Difference between revisions of "Second Banana"

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m (changed "heal health" to "gain health")
m (Thrown > Dropped)
 
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| type              = weapon
 
| type              = weapon
 
| image              = SecondBanana.png
 
| image              = SecondBanana.png
| 3d-alt            = yes
+
| 3d-image-1        = Second Banana
| view1name          = Default
+
| 3d-image-2        = Second Banana Alt
| view2name          = Nommed
+
| 3d-image-3        = Second Banana Dropped
 +
| 3d-button-1        = default_half
 +
| 3d-button-2        = default_half
 +
| 3d-button-3        = default_full
 +
| 3d-viewname-1      = Default
 +
| 3d-viewname-2      = Nommed
 +
| 3d-viewname-3      = Thrown
 
| hide-kill-icon    = yes
 
| hide-kill-icon    = yes
| used-by            = [[Heavy]]
+
| used-by            = {{used by|Heavy}}
 
| slot              = secondary
 
| slot              = secondary
| contributed-by    = {{Backpack Item Link|76561197988875517|6268770277}}<br />{{Backpack Item Link|76561198047437575|6266986947}}<br />{{Backpack Item Link|76561198058123459|6266986946}}
+
| contributed-by    = {{Backpack Item Link|76561197988875517|6268770277}}<br>{{Backpack Item Link|76561198047437575|6266986947}}<br>{{Backpack Item Link|76561198058123459|6266986946}}
| released          = {{Patch name|10|20|2017}}<br />([[Jungle Inferno Update]])
+
| released          = {{Patch name|10|20|2017}}
| availability      = {{avail|contract-unique|drop}}
+
| released-major    = Jungle Inferno Update
 +
| availability      = {{avail|drop|craft|contract-unique}}
 
| numbered          = no
 
| numbered          = no
 
| medieval          = yes
 
| medieval          = yes
Line 16: Line 23:
 
| reload            = Recharge (10 seconds)
 
| reload            = Recharge (10 seconds)
 
| loadout            = yes
 
| loadout            = yes
   | item-kind        = Lunch Box
+
   | item-kind        = {{item kind|Lunch Box}}
 
   | item-level      = 1
 
   | item-level      = 1
   | item-description = Eat to gain health<br />Alt-fire: Share banana with a friend (Small Health Kit)
+
   | item-description = {{item description|Second Banana}}
   | att-1-positive  = +50% increase in charge recharge rate
+
   | att-1-positive  = {{attribute|ChargeRechargeRateIncreased|50}}
   | att-2-negative  = -33% healing effect
+
   | att-2-negative  = {{attribute|LunchboxHealingDecreased|-33}}
 
}}
 
}}
 +
 
{{Quotation|'''Second Banana''' publicity blurb|Too bad, Heavy players. You lost fair and square, and there's no prize for second place. And to commemorate your loss, here's a free gift!}}
 
{{Quotation|'''Second Banana''' publicity blurb|Too bad, Heavy players. You lost fair and square, and there's no prize for second place. And to commemorate your loss, here's a free gift!}}
  
The '''Second Banana''' is a [[Steam Workshop|community-created]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slightly-bruised, half-peeled yellow banana with white insides and a [[jigglebones|floppy]] peel.
+
The '''Second Banana''' is a [[Steam Workshop|community-created]] [[Weapons#heavysecondary|secondary weapon]] for the [[Heavy]]. It is a slightly-bruised, half-peeled yellow banana with white insides and a [[Jiggle bones|floppy]] peel.
  
This item functions similarly to the [[Sandvich]]. Pressing primary fire (default key:{{key|MOUSE1}}) or the taunt button (default key:{{key|G}}) with the Second Banana active will cause the Heavy to consume it and gain health. If the Heavy is at full health, the banana can be eaten repeatedly without recharging.
+
This item functions similarly to the [[Sandvich]]. Pressing either the primary fire or taunt key ([[List of default keys|default keys]]: {{key|MOUSE1}} and {{key|G}}, respectively) with the Second Banana active causes the Heavy to consume it and gain health. If used while the Heavy is at full health, the taunt animation plays, but the Banana is not consumed.
  
Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, dropping the Second Banana with alternate fire (default key:{{key|MOUSE2}}) functions as a small health kit, compared to the Sandvich (which functions as a medium health kit). Should the Heavy be killed while holding the Second Banana, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.
+
Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, when the Second Banana is dropped with alt-fire {{DK|MOUSE2|link=no}}, it functions as a small health kit rather than a medium one. Should the Heavy be killed while holding the Second Banana, the ammo pack that he drops upon death instead restores 50 health for all classes but the [[Scout]], who is healed for 75 health. The Second Banana weapon itself can be collected by other Heavies via weapon switching.
  
The Second Banana can be found through random drops. Alternatively, it can be earned by completing the "Consolation Prize" Pyroland contract, which grants an untradable and unmarketable Second Banana as a contract reward.  
+
The Second Banana is automatically given to any player who completes the [[Pyroland Contracts|Pyroland Contract]] "Consolation Prize".
  
The Second Banana was [http://steamcommunity.com/sharedfiles/filedetails/?id=248764702 contributed] to the Steam Workshop.
+
The Second Banana was [https://steamcommunity.com/sharedfiles/filedetails/?id=248764702 contributed] to the Steam Workshop.
  
==Healing and function times==
+
== Healing and function times ==
 
{{Damage table
 
{{Damage table
| healing = yes
+
| healing         = yes
| heal amt = {{tooltip|200|When eaten; 4 times 50}}<br>{{tooltip|50|When dropped on death}} / {{tooltip|75|When dropped on death and picked by the Scout}}<br>{{tooltip|20.5% of max health|When dropped with alt-fire}}
+
| heal amt         = {{tooltip|200|When eaten; 4 times 50}}<br>{{tooltip|50|When dropped on death}} / {{tooltip|75|When dropped on death and picked by the Scout}}<br>{{tooltip|20.5% of max health|When dropped with alt-fire}}
| function times = yes
+
| function times   = yes
 
| consumption time = 4.3 s
 
| consumption time = 4.3 s
| recharge = {{tooltip|10 s|Only applies when user is eating, or if Banana is dropped.}} / {{tooltip|Instantly|By visiting a Resupply cabinet, picking up user's thrown Banana, or collecting any health pickup while at full health.}}
+
| recharge         = {{tooltip|10 s|Only applies when user is eating, or if Banana is dropped.}} / {{tooltip|Instantly|By visiting a Resupply cabinet, picking up user's thrown Banana, or collecting any health pickup while at full health.}}
| drop expiry = 30 s
+
| drop expiry     = 30 s
 
}}
 
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
 +
 +
== Crafting ==
 +
{{See also|Crafting}}
 +
=== Blueprint ===
 +
{{Blueprint | autoresult = Heavy secondary}}
  
 
== Related achievements ==
 
== Related achievements ==
=== {{class link|Scout}} ===
+
=== {{Class link|Scout}} ===
{{Achievement table
+
{{Show achievement|Scout|Dodgers 1, Giants 0}}
| 1 = {{Show achievement|Scout|Dodgers 1, Giants 0}}
 
}}
 
=== {{class link|Heavy}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|Konspicuous Konsumption}}
 
}}
 
  
 
== Update history ==
 
== Update history ==
Line 61: Line 68:
  
 
'''{{Patch name|11|7|2017}}'''
 
'''{{Patch name|11|7|2017}}'''
* Fixed the bite bodygroup for the Second Banana.
+
* Fixed the bite [[bodygroup]] for the Second Banana.
  
 
'''{{Patch name|11|17|2017}}'''
 
'''{{Patch name|11|17|2017}}'''
Line 67: Line 74:
  
 
'''{{Patch name|4|26|2018}}'''
 
'''{{Patch name|4|26|2018}}'''
* Added the Second Banana to the list of weapons that can be found via random drops.
+
* Added the Second Banana to the list of weapons that can be found via [[Item drop system|random drops]].
 +
 
 +
'''{{Patch name|1|5|2023}}'''
 +
* {{Undocumented}} The Second Banana can now be [[Crafting|crafted]].
  
 
== Bugs ==
 
== Bugs ==
* The attribute '''+50% increase in charge recharge rate''' is incorrect, as it actually recharges in 10 seconds, which is 66% faster than the Sandvich's recharge time.
+
* The attribute '''+50% increase in charge recharge rate''' is incorrect; the Second Banana recharges in 10 seconds, which is ~66% faster than the Sandvich's recharge time.
* The jigglebones are inverted.
+
* The [[jiggle bones]] are inverted.
  
 
== Trivia ==
 
== Trivia ==
 
* A {{botignore|"''second banana''"}} is an idiom which describes a person who serves in a supporting or secondary capacity. This references the fact that the Second Banana is a "booby prize", as the Heavy lost the [[Meet Your Match Update]]'s "Heavy Versus Pyro" contest, while the Pyro won the main class-focused prize: the [[Jungle Inferno Update]]. It can also be seen as a reference to its secondary weapon status, or its usage in a supporting role to heal teammates.
 
* A {{botignore|"''second banana''"}} is an idiom which describes a person who serves in a supporting or secondary capacity. This references the fact that the Second Banana is a "booby prize", as the Heavy lost the [[Meet Your Match Update]]'s "Heavy Versus Pyro" contest, while the Pyro won the main class-focused prize: the [[Jungle Inferno Update]]. It can also be seen as a reference to its secondary weapon status, or its usage in a supporting role to heal teammates.
 +
* Accounting for the game's cartoony [[Illustrative Rendering in Team Fortress 2|artstyle]], the Second Banana's design most closely resembles the [[w:Gros Michel|Gros Michel breed]] of banana, which was the main kind sold in the Western world until being replaced in the 1950s by the [[w:Cavendish banana|Cavendish]].
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Second Banana 1st person.png|First-person view
+
File:Second Banana 1st person.png|First-person view.
File:Second Banana 1st person bitten.png|First-person view, bitten
+
File:Second Banana 1st person bitten.png|First-person view, bitten.
File:bananaplate.png|A thrown Second Banana
+
File:bananaplate.png|A thrown Second Banana.
 
File:Steamworkshop tf2 battle banana thumb.jpg|Steam Workshop thumbnail for the Second Banana.
 
File:Steamworkshop tf2 battle banana thumb.jpg|Steam Workshop thumbnail for the Second Banana.
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
* [[Heavy strategy#Second Banana|Second Banana strategy]]
+
* [[Basic Heavy strategy#Second Banana|Second Banana strategy]]
 
 
  
 
{{Jungle Inferno Update Nav}}
 
{{Jungle Inferno Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Heavy Nav|state=collapsed}}
 
{{Heavy Nav|state=collapsed}}
 +
 
[[Category:Mayann Project]]
 
[[Category:Mayann Project]]
 
[[Category:Weapons with taunt functions]]
 
[[Category:Weapons with taunt functions]]

Latest revision as of 21:13, 4 November 2024

Too bad, Heavy players. You lost fair and square, and there's no prize for second place. And to commemorate your loss, here's a free gift!
Second Banana publicity blurb

The Second Banana is a community-created secondary weapon for the Heavy. It is a slightly-bruised, half-peeled yellow banana with white insides and a floppy peel.

This item functions similarly to the Sandvich. Pressing either the primary fire or taunt key (default keys: MOUSE1 and G, respectively) with the Second Banana active causes the Heavy to consume it and gain health. If used while the Heavy is at full health, the taunt animation plays, but the Banana is not consumed.

Unlike the Sandvich, the Second Banana recharges in 10 seconds rather than 30, but only heals up to 200 health at the same rate as the Sandvich. Additionally, when the Second Banana is dropped with alt-fire (default key: MOUSE2), it functions as a small health kit rather than a medium one. Should the Heavy be killed while holding the Second Banana, the ammo pack that he drops upon death instead restores 50 health for all classes but the Scout, who is healed for 75 health. The Second Banana weapon itself can be collected by other Heavies via weapon switching.

The Second Banana is automatically given to any player who completes the Pyroland Contract "Consolation Prize".

The Second Banana was contributed to the Steam Workshop.

Healing and function times

Healing and function times
Healing
Healing amount 200
50 / 75
20.5% of max health
Function times
Consumption time 4.3 s
Recharge time 10 s / Instantly
Dropped item expiry 30 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png

Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.


Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • The Second Banana was added to the game.

November 7, 2017 Patch

  • Fixed the bite bodygroup for the Second Banana.

November 17, 2017 Patch

  • Fixed the animation for the Second Banana plate.

April 26, 2018 Patch

  • Added the Second Banana to the list of weapons that can be found via random drops.

January 5, 2023 Patch

  • [Undocumented] The Second Banana can now be crafted.

Bugs

  • The attribute +50% increase in charge recharge rate is incorrect; the Second Banana recharges in 10 seconds, which is ~66% faster than the Sandvich's recharge time.
  • The jiggle bones are inverted.

Trivia

  • A "second banana" is an idiom which describes a person who serves in a supporting or secondary capacity. This references the fact that the Second Banana is a "booby prize", as the Heavy lost the Meet Your Match Update's "Heavy Versus Pyro" contest, while the Pyro won the main class-focused prize: the Jungle Inferno Update. It can also be seen as a reference to its secondary weapon status, or its usage in a supporting role to heal teammates.
  • Accounting for the game's cartoony artstyle, the Second Banana's design most closely resembles the Gros Michel breed of banana, which was the main kind sold in the Western world until being replaced in the 1950s by the Cavendish.

Gallery

See also