Difference between revisions of "Template:Painted variants/Tutorial/Rotations/All Class"
(→All Class: Updated rotation for Breakneck Baggies) |
(→All Class: Rotation for Triboniophorus Gentlemannus) |
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(14 intermediate revisions by 4 users not shown) | |||
Line 501: | Line 501: | ||
| | | | ||
[[Tough Stuff Muffs]]<br> | [[Tough Stuff Muffs]]<br> | ||
− | {{code|models.player.items.all_class. | + | {{code|models.workshop.player.items.all_class.<br>all_earmuffs_style1.all_earmuffs_style1_scout.mdl}} |
| | | | ||
− | Montreal | + | Boston:<br> |
− | Boston | + | {{code|models.workshop.player.items.all_class.<br> |
+ | all_earmuffs_style2.all_earmuffs_style2_scout.mdl}}<br> | ||
+ | |||
+ | Montreal (no headphones):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | all_earmuffs_style2.all_earmuffs_style3_scout.mdl}}<br> | ||
+ | |||
+ | Boston (no headphones):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | all_earmuffs_style2.all_earmuffs_style4_scout.mdl}}<br> | ||
| | | | ||
{{code|Rot: (23.989830 -33.180244 -14.887994)<br> | {{code|Rot: (23.989830 -33.180244 -14.887994)<br> | ||
− | Trans: ( | + | Trans: (22.000000 -1.000000 3.000000)}} |
| | | | ||
|- | |- | ||
Line 602: | Line 611: | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
brotherhood_2\brotherhood_2_scout.mdl<br> | brotherhood_2\brotherhood_2_scout.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (45.000000 -0.750000 72.750000)}}<br><br> |
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\brotherhood_2\<br> | merge1: models\workshop\player\items\all_class\brotherhood_2\<br> | ||
brotherhood_2_demo.mdl<br> | brotherhood_2_demo.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (48.000000 -1.750000 74.500000)}}<br><br> |
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
brotherhood_2\brotherhood_2_heavy.mdl<br> | brotherhood_2\brotherhood_2_heavy.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (48.000000 -1.500000 78.250000)}}<br><br> |
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
brotherhood_2\brotherhood_2_medic.mdl<br> | brotherhood_2\brotherhood_2_medic.mdl<br> | ||
− | Rot: | + | Rot: (7.231836 -34.203674 -3.596499)<br> |
− | Trans: | + | Trans: (47.026794 -3.000000 74.090668)}} |
| | | | ||
{{code|65}} | {{code|65}} | ||
Line 815: | Line 824: | ||
| | | | ||
[[Dead of Night]]<br> | [[Dead of Night]]<br> | ||
− | {{code|models.player.hwm. | + | For the Scout variant:<br> |
− | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/ | + | {{code|models.player.hwm.scout.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | |
− | + | ||
− | + | For the Soldier variant:<br> | |
− | {{code| | + | {{code|models.player.hwm.soldier.mdl}}<br> |
− | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | |
− | + | ||
− | + | For the Pyro variant:<br> | |
− | | | + | {{code|models.player.hwm.pyro.mdl}}<br> |
− | | | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. |
− | + | ||
− | + | For the Demoman variant:<br> | |
+ | {{code|models.player.hwm.demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | For the Heavy variant:<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Heavy%20Shirt%20Files.vpk these] materials. |
+ | |||
+ | For the Engineer variant:<br> | ||
+ | {{code|models.player.hwm.engineer.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Engineer%20Shirt%20+%20White%20Shirt%20Files.vpk these] materials. | ||
+ | |||
+ | For the Medic variant:<br> | ||
+ | {{code|models.backpack_player.medic_nohead.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | ||
+ | Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> | ||
+ | Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant. | ||
+ | |||
+ | For the Sniper variant:<br> | ||
+ | {{code|models.player.hwm.sniper.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Sniper%20Shirt%20+%20White%20Shirt%20(WITH%20QUIVER%20CLIPPING)%20Files.vpk these] materials. | ||
+ | |||
+ | For the Spy variant:<br> | ||
+ | {{code|models.player.hwm.spy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | |Scout (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Soldier (Light - Hide Grenades):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Soldier (Dark):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Soldier (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Pyro (Light - Hide Grenades):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Pyro (Dark):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Pyro (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Demoman (Light - Hide Grenades):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_no_grenades_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Demoman (Dark):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Demoman (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2/xmas2013_jacket_s2_demo.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_torso_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
+ | Heavy (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_heavy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Heavy%20Shirt%20Files.vpk these] materials. | ||
+ | |||
+ | Engineer (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_engineer.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Engineer%20Shirt%20+%20White%20Shirt%20Files.vpk these] materials. | ||
+ | |||
+ | Medic (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_medic.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | ||
+ | Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> | ||
+ | Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant. | ||
+ | |||
+ | Sniper (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_sniper.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Sniper%20Shirt%20+%20White%20Shirt%20(WITH%20QUIVER%20CLIPPING)%20Files.vpk these] materials. | ||
+ | |||
+ | Spy (Light):<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>xmas2013_jacket_s2.xmas2013_jacket_s2_spy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}. | ||
+ | |||
| | | | ||
+ | Scout:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_scout.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (94.000000 1.375000 47.625000)}}<br> | ||
+ | |||
+ | Soldier:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_soldier.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (120.000000 1.000000 43.750000)}}<br> | ||
+ | |||
+ | Pyro:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_pyro.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (109.000000 0.000000 43.125000)}}<br> | ||
+ | |||
+ | Demoman:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_demo.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (122.000000 2.250000 46.000000)}}<br> | ||
+ | |||
+ | Heavy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_heavy.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (137.091187 2.000000 46.466030)}}<br> | ||
+ | |||
+ | Engineer:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_engineer.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (103.000000 0.000000 41.500000)}}<br> | ||
+ | |||
+ | Medic:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_medic.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (142.712036 0.125000 37.735088)}}<br> | ||
+ | |||
+ | Sniper:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_sniper.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (118.000000 2.000000 48.625000)}}<br> | ||
+ | |||
+ | Spy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.all_class.<br>xms2013_jacket/xms2013_jacket_spy.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (118.000000 1.000000 44.625000)}} | ||
| | | | ||
− | {{code| | + | {{code|65}} |
− | + | |- | |
− | |||
− | |||
− | |||
− | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
+ | [[Dictator]]<br> | ||
+ | {{code|models.player.hwm.heavy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. | ||
| | | | ||
− | {{code|Rot: (27.652395 -39.925125 -18.905624)<br> | + | | |
− | Trans: (69.000000 -2.750000 66.000000)}} | + | {{code|merge1: models\workshop\player\items\heavy\<br> |
− | | | + | xms2013_soviet_stache\xms2013_soviet_stache.mdl<br> |
− | |- | + | Rot: (0.000000 -90.000000 0.000000)<br> |
+ | Trans: (27.000000 0.000000 80.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Kiss King]]<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | xms2013_kissking.xms2013_kissking_scout.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (27.758644 -42.329632 -22.240347)<br> | ||
+ | Trans: (69.000000 -0.125000 66.250000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Neckwear Headwear]]<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | xms2013_winter_hat_scarf.xms2013_winter_hat_scarf_scout.mdl}} | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (27.652395 -39.925125 -18.905624)<br> | ||
+ | Trans: (69.000000 -2.750000 66.000000)}} | ||
+ | | | ||
+ | |- | ||
| | | | ||
[[Polar Pullover]]<br> | [[Polar Pullover]]<br> | ||
Line 1,038: | Line 1,193: | ||
[[Flashdance Footies]]<br> | [[Flashdance Footies]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | |||
| | | | ||
| | | | ||
{{code|merge1: models\workshop\player\items\all_class\<br> | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
hiphunter_boots\hiphunter_boots_scout.mdl<br> | hiphunter_boots\hiphunter_boots_scout.mdl<br> | ||
− | Rot: ( | + | Rot: (26.869301 -43.172688 -20.114353)<br> |
− | Trans: ( | + | Trans: (49.000000 3.250000 6.000000)}} |
| | | | ||
|- | |- | ||
Line 1,110: | Line 1,264: | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (37.917084 -40.271019 16.115604)<br> |
− | Trans: ( | + | Trans: (86.753708 -34.625000 61.137794)}} |
| | | | ||
− | {{code| | + | {{code|10}} |
|- | |- | ||
| | | | ||
Line 1,140: | Line 1,294: | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
hwn2015_dino_hoodie\hwn2015_dino_hoodie_medic.mdl<br> | hwn2015_dino_hoodie\hwn2015_dino_hoodie_medic.mdl<br> | ||
− | Rot: | + | Rot: (2.259943 -33.924374 -0.225282)<br> |
− | Trans: | + | Trans: (35.026794 -3.250000 78.465668)}}<br><br> |
{{code|lightrot: (0.000000 180.000000 0.000000)<br> | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
merge1: models\workshop\player\items\all_class\<br> | merge1: models\workshop\player\items\all_class\<br> | ||
hwn2015_dino_hoodie\hwn2015_dino_hoodie_scout.mdl<br> | hwn2015_dino_hoodie\hwn2015_dino_hoodie_scout.mdl<br> | ||
− | Rot: | + | Rot: (2.259943 -33.924374 -0.225282)<br> |
− | Trans: | + | Trans: (36.000000 -0.750000 75.750000)}} |
| | | | ||
{{code|65}} | {{code|65}} | ||
Line 1,200: | Line 1,354: | ||
| | | | ||
[[Patriot Peak]]<br> | [[Patriot Peak]]<br> | ||
− | {{code|models | + | For the Scout variant:<br> |
− | dec15_patriot_peak | + | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_scout.mdl}} |
+ | |||
+ | For the Soldier variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_soldier.mdl}} | ||
+ | |||
+ | For the Pyro variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_pyro.mdl}} | ||
+ | |||
+ | For the Demoman variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_demo.mdl}} | ||
+ | |||
+ | For the Heavy variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_heavy.mdl}} | ||
+ | |||
+ | For the Engineer variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_engineer.mdl}} | ||
+ | |||
+ | For the Medic variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_medic.mdl}} | ||
+ | |||
+ | For the Sniper variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_sniper.mdl}} | ||
+ | |||
+ | For the Spy variant:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br>dec15_patriot_peak.dec15_patriot_peak_spy.mdl}} | ||
+ | |||
+ | For the Scout variant (Styles section):<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Scout%20Head%20%2B%20Headset%20Files.vpk these] materials for the Headphones style.<br> | ||
| | | | ||
| | | | ||
− | {{code|Rot ( | + | Scout:<br> |
− | Trans ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | | | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | |- | + | Trans: (64.478058 -0.125000 63.212395)}}<br> |
− | | | + | Soldier:<br> |
− | [[Civilian Grade JACK Hat]]<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | {{code|models.workshop_partner.player.items.all_class.jackhead.<br> | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | jackhead.mdl}} | + | Trans: (68.478058 -1.000000 63.837395)}}<br> |
+ | Pyro:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (33.908070 -48.025299 -25.373653)<br> | ||
+ | Trans: (75.478058 -10.500000 55.462395)}}<br> | ||
+ | Demoman:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (69.478058 -1.125000 64.337395)}}<br> | ||
+ | Heavy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (69.478058 0.250000 68.962395)}}<br> | ||
+ | Engineer:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (64.478058 -0.375000 59.712395)}}<br> | ||
+ | Medic:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (67.478058 -1.125000 64.337395)}}<br> | ||
+ | Sniper:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (67.478058 1.375000 67.587395)}}<br> | ||
+ | Spy:<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (66.478058 -0.125000 65.087395)}}<br> | ||
+ | Scout (Styles section):<br> | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | dec15_patriot_peak\dec15_patriot_peak_scout.mdl<br> | ||
+ | Rot: (28.393919 -41.925488 -23.125027)<br> | ||
+ | Trans: (73.035828 0.435910 61.109634)}} | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Civilian Grade JACK Hat]]<br> | ||
+ | {{code|models.workshop_partner.player.items.all_class.jackhead.<br> | ||
+ | jackhead.mdl}} | ||
| | | | ||
| | | | ||
Line 1,706: | Line 1,929: | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (13.393216 -24.915230 -6.850191)<br> |
− | Trans: (31.842674 -1. | + | Trans: (31.842674 -1.375000 -1.089317)}} |
| | | | ||
|- | |- | ||
Line 1,802: | Line 2,025: | ||
|- | |- | ||
| | | | ||
− | [[Towering Pile of Presents]]<br> | + | [[Misfortune Fedora]]<br> |
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2020_misfortune_fedora.hwn2020_misfortune_fedora_scout.mdl}}<br> | ||
+ | | | ||
+ | | | ||
+ | {{code|Rot: (32.435246 -30.803799 -14.670979)<br> | ||
+ | Trans: (21.619049 0.375000 -0.650360)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Candy Cantlers]]<br> | ||
+ | {{code|models.player.hwm.sniper.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/sniper_head+hat_materials.zip these] materials for the Hat style. | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/sniper_head_materials.zip these] materials for the No Hat style. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1:models/workshop/player/items/all_class/<br>dec20_candy_cantlers/dec20_candy_cantlers_sniper.mdl<br> | ||
+ | Rot: (9.350208 -45.117943 -3.642975)<br> | ||
+ | Trans: (55.192108 -3.500000 80.750000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Festive Flip-Thwomps]]<br> | ||
+ | {{code|models.player.hwm.scout.mdl}}<br> | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1:models/workshop/player/items/all_class/<br>dec20_flip_thwomps/dec20_flip_thwomps_scout.mdl<br> | ||
+ | Rot: (22.613756 -44.896767 -18.771246)<br> | ||
+ | Trans: (55.955444 1.625000 6.490646)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Towering Pile of Presents]]<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_legs_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_legs_materials.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | ||
Line 1,850: | Line 2,105: | ||
hwn2021_bone_cone.hwn2021_bone_cone_medic.mdl}}<br> | hwn2021_bone_cone.hwn2021_bone_cone_medic.mdl}}<br> | ||
| | | | ||
+ | Skin Aching:<br> | ||
+ | {{code|models.workshop.player.items.all_class.<br> | ||
+ | hwn2021_bone_cone_style2.hwn2021_bone_cone_style2_medic.mdl}}<br> | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
+ | Trans: (83.667542 -0.375000 64.813934)}} | ||
| | | | ||
− | {{code| | + | {{code|65}} |
|- | |- | ||
| | | | ||
Line 2,158: | Line 2,417: | ||
| | | | ||
{{code|65}} | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Undercover Brolly]]<br> | ||
+ | {{code|models.player.hwm.soldier.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials.<br> | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class<br>\sum22_undercover_brolly\sum22_undercover_brolly_soldier.mdl<br> | ||
+ | Rot: (9.449557 -28.622177 -1.495789)<br> | ||
+ | Trans: (48.718506 -3.750000 77.125000)}} | ||
+ | | | ||
|- | |- | ||
| | | | ||
Line 2,562: | Line 2,832: | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
Trans: (25.000000 -0.250000 4.000000)}}<br> | Trans: (25.000000 -0.250000 4.000000)}}<br> | ||
− | + | ||
− | Sniper (Personal, Brand, Classic):<br> | + | Sniper (Personal, Brand, Classic):<br> |
− | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Rot: (28.393925 -41.925488 -23.125006)<br> | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | Trans: (28.000000 0.125000 5.750000)}}<br> | + | Trans: (28.000000 0.125000 5.750000)}}<br> |
− | + | ||
− | Spy (Personal, Brand, Classic):<br> | + | Spy (Personal, Brand, Classic):<br> |
− | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Rot: (10.563079 -25.804548 -15.337520)<br> | + | Rot: (10.563079 -25.804548 -15.337520)<br> |
− | Trans: (22.000000 -5.125000 6.375000)}}<br> | + | Trans: (22.000000 -5.125000 6.375000)}}<br> |
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Cozy Cover-Up]]<br> | ||
+ | {{code|models.workshop.player.items.all_class<br>.dec23_cozy_coverup_scout.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Scout%20Head%20+%20Hat%20Files.vpk these] materials. | ||
+ | | | ||
+ | Stlye 2 - {{code|models.workshop.player.items.all_class<br>.dec23_cozy_coverup_style2_scout.mdl}} | ||
+ | Stlye 3 - {{code|models.workshop.player.items.all_class<br>.dec23_cozy_coverup_style3_scout.mdl}} | ||
+ | | | ||
+ | {{code|Rot: (6.602363 -24.398523 -4.837743)<br> | ||
+ | Trans: (61.000000 2.875000 69.125000)}}<br> | ||
+ | <b>Style 2 rotations</b><br> {{code|Rot: (6.602363 -24.398523 -4.837743)<br> | ||
+ | Trans: (43.000000 2.875000 73.500000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Dapper Dickens]]<br> | ||
+ | {{code|models.workshop.player.items.all_class<br>.dec23_dapper_dickens_spy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Spy%20Shirt%20+%20Collar%20Materials.vpk these] materials. | ||
+ | | | ||
+ | Stlye 2 - {{code|models.workshop.player.items.all_class<br>.dec23_dapper_dickens_style2_spy.mdl}} | ||
+ | | | ||
+ | {{code|Rot: (16.472219 -35.670532 -11.504328)<br> | ||
+ | Trans: (58.000000 0.625000 74.750000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Botler 2000]]<br> | ||
+ | {{code|models.workshop.player.items.all_class<br>.sum24_botler_2000_style1}}<br> | ||
+ | {{c|note}}: remove jigglebones | ||
+ | | | ||
+ | Stlye 2 - {{code|models.workshop.player.items.all_class<br>.sum24_botler_2000_style2}} | ||
+ | | | ||
+ | {{code|Rot: (16.040390 -47.368206 -16.708065)<br> | ||
+ | Trans: (34.989201 1.699654 10.451565)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Spider Sights]]<br> | ||
+ | {{code|models.player.hwm.heavy.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
+ | \hwn2024_spider_sights\hwn2024_spider_sights_heavy.mdl<br> | ||
+ | Rot: (9.352797 -19.461496 -1.362658)<br> | ||
+ | Trans: (41.000000 -3.375000 79.375000)}} | ||
| | | | ||
− | |||
|- | |- | ||
| | | | ||
− | [[ | + | [[Triboniophorus Gentlemannus]]<br> |
− | {{code|models.workshop.player.items.all_class<br>. | + | {{code|models.workshop.player.items.all_class.<br>hwn2024_triboniophorus.hwn2024_triboniophorus_scout.mdl}}<br> |
− | |||
| | | | ||
− | |||
− | |||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (3.733937 21.046789 1.435506)<br> |
− | Trans: ( | + | Trans: (22.475780 0.500000 83.045547)}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
|- | |- | ||
|} | |} |
Latest revision as of 23:13, 18 October 2024
All Class
Item | Styles | Rotation | FOV |
---|---|---|---|
Ghastly: |
|
||
Bill's Hat |
|
||
Max's Severed Head |
|
||
Alien Swarm Parasite |
|
| |
Dr's Dapper Topper |
|
||
Ellis' Cap |
|
||
Mann Co. Cap |
|
||
Wiki Cap |
|
| |
Horrific Headsplitter |
|
||
Spine-Chilling Skull |
|
||
Voodoo Juju |
|
||
Hat of Undeniable Wealth And Respect |
Treasure Hat: |
|
|
World Traveler's Hat |
|
||
Aperture Labs Hard Hat |
[ classified ] (RED): Skin 0 |
|
|
Lo-Fi Longwave |
|
||
Summer Hat |
A Day at the Beach: Skin 0 |
|
|
Summer Shades |
|
||
Party Hat |
|
| |
Killer Exclusive |
|
||
Hot Dogger |
|
| |
Salty Dog |
Smoky: |
|
|
Ghastlierest Gibus |
Ghastlier: |
|
|
Spine-Chilling Skull 2011 |
Spine-Cooling: |
|
|
B.M.O.C. |
|
| |
Brown Bomber |
Hunter: Skin 1 |
|
|
Ebenezer |
|
| |
Warsworn Helmet |
|
||
Dueler |
|
||
Gifting Man From Gifting Land |
|
||
Philateler |
|
||
Bolt Action Blitzer |
|
| |
Atomic Accolade |
|
||
Robot Chicken Hat |
Beakless: |
|
|
Balloonicorn |
|
||
Marxman |
|
||
RoBro 3000 |
Not added. |
||
Boo Balloon |
Haunting: Skin 1 |
|
|
Crone's Dome |
|
||
Executioner |
|
| |
Ghostly Gibus |
|
| |
Rump-o'-Lantern |
Not added. |
||
Cockfighter |
Lily: |
|
|
That '70s Chapeau |
|
||
Mann Co. Online Cap |
|
||
Merc's Muffler |
|
| |
Tough Stuff Muffs |
Boston: Montreal (no headphones): Boston (no headphones): |
|
|
Brütal Bouffant |
|
||
Conspiracy Cap |
No Hat: |
Not added. |
|
Public Accessor |
No Hat: |
|
|
Bot Dogger |
|
| |
Galvanized Gibus |
|
||
Breakneck Baggies |
|
||
Brotherhood of Arms For the Soldier, Pyro, Demoman variant: For the Heavy, Sniper variant: For the Medic, Spy variant: |
|
| |
Graybanns |
|
||
Federal Casemaker |
|
||
Virtual Viewfinder |
|
||
Cotton Head |
Style 2: |
|
|
Hong Kong Cone |
|
||
Birdie Bonnet |
|
||
Cryptic Keepsake |
|
||
Guano |
|
||
Haunted Hat |
|
| |
Magical Mercenary |
|
||
Manneater |
|
||
One-Way Ticket |
|
||
Pocket Horsemann |
|
||
Quoth |
|
||
Sackcloth Spook |
|
||
Tuque or Treat |
|
||
Unidentified Following Object |
|
| |
Dead of Night For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout (Light):
Soldier (Light - Hide Grenades): Soldier (Dark): Soldier (Light): Pyro (Light - Hide Grenades): Pyro (Dark): Pyro (Light): Demoman (Light - Hide Grenades): Demoman (Dark): Demoman (Light): Heavy (Light): Engineer (Light): Medic (Light): Sniper (Light): Spy (Light): |
Scout: Soldier: Pyro: Demoman: Heavy: Engineer: Medic: Sniper: Spy: |
|
Dictator |
|
||
Kiss King |
|
||
Neckwear Headwear |
|
||
Polar Pullover |
|
||
Law |
|
||
Bruiser's Bandanna |
Style 2 - short2014_all_mercs_mask.short2014_all_mercs_mask_s1_heavy.mdl Style 3 - short2014_all_mercs_mask.short2014_all_mercs_mask_s2_heavy.mdl |
|
|
Eye-Catcher |
|
||
Merc's Mohawk |
|
||
Tipped Lid |
|
||
Towering Pillar of Summer Shades |
|
||
Vive La France |
|
| |
Horace |
|
||
Ghost of Spies Checked Past |
|
||
Hooded Haunter |
|
| |
Li'l Dutchman |
|
||
Crown of the Old Kingdom |
|
||
Tomb Readers |
|
||
Boxcar Bomber |
|
||
Coldsnap Cap |
|
||
Flashdance Footies |
|
||
Winter Woodsman |
|
||
Co-Pilot |
|
||
Rotation Sensation |
Style 2: |
|
|
Universal Translator |
No Headphones (only Scout): |
|
|
Catastrophic Companions |
|
| |
Grim Tweeter |
|
| |
Prehistoric Pullover For the Other classes variant: |
|
| |
Batbelt |
|
| |
Batter's Bracers |
|
| |
A Well Wrapped Hat |
Style 2: |
|
|
Chill Chullo |
|
||
Patriot Peak For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: For the Scout variant (Styles section): |
Scout: |
| |
Civilian Grade JACK Hat |
|
||
Bedouin Bandana |
|
||
Military Grade JACK Hat |
|
||
PASS Time Miniature Half JACK |
|
||
Prinny Hat |
|
||
Prinny Pouch |
|
||
Class Crown |
|
||
Lil' Bitey |
|
||
Nasty Norsemann |
|
||
Spooktacles |
|
||
Toadstool Topper |
|
||
Unusual Cap |
|
||
Head Prize |
|
||
Snowmann |
|
||
Woolen Warmer |
|
||
Aztec Warrior |
|
||
Croaking Hazard |
|
||
Hunter in Darkness |
|
||
Jungle Wreath |
|
||
Pithy Professional |
|
||
Pocket Saxton |
|
||
Quizzical Quetzal |
|
||
Slithering Scarf |
|
||
Balloonihoodie |
|
||
Caribou Companion |
|
||
Pocket Yeti |
|
| |
Sledder's Sidekick |
|
||
Robin Walkers |
|
||
Tundra Top |
Most Classes: |
||
Deadbeats |
|
| |
Lucky Cat Hat |
|
||
Terror-antula |
|
||
Pocket Admin |
|
| |
Polar Pal |
Bamboo Muncher: |
|
|
Horrible Horns |
Scout: Soldier: Pyro: Demoman: Heavy: Engineer: Medic: Sniper: Spy: |
Spy: | |
Pocket Halloween Boss |
| ||
Bumble Beenie |
|
||
Citizen Cane |
No Glasses: |
|
|
Glittering Garland |
|
||
Pebbles the Penguin |
|
||
Smissmas Saxton |
|
||
Yule Hog |
|
| |
Loaf Loafers |
Freshly Baked
|
|
|
All Hallows' Hatte |
|
||
Gourd Grin |
|
||
Handsome Devil |
|
||
Hollowed Helm |
|
||
Misfortune Fedora |
|
||
Candy Cantlers |
|
||
Festive Flip-Thwomps |
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Towering Pile of Presents |
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Ballooniphones |
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Alakablamicon |
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Beanie The All-Gnawing |
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Bone Cone |
Skin Aching: |
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Creepy Crawlers |
False Widow |
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Eyequarium |
Soda Pop: |
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Goalkeeper |
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Second-head Headwear |
Top Hat |
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Spooky Head-Bouncers |
Pumpkin Pouncers: |
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Towering Patch of Pumpkins |
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Twisted Topper |
No Bow Tie: |
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Brain Cane |
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Cozy Catchers |
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El Fiestibrero |
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Festive Frames |
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Giftcrafter |
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Hat Chocolate |
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Oh Deer! |
Noseless: |
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Decorated Veteran For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout (Commando): Soldier (Commando): Pyro (Commando): Demoman (Commando): Heavy (Commando): Engineer (Commando): Medic (Commando): Sniper (Commando): Spy (Commando): Civilian: |
Scout (Elite, Commando): Soldier (Elite, Commando): Pyro (Elite, Commando): Demoman (Elite, Commando): Heavy (Elite, Commando): Engineer (Elite, Commando): Medic (Elite, Commando): Sniper (Elite, Commando): Spy (Elite, Commando): Civilian: |
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Undercover Brolly |
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Beaten and Bruised |
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Onimann |
Shinobi: |
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Battle Bear For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Bare:
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Scout (Flair): |
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Colonel Kringle |
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Festive Rack |
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Lumbercap |
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Trapper's Flap |
To Dye Fur (Medic): To Dye Fur (Spy): To Dye Fur (Other classes): |
Wool Dye For To Dye Fur (Medic): To Dye Fur (Spy): To Dye Fur (Other classes): |
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Brothers in Blues |
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Full Metal Helmet For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout: |
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Demonic Dome |
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Ludicrously Lunatic Lunon Fedora |
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Mean Captain |
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Boarder's Beanie For the Soldier variant: For the Pyro variant: For the Demoman variant: For the Heavy variant: For the Engineer variant: For the Medic variant: For the Sniper variant: For the Spy variant: |
Scout (Brand): Soldier (Brand): Pyro (Brand): Demoman (Brand): Heavy (Brand): Engineer (Brand): Medic (Brand): Sniper (Brand): Spy (Brand): Scout (Classic): Soldier (Classic): Pyro (Classic): Demoman (Classic): Heavy (Classic): Engineer (Classic): Medic (Classic): Sniper (Classic): Spy (Classic): |
Scout (Personal, Brand, Classic): Soldier (Personal, Brand, Classic): Pyro (Personal, Brand, Classic): Demoman (Personal, Brand, Classic): Heavy (Personal, Brand, Classic): Engineer (Personal, Brand, Classic): Medic (Personal, Brand, Classic): Sniper (Personal, Brand, Classic): Spy (Personal, Brand, Classic): |
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Cozy Cover-Up |
Stlye 2 - |
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Dapper Dickens |
Stlye 2 - |
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Botler 2000 |
Stlye 2 - |
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Spider Sights |
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Triboniophorus Gentlemannus |
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