|
Colonel Kringle |
|
||
Festive Rack |
|
||
Lumbercap |
|
||
Trapper's Flap |
To Dye Fur (Medic): To Dye Fur (Spy): To Dye Fur (Other classes): |
Wool Dye For To Dye Fur (Medic): To Dye Fur (Spy): To Dye Fur (Other classes): |
|
Brothers in Blues |
|
||
Full Metal Helmet For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout: |
||
Demonic Dome |
|
||
Ludicrously Lunatic Lunon Fedora |
|
||
Mean Captain |
|
| |
Boarder's Beanie For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout (Brand): Soldier (Brand): Pyro (Brand): Demoman (Brand): Heavy (Brand): Engineer (Brand): Medic (Brand): Sniper (Brand): Spy (Brand): Scout (Classic): Soldier (Classic): Pyro (Classic): Demoman (Classic): Heavy (Classic): Engineer (Classic): Medic (Classic): Sniper (Classic): Spy (Classic): |
Scout (Personal, Brand, Classic): Soldier (Personal, Brand, Classic): Pyro (Personal, Brand, Classic): Demoman (Personal, Brand, Classic): Heavy (Personal, Brand, Classic): Engineer (Personal, Brand, Classic): Medic (Personal, Brand, Classic): Sniper (Personal, Brand, Classic): Spy (Personal, Brand, Classic): |
|
Cozy Cover-Up |
Stlye 2 - |
|
|
Dapper Dickens |
Stlye 2 - |
|
|
Botler 2000 |
Stlye 2 - |
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|
Spider Sights |
|
||
Triboniophorus Gentlemannus |
|